Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

The Fuse Lab

The FUSE Lab was founded to create & curate the FUSE GPU vvvv library
Collective - Host: opensource - https://opencollective.com/the-fuse-lab - Website: https://www.thefuselab.io/ - Code: https://github.com/TheFuseLab/VL.Fuse

fix multiple material particle demo

github.com/TheFuseLab/VL.Fuse - dac54fcc94e9744b7369d49efe4e4072461fd396 authored almost 2 years ago by Christian Riekoff <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

github.com/TheFuseLab/VL.Fuse - a247f5958f995b35b54b35228f4a003e78a2fcf6 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixed help patches

github.com/TheFuseLab/VL.Fuse - b064ec85835d59eb9a2600943bbeadf4ce6aba31 authored almost 2 years ago by Christian Riekoff <[email protected]>
continued work on raymarching

github.com/TheFuseLab/VL.Fuse - 1853ceaef5d27e9f519913163289c48380b1d5c0 authored almost 2 years ago by Christian Riekoff <[email protected]>
added fix name method

github.com/TheFuseLab/VL.Fuse - edecf5e67b67503ce29cd28155868d33481592b7 authored almost 2 years ago by Christian Riekoff <[email protected]>
fix parameter naming

github.com/TheFuseLab/VL.Fuse - 1b9330b9cc1484d981724ccccac27b9df070a420 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixed HowTo Render Particles With Material.vl

github.com/TheFuseLab/VL.Fuse - 138d67534d7f33f0c44c62fe8d708e6594fd3408 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
added HowTo Use simulation stage help patch

github.com/TheFuseLab/VL.Fuse - 6fd903d40fd19964e3d45b53a3881b6236007724 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
fixed all particles help patches

github.com/TheFuseLab/VL.Fuse - ccccfc26ed1a06f1ab3f0a2b5021c936fbe66ad5 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
converted probability emitter to IParticlesEmitter. Renamed DynamicEmision node to EmissionStage. Added "Additive Velocity" into ApplyVelocity and ApplyToForceOrVelocity node

github.com/TheFuseLab/VL.Fuse - 09322a5f797e1a3b212fac21061b4403a73d5a01 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
fixed particles help patches

github.com/TheFuseLab/VL.Fuse - d273d03b7ffeb15047a78ed391eb36c31eb0d8a7 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Merge remote-tracking branch 'origin/fuse_1.0.0' into feature/particles-system

# Conflicts:
# help/Compute System/Rendering/HowTo Render Particles With DrawShader.vl

github.com/TheFuseLab/VL.Fuse - f1d7638a4f4a5e0f22f2edfa5e0ea830f129a7e7 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
new help patch for particles Amount Emitter

github.com/TheFuseLab/VL.Fuse - 4d71c838332e69e664d801ea2e4befd5aaf51ab7 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
fixed many particles help patches. introduced utility nodes in particles

github.com/TheFuseLab/VL.Fuse - f858c03041b63c5792781c8443349112d7e25fb9 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
refactor graph traversal for better performance

github.com/TheFuseLab/VL.Fuse - ed1b8d9d9e61bb63055df7e03b204f2f983205a0 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixes in particles modules. renamed Texture2DForceField to Texture2DVectorField and added Velocity/force option

github.com/TheFuseLab/VL.Fuse - 1fd47eb543c18cf6267768c0051e622d194bc073 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
make viewer disposable

github.com/TheFuseLab/VL.Fuse - b124abf960a62d2e02d346c1ec13cb30a3393698 authored almost 2 years ago by Christian Riekoff <[email protected]>
cleaned point emitters

github.com/TheFuseLab/VL.Fuse - b5c69b89ad4e8ffacf06a1cb14c702f4e6813f48 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Merge remote-tracking branch 'origin/fuse_1.0.0' into feature/particles-system

github.com/TheFuseLab/VL.Fuse - a7ece26a6739706eccd75a93c96f649412312b2c authored almost 2 years ago by Natan Sinigaglia <[email protected]>
fixes in particles help patches

github.com/TheFuseLab/VL.Fuse - 72433314ffe3b95343b803ead0df99017c36af4b authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Merge branch 'fuse_1.0.0' into feature/particles-system

github.com/TheFuseLab/VL.Fuse - f1346631446c7e9de6ae860351b5708aaba5f0c1 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixed how to use Point Emitters

github.com/TheFuseLab/VL.Fuse - 5147aa710224e1aadb9e563ab6cb04add03284cc authored almost 2 years ago by Christian Riekoff <[email protected]>
add method to inject graphs into a region and not be treated as crosslink

github.com/TheFuseLab/VL.Fuse - 589d99092218c424c5d9fafd6d7299112e8a130f authored almost 2 years ago by Christian Riekoff <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

github.com/TheFuseLab/VL.Fuse - d314ce4dce06968fbc82a18e3e3b3a3eb6c34761 authored almost 2 years ago by Christian Riekoff <[email protected]>
add volumetric renderer

github.com/TheFuseLab/VL.Fuse - ecff1aff7c4fc349fe733ddfd3a8f3ceedd05a8b authored almost 2 years ago by Christian Riekoff <[email protected]>
add shader for fuse common draw

github.com/TheFuseLab/VL.Fuse - 296c73b873d6c59cc13d762c6ef4b85c002f77b9 authored almost 2 years ago by Christian Riekoff <[email protected]>
bring back cross links to ifregion

github.com/TheFuseLab/VL.Fuse - 4c25b4d0811f923cb53a71b62e8988040d114e06 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixes in particles help patches

github.com/TheFuseLab/VL.Fuse - 3b4b9d88f64f0dc307f343be29ffd072d07e21e1 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Merge remote-tracking branch 'origin/fuse_1.0.0' into feature/particles-system

# Conflicts:
# help/Compute System/Emission/HowTo Use Amount Emit.vl

github.com/TheFuseLab/VL.Fuse - c233130585f522bf4cb279c2882d5d0b23676805 authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Remove obsolete nodes, annotate new ones

github.com/TheFuseLab/VL.Fuse - 0588d455112750b23b4cfdb7efc842953172ff2d authored almost 2 years ago by everyoneishappy <[email protected]>
Updates README

github.com/TheFuseLab/VL.Fuse - fcd24b04ecccdc695742ef6c2d86209fa585d0ae authored almost 2 years ago by sebescudie <[email protected]>
Fixes /lib destination in nuspec

github.com/TheFuseLab/VL.Fuse - 075a8e42cddde4969fe04967e7add5b5614a8a63 authored almost 2 years ago by sebescudie <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

github.com/TheFuseLab/VL.Fuse - 93a83171f83a3dc85c7d328fa796633c2427ca11 authored almost 2 years ago by Christian Riekoff <[email protected]>
update libs

github.com/TheFuseLab/VL.Fuse - 07ff3102b4a8ce4451134637b46c211844f3b55f authored almost 2 years ago by Christian Riekoff <[email protected]>
add fixes to c#

github.com/TheFuseLab/VL.Fuse - cb65c2b0cdd0893b03bab94f5e1f6b98ef2b8583 authored almost 2 years ago by Christian Riekoff <[email protected]>
adjust lib folder in nuspec

github.com/TheFuseLab/VL.Fuse - e7d11e30c838df27761e9fc9d4e538a4f539307a authored almost 2 years ago by Christian Riekoff <[email protected]>
update help patches

github.com/TheFuseLab/VL.Fuse - 74938652eb471c018453ddaf0209c07798916de2 authored almost 2 years ago by Christian Riekoff <[email protected]>
Update Ray_R&D.vl

github.com/TheFuseLab/VL.Fuse - 87ec0438b459a9aeafeebdc1a459040c586b50b9 authored almost 2 years ago by everyoneishappy <[email protected]>
add render entity and effects

github.com/TheFuseLab/VL.Fuse - 3a35111b0d379b1f778ee6913ff0cfe4d4a84006 authored almost 2 years ago by Christian Riekoff <[email protected]>
look through help patches

github.com/TheFuseLab/VL.Fuse - f043fdb71b73f0750a1862c48dd62707d7da333a authored almost 2 years ago by Christian Riekoff <[email protected]>
add ao and softshadow nodes

github.com/TheFuseLab/VL.Fuse - dbf81b3d3254c03a66794814b7664d7c73388fac authored almost 2 years ago by Christian Riekoff <[email protected]>
add more sdf

github.com/TheFuseLab/VL.Fuse - ea3fee96510e9b5a76d72d9fcf9967cdbbc5a394 authored almost 2 years ago by Christian Riekoff <[email protected]>
update helper

github.com/TheFuseLab/VL.Fuse - 8ebba970a71faa1db9f1cf8427ee85e6442f9d95 authored almost 2 years ago by Christian Riekoff <[email protected]>
makesdf3dviewerid visible

github.com/TheFuseLab/VL.Fuse - fc11e279baf0fffdb46c7ebefe1f09a3a8fd5ccc authored almost 2 years ago by Christian Riekoff <[email protected]>
split march into two nodes fix issue with cullray

github.com/TheFuseLab/VL.Fuse - 24ebdddac37ce5aab77f234cccba985bdaa6e444 authored almost 2 years ago by Christian Riekoff <[email protected]>
new particles pointemitters help patch in R&D. needs review and integration in core

github.com/TheFuseLab/VL.Fuse - 0ef40c7a585c16c0d245412fa26d61fd23e8758c authored almost 2 years ago by Natan Sinigaglia <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

github.com/TheFuseLab/VL.Fuse - ab58b4cef6185646b89320b37309cbbe599bfdd9 authored almost 2 years ago by Christian Riekoff <[email protected]>
updates to material extension

github.com/TheFuseLab/VL.Fuse - 6d4a59c70a885b81bee0e3384f8460c06514c303 authored almost 2 years ago by Christian Riekoff <[email protected]>
fix vertex displacement

github.com/TheFuseLab/VL.Fuse - 230a83099a4f35bc766d1978cb188ecab6343049 authored almost 2 years ago by Christian Riekoff <[email protected]>
add generatenormal stage to material extension

github.com/TheFuseLab/VL.Fuse - 83425211e62812cf2de64994f13fca9aa742d052 authored almost 2 years ago by Christian Riekoff <[email protected]>
remove empty files

github.com/TheFuseLab/VL.Fuse - 173195df48b199c827ca514bf9ce4e4488aea9af authored almost 2 years ago by Christian Riekoff <[email protected]>
Add node summaries to all transform nodes

github.com/TheFuseLab/VL.Fuse - ac4508b0922d5cdb36adc6a6aa3bd9a47c7c933a authored almost 2 years ago by everyoneishappy <[email protected]>
Convert several rotation functions to be in cycles

github.com/TheFuseLab/VL.Fuse - 3e662d12b9610a33273cb8af5d946bd95c2f4601 authored almost 2 years ago by everyoneishappy <[email protected]>
Fix help patches

github.com/TheFuseLab/VL.Fuse - 4f9c9b5561ee4a6b5339fb5259539ad13bb742ce authored almost 2 years ago by everyoneishappy <[email protected]>
Fix bug in combine SDF

github.com/TheFuseLab/VL.Fuse - 7c687ea1d0d945296eb9cb424e143cb287cfb557 authored almost 2 years ago by everyoneishappy <[email protected]>
Add new tooltip registration

github.com/TheFuseLab/VL.Fuse - 470e0fd7dce758d8a9b1b4f5c95d476973be1f51 authored almost 2 years ago by everyoneishappy <[email protected]>
Update to new tooltips registration

github.com/TheFuseLab/VL.Fuse - 73f6b3076fb9bacc2e8560db4aae3d5ddc1c0bb6 authored almost 2 years ago by everyoneishappy <[email protected]>
Add depth write to draw shader version

github.com/TheFuseLab/VL.Fuse - b4ee3319b86c88786d43764840ec2a3d2619f550 authored almost 2 years ago by everyoneishappy <[email protected]>
small fixes

github.com/TheFuseLab/VL.Fuse - 0bb1b3d0a9d77e7357d7fcb726b324473d40dc83 authored almost 2 years ago by Christian Riekoff <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

# Conflicts:
# R&D/Raymarch/Ray_R&D.vl

github.com/TheFuseLab/VL.Fuse - 7fca786869f463b623de78b72330ffa8be81223d authored almost 2 years ago by Christian Riekoff <[email protected]>
small cleanups

github.com/TheFuseLab/VL.Fuse - c2cf8026e5c617d4d557988c3cff53de59e476f9 authored almost 2 years ago by Christian Riekoff <[email protected]>
add idtouv node for texture ComputeDeclaration

add textureattribute TextureAttributeFunction NodeSubContextFactory
add sample level node

github.com/TheFuseLab/VL.Fuse - e4bccb99a04e7c30102bbd3c66ef575eaa8dbda3 authored almost 2 years ago by Christian Riekoff <[email protected]>
add shape sdf to just sample and 2d sdf with smoothstep

github.com/TheFuseLab/VL.Fuse - 3a972594415af271f6c07838e22ebfe8b701ca0e authored almost 2 years ago by Christian Riekoff <[email protected]>
change lerp nodes added one with all pins having one type and one where the mix input is a scalar

added shading node to call base.Shading in material extension

github.com/TheFuseLab/VL.Fuse - 467ea7d72c8ca8d5ccf2aa3917ec9fc2c09f0372 authored almost 2 years ago by Christian Riekoff <[email protected]>
add patched version for surface bumpmap

github.com/TheFuseLab/VL.Fuse - b9b54d98d1f213a851ee13ac27a64467ae44eff6 authored almost 2 years ago by Christian Riekoff <[email protected]>
add a helper node to add an node to the resourcesystem without inserting it into the graph

github.com/TheFuseLab/VL.Fuse - 76205707c6ad7ca899c50922871761341622f6ab authored almost 2 years ago by Christian Riekoff <[email protected]>
update helper

github.com/TheFuseLab/VL.Fuse - d50fdaa3f23f774e0e19b06681a13062c8cb22fa authored almost 2 years ago by Christian Riekoff <[email protected]>
add texturefunction node to call texturefunctions based on texture attributes

github.com/TheFuseLab/VL.Fuse - e62f814e599dc4c8ab9f58d265b1e50bb3eed802 authored almost 2 years ago by Christian Riekoff <[email protected]>
add new helper to showcase simple expansion

github.com/TheFuseLab/VL.Fuse - a8eb6a1a75d63e8bd66b0c8f48e7ee08b7378976 authored almost 2 years ago by Christian Riekoff <[email protected]>
refactor node viewers

github.com/TheFuseLab/VL.Fuse - 622d6e5d4cce15c9d3de7037f9b87a4d85448049 authored almost 2 years ago by Christian Riekoff <[email protected]>
Debugging graph pause and sinks issue

github.com/TheFuseLab/VL.Fuse - dbeb72a0a5a22ddd17fd0d1875ca4bcf1409c20c authored almost 2 years ago by everyoneishappy <[email protected]>
fix some wrong pin names from new Fuse.Core.Transform

github.com/TheFuseLab/VL.Fuse - cc5d4f1aa3a97044caffeec64cbd82a13e87cb16 authored almost 2 years ago by Christian Riekoff <[email protected]>
move transform nodes to separate vl file

github.com/TheFuseLab/VL.Fuse - 340ce90f995d63f3351e4ee128f37af3bfa38b9a authored almost 2 years ago by Christian Riekoff <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

# Conflicts:
# help/Raymarch/HowTo Use Raymarch Nodes.vl

github.com/TheFuseLab/VL.Fuse - 86472fe8b15bb08a8801ac9645997e04662fb21f authored almost 2 years ago by Christian Riekoff <[email protected]>
continue work on raymarching

github.com/TheFuseLab/VL.Fuse - 1d5200d7f34cb12fe0fd792624b9f9849964cdf5 authored almost 2 years ago by Christian Riekoff <[email protected]>
Prototype steps for raymarch template

github.com/TheFuseLab/VL.Fuse - 827da67d0d636fb568f46e57b1fd5903cb1c8b53 authored almost 2 years ago by everyoneishappy <[email protected]>
Move old raymarch R&D

github.com/TheFuseLab/VL.Fuse - 3ab0911e9fadf1bbfb84fc462e0aa9dad93b90e3 authored almost 2 years ago by everyoneishappy <[email protected]>
Testing alternate ray projections

github.com/TheFuseLab/VL.Fuse - f560c83979fb18d36ce41e34c115ded98fad89cc authored almost 2 years ago by everyoneishappy <[email protected]>
Fixing patched PBR raymarch's shadows

github.com/TheFuseLab/VL.Fuse - 8fdf8e22554304b9a137ab15e4cc103350f8b74c authored almost 2 years ago by everyoneishappy <[email protected]>
add helper to showcase raymarching

github.com/TheFuseLab/VL.Fuse - f45bc420670c25b5df51c87bd46b40a391ed7e2c authored almost 2 years ago by Christian Riekoff <[email protected]>
updates to get raymarching work in pbr setup

github.com/TheFuseLab/VL.Fuse - 739580bfd30cb9712b3de6963a8b3760c2df0f2d authored almost 2 years ago by Christian Riekoff <[email protected]>
add transform stage and posttransform stage to material extension

github.com/TheFuseLab/VL.Fuse - 7505735c67602ffaad6c2679572d3c796927bb9a authored almost 2 years ago by Christian Riekoff <[email protected]>
add compute graph region

github.com/TheFuseLab/VL.Fuse - 3637a42b18cdaca01b9f496d7471ca7a8701d79c authored almost 2 years ago by Christian Riekoff <[email protected]>
add emission r&d patch

github.com/TheFuseLab/VL.Fuse - bfb7f0993a89d14cf627904c1434110f917f993b authored almost 2 years ago by Christian Riekoff <[email protected]>
fixed help patches

github.com/TheFuseLab/VL.Fuse - 3eba25261d9bab6a2a252cafe3a74533d82dd44b authored almost 2 years ago by Christian Riekoff <[email protected]>
cleanup line strip rendering

github.com/TheFuseLab/VL.Fuse - 3306808436718e067aadcc8d676b4dfcb8a974d0 authored almost 2 years ago by Christian Riekoff <[email protected]>
update helper

github.com/TheFuseLab/VL.Fuse - 90d1fcc7ba02a230a111b074444b7afdf5bfd674 authored almost 2 years ago by Christian Riekoff <[email protected]>
add sprite material extension cleanup pointtopoint geometry shader

github.com/TheFuseLab/VL.Fuse - 0ef8b7fc59aa13cdb1c143eb4bdb68bcbb81dd52 authored almost 2 years ago by Christian Riekoff <[email protected]>
update helpers to better showcase rendering

github.com/TheFuseLab/VL.Fuse - 1270c830e85b300da5bbd39120ef5501e095ec21 authored almost 2 years ago by Christian Riekoff <[email protected]>
polished rendering optimized nodeset

github.com/TheFuseLab/VL.Fuse - f46c447f9232465d05f0f473040179135513c776 authored almost 2 years ago by Christian Riekoff <[email protected]>
fixed red stuff

github.com/TheFuseLab/VL.Fuse - c2b698748d40c1006ec370d90b24017db70eeb3f authored almost 2 years ago by Christian Riekoff <[email protected]>
update pin order

github.com/TheFuseLab/VL.Fuse - f8b4001621953408eda6a8957bd307e750f992db authored almost 2 years ago by Christian Riekoff <[email protected]>
fix bug in stage

github.com/TheFuseLab/VL.Fuse - e488f6b005ef92c348355e58c7a6db1b7f987f23 authored almost 2 years ago by Christian Riekoff <[email protected]>
clean pin order for sphere imposter

github.com/TheFuseLab/VL.Fuse - bb3edc2e0f1a73902f2479bdcb983b3670deec90 authored almost 2 years ago by Christian Riekoff <[email protected]>
create box material extension clean pin order adjust help patch

github.com/TheFuseLab/VL.Fuse - bd3938f7698ec6f3bc57d3ffba58394da0c6c3a6 authored almost 2 years ago by Christian Riekoff <[email protected]>
move material extensions to common.draw add dependency to common.draw to compute

github.com/TheFuseLab/VL.Fuse - 47db02f3d5576fd31ef389ff0fc5e2bbc2ed5e50 authored almost 2 years ago by Christian Riekoff <[email protected]>
add defaults to smoothstep2

github.com/TheFuseLab/VL.Fuse - 7aaba2026d0a2c76cc717ca60fcc2c7b914341eb authored almost 2 years ago by Christian Riekoff <[email protected]>
Merge branch 'fuse_1.0.0' of github.com:TheFuseLab/VL.Fuse into fuse_1.0.0

github.com/TheFuseLab/VL.Fuse - 554cafb158522758641143c90fb4b87c74cbb829 authored almost 2 years ago by Christian Riekoff <[email protected]>
add helper on render boxes

github.com/TheFuseLab/VL.Fuse - f065548eebaebfb2c0a153d0ed26d2fe13bd149f authored almost 2 years ago by Christian Riekoff <[email protected]>
fix sphere imposter shadows

github.com/TheFuseLab/VL.Fuse - b4e3206387701d1c568dac157ddf21eba9432925 authored almost 2 years ago by Christian Riekoff <[email protected]>