Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/boardgameio/boardgame.io

State Management and Multiplayer Networking for Turn-Based Games
https://github.com/boardgameio/boardgame.io

update changelog

dcf9cf5888e101e7b0ccc435af84068edba53625 authored over 6 years ago by Nicolo Davis <[email protected]>
make Random API present in first onTurnBegin and onPhaseBegin

7a61f099a984a9e033d41a735d7ac26f0b6c67f5 authored over 6 years ago by Nicolo Davis <[email protected]>
Update Server.md

0201f96de724106a3c839877952e6d2ffda7a8d0 authored over 6 years ago by Nicolo John Davis <[email protected]>
Updated games list test to be more useful (#216)

b19b403e1a70a4f6e10321be2fd71069315f34db authored over 6 years ago by Chris Wright <[email protected]>
minor join API rename

b4bb3cd38dbb66a34306be7d66c4adeb5b7aa6f3 authored over 6 years ago by Nicolo Davis <[email protected]>
change patch to post in API

2f04fb2f7bfdd4f1f8a1caaf2c220360308f6cc5 authored over 6 years ago by Nicolo Davis <[email protected]>
Python Bot base class (#98) (#195)

* * Add base class for Python bot development (#98)
* Add example for a TicTacToe bot

* pyth...

99b9844a3afb6baccef5281173093d96bf554c90 authored over 6 years ago by francoijs <[email protected]>
initial game list api endpoint implementation (#215)

a7134a5a8d31d9c7bac0129663adbf86fc8cae3f authored over 6 years ago by Kyle J. Roux <[email protected]>
update changelog

b5028ab021b5d1acf80b5ff1e52e677f91887d9d authored over 6 years ago by Nicolo Davis <[email protected]>
0.23.1

24e2241ccd291ddacbefebaf7792f48a5f358843 authored over 6 years ago by Nicolo Davis <[email protected]>
add ai.js to rollup config

f26328c0071a3d16ffd40643c6c21e23e13a7bdb authored over 6 years ago by Nicolo Davis <[email protected]>
change codepen to codesandbox

22ecf407bc2f533bb7d36800ee89f88f1aa24906 authored over 6 years ago by Nicolo Davis <[email protected]>
update roadmap

272ed9b398d87f5f09dbb67ddb8f8b32d2d22547 authored over 6 years ago by Nicolo Davis <[email protected]>
update changelog

e4f5b7e5357ee856f0f123847c0c1dab7e942953 authored over 6 years ago by Nicolo Davis <[email protected]>
npm run docsify:update

9ecad08ec50fc8102e4d60cc4c4d3ca7a59f461b authored over 6 years ago by Nicolo Davis <[email protected]>
update tutorial.md

f606de87f3944f2ed51bf05f9edc8a1ab44f6458 authored over 6 years ago by Nicolo Davis <[email protected]>
update tutorial.md

0aa57687643db0b9b13c34e5c422fbfeed91736a authored over 6 years ago by Nicolo Davis <[email protected]>
0.23.0

cfd2b19b1adea358f2298419b1bc2dc741f115fe authored over 6 years ago by Nicolo Davis <[email protected]>
update README

9cee7e6e375b7fce3bbcb1c6be34c342e4d12165 authored over 6 years ago by Nicolo Davis <[email protected]>
update README

6c7974480b0b17927eb6f51c83cd8f223708ffcb authored over 6 years ago by Nicolo Davis <[email protected]>
AI framework

- add basic MCTS bot
- update tutorial to demonstrate the API

dda540a55a297327d60f1bbb044ddec82495b42c authored over 6 years ago by Nicolo Davis <[email protected]>
Add config update on phase change Fixes #211 (#212)

40cd4b81c76a8954c9af2a382a4974dd8fe877b0 authored over 6 years ago by drsirmrpresidentfathercharles <[email protected]>
export createGameReducer (#208)

* export createGameReducer

this is required in order to develop clients/server/utilities/test...

8db26d292113944b3c5446c6a50d2f0e4d0077da authored over 6 years ago by Amit Portnoy <[email protected]>
Update Server.md (#209)

495b5a050e98464b71d44ba0f74b6daad7df8b05 authored over 6 years ago by Nami WANG <[email protected]>
Update Game.md (#210)

2ae4782cdc2a811ceb80194d715d37c5380702ab authored over 6 years ago by Nami WANG <[email protected]>
Update roadmap.md

6a3841f07c7715b13cbfdbda9a233e990b6a2829 authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

115450996b5177b3b587f224b1fe7a0af83bb5c3 authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

2069a66db7d101441efa3d5c0faf4914faf4a2e1 authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

b1f7e62085834d6ebd7648e8ebdb63be9563e77c authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

612d68ddf13cb527c245200a89399c1c6dea3a4f authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

fc9e8811f948da903b0a2d67c5cbbd64b0b7dcc6 authored over 6 years ago by Nicolo John Davis <[email protected]>
Update roadmap.md

735366f0df47594eefac7fea5cb750ee85c4529e authored over 6 years ago by Nicolo John Davis <[email protected]>
add roadmap to v1 document

f1d7de9fd4800d9fbd92bfda677b2c4ac1b508ab authored over 6 years ago by Nicolo Davis <[email protected]>
Allow the lobby API to require a secret for all requests (#204)

* Allow the lobby API to require a secret for all requests

If an environment variable `LOBBY_...

01632050ca5e337b9492a297d13d9dde5b8db5fb authored over 6 years ago by Sean Scally <[email protected]>
lobby API support (#189)

* Create API support for authenticated games

* package-lock.json

* Change game creation pa...

8e2f8c402747e80edcf6397045bca391aa335bec authored over 6 years ago by Sean Scally <[email protected]>
pass whole gameEvent to processGameEvent

461874b30cd361abf6a7092f1c3174d579a2fcbf authored over 6 years ago by Nicolo Davis <[email protected]>
make GameLog not use restore

b04c36adc99735b1aadcd28fc6039ea140975922 authored over 6 years ago by Nicolo Davis <[email protected]>
replace deprecated function (#205)

f9447b86ad219fd6b08e605e3ad07e2129332588 authored over 6 years ago by uchenic <[email protected]>
Fix style in docs about game (#203)

479e7d93af8464f911a0fc5f82923eb91b3a0d27 authored over 6 years ago by SeHyun Park <[email protected]>
make changeActionPlayers an opt-in event

7a80f668af54fb90d65eddae68494825cd91e96f authored over 6 years ago by Nicolo Davis <[email protected]>
cleaner separation between canMakeMove and canPlayerMakeMove

5946a8786e2aaa5e47dcb2d0d0787992aff2f7c9 authored over 6 years ago by Nicolo Davis <[email protected]>
move AI section out of game object

9c6c41a38c679291bcf2b8f90f94157872d6d54c authored over 6 years ago by Nicolo Davis <[email protected]>
npm run docsify:update

27b175197d4998a7f00b50fffbd6cfb1c07fe67a authored over 6 years ago by Nicolo Davis <[email protected]>
update changelog

2c6e0c0aed1212a99d06b5be63694b2024db9ae9 authored over 6 years ago by Nicolo Davis <[email protected]>
0.22.1

2710e560747bd2aa822a19cee54e35d23b7c709e authored over 6 years ago by Nicolo Davis <[email protected]>
fix bug that was causing isActive to return false

bb39ca72b57ad58ad1d5f05f2655fdc772151198 authored over 6 years ago by Nicolo Davis <[email protected]>
move AI stuff into separate dir

8cc654d8c9575c509432f96c2a479ac52888d453 authored over 6 years ago by Nicolo Davis <[email protected]>
pin eslint-plugin-react version while figuring out a strategy to migrate React 16.3.0 methods

41545ed9b764734c8108672d8957d84bec3723fd authored over 6 years ago by Nicolo Davis <[email protected]>
add AI object that returns the next moves for a given game state

a03417b3c6ad3ab17bad6f6c4335b671df4567b6 authored over 6 years ago by Nicolo Davis <[email protected]>
Remove disclaimer from docs/README.md

The root README.md should suffice

e17cbdedbb08dcfa00d92ce3d4454114dd39c7ab authored over 6 years ago by Nicolo Davis <[email protected]>
clarify the not-an-official project a bit more

522af7112f7619c3df19ed1638e9139f82a4bc28 authored over 6 years ago by Nicolo Davis <[email protected]>
ensure endTurn is called only once after a move

Fixes https://github.com/google/boardgame.io/issues/193

81ed08863aa23ad415b0ff1df136f749c13887b0 authored over 6 years ago by Nicolo Davis <[email protected]>
Fix typo in docs about phase (#192)

40fe07c03ba037265694f70d981f8a29b5cf6299 authored over 6 years ago by qsona <[email protected]>
disable move if playerID is null

ca9f6caeb945a5848f4bef1445384cc7c618c0cb authored over 6 years ago by Nicolo Davis <[email protected]>
Revert "make cards draggable"

This reverts commit 403ec1ea5960d61ee55da283748fd35360d709c6.

The implementation will be replac...

9c8ecb903608159d77b7c1cb82efd83c8233b958 authored over 6 years ago by Nicolo Davis <[email protected]>
Allow enhancers for react-native clients (#184)

* Allow enhancers for react-native clients

The existing implementation doesn't support enhanc...

d54641c292c4f8d859168e044ecd5a8488b44e19 authored over 6 years ago by Sean Scally <[email protected]>
make cards draggable

403ec1ea5960d61ee55da283748fd35360d709c6 authored over 6 years ago by Nicolo Davis <[email protected]>
update docs

d6fdd1fb5e7bdc151eb4f1665e40cd2f63bd4ac3 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs

ad9ef881322505b38d2c504f484c79434449b72b authored almost 7 years ago by Nicolo Davis <[email protected]>
update readme

78d67b12af0f137c9691e8899da1d549e11e8691 authored almost 7 years ago by Nicolo Davis <[email protected]>
update readme

1732c97f833f75778e5b3bf1b60f2e593dcc23d6 authored almost 7 years ago by Nicolo Davis <[email protected]>
update readme

98e12863f05b26d785f1c26ec91462b5d8553867 authored almost 7 years ago by Nicolo Davis <[email protected]>
update readme

d11fb3250d5eb92e76ec607e9974185992f3a542 authored almost 7 years ago by Nicolo Davis <[email protected]>
add react-native.js to postpublish

09c00bf499ba72eb491740a6d3c2ef571274222a authored almost 7 years ago by Nicolo Davis <[email protected]>
0.22.0

c0615b84887925549596e7268cd84e45779e6245 authored almost 7 years ago by Nicolo Davis <[email protected]>
docsify:update

f0bcb58980cb25ef6784d3bb740fff5e531c0f39 authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

b4feefcec9332b35c7af5606a0478002c4f0893f authored almost 7 years ago by Nicolo Davis <[email protected]>
link to comments in flow.js in phases.md

2e266392a6582dc36d711d807b76112099fed34d authored almost 7 years ago by Nicolo Davis <[email protected]>
restructure examples directory

39fcdd6fe0ae77d242bc84a0826cda65de827b1d authored almost 7 years ago by Nicolo Davis <[email protected]>
React Native Client (#128)

* React Native Client

* Fixes for android and named export issues

* Add example React Nati...

5362955ae099097362e4ecbda55ef0f7ad7e00c3 authored almost 7 years ago by Chris Heninger <[email protected]>
remove _inHexGrid and _inGrid props

ccda7ab32d78afad40d58ff3c095112cc1f73cc8 authored almost 7 years ago by Nicolo Davis <[email protected]>
Beautify headlines (#179)

* edited the version number -> should be 0.21.5

* use consistend headline styling

* someti...

d19cce3cbe894d9f38712ec111ee197b0a8723aa authored almost 7 years ago by Stefan Ladwig <[email protected]>
Pass through props (#173)

* added props to client config

* updated to passing props by rest/spread

b329df2a1f48ceb0edf666651fdf7fd7ec4d9a93 authored almost 7 years ago by Kyle J. Roux <[email protected]>
update changelog

e041af1582347a2fa71df4f397a5b4892208da0f authored almost 7 years ago by Nicolo Davis <[email protected]>
0.21.5

4535f9527cb0cb8f5a3a1b791db67ce23452f857 authored almost 7 years ago by Nicolo Davis <[email protected]>
fix undefined ctx in onPhaseBegin

55715c9a7cf4843ee6b1ab04f6e9bfeee3537ab8 authored almost 7 years ago by Nicolo Davis <[email protected]>
0.21.4

e898241e5068e61a783ac0f55d9bf8b3fdc70031 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

4ccab279360d05257b66b4bdeb11c41d2ce7c890 authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

58403dc29d6c4f064800355c1729aa89801eec68 authored almost 7 years ago by Nicolo Davis <[email protected]>
Debug UI CSS improvements

387d413135fa01822ef4ed5ef714a1375cfc4415 authored almost 7 years ago by Nicolo Davis <[email protected]>
remove react-json-view from rollup config

d069be4c1447f5eb1af58212f774c8410b75db3b authored almost 7 years ago by Nicolo Davis <[email protected]>
convert direct calls to endTurnEvent/endPhaseEvent to dispatches

ed1e92b49ac39f2e89537fc155c617c566113d6f authored almost 7 years ago by Nicolo Davis <[email protected]>
call endTurnIf inside endPhase

2105f46651d787351e9a202d947124416524d02c authored almost 7 years ago by Nicolo Davis <[email protected]>
allow setting the next player via endTurn

9b0324cb07de9805174ddcfaf1bf4f30e2ab1689 authored almost 7 years ago by Nicolo Davis <[email protected]>
Fix bug that was ending phase incorrectly (#176)

* test endPhaseIf count on processMove

* fix bug that was ending phase incorrectly

278b369bccfde41e1078df28479440c3b3a193de authored almost 7 years ago by Jano Simas <[email protected]>
immutability guide

bfafa94ef684556abf66a8e23d7300473e71e679 authored almost 7 years ago by Nicolo Davis <[email protected]>
Advanced Turn Order Example (#162)

* add trunk for turnorder example

* drop unneeded code

* change from single- to multiplaye...

0446a1a75860c41a846f01ec12c1fd262ceef821 authored almost 7 years ago by Stefan Hanke <[email protected]>
correct isMultiplayer

f76f97e8291b87d236ee9449211d3ea9c4d64c91 authored almost 7 years ago by Nicolo Davis <[email protected]>
update docs/react/boardgameio.min.js

8be11a083307d99c7b13186aaf3bb227ec69b5e0 authored almost 7 years ago by Nicolo Davis <[email protected]>
0.21.3

e9ad424eed63c6560ccedfcbde876f6ae0bb0e0c authored almost 7 years ago by Nicolo Davis <[email protected]>
update changelog

4b89d08bf1540298a709ee17e75a1149f619836a authored almost 7 years ago by Nicolo Davis <[email protected]>
convert multiplayer move whitelist to blacklist

5e4944841ffed218c42fc972b1681cd6701da8da authored almost 7 years ago by Nicolo Davis <[email protected]>
make events.update() leave unrelated state fields untouched

fb0058d607c909db9afff498c3e6a589e1cfa605 authored almost 7 years ago by Nicolo Davis <[email protected]>
undoableMoves and allowedMoves uniformity

- make undoableMoves both global and overridable per-phase.
- some refactoring to make the imple...

0da1c4a5034c6497896e9ffd5b937ef6dbe08b82 authored almost 7 years ago by Nicolo Davis <[email protected]>
Move Undo/Redo out of gameEvents (#167)

* make the changelog look nice again, fix small typo and have a consitent look

* update and a...

bb9ff3b6dd6c9f8ea5314d3712d2741b5d8992bc authored almost 7 years ago by Stefan Ladwig <[email protected]>
expose allowedMoves in ctx

dc31a66b4f09dbc8e66c55530229deffc0bf1fc7 authored almost 7 years ago by Nicolo Davis <[email protected]>
make allowedMoves both global and phase-specific

Also change the semantics slightly:
- undefined no longer means anything.
- null is used to indi...

da4711a339836df34888274144a806325db2d5de authored almost 7 years ago by Nicolo Davis <[email protected]>
remove ability to override canMakeMove in FlowWithPhases

cfe3238821a566c935fa8cdea0c6c753f55adae8 authored almost 7 years ago by Nicolo Davis <[email protected]>
Allowed moves as function (#164)

* initial implementation of allowedMoves as function

* upated an allowed moves test to use a ...

9324c5873d9305e1bf50b474ab82e95f943fefa0 authored almost 7 years ago by Kyle J. Roux <[email protected]>
Update changelog (#165)

* make the changelog look nice again, fix small typo and have a consitent look

* update chang...

45f3757bd1357a699ab360b8bab72bb91b1ebe12 authored almost 7 years ago by Stefan Ladwig <[email protected]>