Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
Collective - Host: opensource - https://opencollective.com/openhv - Website: https://www.openhv.net/ - Code: https://github.com/OpenHV

Fix Ore on Black Sand, and Miner being deployable on Red Snow

github.com/OpenHV/OpenHV - SeanScherer opened this pull request about 1 month ago
Ore can't be used on all expected terrain

github.com/OpenHV/OpenHV - SeanScherer opened this issue about 1 month ago
Make Builders hover or add special Hover Builders

github.com/OpenHV/OpenHV - SiegeSpud opened this issue about 2 months ago
Differentiate panel design between factions

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue about 2 months ago
Fix NuGet scanning

github.com/OpenHV/OpenHV - Mailaender opened this pull request 2 months ago
Add cliffs with waterfalls

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 3 months ago
Add civilian vehicles and pixel people

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 3 months ago
Why was walls disabled in bot matches?

github.com/OpenHV/OpenHV - CyberFoxHax opened this issue 3 months ago
Switched Yuruki and Synapol factions

github.com/OpenHV/OpenHV - SeanScherer opened this pull request 3 months ago
Minor (description) text fixes

github.com/OpenHV/OpenHV - SeanScherer opened this pull request 3 months ago
Added 2 New Maps

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 3 months ago
Add Thousands Separators On Cash Stats

github.com/OpenHV/OpenHV - OcelotWalrus opened this issue 3 months ago
Obsolete data on `Vision` stat

github.com/OpenHV/OpenHV - OcelotWalrus opened this issue 3 months ago
Enhanced Scientist Rescue mission

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 3 months ago
Added a Marine AI to Naval Conquest maps

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 3 months ago
Add new Mulitplayer map: Hypodermic

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request 3 months ago
Delete Antifreeze map

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request 3 months ago
`Scientist Rescue` mission issues

github.com/OpenHV/OpenHV - Dzierzan opened this issue 3 months ago
Added light to tree flame.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 4 months ago
Fix ECM Tank targetting other ECM Tanks

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 4 months ago
Enemy ECM Tanks are not targetted by own ECM Tank

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 4 months ago
Rogue AI 1 isn't properly numbered

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 4 months ago
Updated Firewatch mission.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 4 months ago
Updated Carrier's Drone artwork.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 4 months ago
Re-drawn Fire Truck sprites.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 4 months ago
Add an Unit Panel

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 4 months ago
Neutral units can prevent Watch Towers from being captured

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 4 months ago
Black sand cliff graphics are missing

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 4 months ago
Added Observer unit.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 4 months ago
Add missing ^AutoAttackAirAssaultMove and change ^AutoTargetAir

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 4 months ago
Both Turtles and Speeders behave strangely when A+Moving

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 4 months ago
Add land Super Units

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 4 months ago
Make distinct graphics for Synapol Generator

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 4 months ago
Add land Super Units

github.com/OpenHV/OpenHV - SiegeSpud opened this issue 4 months ago
Added AA aircraft units.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Fix minor tiling mistakes in Twin Lakes

github.com/OpenHV/OpenHV - Rampoina opened this pull request 5 months ago
Re-drawn Patrol Boat sprites.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Re-drawn Speeder sprites.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Fix Weldyn Channel

github.com/OpenHV/OpenHV - Rampoina opened this pull request 5 months ago
Upgrade code to support dotnet-sdk-8.0

github.com/OpenHV/OpenHV - jhonny-oliveira opened this issue 5 months ago
Added wind turbine props.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Blaster pods destroy the base in one hit

github.com/OpenHV/OpenHV - Rampoina opened this issue 5 months ago
It's not possible to use DropPods on elevation borders

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Make Force Field affect buildings

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 5 months ago
Change Planes and Speeders movement pattern and basic air weaponry

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 5 months ago
Critters block buildings

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Added new tileset *beautiful*: Black Sand

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Tile mirroring in the editor

github.com/OpenHV/OpenHV - Mailaender opened this issue 5 months ago
Critters block mining towers

github.com/OpenHV/OpenHV - Rampoina opened this issue 5 months ago
Terrain types limited to 32

github.com/OpenHV/OpenHV - OcelotWalrus opened this issue 5 months ago
Add new map: Weldyn Channel

github.com/OpenHV/OpenHV - Rampoina opened this pull request 5 months ago
Water Units can't capture Watch Towers

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Mention behemoth unit in factions' description

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Added 3 new maps

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Increase Combat Units Cost and Tweak AI

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 5 months ago
Map fixes

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Gave the dropzone a LOS

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
It's not possible to use DropPods on Ice Terrain

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Drop Zone has no LOS on it after captured

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Added new map Supercharged

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Bots build harbors they cannot deploy

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Add new map: Twin lakes

github.com/OpenHV/OpenHV - Rampoina opened this pull request 5 months ago
Added new map Slippery Tensions

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Give the watchtower more visibility

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Added range circles to Nuke and Railgun support powers

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Remove Broker Pod deployable ability and prevent bots from building them

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 5 months ago
Change tooltip of cacti from 'Tree' to 'Cactus'

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Crash after ordering units

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Used new props prop19 and prop20 on map Ixnay On The Hombre

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Added prop20.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
It's possible to build on a specific elevation cell

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 5 months ago
Add GrantPeriodicCondition from AS.

github.com/OpenHV/OpenHV - GraionDilach opened this pull request 5 months ago
Added prop19.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Update to pre-release 20240803

github.com/OpenHV/snap - Mailaender opened this pull request 5 months ago
Cleanup.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 5 months ago
Upgrade map Ixnay On The Hombre

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 5 months ago
Added prop18.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 6 months ago
Made Mothership's laser weapon quieter.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 6 months ago
Re-drawn Gunship sprites.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request 6 months ago
Increase Battleship HP

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this pull request 6 months ago
Make the `TakeOffOnResupply` trait common to all aircraft

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 6 months ago
Speeders can land on Traders for no reason

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue 6 months ago
Update Howitzer's icon credit attributions

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 6 months ago
Added a new prop

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 6 months ago
Made Bomber jet non-repulsable

github.com/OpenHV/OpenHV - OcelotWalrus opened this pull request 6 months ago