Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/FiguraMC/Figura
Extensively customize your character with Figura!
https://github.com/FiguraMC/Figura
* fixed creating a new component for each char :skull:
2f1dcee674cc3a5960fee0c1e728c2178c4495fc authored over 1 year ago by Fran <[email protected]>
* fixed label underline on hover applying to the whole line instead of just the "runnable" area
...
e954e8d5fd12bdbc8cadc638de026d2f17a0124d authored over 1 year ago by Fran <[email protected]>
they error anyway so meh
ec3543bfef69e5ccf8b7188160c7be1675494cc0 authored over 1 year ago by Fran <[email protected]>
* fixed an issue with textures sometimes being wrongly detected as missing
* groups setUVPixels ...
* fixed an issue with yeeting the cache from part customizations
be5c6563786cf3861c3ebb198f301b5750b5f7c4 authored over 1 year ago by Fran <[email protected]>83d6d61439a6bbfb1989423e8612a7d209dd7b04 authored over 1 year ago by Fran <[email protected]>
* reworked UI labels
854af85489cdedfbd0e38a0b9cd9c311d6f02394 authored over 1 year ago by Fran <[email protected]>Lua Docs screen
bd4ae2709641d779be530b63736b824c6ebf2999 authored over 1 year ago by Fran <[email protected]>b85117ff0cf4db2dce23db6016696738d50aac62 authored over 1 year ago by Lexize <[email protected]>
5152817e064ac147dbb67a2583fa9ea3e978216e authored over 1 year ago by Lexize <[email protected]>
b0d4568febdd21b9ed28e70903a7769b063a0e23 authored over 1 year ago by Lexize <[email protected]>
f5f02e7bd2db131984ea6d065f578ba41ebed967 authored over 1 year ago by Lexize <[email protected]>
1f746d5e53ec1954d3a6f549a5ab9547897214e6 authored over 1 year ago by Fran <[email protected]>
50496b32bfb98faaa5e3f359116273bcc42eda38 authored over 1 year ago by Lexize <[email protected]>
* renamed InteractableEntity to EntityPreview
* also changed bezier find t to use the scant meth...
16c4126cc35437a0d0efaf98c61c3f9aad4e07a1 authored over 1 year ago by Fran <[email protected]>
* bye cache
4f57c24620e3c68c7e17dfb5aab053149d918016 authored over 1 year ago by Fran <[email protected]>
* panic button can now be toggled inside screens
* fixed some issues with the piano widget
e36edada78529cdbd3bf2364c6f341c00862174b authored over 1 year ago by Fran <[email protected]>
* added a playable keyboard in the sound screen
* fixed an oopsie from last commit about world g...
8767ea415feb84a664983d451b99fae0731c2187 authored over 1 year ago by Fran <[email protected]>
* added arrow_render event
* added Arrow parent type
🎯🐒
28701fc5b260b68fe4da716e045e6bb6567eba6d authored over 1 year ago by Fran <[email protected]>* ok it doesnt render on top of previous configs anymore
ee9d6d6dc7b8ace2dcf65bd6da840ba857d16201 authored over 1 year ago by Fran <[email protected]>
* reworked the config module
* added a new config type, BUTTON, that runs a Runnable when its cl...
* paperdoll now renders when hovering the config category
eab21188d8b3bcb94ac291ea2ba0cbf782048a87 authored over 1 year ago by Fran <[email protected]>
* added a warning for keybind conflicts, similar to the vanilla warning
* added keybind getID()
...
* fixed a crash with figura translated text
13201507b1ea0b86ba81640758a38e41a7a17626 authored over 1 year ago by Fran <[email protected]>* fixed matrices updating with the "other" render context
ecfc3719f9839a85cccc136d730b113adf3945d5 authored over 1 year ago by Fran <[email protected]>*removed entity getFireTicks() since it was a host only function, however still not synced prope...
cc186bc4aefa65c087087c66908184a29a886a97 authored over 1 year ago by Fran <[email protected]>* they now uses a separated repository: https://github.com/Kingdom-of-The-Moon/Figura-Assets
efed08b6a38cfb9a05b58b15710e8ac2ccf03cf7 authored over 1 year ago by Fran <[email protected]>* added the modifiers bitmask argument for the keybinds press/release functions
d8b51e1b75b5f657f62e92b0543268ee39972726 authored over 1 year ago by Fran <[email protected]>
* added text scrolling for ui buttons
* added two settings to control the text scrolling behavio...
* updated loom version
* yeeted FAPI (again)
* updated dependencies
ded8d738f601d2f3d74eed4d598f030d7c0ed227 authored over 1 year ago by Fran <[email protected]>
* removed ICache from vectors and matrixes
* hopefully it fixes a bug
* added support for byte[] "strings" in the config api
> they are encoded as base64 during io
* ...
* fuck mutf-8, we doing byte arrays
* I *hate* manually formatting code
* whoops, too much...
f8f8d004c0666e95db1b1f53dad499cda5216723 authored over 1 year ago by KitCat962 <[email protected]>
* fixed a crash if the script errors when inside the key press event
* fixed a vm error when usi...
* completely reworked how the user authentication is done
* closes #48
* now real
* also added emojis in the text task
* added blurry render type (translucent no cull with blur on)
* renamed FIGURA_PORTAL to TEXTURE...
* fixed some spacing inconsistences in the wardrobe panel
* improved usage of the empty space in...
* fixed bezier interpolation
* added event getRegisteredCount
* added debug command to check for...
* initial steps for a resource pack that will be loaded from the backend
* fixed emojis "duplica...
fixed a regression related with case sensitivity of emoji ids
d8f8c20f85da4eafcf02e68d8510e997027b8df4 authored over 1 year ago by Fran <[email protected]>
* fixed the game hanging for long when in poor internet conditions
* actually fixed the rare cra...
* fixed camera parts not scaling with parents
8b4ef8ee552930cf3dd31f0b346a186c5b2b797f authored over 1 year ago by Fran <[email protected]>
* fixed scrollbar animating when loading the screen
* the entity preview scale is now animated
oopsie
de4f4baef05723301675e61389eb36ff1795b574 authored over 1 year ago by Fran <[email protected]>
* fixed rendering of text with shadows in nameplates and text task
* fixed text task outline ren...
e6387c8aa51c95f260037967c5f0b5db3e0142af authored over 1 year ago by Fran <[email protected]>
* upcoming blacklist code for blocking certain emojis in nameplate
0fdf6af643f4a092dcd6564259c1694bbe2832e5 authored over 1 year ago by Fran <[email protected]>
* added a way to change the avatar fire texture
* blockstate getTextures now also includes the p...
also some aliases
29e1d7964585e64048f39a069ecac68d22120340 authored over 1 year ago by Fran <[email protected]>* fixed some issues related with relative texture paths
05e2cc5fadd154ddb6c16778ae30f09fb78fad69 authored over 1 year ago by Fran <[email protected]>
* added client getTextDimensions
* added text task hasWrap, setWrap
4121842343b42147d77276e41d2c6f39376bae57 authored over 1 year ago by Fran <[email protected]>
* added a lot of new emojis
* tweaked badges and emojis textures
* added texture artist badge
* ...
* changed item tasks to allow item predicates
* renamed renderer hideHUD to renderHUD, for consi...
* improved chat nameplates
* nameplates on chat and tablist are now trimmed (no tailing whitespa...
(its sprite now)
acd3b30635fa0f7fef91ce115d5cf51afe4dc192 authored over 1 year ago by Fran <[email protected]>if mojang can copy us, we can copy mojang :)
* you can now ctrl+tab to cycle through the panel...
0461d2089ee0cafdf0b6637430b69ba4cd0ac8c8 authored over 1 year ago by Fran <[email protected]>
* added particle isPresent
* added sounds isPresent
* sounds do not error anymore when indexing ...
ea6810d77c75823ce7e3cf230baba0fef94dd806 authored over 1 year ago by Fran <[email protected]>
* fixed some resource textures being missed because of the resource manager being used instead o...
a62c0dba2eeebb461fe18bcccc48423707a3d9f1 authored over 1 year ago by Fran <[email protected]>* CHAT_RECEIVE_MESSAGE event now have a second argument, the json text (as string)
e62792a5d45ff8a0b67fecce94c4d7bff1fe8391 authored over 1 year ago by Fran <[email protected]>
* added renderer.hideHUD
* fixed a bug that caused parented model parts to be stuck invisible
* mac compatibility, hopefully
94a5681ed5bf2d864a8a47bfebf64dcaf69e5aa1 authored over 1 year ago by Fran <[email protected]>* fixed a crash?
1060df1d6a63739fe0840860f51795a1e9511dca authored over 1 year ago by Fran <[email protected]>hopefully fix texture loading bug on:
da1fa40209083f2b1f285de9e6f1d060a9294905 authored over 1 year ago by Fran <[email protected]>04dd9048b0a3e1a4834cb428fb388bb123e96f55 authored over 1 year ago by Alice <[email protected]>
* fixed incompatibility with sodium 0.4.9
* fixed missing ids in texture tasks throwing errors i...
* fixed wrong render type ordering when iris is not present
* added FIGURA_PORTAL and SOLID rend...
* shaders moment
e01f8cee295c57f8fde740b08dc0e61784f5dd82 authored over 1 year ago by Fran <[email protected]>
* fixed a goofy lol (double mixin)
* probably fixed a npe error that shouldnt even happen in the...
31db60865ca079081b905edff94abdeb45bda66d authored over 1 year ago by Fran <[email protected]>
* fixed an exploit with avatar version field, turns out people cannot be trusted
6c8277affd4b1a1e36671a98da867442554fae6c authored over 1 year ago by Fran <[email protected]>* added set/get primary and secondary colours for model parts
3adb788e6d36a7dc0e726da2e785a7589788c529 authored over 1 year ago by Fran <[email protected]>1cf48f3972d5c4c1c14fae2d408f21a57494b040 authored over 1 year ago by Fran <[email protected]>
* added new emojis
Credits:
* CR00T_R0M the Lunar Lunatic-7048
* GNamimates-2357
514be105c4a9b4eac79b1cf303b17f409e8f932b authored over 1 year ago by Fran <[email protected]>
* added texture render tasks, which allows to render a single textured quad
* removed vector 5 a...
* avatar rendering is now sorted by types
* fixed a bug of avatars being unable to hide non-cont...
f53a554565521ee828ad7040261178ec45f81792 authored over 1 year ago by Fran <[email protected]>
70282e17dc9a6ca65f1006c52f0a76f8862b5321 authored over 1 year ago by Fran <[email protected]>
b4c21550a9125cb27459cb2606681882621dba73 authored over 1 year ago by Fran <[email protected]>
395c08c1e80d90e5fea594732281f600dfcc8261 authored over 1 year ago by Fran <[email protected]>
db32dedb1c1a75f5d540eb265d2dc23de5b96854 authored over 1 year ago by Fran <[email protected]>
263a1136fae64063322e4ed1195010c5b311c659 authored over 1 year ago by Fran <[email protected]>
(doctors hate it)
0356426fd1c9872bc354296863410be3d0561099 authored over 1 year ago by Fran <[email protected]>* added entity nameplate setPivot() and getPivot()
dfa4d9c054f27b71fb9350f912763a27ef15ca68 authored over 1 year ago by Fran <[email protected]>
* fixed exploit with nameplate api
* fixed nameplate allowing UI status icons
* added "rendering...
* added model:getTruePos(), model:getTrueRot(), model:getTrueScale(), model:getTruePivot()
b3c3543a816fda3cce875bf23f15196aba23440f authored over 1 year ago by Fran <[email protected]>* baii fapi hard dependency <3
8362cbb4a8d86e5932ace56f94a6434e17b9b935 authored over 1 year ago by Fran <[email protected]>Add a config option to make emissive textures use a format more compatible with Iris, when Iris ...
a23644071ffadcb4c6d7edeaabaede94d75f7267 authored over 1 year ago by Moonlight-Maya <[email protected]>b4f6ac85f10f25ea18810d4299f434b234c63da7 authored over 1 year ago by Fran <[email protected]>