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github.com/thunder-engine/thunder

Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
https://github.com/thunder-engine/thunder

Render: Ambient Occlusion #169

52e62f97160a35cec7ada2c18d282b5973c00452 authored about 5 years ago
Adding a cleanup to make pointers in the right hand side of the expression (#209)

Editor: Cleanup: Making pointers east-side

48c439e9859c8f2cf77d93f77dffac24ef1f0e2e authored about 5 years ago
Fix issue 56 (#208)

* Editor: Adding ContextMenu and shell for Edit/Rename/Delete & New Folder commands in ContentTr...

41fbd8393dc6974ae26e1d77d5f2f8f252e14b5c authored about 5 years ago
Minor object manipulations update

2e889233d79013b464e1dedbe173a07564a91cf8 authored about 5 years ago
Script: AngelScript module throws an errors #200 (#207)

4b537ba53595b20e6744627edacc0037323218f5 authored over 5 years ago
Editor: Qt Undo framework #90 (#206)

27a33e139cad55b4319a31bd638705edf6d58af3 authored over 5 years ago
Editor: Material related errors during reimport of any mesh #201 (#205)

924ec32f468ea034467366bb0ddd710c93a2ce60 authored over 5 years ago
Editor: Copy and Paste nodes #9 (#204)

c18da71208a429d8f51e8d5a57bb302146d9cbb6 authored over 5 years ago
Fix the RPATH of the executables, copy the *-editor.so libraries to the (#203)

lib folder, copy system ICU libraries to the install dir lib. #199

4227e0e41dbb2bd523d675ac207ec88b705f4ea5 authored over 5 years ago
Editor: Application is crashed during open second particle effect asset #197 (#202)

8b9249a1599cfb9bf0187cb653c23257404172be authored over 5 years ago
L10n (#196)

Engine: Localization Functionality #162

b8b0605e3db23f88b04b7ba7d8d6d807daefbae9 authored over 5 years ago
Build procedure updated

85a1a6afdc3b92dbebc4233fc0bbd10a21539a36 authored over 5 years ago
AntiAliasing effect fixed

dcd590f189be3391f6b5e727fc87069ac53b2ccd authored over 5 years ago
Editor: Duplication of events #195

618dbd53377044f9fde3d06931fa369f4aefe79c authored over 5 years ago
Editor: Not able to run the WorldEditor on Ubuntu 18.04 #191

879e0d56a123821e66adf03323a144f024e071d2 authored over 5 years ago
Build procedure updated

876c86743d93f492c1f3938b4110f3aa4b38ee92 authored over 5 years ago
Directory structure changed

92302888720b41d2a66f3c40773a74c4ff5c6a9c authored over 5 years ago
Build procedure updated

b77dbfd15e04717a672b32bc2e343ce95c6cfe7a authored over 5 years ago
QBS build procedure updated

db51295dcfa1cd31a5581fd9247b30f788381c7f authored over 5 years ago
Engine: isKeyDown and isMouseButtonDown duplicating input #190

c33c6d7eca413c6b6ac3d02cd5e0961e5e3b860e authored over 5 years ago
Minor UI issues fixed

ad3a1c18757346f6dc1129b76f83e00cf52b482f authored over 5 years ago
Editor: Asset Select widget is not updating icons during re-import of asset #189

edcc8ab4c1b5fb94160a39f743dd54dfcab7e5aa authored over 5 years ago
Duplication of items in the ContentTree fixed

f35443206f0fa0387ec73f15a14fb29fa8c1e57b authored over 5 years ago
README.md update

c88a2933181057c629b89c24e2a9eb68e8821a57 authored over 5 years ago
Render: From time to time TextRender can stop to draw text #188

fa72381f33e1d1c72d7338f2c2af0ea1c4ca421a authored over 5 years ago
Active scene for the systems issue

a42ac61f80dc9b1741be70e9304be83643a470e4 authored over 5 years ago
Minor UI issues fixed

f8d9e6898ef832fa36a3e7a61c9eaa549da0da39 authored over 5 years ago
Graphics initialization flag added

614ad8960ec0e8baca75065c477aa2b67ac97f8d authored over 5 years ago
AngelScript multiple issues fixed

c4badbe30a9600f7c4e870aa16def8448a4d566b authored over 5 years ago
Additional Angel Script modules added

ce8ef5099823fab519bdb3feb095a6d284edf858 authored over 5 years ago
macOS CI updated

4d61b83076b1436b65a3d616ab2d178f59a65095 authored over 5 years ago
Eliminate Code Editor syntax highlight warnings

60a8fb1062ec8c3284f60bbf7be877dbe6a49dff authored over 5 years ago
Engine: Cloned objects are not present in the appropriate system #187

1edb5869d9cf6c0368f9535c047aa1f02627ebe0 authored over 5 years ago
Actor API unify

78b6bbf443b9d9739a966eee907b3f0120ab06ea authored over 5 years ago
AngelScript engine updated to 2.33

7f7b2b141eb7b625c6f2c2bc3d77224f1c876995 authored over 5 years ago
Editor: The widgets on scene composer are placed outside of the bottom edge of the window #186

1365a741bbce105acac74e3604f547867328249a authored over 5 years ago
OSX and Linux CI updated

5dba761c2b7a705d9b18a3dd3576ba8019934326 authored over 5 years ago
Render: SpriteRender must support colors #179

19c29dbff6656644ac88cfa374b22c2a386e4237 authored over 5 years ago
Material: Default values for the material parameters #180

675b52523bbd9f3aebc08706d701951dae01d1a1 authored over 5 years ago
Render: TextRender works wrong with frustum culling #185

9855bbe842f6f4978565efaf3458a957229af951 authored over 5 years ago
Editor: Manipulations in the Content Browser may lead to a crash #184

327e8d66ebf97580046e30faf45c58ea72b16003 authored over 5 years ago
Editor: Add AngelScript asset to "Create Asset" menu in the Content Browser #183

5ad5f97ef24277c3813bb68d9b24fcd14c739d29 authored over 5 years ago
Script: AngelScript is not compiling at all #173

0f74c29f56b4721940db22a703248cb6dcfb6d82 authored over 5 years ago
Engine: Object hierarchy from the prefabs is not restoring transformation hierarchy #181

698040070f6b8f291071529f20309ad2c6509e12 authored over 5 years ago
Script: AngelScript is not compiling at all #173

af8f066e33097bde02a9b9a88c0b3d2ee7cb3067 authored over 5 years ago
Editor: Transform component becomes last in Properties #177

dd2099b4d042a44a289cd649ca16ee980f9e72b1 authored over 5 years ago
Render: TextRender ignores text color property #178

8ee07c35492a2567921c0a05824de650b2e57b9b authored over 5 years ago
Editor: Transform component becomes last in Properties #177

4d59e6d0f3f6fd3f73ca3f1fef18a6b4890a500f authored over 5 years ago
Editor: Cloning of object with Angel Behaviour is lead to a crash #176

a2a4045bf203e47789cd698a4be8abdb05d91442 authored over 5 years ago
Editor: Unable to make prefab using drop item from the Hierarchy widget #175

43c17ea3ad28602600b8e94ad745eb38bab8fa77 authored over 5 years ago
Resources: Texture filtering option "None" doesn't work #174

5d2c0f489f9dfceca60ab1cad7b46cb386a702a1 authored over 5 years ago
Physics: Physics System Implementation part one #64

e3fbcc22b41b3b76c25781d4f6d91790f574918f authored over 5 years ago
Animation: State Blending #155

AnimationController::CrossFade blending implemented

22aec81563408619354e125cfd113cb4d776a944 authored over 5 years ago
Timeline multiple issues fixed

645247de61bfc7b1624bbf02edfc5fd74d024f77 authored over 5 years ago
Editor: Unable to delete a component from the timeline #171

12b11d185a3d66f25a26b50152da529023392e18 authored over 5 years ago
Editor: Unable to delete a component from the timeline #171

bac29b6a0d89fca0a333a7ea0db34421fd993132 authored over 5 years ago
Editor: Unable to save external component for the prefab #170

423d66384fd64a3aad3cd09d080495d8630ca9a2 authored over 5 years ago
Minor warnings fixed

c73e1cdcf2dfec41066543b745d7586f03f49187 authored over 5 years ago
Platform: iOS Support #20

Platform: tvOS Support #22

93c5ea250ccbc39b7eec02e17bbc2adbd5c5f313 authored over 5 years ago
Create FUNDING.yml

0c2d06ef5df57cf2daa7237da611e63fce48939a authored over 5 years ago
Build fixed

0d93b9d0b524c3f90e26c23a4425f96e57257427 authored over 5 years ago
Additional texture formats added

Crash during mesh import fixed
Build issue fixed

df72759dd2fa8f87bbbec90863187bac32cea88b authored over 5 years ago
Build fixed

7f7f76076c89351db58b2cc28b2779803c93f22a authored over 5 years ago
- Initial work for the post processing effects

- Shadows implemented for Point Light and Spot Light
- Shadow map atlas management implementation...

29ebc5e21d293ebfabef8a022120c0d922e975e9 authored over 5 years ago
Shadows mechanism reworked

e724c0a8be2ce6aa4438006475a1f3a7ac5117aa authored over 5 years ago
Light issues fixed

273dab5e4e4b43d2a6e9907786a50694aab3f6a2 authored over 5 years ago
Apply settings mechanism propagated to all systems

2e55e546450fc6473c5613c613bbc2751031b8a5 authored over 5 years ago
Build fixed

357d62cbdf9d93ce03fcee48a5edebde5dac68fb authored over 5 years ago
MoveTool fixed

ca8a4c9faf27fbde01d3b4db18fc7e0555ab37b4 authored over 5 years ago
Checkbox style sheet fixed

e323b3d52e195a620d9d9a1faa030d394902c49f authored over 5 years ago
Merge branch 'master' of https://github.com/eprikazchikov/thunder

649eb1c22b9c63d9b889e74604d6b8d152c8ea0b authored over 5 years ago
Editor minor issues fixed

634f77bffb0d3839303e2244d40a616d6e731842 authored over 5 years ago
Engine module has been modified to support Resource management system and Multi-threading

34422da45b18f85ff1c25fe69af8ccde4ec0b47e authored over 5 years ago
Resource management system implemented

3eee22b3919bb9bc033e307407c04c0524fc1e09 authored over 5 years ago
Configuration file for the desktop platform implemented

50fa39e7c62e16c7118d522418ab5627e9800307 authored over 5 years ago
- Additional MacOS libraries integrated to build procedure

cf5c04e4fbf80356176c6d4b8f9d83bf1637f873 authored over 5 years ago
- QML versions are corrected

6384f4050178ff88f3a52824c3d5e382990e098b authored over 5 years ago
- iOS platform added

- tvOS platform added

f6cf75a8a8c0bed9f1a5ad3b1f586b7d8ce66721 authored over 5 years ago
CI updated

628729f59fa2ef8360e267fc7369ecf067dd7258 authored over 5 years ago
- OSX qbs build procedure fixed

bf93fa8d556ef6a12b367a5d7a7de30f6b4ff502 authored over 5 years ago
- Blog Viewer fixed

- CPP highlighting fixed

4e43e566dca77e1f358dfc6e13230191094eb01e authored over 5 years ago
- Few crashes fixed

- MeshEditor fixed

f9066aee21131cc9dad8562d66ce5dfcee70ac08 authored over 5 years ago
- Event processing fixed for objects and systems

c74258b777400b193c16a959d0b28f6ff9e68335 authored over 5 years ago
- Basic resource settings updated

- Rendering pipeline fixed for the game binary
- Log coverage improved for the desktop platforms

bdc376f3c3607b429a0e83ae37244c613ea0d661 authored over 5 years ago
- Editor: Embedded Code Editor #104

71dfced55b72544f9d0976b06046c2d4e4c6af3a authored over 5 years ago
- Atlas resource became opaque

- Render texture became opaque

5fdd6af8c3d1687c11548be2825b48435df924ae authored over 5 years ago
All resources now derived from Resource base class

0e4509c56719c502262edfba9d13143edfe94695 authored over 5 years ago
- Texture resource became opaque

56148555992de3082f466bc904e4d8f547c218c3 authored over 5 years ago
Build fixed

494f8aec2f844ad94994e766c85d6fe5bdc75b19 authored over 5 years ago
- All components became opaque

- Surface structure removed from Mesh
- Documentation coverage increased

6800da7b8476ea53c8ba7a4b01d8c09b7ebd6341 authored over 5 years ago
FBX import fixed

6889cf46a804ae7945e27197b0588d1720f93643 authored over 5 years ago
.pro files are obsolete

8d613e7dd5c8794c1ddbaa4db2113ddfbee5c773 authored over 5 years ago
- Transform scale fixed

- Handles moved to engine API

5288a4a7b6a33b53bcf11a61f7836deb359ce02f authored over 5 years ago
- Word Wrapping implemented for TextRender

780763de7c929edc7278706e8abc19e6d1c04bbe authored over 5 years ago
Implementation if custom Integer and Float properties

Enum properties fixed

b83f3f26235ab9392d28ea3827f47d2f81791842 authored over 5 years ago
SchemeEditor UX enhanced

7f58af49809c022666b432165f8410492b70dfdf authored over 5 years ago
Engine: SDF fonts #146

Camera zoom fixed

eee4efb961f42e39d329f0fdd0acc44f727a6ac1 authored over 5 years ago
Documentation updated for:

- Timer
- Input
- Log

ab43473d73c0e47181ce28ab558fc71665e16a1b authored over 5 years ago
Documentation for:

- Engine
- IFile
Other minor fixes

140395abf2177e39958225371a7c3862ccd89703 authored over 5 years ago
Editor: Prefabs are not able to save Materials or Meshes #163

daf6880f9b196bf4398a8bdc3e48026625c33773 authored over 5 years ago