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github.com/thunder-engine/thunder
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
https://github.com/thunder-engine/thunder
c72f1bd9d3ba987ed20da63a99a5f2f5ea78c4d9 authored over 6 years ago
0694c54283ce37740f43c64b7eb31929524a6cab authored over 6 years ago
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40c2aeef76c86e2a815eea4b245f36f5c2524fc7 authored over 6 years ago
d922a222ee1b042bbfebc8adcfa3580f2042a002 authored over 6 years ago
- Next library updated
359beb906333d570593f3db7192718e71193d4aa authored over 6 years ago8b10fea5ea93f5630be640d041fbe4f242896e65 authored over 6 years ago
b9ea6bb991ada46e31f4c090be25202671f15a9e authored over 6 years ago
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3a2f16842986b44784f58641a044bf79ddb7daa6 authored over 6 years ago
f6b554ef2b79b09d346ea621c34ff260d8b78340 authored over 6 years ago
b04e8ebae5b09c78f935d3505ebb65803085f1e9 authored over 6 years ago
085ef9ca96456cf6b47ff9e2498c8d6eaf758d6f authored over 6 years ago
ea3394a6e9e10b2956301549c41b9bbb18b1ff77 authored over 6 years ago
- Engine: TextMesh can't be dynamically updated #113
fa8df39d4617e3ca8421d1933f3a4fd08ddb65b7 authored over 6 years ago5bf9bfb602244b072e95595abf8ad850442b9906 authored over 6 years ago
b05fa83dce5123466d03e6ac277f0e5474616f96 authored over 6 years ago
- Input: Unusable #110
- Engine: Start for Component is not triggered at runtime #111
API:
- ICo...
749577a4fbe31728193b9f9d12eb864d16155c83 authored over 6 years ago
337460686f832049348917a137e2894193009e94 authored over 6 years ago
- Editor: Undo the material is lead to crash #103
487120cca4a27e0f9f2f422551c37fdd06563ad6 authored over 6 years ago- Render: Dirty TextMesh #102
b90e0ae4e93a285e62e44a952670779f5f242d96 authored over 6 years ago- Render: Rough Normals #101
f8a3da37b65f1f742299e300d72352ae1bb4a6f0 authored over 6 years ago- Coverity Scan defects fixed
- Chunk component removed from API
- Render: CSM is not working #30
- Stability improved
- Minor issues fixed
2c83d767d5aed26b3d656546495405e88521ac10 authored over 6 years ago
- API: Pipeline as separate resource #94
0bdab3a9befb1004393bcf2bb270f695fde3e81b authored over 6 years ago- Engine: Transformations as separate component. #92
8f2fdf4bb550d60b01a59669cd151084e6799794 authored over 6 years ago- Media: OpenAL dynamic library is not copied to installation directory. #85
- Profiler markers c...
- Animation: Animation System Implementation: #38
- Next library updated
6d0b4bba984afbba9ebb0af0929082f0ff8eb343 authored over 6 years ago
7fb857e9d8a7b6e181ea745a967ea297c956cb92 authored over 6 years ago
b678055482d7880bc5103649b9399a04e87ee937 authored over 6 years ago
- Audio: Audio Subsystem Implementation #33
3f467ae481d5b127bac6c627a851643d004dca66 authored over 6 years ago- Editor: PNG image is not rendered as expected #77
d258672c40bade064b9a3233b131d0ddf01e9033 authored over 6 years ago- Editor: Property view is jittering #76
- Performance optimizations
- Mesh Component API changed...
- Separate Shader Objects integrated
- Performance optimization
6f44559093ef07178d8736971e5dec0a1f2beb94 authored over 6 years ago
6c347a360be1ebc003f33de104d2f2826c75e339 authored over 6 years ago
eec548d97d248f2034aef7ad384925ccaca3c191 authored over 6 years ago
- Editor: Focus on object ignoring scale factor #67
- Editor: Focus on object ignoring hierarchy ...
d7a4a58df7ad2585f6251db0d1fecc2444cd27d7 authored over 6 years ago
387f4a66b1b07873a79265b80521e7864bfa2880 authored over 6 years ago
166ae5f22f52c51228fda22367a040f8143ea203 authored over 6 years ago
47dcd72cfa78db0c7656ffbaabf644578c5c7752 authored over 6 years ago
- Editor: 2D Editor mode #26
- Editor: Orthogonalize Camera Controller #27
- Editor: Recent maps in project #58
06aa8c5ced9583d29400b3a3defe35abebc2ebd9 authored over 6 years ago- SDK version now present new format
255f2ff918a3976e2697c5a386f1912dcddef977 authored over 6 years ago6d200d695124cc8669f9e8b68122af57bf899637 authored over 6 years ago
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107265c2169707796ad01148020f271b9f0abc3e authored over 6 years ago
db9693f76c894977c69e1697b6b2463291956ec3 authored over 6 years ago
b054a36ebfa73ecf5b4390139a7fbf38ce97caa5 authored over 6 years ago
906f0ddc7a16bc87be42f146e5492e7209feac5f authored over 6 years ago
606285c8395512d046e0414ebe5621d6f57b8948 authored over 6 years ago
dba466f38587ecb02f88877c953d476e17dc1d23 authored over 6 years ago
600ec8ec2e687bfb20f3e83b6e47cf204370b7de authored over 6 years ago
6171e3dfe80f0c4d099c84542e182dce28d8fbc8 authored over 6 years ago
- tvOS build procedure
ba5da6daca5ce200a718ab84eef9b501bd040256 authored over 6 years ago- Visible flag in Hierarchy View
- Direct light refactoring
eefa935d0c518ce9a5a5bda79d27d2cde69b5bc1 authored over 6 years ago
060dd2c9296ed25e648f210f5d97b869f14c8543 authored over 6 years ago
- Coverity defects fixed
4fb90f7edbbaf27c0270092fb551c3f1810ea6a1 authored over 6 years agoc633cda651e15e17707f95c5f9eaf83c7c7f916f authored over 6 years ago
576f24b067a149070eaa2eeff1f4725e80d47e59 authored over 6 years ago
- Font System #15
- Resources: Atlas support #14
Changes:
- Sprite component renamed to SpriteMe...
- Linux platform fix
0e5cd60e57f829b8a72ca169df61f17b35526f2f authored over 6 years agoa9a0b21845c0c671cfd517fe13bfad2bdea4087a authored over 6 years ago
f29d243013c2e94225396ba3350eb5d9f84e541b authored over 6 years ago
ffe65d118845bd316a9e6b3116af022a5a6f87c5 authored over 6 years ago
1cac5708aadeb284ac0d21a3bcbe11c93ca62a7f authored almost 7 years ago