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github.com/thunder-engine/thunder
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
https://github.com/thunder-engine/thunder
52e62f97160a35cec7ada2c18d282b5973c00452 authored about 5 years ago
Editor: Cleanup: Making pointers east-side
48c439e9859c8f2cf77d93f77dffac24ef1f0e2e authored about 5 years ago* Editor: Adding ContextMenu and shell for Edit/Rename/Delete & New Folder commands in ContentTr...
41fbd8393dc6974ae26e1d77d5f2f8f252e14b5c authored about 5 years ago2e889233d79013b464e1dedbe173a07564a91cf8 authored about 5 years ago
4b537ba53595b20e6744627edacc0037323218f5 authored over 5 years ago
27a33e139cad55b4319a31bd638705edf6d58af3 authored over 5 years ago
924ec32f468ea034467366bb0ddd710c93a2ce60 authored over 5 years ago
c18da71208a429d8f51e8d5a57bb302146d9cbb6 authored over 5 years ago
lib folder, copy system ICU libraries to the install dir lib. #199
4227e0e41dbb2bd523d675ac207ec88b705f4ea5 authored over 5 years ago8b9249a1599cfb9bf0187cb653c23257404172be authored over 5 years ago
Engine: Localization Functionality #162
b8b0605e3db23f88b04b7ba7d8d6d807daefbae9 authored over 5 years ago85a1a6afdc3b92dbebc4233fc0bbd10a21539a36 authored over 5 years ago
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c88a2933181057c629b89c24e2a9eb68e8821a57 authored over 5 years ago
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a42ac61f80dc9b1741be70e9304be83643a470e4 authored over 5 years ago
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c4badbe30a9600f7c4e870aa16def8448a4d566b authored over 5 years ago
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4d61b83076b1436b65a3d616ab2d178f59a65095 authored over 5 years ago
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675b52523bbd9f3aebc08706d701951dae01d1a1 authored over 5 years ago
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327e8d66ebf97580046e30faf45c58ea72b16003 authored over 5 years ago
5ad5f97ef24277c3813bb68d9b24fcd14c739d29 authored over 5 years ago
0f74c29f56b4721940db22a703248cb6dcfb6d82 authored over 5 years ago
698040070f6b8f291071529f20309ad2c6509e12 authored over 5 years ago
af8f066e33097bde02a9b9a88c0b3d2ee7cb3067 authored over 5 years ago
dd2099b4d042a44a289cd649ca16ee980f9e72b1 authored over 5 years ago
8ee07c35492a2567921c0a05824de650b2e57b9b authored over 5 years ago
4d59e6d0f3f6fd3f73ca3f1fef18a6b4890a500f authored over 5 years ago
a2a4045bf203e47789cd698a4be8abdb05d91442 authored over 5 years ago
43c17ea3ad28602600b8e94ad745eb38bab8fa77 authored over 5 years ago
5d2c0f489f9dfceca60ab1cad7b46cb386a702a1 authored over 5 years ago
e3fbcc22b41b3b76c25781d4f6d91790f574918f authored over 5 years ago
AnimationController::CrossFade blending implemented
22aec81563408619354e125cfd113cb4d776a944 authored over 5 years ago645247de61bfc7b1624bbf02edfc5fd74d024f77 authored over 5 years ago
12b11d185a3d66f25a26b50152da529023392e18 authored over 5 years ago
bac29b6a0d89fca0a333a7ea0db34421fd993132 authored over 5 years ago
423d66384fd64a3aad3cd09d080495d8630ca9a2 authored over 5 years ago
c73e1cdcf2dfec41066543b745d7586f03f49187 authored over 5 years ago
Platform: tvOS Support #22
93c5ea250ccbc39b7eec02e17bbc2adbd5c5f313 authored over 5 years ago0c2d06ef5df57cf2daa7237da611e63fce48939a authored over 5 years ago
0d93b9d0b524c3f90e26c23a4425f96e57257427 authored over 5 years ago
Crash during mesh import fixed
Build issue fixed
7f7f76076c89351db58b2cc28b2779803c93f22a authored over 5 years ago
- Shadows implemented for Point Light and Spot Light
- Shadow map atlas management implementation...
e724c0a8be2ce6aa4438006475a1f3a7ac5117aa authored over 5 years ago
273dab5e4e4b43d2a6e9907786a50694aab3f6a2 authored over 5 years ago
2e55e546450fc6473c5613c613bbc2751031b8a5 authored over 5 years ago
357d62cbdf9d93ce03fcee48a5edebde5dac68fb authored over 5 years ago
ca8a4c9faf27fbde01d3b4db18fc7e0555ab37b4 authored over 5 years ago
e323b3d52e195a620d9d9a1faa030d394902c49f authored over 5 years ago
649eb1c22b9c63d9b889e74604d6b8d152c8ea0b authored over 5 years ago
634f77bffb0d3839303e2244d40a616d6e731842 authored over 5 years ago
34422da45b18f85ff1c25fe69af8ccde4ec0b47e authored over 5 years ago
3eee22b3919bb9bc033e307407c04c0524fc1e09 authored over 5 years ago
50fa39e7c62e16c7118d522418ab5627e9800307 authored over 5 years ago
cf5c04e4fbf80356176c6d4b8f9d83bf1637f873 authored over 5 years ago
6384f4050178ff88f3a52824c3d5e382990e098b authored over 5 years ago
- tvOS platform added
f6cf75a8a8c0bed9f1a5ad3b1f586b7d8ce66721 authored over 5 years ago628729f59fa2ef8360e267fc7369ecf067dd7258 authored over 5 years ago
bf93fa8d556ef6a12b367a5d7a7de30f6b4ff502 authored over 5 years ago
- CPP highlighting fixed
4e43e566dca77e1f358dfc6e13230191094eb01e authored over 5 years ago- MeshEditor fixed
f9066aee21131cc9dad8562d66ce5dfcee70ac08 authored over 5 years agoc74258b777400b193c16a959d0b28f6ff9e68335 authored over 5 years ago
- Rendering pipeline fixed for the game binary
- Log coverage improved for the desktop platforms
71dfced55b72544f9d0976b06046c2d4e4c6af3a authored over 5 years ago
- Render texture became opaque
5fdd6af8c3d1687c11548be2825b48435df924ae authored over 5 years ago0e4509c56719c502262edfba9d13143edfe94695 authored over 5 years ago
56148555992de3082f466bc904e4d8f547c218c3 authored over 5 years ago
494f8aec2f844ad94994e766c85d6fe5bdc75b19 authored over 5 years ago
- Surface structure removed from Mesh
- Documentation coverage increased
6889cf46a804ae7945e27197b0588d1720f93643 authored over 5 years ago
8d613e7dd5c8794c1ddbaa4db2113ddfbee5c773 authored over 5 years ago
- Handles moved to engine API
5288a4a7b6a33b53bcf11a61f7836deb359ce02f authored over 5 years ago780763de7c929edc7278706e8abc19e6d1c04bbe authored over 5 years ago
Enum properties fixed
b83f3f26235ab9392d28ea3827f47d2f81791842 authored over 5 years ago7f58af49809c022666b432165f8410492b70dfdf authored over 5 years ago
Camera zoom fixed
eee4efb961f42e39d329f0fdd0acc44f727a6ac1 authored over 5 years ago- Timer
- Input
- Log
- Engine
- IFile
Other minor fixes
daf6880f9b196bf4398a8bdc3e48026625c33773 authored over 5 years ago