Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
Spritely (secure ActivityPub extensions)
Spritely extends ActivityPub for secure interactions.
Collective -
Host: opensource -
https://opencollective.com/spritely
- Code: https://gitlab.com/spritely
Move vat invocations in resolve-vow-and-return-result
See merge request spritely/guile-goblins!230
gitlab.com/spritely/guile-goblins - 32bccc891471f9399cd5a0da6666aab9f76d2d51 authored 10 months ago by Christine Lemmer-Webber <[email protected]>
Move outside of run-fibers, because vats already are running in a
Fibers context when this proce...
Aurie actormap support
See merge request spritely/guile-goblins!191
gitlab.com/spritely/guile-goblins - bb34f5bf6127814cbc93f4f83a2836ac6e739fd3 authored 10 months ago by Jessica Tallon <[email protected]>gitlab.com/spritely/guile-hoot - ed1a88aad3c482109435792c59be3dc6212a96f0 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-goblins - af26d6970f22cb690e44768607f1fa03a4d94ed3 authored 10 months ago by Jessica Tallon <[email protected]>
gitlab.com/spritely/guile-goblins - 91a327edabdb24a0a8fbf36db8066022266f6d73 authored 10 months ago by Christine Lemmer-Webber <[email protected]>
So many fields, we gotta be able to remember what these are all for!
gitlab.com/spritely/guile-goblins - 075eb9a29d5089fac66a64771c1a52790d9874ee authored 10 months ago by Christine Lemmer-Webber <[email protected]>Fix void being sent across the wire
See merge request spritely/guile-goblins!227
gitlab.com/spritely/guile-goblins - b571f52d9cff75e6e0733cd2168dc2b43fc4e4a6 authored 10 months ago by Jessica Tallon <[email protected]>
Sometimes when you stare into the void, the void stares into you,
but it can't if you use the wr...
gitlab.com/spritely/guile-goblins - 117a4087495fcb08b322df35a7c419e5e7c9bf3a authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - 5cb7346778242c45863708ae871c99ee2b9cd6eb authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - c053a0235fb02da37d953aebdc56856a1db2851a authored 10 months ago by Christine Lemmer-Webber <[email protected]>
- Re-indent `let-values` and `hashq-set!` usage
- Tyop fix on `spawned-constructor`
- Slight opt...
gitlab.com/spritely/guile-goblins - 3df8c3e393e36d3b0db590926d2b5e7905a9f0b5 authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - 3e85eea8b4e089b6d12bffedae641982bf836637 authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - 90989f99eaf7a25d06d05eb8e5be2e09786bc1ed authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - d4d9d800705eea411e45d1d289353924598b064a authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - e1d239f30585ef1e662275ce2d634e6b55e4911d authored 10 months ago by Christine Lemmer-Webber <[email protected]>
Add caar/cadr/cdar/cddr definitions back
See merge request spritely/guile-hoot!191
gitlab.com/spritely/guile-hoot - 148da25a7fcdaa0599e7c7b2e0f3a25d5ebba50f authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 37017ea7ba983c7a7e86af0801ccee14117f5257 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-goblins - 8a60591ba243ac33a3c9110867f15bc72cfb3dfc authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - b57a0bd7878342ec915b0306693186936b01940e authored 10 months ago by Christine Lemmer-Webber <[email protected]>
This improves the way actors can be upgraded by having it be possible to
have the constructor be...
gitlab.com/spritely/guile-hoot - baf889d36f48c54b84f826387d2b0f4596c8051b authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 27339f5abea0c0b9bcc84550df2ca9bd3c01cada authored 10 months ago by Andy Wingo <[email protected]>
This will allow users to compile library-group forms, instead of having
`compile` build the libr...
gitlab.com/spritely/guile-goblins - 325331cf78e1c4a5049b02610af1dd52c2e331c6 authored 10 months ago by Jessica Tallon <[email protected]>
gitlab.com/spritely/guile-hoot - c521a01e31485615cca8ffa08731dea1ff1aab61 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-goblins - 8d75e464cc7ca9c872d8cb29745bd8bb6b11ab2d authored 10 months ago by Jessica Tallon <[email protected]>
gitlab.com/spritely/guile-goblins - efc1691a17dc6058706e668fa3117a9314a32292 authored 10 months ago by Jessica Tallon <[email protected]>
Add simple file ports
Closes #208
See merge request spritely/guile-hoot!187
gitlab.com/spritely/guile-hoot - 5c76b237b2961b4f685d63da56f4b8b20774c97c authored 10 months ago by David Thompson <[email protected]>Implement r7rs compliant equal?
Closes #207
See merge request spritely/guile-hoot!183
gitlab.com/spritely/guile-hoot - e9aadcca97f9ab6f0943566657dbc3700d4d1a05 authored 10 months ago by David Thompson <[email protected]>gitlab.com/spritely/guile-hoot - db858c8cb1c2ba696ed4fd8e7a500d4bf7825e50 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 7e32d63de87cdea9b4cb0dbeb789f8b79e012757 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 9dbd10013d7c5c076ef2a16508de2038301c6906 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 702f73a92987a8defbaf670410e6f21c878dcc9b authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 542f29f8b90390d7ca91dde6c407367efa49665e authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - ad2a7bb63b104beb09bf8689576c4e73f1cb8066 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 32a6af41c1355d65ec20de11513290bdaab2e31e authored 10 months ago by Andy Wingo <[email protected]>
Refactor core types into own module
See merge request spritely/guile-goblins!225
gitlab.com/spritely/guile-goblins - 7f7875c14b24e504af0b011d2edb38d3d1531dd4 authored 10 months ago by Christine Lemmer-Webber <[email protected]>gitlab.com/spritely/guile-hoot - 6a70b50befc398eeac6d5e9e881fa0083e17c75e authored 10 months ago by Andy Wingo <[email protected]>
Swap test-equal's (and co) arguments around.
See merge request spritely/guile-goblins!226
gitlab.com/spritely/guile-goblins - e08ea37590fde770cdbdd2da917466edfcbd533d authored 10 months ago by Jessica Tallon <[email protected]>
test-equal, test-eq, test-eqv all want the expected argument last. This
goes through all the tes...
This refactors a lot of core types out of core.scm into its own module,
core-types. These types ...
gitlab.com/spritely/guile-hoot - 709f69f16447a5d711b0c30efd04017fb19dcb65 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-goblins - 8f8121ef166fb8bf4322e48a6264ca9e99223a7c authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-goblins - 2d7d9336729efef14ddbb40385cc1da731d92b45 authored 10 months ago by Christine Lemmer-Webber <[email protected]>
gitlab.com/spritely/guile-hoot - b0cede51e7f45fa9e4244b6c8771cbe9daf45536 authored 10 months ago by Andy Wingo <[email protected]>
New modules (hoot eq) and (hoot not) have the remaining procedures.
gitlab.com/spritely/guile-hoot - 79aa2ca52e8cb681f89cfce29942efa76bef3c6c authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - eae9826cf6e2c45919c4361a32296cdd9770a373 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 1abf086e7b6b1d9d1cbbaff1069d5ec0f09da666 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 49b54e15f56e5bd01dd70c1af20a06f46fc3128e authored 10 months ago by Andy Wingo <[email protected]>
Also rename (hoot syntax-primitives) to (hoot syntax), and export
"standard" syntax in addition ...
gitlab.com/spritely/guile-hoot - 5e7f026df5a93c298df43f6c7bab14c611eaa44a authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - f9db9228d4c6812c50619bd303beaad9eab0ea70 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 601a397067fa943b0b34678aaa59176e3a78dcd0 authored 10 months ago by Andy Wingo <[email protected]>
Also rename %debug to dprint, and remove % prefix on backtrace.
gitlab.com/spritely/guile-hoot - 430f90dd023b0fb6496df8f5e0b23d713ca09bdc authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 7e9b0515c0683e0c37f2c0e14ce46cf634b9c11c authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - fd63c67540b9e37fe3fb04fa77fb2b89d3ce9846 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 9b5d3193d8f214eb0981a7e0455f095bd47c6409 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 1b5fabf1f3233d8e020ec7cf159ea04035963afc authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 553f850ac3cf4738d51159dbd6f77203443a37eb authored 10 months ago by Andy Wingo <[email protected]>
Fix string->number when last character is a decimal point
See merge request spritely/guile-hoot...
gitlab.com/spritely/guile-hoot - fa64316eebcefd04ffcb9afcc361f0c5cf5bd341 authored 10 months ago by David Thompson <[email protected]>gitlab.com/spritely/guile-hoot - 490ae0a04e8a04ad4a569162724e0d1108263531 authored 10 months ago by David Thompson <[email protected]>
Small R7RS fixes
See merge request spritely/guile-hoot!189
gitlab.com/spritely/guile-hoot - ead16e1ee00b2bd3df9295bca59cf78020db0df2 authored 10 months ago by David Thompson <[email protected]>gitlab.com/spritely/guile-hoot - 8a5f2d11a2b1fb67b88cbbe203a7d7b21f9c27f2 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 01a2923a40bd1c93a1af927a7ed3596856d80469 authored 10 months ago by David Thompson <[email protected]>
gitlab.com/spritely/guile-hoot - 0f875702d59e1dca8f471c7e4ff4dd00b04c0f54 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 001dc07b92d7c6a02a7b614dbb7a25bb8b540420 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - b7e55f3737fa0a1d82084102d9a0cfe7d17ccfd4 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 748a983b3d9a28edaf33b28e1186070ba23bcaef authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 79382cb1133ac33c9a91a2f4ffb4eb40efc83892 authored 10 months ago by Andy Wingo <[email protected]>
Also make char<? etc more efficient.
gitlab.com/spritely/guile-hoot - 50a4cc71351a2294886cee39432a432e7cd01f60 authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 1b14020db1e3acc7bfb1e31a085cded754b994a8 authored 10 months ago by Andy Wingo <[email protected]>
This can happen for macro-introduced identifiers.
gitlab.com/spritely/guile-hoot - 447bbf84686e82ff21db251e65446e4afd5c1be3 authored 10 months ago by Andy Wingo <[email protected]>Also rejigger `number->string` to be in module with `write`
gitlab.com/spritely/guile-hoot - 71fc6b551c4d900bce82a5a008999ed31298457a authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 5a4b5e8038c6218878fcbba2179ff26e3525291d authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 6b25159cb15444065295554c478b670ee3f35441 authored 10 months ago by Andy Wingo <[email protected]>
Output strings are nice but we're trying to pull ports out of the
prelude.
A precursor to splitting out ports.
gitlab.com/spritely/guile-hoot - 4cd479db9c3bc668fe22e8fff340f976deca6c17 authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 834fd2d5aa2ff37e3a37eb886a9c84667bb53d86 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 0af2795ebd5c627785a80497a7f2a625fcf4303d authored 10 months ago by Andy Wingo <[email protected]>
Instead accessible via (hoot bytevectors).
gitlab.com/spritely/guile-hoot - b32f88f6bed06aed74a43f0977d78fab9972a9f4 authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - d950d1266b2553bf6a815f578fa01155036f1ac8 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - a55700386a72ffcb4a2a3759d88a9bf6ff9643bf authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 8c36813bc250d2909831d9160e6bba216074e78a authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - e4cc2d29ef4df715451132376755b54c8668cc2b authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 2aa508491fc46c526da2aef804b7819ea3a7be97 authored 10 months ago by Andy Wingo <[email protected]>
gitlab.com/spritely/guile-hoot - 3ea4da8c5d125618fa1b4bd663d06a8bcfb8ff9e authored 10 months ago by Andy Wingo <[email protected]>
(hoot exceptions) also doesn't need to be exposed.
gitlab.com/spritely/guile-hoot - 97f38dd4c3d0383869fde4bdbd3e4991214ece57 authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-goblins - e3366ce7bb6f88d8868a42ebd7cd8eee0cc799f5 authored 10 months ago by Jessica Tallon <[email protected]>
gitlab.com/spritely/guile-goblins - 70f0edf76764da7c8a29acf2054a16f992be9e00 authored 10 months ago by Jessica Tallon <[email protected]>
This simplifies some of the examples in the documentation including
using define-actor in places...
Try not to overflow JS stack in wtf8_to_string
See merge request spritely/guile-hoot!186
gitlab.com/spritely/guile-hoot - aed097ecdd2406aaa7a508679e984d4f91b5d7fe authored 10 months ago by Andy Wingo <[email protected]>gitlab.com/spritely/guile-hoot - 1c6bbc5070e5a2e7c2bc94236ce60f54d0a2eae1 authored 10 months ago by David Thompson <[email protected]>
Implement complex number arithmetic
Closes #201
See merge request spritely/guile-hoot!184
gitlab.com/spritely/guile-hoot - 694480715d2f408eb39c56e75d0fd167beb29dc2 authored 10 months ago by David Thompson <[email protected]>gitlab.com/spritely/guile-hoot - 7885b512bab59824645de19a361700b739aaf3e8 authored 10 months ago by David Thompson <[email protected]>
Fix 'guild compile-wasm'
Closes #195
See merge request spritely/guile-hoot!181
gitlab.com/spritely/guile-hoot - 217e2d9aa493c7160456c55f54406d940c7f4b6a authored 10 months ago by David Thompson <[email protected]>Bignum fraction division fixes
See merge request spritely/guile-hoot!185
gitlab.com/spritely/guile-hoot - b3444e553ab4dcca2ee930329d680635d6d6b8ce authored 10 months ago by David Thompson <[email protected]>gitlab.com/spritely/guile-goblins - 70da3639ec76f1ba1bf2f37dfbd086cdb94b39cc authored 10 months ago by Jessica Tallon <[email protected]>