Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
Collective - Host: opensource - https://opencollective.com/openhv - Website: https://www.openhv.net/ - Code: https://github.com/OpenHV

Added even more silo sprites for miner building.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Storages could have more HP

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 1 year ago
Update status on Fire Watch when fires are clear

github.com/OpenHV/OpenHV - JovialFeline opened this pull request over 1 year ago
Alert about technician capture in progress

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 1 year ago
Added extra silo sprites for miner building.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Corrected weapon circle range for bunker.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Upscaled radar sounds to 22 kHz.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added random twinkle effects for resources.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Fixed wrong tile types for stone cliffs.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added transformation sounds for miner actor.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Set explored map checkbox to be enabled by default.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
More changes to the high walls.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Polished smoke emitter for aircrafts.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Allowed Elitepod to target air actors.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added sparks effect for actors targeted midair.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Corrected high walls' sequences.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Polished high walls.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Synapol's Helicopters can't attack air units if they A+Move

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 1 year ago
Fix text, remove pod eject for Crater Defense

github.com/OpenHV/OpenHV - JovialFeline opened this pull request over 1 year ago
Fixed wrong `TargetTypes` for water minelayers.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Fixed no water trails for submarines.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Some fixes

github.com/OpenHV/OpenHV - dnqbob opened this pull request over 1 year ago
Repainted prop4.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added new props.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added new props.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Updated hitshapes for buildings and props.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Replace land mines

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request over 1 year ago
Increase Main Base light and add Outpost lights

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request over 1 year ago
Add air-transport squad / repair-squad for AI

github.com/OpenHV/OpenHV - dnqbob opened this pull request over 1 year ago
More consistent, remapable land mines added

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request over 1 year ago
Fixed wrong dimensions for support power icons.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Synapol Generator does not show up in Map Editor

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Make Main Base more durable

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request over 1 year ago
Updated panel regions of UI artwork.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added electric pad props.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Restored sub icons for pods... again.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added new artwork for the repairing indicator.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Adjusted selectable bounds and hitshape for pods.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Overhauled health bars.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Changing UI scale crashes the game (20230820)

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Dirt/Sand Autotile does not work

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Add unarmed cloaked scout unit

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Try to reduce code style related CI spam

github.com/OpenHV/OpenHV - Mailaender opened this pull request over 1 year ago
Added Light Vehicles queue.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Add LoadCargoBotModule for AI cargo control

github.com/OpenHV/OpenHV - dnqbob opened this pull request over 1 year ago
Sprite font support

github.com/OpenHV/OpenHV - Mailaender opened this issue over 1 year ago
Updated cursors.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Overhauled water minelayers.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
PowerDownBotModule update

github.com/OpenHV/OpenHV - dnqbob opened this pull request over 1 year ago
Moved cash and power position on sidebar.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Overhauled UI glyphs and menu artwork.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added deploy animation for Water Minelayer.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Fixed wrong tile type for tile ID 264

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Allowed Naval Transport to travel ice cliff tiles.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
More ideas for OpenHV

github.com/OpenHV/OpenHV - WilliamWeberBerrutti opened this issue over 1 year ago
Add resource sharing option for teams in Skirmish

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Add Supply Truck unit

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Separate Main Base and Factory queues

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Make Tier 3 units bigger

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Grass to sand Auto Tile does not work

github.com/OpenHV/OpenHV - SiegeSpud opened this issue over 1 year ago
Server package

github.com/OpenHV/OpenHV - Mailaender opened this issue over 1 year ago
Rebalanced Bomber Pod.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Added water minelayer unit.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Decreased speed of airborne transporters.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request over 1 year ago
Generator has too large ZOffset.

github.com/OpenHV/OpenHV - Dzierzan opened this issue over 1 year ago
Crash on starting mission

github.com/OpenHV/OpenHV - dnqbob opened this issue over 1 year ago
Added new towers for `Crater Defense` mission + adjustments.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Adjusted offset for Ore Smelter.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Storage issues

github.com/OpenHV/OpenHV - Dzierzan opened this issue almost 2 years ago
Update buildings.yaml

github.com/OpenHV/OpenHV - SiegeSpud opened this pull request almost 2 years ago
Rebalance WIP

github.com/OpenHV/OpenHV - Rampoina opened this pull request almost 2 years ago
Removed `generator` prerequisite from first buildings.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Updated remap for bomber pod.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Decreased effectiveness of buggy/bike against buildings.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Updated machine gun vehicles, updated balance a bit.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Does not exit

github.com/OpenHV/OpenHV - simon1tan opened this issue almost 2 years ago
macos dmg missing OpenRA.Mods.HV.dll

github.com/OpenHV/OpenHV - zielu opened this issue almost 2 years ago
Readded sub icons for pods.

github.com/OpenHV/OpenHV - Dzierzan opened this pull request almost 2 years ago
Server AppImage

github.com/OpenHV/OpenHV - Mailaender opened this issue almost 2 years ago
Pod Assembly selling process has a glitch

github.com/OpenHV/OpenHV - Dzierzan opened this issue about 2 years ago
Ore Smelter selling process is glitched.

github.com/OpenHV/OpenHV - Dzierzan opened this issue about 2 years ago
Replace python script by realpath in packaging

github.com/OpenHV/OpenHV - EchedeyLR opened this pull request about 2 years ago
Use realpath system utility to detect path

github.com/OpenHV/OpenHV - EchedeyLR opened this pull request about 2 years ago
Bots don't know how to transport units

github.com/OpenHV/OpenHV - Mailaender opened this issue about 2 years ago
Added naval transporter

github.com/OpenHV/OpenHV - Dzierzan opened this pull request about 2 years ago