Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
Liblast
Developing a libre multiplayer FPS game using 100% open-source tools
Collective -
Host: opensource -
https://opencollective.com/liblast
- Website: https://libla.st/
- Code: https://codeberg.org/Liblast/Liblast
Strange specular hilights on characters
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Character's camera can clip into the ceiling when looking up
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Weird white corona above active control points
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
In-game clock is showing negative values
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Jetpack smoke particles and sound are broken
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Redraft the roadmap and prepare an actionable work plan
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Crash after shooting a projectile weapon
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
Implement handling of multiple character and announcer voice packs
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue about 1 year ago
#485: Partially fix corrupted scenes
codeberg.org/Liblast/Liblast - pumped-bit opened this pull request about 1 year ago
codeberg.org/Liblast/Liblast - pumped-bit opened this pull request about 1 year ago
[Spam]Fix Halo's performance
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
[Spam]start work on pooling
codeberg.org/Liblast/Liblast - Ghost opened this pull request about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this pull request about 1 year ago
[Spam]Add python scripts
codeberg.org/Liblast/Liblast - Ghost opened this pull request about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this pull request about 1 year ago
[Spam]AFK players are vulenible
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
[SPAM] Liblast is owned by a profiting COMPANY. Switch to Libre-Blast.
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
manipulating nodes have a HUGE cost
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
[SPAM & PHISHING] Injection vulnerability in chat
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
codeberg.org/Liblast/Liblast - Ghost opened this issue about 1 year ago
[Tracker] Optimized projectile implementation
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
[Tracker] Corrupted scenes.
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Increse Albedo texture flexibility with extra environment ubershader parameters
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Add macOS export preset + update gitignore to exclude .DS_Store
codeberg.org/Liblast/Liblast - viiibe opened this pull request over 1 year ago
codeberg.org/Liblast/Liblast - viiibe opened this pull request over 1 year ago
[Tracker] Performance related changes
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Turning on FSR breaks rendering
codeberg.org/Liblast/Liblast - viiibe opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - viiibe opened this issue over 1 year ago
Quick bullet optimization:
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Players become HUGE and stretched when framerate is low
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Add a "oh-oh" voice line for characters that are 100% about to die
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Characters spawn in the ceiling or on top of the level in CP1
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Look into better handling of project licensing
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Animating character hands along with the weapons - how?
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Optimize PlasmaGun model rendering
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Plasmagun ammo counter is not rendered
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Plasmagun model recieves decals from plasma projectile hit effects
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Disscusion about game state and cleansing.
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Game freezes on the "loading" screen
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Console contents spill out of the frame
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Skybox is sometimes visibly intersecting with level geometry
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Videos and YouTube channel
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Refactor gamemode logic for easier map creation
codeberg.org/Liblast/Liblast - maksu opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - maksu opened this issue over 1 year ago
Local Character's outline becomes very thick when ragdoll flies far from it's death location
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Make dedicated server pause the game if there are no human players
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Add "invert Y axis" option in user preferences regarading mouse aiming
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - unfa opened this issue over 1 year ago
Optimize bullet decals.
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
codeberg.org/Liblast/Liblast - YoSoyFreeman opened this issue over 1 year ago
Rename "host" to "create" in UI?
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Clean up the repository history
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Jetpack particles can cause immense slowdowns
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Calling `set_physics_tick_to_display_rate` every second causes stutter
codeberg.org/Liblast/Liblast - necrashter opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - necrashter opened this issue almost 2 years ago
Add a reference to Freeman's Mind's "Error 482"
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Sliders in Preferences jitter due to labels changing width.
codeberg.org/Liblast/Liblast - drwhut opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - drwhut opened this issue almost 2 years ago
Charater health can vary between peers leading to divergent game states
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Scores aren't synced to peers
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
All character gibs emit fire
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
The loading screen is not doing what it's supposed to when joining a multiplayer game
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Performance: Menu background map
codeberg.org/Liblast/Liblast - ecogex opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - ecogex opened this issue almost 2 years ago
Create an original menu music track
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Try to optimize video on the website for mobile and low-bandwidth viewing
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Sometiems Weapon drops to character's waist if spawning is delayed
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Halos should fade out with distance
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Environement visuals don't automatically apply to newly loaded levels
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
HTML5: The game does not fill the whole screen in fullscreen mode
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
HTML5: Can't use F11 to make the game fullsreen
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
HTML5: Title screen shown without UI
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
HTML5: "Page Unresponsive"
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
HTML5: Loading bar seems unconnected to actually loading state
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
Logo in repo not loaded, 404
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - davidak opened this issue almost 2 years ago
code.libla.st shows a security error
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Halos could support partial occlusion if arranged into clusters
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Essential game assets get unloaded as soon as they are no longer in the scene tree, causing lag spikes every time they are spawned again
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Missing (cubemap) reflections on characters
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Put the new character model to use
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Halos should disapear unless in camera frustum
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Add camera shake caused by nearby explosions
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Research physics smoothing as alternative to using dynamic tick rate
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Add a Settings variable to disable HUD
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Clean up old logo and update it everywhere
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Logo, symbol design
codeberg.org/Liblast/Liblast - ecogex opened this pull request almost 2 years ago
codeberg.org/Liblast/Liblast - ecogex opened this pull request almost 2 years ago
Implement Frictionless Sliding movement to test it out
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Character gibs crash the game or the entire desktop (GPU out of memory?)
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
"You have been killed by" text is broken and always shows "something"
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Jetpack power depends on framerate
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Make an interpretation of Facing Worlds map for testing
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Avoid uppercase text for labels
codeberg.org/Liblast/Liblast - ecogex opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - ecogex opened this issue almost 2 years ago
Missing kill/death mesages in HUD
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Horrendours lag spikes in multiplayer games
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
Warn players if they'll shoot a wall and not the target
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago
codeberg.org/Liblast/Liblast - unfa opened this issue almost 2 years ago