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OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
Collective - Host: opensource - https://opencollective.com/openhv - Website: https://www.openhv.net/ - Code: https://github.com/OpenHV

Create SUPPORT.md

https://docs.github.com/en/communities/setting-up-your-project-for-healthy-contributions/adding-...

github.com/OpenHV/OpenHV - 4c794fbf50bc6e6fb52fcc3027a12262b4430488 authored about 1 year ago by Matthias Mailänder <[email protected]>
Allow power down on all production buildings.

Closes #875

github.com/OpenHV/OpenHV - 090edd823fb126b605ef9c71c325988afec89d5b authored about 1 year ago by Matthias Mailänder <[email protected]>
No need to suppress IDE0060.

github.com/OpenHV/OpenHV - 412f654eb5dba5ea5ecb23dbc9bcd9df42e71775 authored about 1 year ago by Matthias Mailänder <[email protected]>
Adjusted CruiseAltitude for Mothership.

github.com/OpenHV/OpenHV - 33ebaa4f7ed961c4121b5f9178f264c001ad4349 authored about 1 year ago by Dzierzan <[email protected]>
Simplify code according to IDE0090.

github.com/OpenHV/OpenHV - c06f555b3350bc48fe6bda14e1bb606c48ff9f15 authored about 1 year ago by Matthias Mailänder <[email protected]>
Added more street lamps.

github.com/OpenHV/OpenHV - 304172229d103f632482716d5efc8e95ab81fa48 authored about 1 year ago by Dzierzan <[email protected]>
Add the 3 x 3 = 9 remake.

github.com/OpenHV/OpenHV - 5aedde4dcae0a67f695df2b5ac01f4da3e81a476 authored about 1 year ago by Matthias Mailänder <[email protected]>
Change icon to water tank without hose.

github.com/OpenHV/OpenHV - 2d069fe9bbcef30be4ba9f39c9410f9ac73b7ada authored about 1 year ago by Matthias Mailänder <[email protected]>
Fix missing fire brigade funds.

github.com/OpenHV/OpenHV - a1e7283ed053c13e7db00a2c7796e542d46ddf26 authored about 1 year ago by Matthias Mailänder <[email protected]>
Fix IDE0090

github.com/OpenHV/OpenHV - 367b7e16fb0c5e424abeba914aa261605909f614 authored about 1 year ago by Matthias Mailänder <[email protected]>
Update to version 20231125.

github.com/OpenHV/Server - d660a80ea888b6b0b5a12b942e18e1099a3f6e93 authored about 1 year ago by Matthias Mailänder <[email protected]>
Add a script to check for missing maps on Resource Center.

github.com/OpenHV/OpenHV - 82e909352d53b98ab8a7800282b715d9a88b0cc6 authored about 1 year ago by Matthias Mailänder <[email protected]>
GitHub wiki is still on master.

github.com/OpenHV/OpenHV - 10f5fbdf023edf1cc2e772dd647068bc2ab06c34 authored about 1 year ago by Matthias Mailänder <[email protected]>
Specify trait location.

github.com/OpenHV/OpenHV - eeec744b6027c3860958d6527572892cb7cffa5d authored about 1 year ago by Matthias Mailänder <[email protected]>
Update auto-generated documentation for 20231125

github.com/OpenHV/docs - 8198ffd12e4f556a576e23e181ab26da7085a25a authored about 1 year ago by GitHub Actions <[email protected]>
Remove stray crane.

github.com/OpenHV/OpenHV - 966bf0f8370b5d690863706dc58994ed773157f6 authored about 1 year ago by Matthias Mailänder <[email protected]>
Don't crash mission options

and don't display all the options.

github.com/OpenHV/OpenHV - cddd6802d77f08911ad00090e0368ae61c694acc authored about 1 year ago by Matthias Mailänder <[email protected]>
Update engine.

github.com/OpenHV/OpenHV - 7c3b003812ce12724183cffc9beb0edee9c286f5 authored about 1 year ago by Matthias Mailänder <[email protected]>
Auto connect to IRC in multiplayer lobbies.

github.com/OpenHV/OpenHV - f4bd571ea98d13babe6d169d18054353f2d4de27 authored about 1 year ago by Matthias Mailänder <[email protected]>
Added high lamp post prop.

github.com/OpenHV/OpenHV - 2040281e80c91ed234d989034ea3d826445a038f authored about 1 year ago by Dzierzan <[email protected]>
Rebalance pods per faction.

github.com/OpenHV/OpenHV - 1a011dcc0793f8abaeb2ab311f90694e44f93376 authored about 1 year ago by Matthias Mailänder <[email protected]>
Allow electric pods inside transport.

github.com/OpenHV/OpenHV - 24877425bdb93e48e150a41165f926dc37afcb18 authored about 1 year ago by Matthias Mailänder <[email protected]>
Let bots build electric pods.

github.com/OpenHV/OpenHV - 48bee498568c6b17704a1e9c43996f87a95addcd authored about 1 year ago by Matthias Mailänder <[email protected]>
Added electric pod.

github.com/OpenHV/OpenHV - 4175eb1c0497923f3d8c9912e63930253cbbdbb1 authored about 1 year ago by Dzierzan <[email protected]>
Updated Harbour map with cranes and crates.

github.com/OpenHV/OpenHV - 6cfde2865807b689e0e5ac4cb6fa6e41672b137d authored about 1 year ago by Dzierzan <[email protected]>
Added crane props.

github.com/OpenHV/OpenHV - 60f47243326d287586f970a823ec987302eddbf4 authored about 1 year ago by Dzierzan <[email protected]>
Balanced Ramp Buggy and Gatling Bike.

- HP decreased by 500 for both vehicles.
- Increased damage against pods.
- Gatling Bike's movin...

github.com/OpenHV/OpenHV - 6e9335c837314e6285d280c6025d0c76dfb6c795 authored about 1 year ago by Dzierzan <[email protected]>
Use a smaller layout for the encyclopedia.

github.com/OpenHV/OpenHV - e7b077fc96d250bb62c1173bca72c7d8cbb69aa3 authored about 1 year ago by Matthias Mailänder <[email protected]>
Update engine

Closes #856

github.com/OpenHV/OpenHV - 9c3ffacdb1df37db7f00c33ea626c094f8033952 authored about 1 year ago by Matthias Mailänder <[email protected]>
Half the time for Railgun support power

related to #859

github.com/OpenHV/OpenHV - 7471f2dc5b8d5c7e3c1dcafafcd2668a7c0b4cb0 authored about 1 year ago by Matthias Mailänder <[email protected]>
Polished mines and minelayers.

- Added reloading sound for minelayers.
- Added a new explosion sound for land and water mines.
...

github.com/OpenHV/OpenHV - 87bba13fbad40ff3b2b6e2aff3c80bff7ddc02fe authored about 1 year ago by Dzierzan <[email protected]>
Corrected faction images for Storage building.

github.com/OpenHV/OpenHV - 87ef287ae51c71f6351c4a926fd8265dd7b09f18 authored about 1 year ago by Dzierzan <[email protected]>
Adjusted Mothership Base.

Made it a big indestructible prop.

github.com/OpenHV/OpenHV - a3119a0dbe3a64b7c2f046d0b015c9c97a397865 authored about 1 year ago by Dzierzan <[email protected]>
Added crates.

github.com/OpenHV/OpenHV - 88b8dbd09164a5c76f6120983b9d20fbb778719a authored about 1 year ago by Dzierzan <[email protected]>
Updated `Harbor` map.

github.com/OpenHV/OpenHV - 8f0e8990296ef3e50ef5507b38ebb6ff76f751df authored about 1 year ago by Dzierzan <[email protected]>
Updated description for Copter, Plane and Elite Pod.

github.com/OpenHV/OpenHV - e25ec99801b1edb53984cdd0b7e11c37bada4c82 authored about 1 year ago by Dzierzan <[email protected]>
Update map Crescendo

github.com/OpenHV/OpenHV - 88e1b41a329ed513cb08eba53f0750059634a794 authored about 1 year ago by Matthias Mailänder <[email protected]>
Renamed `Tech Reconstructor` to `Nano Reconstructor`.

github.com/OpenHV/OpenHV - 91d6e5a43577630a1f8223984a4d9b0ed6350ffa authored about 1 year ago by Dzierzan <[email protected]>
Updated footprint for top high walls.

github.com/OpenHV/OpenHV - e2133462b30d4e2867e0cfb67275b21eb6ced4fd authored about 1 year ago by Dzierzan <[email protected]>
Update engine.

github.com/OpenHV/OpenHV - e8937d197d5b5b95952647f1952a4306e2482df7 authored about 1 year ago by Matthias Mailänder <[email protected]>
Use unique header names.

github.com/OpenHV/OpenHV - 1a872409f5a9caf33b177df67cbeab4aa1cf55e0 authored about 1 year ago by Matthias Mailänder <[email protected]>
Updated 'Mount Brosnan` map.

Without any changes done to bridges.

github.com/OpenHV/OpenHV - b675eb42b9acf0d3c81c215d7085371311fadd07 authored about 1 year ago by Dzierzan <[email protected]>
Updated `Tomb Raiders` map.

github.com/OpenHV/OpenHV - ebcfdfd153bfaffe0bbd810e8134060dbba34082 authored about 1 year ago by Dzierzan <[email protected]>
Removed obligatory manual submerging for submaries.

github.com/OpenHV/OpenHV - 699592096d7f4ba1565a1f04a97ea3a8f3087176 authored about 1 year ago by Dzierzan <[email protected]>
Slightly edited checkmark glyphs.

github.com/OpenHV/OpenHV - ab7750cb83cbce19bad0f84be6262ee1aab47cff authored about 1 year ago by Dzierzan <[email protected]>
Add alternative checkbox art.

Closes #839

github.com/OpenHV/OpenHV - 6df04ae8883b6f544ab871363c6efd6900ca00e9 authored about 1 year ago by Matthias Mailänder <[email protected]>
Updated `Sandy Shores` map.

github.com/OpenHV/OpenHV - 51355cc607f2b38da3279431e3a0424b5a6ccc8c authored about 1 year ago by Dzierzan <[email protected]>
Updated `Tournament Island` map.

github.com/OpenHV/OpenHV - 8731189fd5a602a17c6bf5f355968817f5dc530a authored about 1 year ago by Dzierzan <[email protected]>
Updated two shore tiles.

Grass background was incorrectly shifted.

github.com/OpenHV/OpenHV - ce114c6dd634eb322c8d1a6a70a3b2544f8ea3e0 authored about 1 year ago by Dzierzan <[email protected]>
Updated `Doubles` map.

github.com/OpenHV/OpenHV - fc69d483fdf25e1aa1defe62da6f97d97f3d2216 authored about 1 year ago by Dzierzan <[email protected]>
Polished a bit Railgun Tank artwork.

github.com/OpenHV/OpenHV - e31c3cc8e1005b1f8cc4b552ad9f138b73954f9e authored about 1 year ago by Dzierzan <[email protected]>
Add the new build configuration file.

github.com/OpenHV/docs - fe23c1bde5739d755c359a208c86a6812904440f authored about 1 year ago by Matthias Mailänder <[email protected]>
Filled top right corner of sidebar art.

github.com/OpenHV/OpenHV - 3294b39bec5484120bcbbe6935c80e2fcf1c5ce5 authored about 1 year ago by Dzierzan <[email protected]>
Dirt is not a valid target type.

github.com/OpenHV/OpenHV - f14d4afa89602797b690e349f22d36f99d3da1a6 authored about 1 year ago by Matthias Mailänder <[email protected]>
Shore tiles should use `Ground` target type.

github.com/OpenHV/OpenHV - ae9837358c1be1f5cb20b7e6308c456a40c6bd1c authored about 1 year ago by Dzierzan <[email protected]>
Added shooting animation for lightning tank.

github.com/OpenHV/OpenHV - 6c1d442a6648b5b019d386f58ae7a0ba181d7d2d authored about 1 year ago by Dzierzan <[email protected]>
Update status on Fire Watch when fires are clear

github.com/OpenHV/OpenHV - 29b321a4c21eab799e5e9e87bee64e0a5b115f9c authored about 1 year ago by JovialFeline <[email protected]>
Removed mother2b.

`mother2b` is clearly work in progress version as raw assets clearly indicate that and version C...

github.com/OpenHV/OpenHV - 204a8f9fddb675e1868e8ec09517b1138709ff7f authored about 1 year ago by Dzierzan <[email protected]>
Corrected wrong palette for harbor shadows.

github.com/OpenHV/OpenHV - e02a3c33c3a0fd7331b164df1cdb6b3637acf35e authored about 1 year ago by Dzierzan <[email protected]>
Adjusted lightning effect projectile.

github.com/OpenHV/OpenHV - b92e337c58a025d2f38e85bb6e2160926c323cbd authored about 1 year ago by Dzierzan <[email protected]>
Update engine.

github.com/OpenHV/OpenHV - 1a5110a2b8238f1f6dc7f2e364b429c35388d86c authored about 1 year ago by Matthias Mailänder <[email protected]>
Rename Hacker pod to Broker pod

as people confuse it with the hacker tank
and to better fit into the corporate theme.

github.com/OpenHV/OpenHV - d454d13a8ca7ad081d118ecc7d3b023992c411e1 authored about 1 year ago by Matthias Mailänder <[email protected]>
Change 'LightningBolt' ReloadDelay to 60

github.com/OpenHV/OpenHV - b1f518b0aa9cf17d9908b42edc850242e8a177ee authored about 1 year ago by William Weber Berrutti <[email protected]>
Reduce ReloadDelay, Increase Speed, Remove Inaccuracy from Synapol's AA Tank

github.com/OpenHV/OpenHV - ef9b6bdf8c59c83848ceaa1b88f39d78d47cafd6 authored about 1 year ago by William Weber Berrutti <[email protected]>
Increase Synapol's AA Turret ReloadDelay

github.com/OpenHV/OpenHV - d3bf212190bf82c053ee3deee5cc706dea1ee5e6 authored about 1 year ago by William Weber Berrutti <[email protected]>
Restore power on the shellmap.

github.com/OpenHV/OpenHV - 11d07c71d6706c522d74bc0222156e58122a72f6 authored about 1 year ago by Matthias Mailänder <[email protected]>
Add an audio notification on building capture.

Closes #819

github.com/OpenHV/OpenHV - 807d3baf0b52892bb833ecd928b2bf0688b0a144 authored about 1 year ago by Matthias Mailänder <[email protected]>
Change Starport, Vehicle Factory and Harbor power requirements so air units aren't too dominant

Change power consumption of Starport, Factory and Harbor

github.com/OpenHV/OpenHV - 0e0fc0de74ced210dcd98ae712204af0541f6936 authored about 1 year ago by William Weber Berrutti <[email protected]>
Code cleanup.

github.com/OpenHV/OpenHV - 80444aa38b68cebc2b1cb20d39519dbc015b86f6 authored about 1 year ago by Matthias Mailänder <[email protected]>
Added even more silo sprites for miner building.

github.com/OpenHV/OpenHV - fe0c51c6b4e664c880b968b99fff232afa165319 authored about 1 year ago by Dzierzan <[email protected]>
Increase Storage HP (#825)

github.com/OpenHV/OpenHV - 3e85d33d30173a4d72ffb529a0d1a770f0c3ffbc authored about 1 year ago by William Weber Berrutti <[email protected]>
Add new map Deliquescence by SiegeSpud

github.com/OpenHV/OpenHV - 0322f72a64c0ac53997f4fa58e183a6ce1c0c5f1 authored over 1 year ago by Matthias Mailänder <[email protected]>
Added extra silo sprites for miner building.

github.com/OpenHV/OpenHV - 58f1430866e51ee667af76d5dc04158b1e584eb2 authored over 1 year ago by Dzierzan <[email protected]>
Credit PunkPun.

github.com/OpenHV/OpenHV - 05cf4b5aa2002de4d966b78bb65e53a33243a90d authored over 1 year ago by Matthias Mailänder <[email protected]>
Only allow either pod or tank transport.

Closes #523
Closes #533

github.com/OpenHV/OpenHV - b5d0b2d8e52c7df8f68c44311f0577ebfde87643 authored over 1 year ago by Matthias Mailänder <[email protected]>
Code Style.

github.com/OpenHV/OpenHV - 97f2169c35002242a7bfd61d702d54976ddf7b6b authored over 1 year ago by Matthias Mailänder <[email protected]>
Update engine.

Closes #774

github.com/OpenHV/OpenHV - 32ee0d9d24e78f71c3931c58e45d759868eed7d1 authored over 1 year ago by Matthias Mailänder <[email protected]>
Corrected weapon circle range for bunker.

github.com/OpenHV/OpenHV - ca27b71c92d5608c6acfa04ff0ca65c49789db6f authored over 1 year ago by Dzierzan <[email protected]>
Upscaled radar sounds to 22 kHz.

github.com/OpenHV/OpenHV - 50d458dfe67179c8c81f46bbbd2fe4b3b11e5a3e authored over 1 year ago by Dzierzan <[email protected]>
Rename master branch to main.

github.com/OpenHV/OpenHV - 8382827ae4d734253f01d5d974b3252d2eb9dcf1 authored over 1 year ago by Matthias Mailänder <[email protected]>
Update Ubuntu.

github.com/OpenHV/OpenHV - d1f164ac7d67b05cef3ec1dad1e69b6174688c3c authored over 1 year ago by Matthias Mailänder <[email protected]>
Added transformation sounds for miner actor.

github.com/OpenHV/OpenHV - 73f08bd0848738f33f576605d65d001a27029d1a authored over 1 year ago by Dzierzan <[email protected]>
Set explored map checkbox to be enabled by default.

github.com/OpenHV/OpenHV - 572c3c0e4947aaded087b4babf0cec3ed3862872 authored over 1 year ago by Dzierzan <[email protected]>
Use different tooltips per resource type.

github.com/OpenHV/OpenHV - 65199c643954118b9c218caccc7b6ce5cc37ef3e authored over 1 year ago by Matthias Mailänder <[email protected]>
Remove terrain light source as they reveal starting positions.

github.com/OpenHV/OpenHV - 5f445b223e924992f4048707fd9dded6dd47f640 authored over 1 year ago by Matthias Mailänder <[email protected]>
Added random twinkle effects for resources.

github.com/OpenHV/OpenHV - a1249f3cf9d61fed127c480f948c4cdc3dbdd516 authored over 1 year ago by Dzierzan <[email protected]>
Added sparks effect for actors targeted midair.

github.com/OpenHV/OpenHV - f4508b09d0f758d4edab09a02371fa49127b01ab authored over 1 year ago by Dzierzan <[email protected]>
Allowed Elitepod to target air actors.

github.com/OpenHV/OpenHV - 486cb09c881bad38a2268385b5f613baf589b16a authored over 1 year ago by Dzierzan <[email protected]>
Polished smoke emitter for aircrafts.

github.com/OpenHV/OpenHV - aa1d5b8315514794d704bfe6f58d2d56870414fe authored over 1 year ago by Dzierzan <[email protected]>
More changes to the high walls.

- Added extra wall right variant.
- Edited shadow of corner bottom left wall.

github.com/OpenHV/OpenHV - 9a2a2a16a31e3c63b9828146a5466efe063e9436 authored over 1 year ago by Dzierzan <[email protected]>
Fixed wrong tile types for stone cliffs.

github.com/OpenHV/OpenHV - 7f5639a303d03f759f4be351badde873b6fc686a authored over 1 year ago by Dzierzan <[email protected]>
Corrected high walls' sequences.

github.com/OpenHV/OpenHV - 9f05f3d64e4bfc581b09411283deebd03017073f authored over 1 year ago by Dzierzan <[email protected]>
Polished high walls.

- Added extra damaged variants.
- Added corner variants.
- Polished nearly all wall art.
- Added...

github.com/OpenHV/OpenHV - 602232d0cab344eefee752802bbf9711c38ce0ff authored over 1 year ago by Dzierzan <[email protected]>
Fix text, disable pod eject for Crater Defense

github.com/OpenHV/OpenHV - d48d91cb8f1685e0b309180937e0217ea73c7fde authored over 1 year ago by JovialFeline <[email protected]>
Avoid deprecated API.

github.com/OpenHV/OpenHV - d2d0d47368d0d1067fee07b8bb522145e03abbab authored over 1 year ago by Matthias Mailänder <[email protected]>
Don't display negative breaches.

github.com/OpenHV/OpenHV - 74c0a6e72ee14e62fdb73817cec9012c508f5611 authored over 1 year ago by Matthias Mailänder <[email protected]>
Fix tolerable breaches not displaying.

github.com/OpenHV/OpenHV - efc88d353d122192c8213631b91586e00e48682b authored over 1 year ago by Matthias Mailänder <[email protected]>
Use a more subtle force field overlay color.

github.com/OpenHV/OpenHV - f90fef4a82e2a8e1fd64ba2d215de80026114d53 authored over 1 year ago by Matthias Mailänder <[email protected]>
BuildingDelays for tech building, it benefits AI on testing and gameplay

github.com/OpenHV/OpenHV - c801b2f311b50f9c71283ecafcbb0f2f43449d1e authored over 1 year ago by dnqbob <[email protected]>
Fix missile sub being unable to target structures under fog

github.com/OpenHV/OpenHV - 2bca5f10de4297cc6a89ebfd416b1ecc1b849c85 authored over 1 year ago by Gustas <[email protected]>