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OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
Collective - Host: opensource - https://opencollective.com/openhv - Website: https://www.openhv.net/ - Code: https://github.com/OpenHV

Synapol Builder deploys as Synapol Outpost

github.com/OpenHV/OpenHV - SeanScherer opened this pull request about 2 years ago
SC builder transforms into YI outpost

github.com/OpenHV/OpenHV - Dzierzan opened this issue about 2 years ago
Rebalanced Elite Pod.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Fixed Alpha for the index 0 for gates.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Emergency fix of Starport2.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Added more shadow variants for gates.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Updated Radar2 shadow.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Updated shellmap.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Repainted techcenter.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Repainted storage2.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Repainted startport2

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Increased ammo pool for aircraft units.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago
Forbid building harbors in deep water

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Sonar pulse support power

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Unload transport tank passengers on death

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Hacker tank information leak

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Limit ammunition for heavy aircraft

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Minelayer ship for Yuruki

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Repair pods with pod assembly

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Updated to Windows 2022 image

github.com/OpenHV/OpenHV - Mailaender opened this pull request about 2 years ago
Advanced power plant?

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Remove repetitive clicking at skirmish match start

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Copter2 husk+cleanup

github.com/OpenHV/OpenHV - SeanScherer opened this pull request about 2 years ago
Technician rushes are too easy and unfun

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Sub-Factions?

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Offset Builder/Outpost deploy location one cell north

github.com/OpenHV/OpenHV - SeanScherer opened this pull request about 2 years ago
Main base constructs vehicles, but should not

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Make dual artillery obtainable

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Transport tank with rocket pods ignore air units

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Rogue AI seems to ignore cubes

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Direct-fire units can shoot through walls

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Auto tile turns tile 246 into tile 267 erroneously

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Re-add Dropship husk with fix

github.com/OpenHV/OpenHV - SeanScherer opened this pull request about 2 years ago
Set light color in the map editor GUI

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Map editor buildable overlay lies

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Selling a powered-down building powers it up

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Selling Base displays the wrong pad rollout animation

github.com/OpenHV/OpenHV - Mailaender opened this issue about 2 years ago
Map Contribution: A Beautiful Winter

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Wayland is not supported

github.com/OpenHV/OpenHV - Korothi opened this issue about 2 years ago
Rogue AI builds multiple radars in early game

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Lack of air-to-air combat

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Trade platform mechanic should be rebalanced

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Crater Defense is too easy & too boring

github.com/OpenHV/OpenHV - nmoskopp opened this issue about 2 years ago
Rebalance Pods and Vehicles

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request over 2 years ago
Newbies can block resource deposits with buildings

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 2 years ago
AI vulnerable to rushes

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 2 years ago
Water/Lava flow

github.com/OpenHV/OpenHV - Mailaender opened this issue over 3 years ago
Artifacts surrounding sprites

github.com/OpenHV/OpenHV - Mailaender opened this issue over 3 years ago
Polish DebugOffsetOverlay state.

github.com/OpenHV/OpenHV - GraionDilach opened this pull request about 4 years ago
Bots don't know how to use the mine layer

github.com/OpenHV/OpenHV - Mailaender opened this issue about 4 years ago
Ramps for high ground cliffs

github.com/OpenHV/OpenHV - Dzierzan opened this issue over 4 years ago