Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/FiguraMC/Figura

Extensively customize your character with Figura!
https://github.com/FiguraMC/Figura

charSequenceToText

* fixed creating a new component for each char :skull:

2f1dcee674cc3a5960fee0c1e728c2178c4495fc authored over 1 year ago by Fran <[email protected]>
more ui stuff

* fixed label underline on hover applying to the whole line instead of just the "runnable" area
...

272cbfe3cf0415e34bb13817ed154207d8193031 authored over 1 year ago by Fran <[email protected]>
label background

e954e8d5fd12bdbc8cadc638de026d2f17a0124d authored over 1 year ago by Fran <[email protected]>
meh

they error anyway so meh

ec3543bfef69e5ccf8b7188160c7be1675494cc0 authored over 1 year ago by Fran <[email protected]>
meow

* fixed an issue with textures sometimes being wrongly detected as missing
* groups setUVPixels ...

25903e10537d49c56da2ddbaa0b18691a2b94db0 authored over 1 year ago by Fran <[email protected]>
bad yeet

* fixed an issue with yeeting the cache from part customizations

be5c6563786cf3861c3ebb198f301b5750b5f7c4 authored over 1 year ago by Fran <[email protected]>
avatar icons

83d6d61439a6bbfb1989423e8612a7d209dd7b04 authored over 1 year ago by Fran <[email protected]>
label

* reworked UI labels

854af85489cdedfbd0e38a0b9cd9c311d6f02394 authored over 1 year ago by Fran <[email protected]>
Merge pull request #64 from lexize/docs

Lua Docs screen

bd4ae2709641d779be530b63736b824c6ebf2999 authored over 1 year ago by Fran <[email protected]>
The meow #2

b85117ff0cf4db2dce23db6016696738d50aac62 authored over 1 year ago by Lexize <[email protected]>
The meow

5152817e064ac147dbb67a2583fa9ea3e978216e authored over 1 year ago by Lexize <[email protected]>
FiguraClickEvent;

b0d4568febdd21b9ed28e70903a7769b063a0e23 authored over 1 year ago by Lexize <[email protected]>
Merge remote-tracking branch 'origin/1.19.3' into docs

f5f02e7bd2db131984ea6d065f578ba41ebed967 authored over 1 year ago by Lexize <[email protected]>
panels

1f746d5e53ec1954d3a6f549a5ab9547897214e6 authored over 1 year ago by Fran <[email protected]>
Label size; Click events;

50496b32bfb98faaa5e3f359116273bcc42eda38 authored over 1 year ago by Lexize <[email protected]>
quick rename

* renamed InteractableEntity to EntityPreview
* also changed bezier find t to use the scant meth...

3f22ec14935fe9d5bd7ffb7a3234f2cbf3dc2c64 authored over 1 year ago by Fran <[email protected]>
rendering tweaks

16c4126cc35437a0d0efaf98c61c3f9aad4e07a1 authored over 1 year ago by Fran <[email protected]>
gone

* bye cache

4f57c24620e3c68c7e17dfb5aab053149d918016 authored over 1 year ago by Fran <[email protected]>
gui

* panic button can now be toggled inside screens
* fixed some issues with the piano widget

86305ffb450e3195552a3c78d61b94c2292491b0 authored over 1 year ago by Fran <[email protected]>
outlines

e36edada78529cdbd3bf2364c6f341c00862174b authored over 1 year ago by Fran <[email protected]>
sounds

* added a playable keyboard in the sound screen
* fixed an oopsie from last commit about world g...

fdf12ae949335d6c12361ad32134bab6fa8013fc authored over 1 year ago by Fran <[email protected]>
world getBlocks

8767ea415feb84a664983d451b99fae0731c2187 authored over 1 year ago by Fran <[email protected]>
arrow

* added arrow_render event
* added Arrow parent type

🎯🐒

28701fc5b260b68fe4da716e045e6bb6567eba6d authored over 1 year ago by Fran <[email protected]>
🥴

* ok it doesnt render on top of previous configs anymore

ee9d6d6dc7b8ace2dcf65bd6da840ba857d16201 authored over 1 year ago by Fran <[email protected]>
config rework

* reworked the config module
* added a new config type, BUTTON, that runs a Runnable when its cl...

14b4f488ced4bbb99770b00a33f724e769a1ff9b authored over 1 year ago by Fran <[email protected]>
config paperdoll

* paperdoll now renders when hovering the config category

eab21188d8b3bcb94ac291ea2ba0cbf782048a87 authored over 1 year ago by Fran <[email protected]>
text

115e81b04c12eb7732898cb60ab6b00e8255f82a authored over 1 year ago by Fran <[email protected]>
keybind conflict

* added a warning for keybind conflicts, similar to the vanilla warning
* added keybind getID()
...

51f4b0393703f9493f657169160c160c3f7ee265 authored over 1 year ago by Fran <[email protected]>
pre2

* fixed a crash with figura translated text

13201507b1ea0b86ba81640758a38e41a7a17626 authored over 1 year ago by Fran <[email protected]>
"other" renderer matrices

* fixed matrices updating with the "other" render context

ecfc3719f9839a85cccc136d730b113adf3945d5 authored over 1 year ago by Fran <[email protected]>
host air

*removed entity getFireTicks() since it was a host only function, however still not synced prope...

cc186bc4aefa65c087087c66908184a29a886a97 authored over 1 year ago by Fran <[email protected]>
runtime resources III

* they now uses a separated repository: https://github.com/Kingdom-of-The-Moon/Figura-Assets

efed08b6a38cfb9a05b58b15710e8ac2ccf03cf7 authored over 1 year ago by Fran <[email protected]>
modifiers

* added the modifiers bitmask argument for the keybinds press/release functions

d8b51e1b75b5f657f62e92b0543268ee39972726 authored over 1 year ago by Fran <[email protected]>
scrolling text

* added text scrolling for ui buttons
* added two settings to control the text scrolling behavio...

00996559c2da8098635f0af5a880c4abe7aff0a8 authored over 1 year ago by Fran <[email protected]>
updated build

* updated loom version
* yeeted FAPI (again)
* updated dependencies

9c4b0a2faf29d30b9dd6c13dc5f76f1b7066e1ea authored over 1 year ago by Fran <[email protected]>
1.19.4-pre1

ded8d738f601d2f3d74eed4d598f030d7c0ed227 authored over 1 year ago by Fran <[email protected]>
math cache

* removed ICache from vectors and matrixes
* hopefully it fixes a bug

02f3f4046b06a8b3f1b93e2f0e324a8bcba10d55 authored over 1 year ago by Fran <[email protected]>
byte[] strings only at config api!!

* added support for byte[] "strings" in the config api
> they are encoded as base64 during io
* ...

b73d264c45afb23a8b6f58d536956b81a15c5128 authored over 1 year ago by Fran <[email protected]>
Strings ping raw bytes (#63)

* fuck mutf-8, we doing byte arrays

* I *hate* manually formatting code

* whoops, too much...

f8f8d004c0666e95db1b1f53dad499cda5216723 authored over 1 year ago by KitCat962 <[email protected]>
double fix

* fixed a crash if the script errors when inside the key press event
* fixed a vm error when usi...

579889bf295aea897e1242f7c6cf7daa1648ccdf authored over 1 year ago by Fran <[email protected]>
new auth

* completely reworked how the user authentication is done
* closes #48

6af89f07e344cfdc36713b182fb6ed74e655488b authored over 1 year ago by Fran <[email protected]>
runtime resources II

* now real
* also added emojis in the text task

de4131ad158d1f93aa558e53d06499079bc760aa authored over 1 year ago by Fran <[email protected]>
skye

f282ec4875686ec1c483577279130a6a1e55b520 authored over 1 year ago by Fran <[email protected]>
blurry

* added blurry render type (translucent no cull with blur on)
* renamed FIGURA_PORTAL to TEXTURE...

82bce3dd97d90cd5abfda716fb27b4d724dbe898 authored over 1 year ago by Fran <[email protected]>
wardrobe UI

* fixed some spacing inconsistences in the wardrobe panel
* improved usage of the empty space in...

2e7d63703fe823ba617e33e3723a63434b1f7eb5 authored over 1 year ago by Fran <[email protected]>
bezier, finally

* fixed bezier interpolation
* added event getRegisteredCount
* added debug command to check for...

a6623934bbd7d526b46f3ae628a426a75a52a3f2 authored over 1 year ago by Fran <[email protected]>
runtime resources I

* initial steps for a resource pack that will be loaded from the backend
* fixed emojis "duplica...

64ddb14eee903f98f5a71e6bb7a324a8e4fd9298 authored over 1 year ago by Fran <[email protected]>
Update Emojis.java

fixed a regression related with case sensitivity of emoji ids

d8f8c20f85da4eafcf02e68d8510e997027b8df4 authored over 1 year ago by Fran <[email protected]>
random fixes

* fixed the game hanging for long when in poor internet conditions
* actually fixed the rare cra...

13c13ccf59055ea0a2c5a36327d3ee7c91753f74 authored over 1 year ago by Fran <[email protected]>
fixed camera parent scale

* fixed camera parts not scaling with parents

8b4ef8ee552930cf3dd31f0b346a186c5b2b797f authored over 1 year ago by Fran <[email protected]>
ui animation fixes

* fixed scrollbar animating when loading the screen
* the entity preview scale is now animated

1f5317d4b767d9390cab0d4065010f7b759165cc authored over 1 year ago by Fran <[email protected]>
Update PlayerRendererMixin.java

oopsie

de4f4baef05723301675e61389eb36ff1795b574 authored over 1 year ago by Fran <[email protected]>
text fixes

* fixed rendering of text with shadows in nameplates and text task
* fixed text task outline ren...

d7d6c2cb5b3c59bea6b632f1039b6635f528f89f authored over 1 year ago by Fran <[email protected]>
22w07a

e6387c8aa51c95f260037967c5f0b5db3e0142af authored over 1 year ago by Fran <[email protected]>
emoji blacklist

* upcoming blacklist code for blocking certain emojis in nameplate

0fdf6af643f4a092dcd6564259c1694bbe2832e5 authored over 1 year ago by Fran <[email protected]>
fire texture

* added a way to change the avatar fire texture
* blockstate getTextures now also includes the p...

f83cf86e4ab6d5d679ff56b7bf458efd1a6de68c authored over 1 year ago by Fran <[email protected]>
escape emojis

also some aliases

29e1d7964585e64048f39a069ecac68d22120340 authored over 1 year ago by Fran <[email protected]>
relative textures

* fixed some issues related with relative texture paths

05e2cc5fadd154ddb6c16778ae30f09fb78fad69 authored over 1 year ago by Fran <[email protected]>
text dimensions and wrapping

* added client getTextDimensions
* added text task hasWrap, setWrap

3aae9ea09e6d4f0e6520264521bed8c960dec91a authored over 1 year ago by Fran <[email protected]>
and make it double

4121842343b42147d77276e41d2c6f39376bae57 authored over 1 year ago by Fran <[email protected]>
bell

* added a lot of new emojis
* tweaked badges and emojis textures
* added texture artist badge
* ...

683a9b6fab4811ba2a9540d0a936b4c54eb29abc authored over 1 year ago by Fran <[email protected]>
item task predicates

* changed item tasks to allow item predicates
* renamed renderer hideHUD to renderHUD, for consi...

0422727df046a05a41492889a1d85cadd8fd35b1 authored over 1 year ago by Fran <[email protected]>
chat nameplate

* improved chat nameplates
* nameplates on chat and tablist are now trimmed (no tailing whitespa...

1bc7e98a6407a5468fba3a28111a1af89e4edca9 authored over 1 year ago by Fran <[email protected]>
texture tasks no more

(its sprite now)

acd3b30635fa0f7fef91ce115d5cf51afe4dc192 authored over 1 year ago by Fran <[email protected]>
yoink

if mojang can copy us, we can copy mojang :)

* you can now ctrl+tab to cycle through the panel...

0461d2089ee0cafdf0b6637430b69ba4cd0ac8c8 authored over 1 year ago by Fran <[email protected]>
is present

* added particle isPresent
* added sounds isPresent
* sounds do not error anymore when indexing ...

a29db0511a51467c7bb511582312d4333a1e0827 authored over 1 year ago by Fran <[email protected]>
rendering optimizations I

ea6810d77c75823ce7e3cf230baba0fef94dd806 authored over 1 year ago by Fran <[email protected]>
resource textures

* fixed some resource textures being missed because of the resource manager being used instead o...

a62c0dba2eeebb461fe18bcccc48423707a3d9f1 authored over 1 year ago by Fran <[email protected]>
JSON_receive_message

* CHAT_RECEIVE_MESSAGE event now have a second argument, the json text (as string)

e62792a5d45ff8a0b67fecce94c4d7bff1fe8391 authored over 1 year ago by Fran <[email protected]>
hide hud

* added renderer.hideHUD
* fixed a bug that caused parented model parts to be stuck invisible

2e424ba58a7f49bdcc1ada21e01d83a6d875a558 authored over 1 year ago by Fran <[email protected]>
:apple:

* mac compatibility, hopefully

94a5681ed5bf2d864a8a47bfebf64dcaf69e5aa1 authored over 1 year ago by Fran <[email protected]>
Update FiguraTexture.java

* fixed a crash?

1060df1d6a63739fe0840860f51795a1e9511dca authored over 1 year ago by Fran <[email protected]>
Merge pull request #60 from lenrik1589/file-fix

hopefully fix texture loading bug on:

da1fa40209083f2b1f285de9e6f1d060a9294905 authored over 1 year ago by Fran <[email protected]>
hopefully fix [linux](https://discord.com/channels/805969743466332191/1067301652547248229) and [MacOS](https://discord.com/channels/805969743466332191/1061457834123984937) texture loading bug

04dd9048b0a3e1a4834cb428fb388bb123e96f55 authored over 1 year ago by Alice <[email protected]>
sodium 0.4.9 fixes

* fixed incompatibility with sodium 0.4.9
* fixed missing ids in texture tasks throwing errors i...

9a4f4f037e7704f4c9043074e5822ed0ad415aa3 authored over 1 year ago by Fran <[email protected]>
thing

* fixed wrong render type ordering when iris is not present
* added FIGURA_PORTAL and SOLID rend...

f15a84a5570c5164ed101f67020dcc76c197cbe6 authored over 1 year ago by Fran <[email protected]>
Update LevelRendererMixin.java

* shaders moment

e01f8cee295c57f8fde740b08dc0e61784f5dd82 authored over 1 year ago by Fran <[email protected]>
eyes

* fixed a goofy lol (double mixin)
* probably fixed a npe error that shouldnt even happen in the...

82440b446dbea06cb0c2f0776067bd21babe072f authored over 1 year ago by Fran <[email protected]>
actual average

31db60865ca079081b905edff94abdeb45bda66d authored over 1 year ago by Fran <[email protected]>
fixed version status

* fixed an exploit with avatar version field, turns out people cannot be trusted

6c8277affd4b1a1e36671a98da867442554fae6c authored over 1 year ago by Fran <[email protected]>
secondary color

* added set/get primary and secondary colours for model parts

3adb788e6d36a7dc0e726da2e785a7589788c529 authored over 1 year ago by Fran <[email protected]>
rendering

1cf48f3972d5c4c1c14fae2d408f21a57494b040 authored over 1 year ago by Fran <[email protected]>
shark

* added new emojis

Credits:
* CR00T_R0M the Lunar Lunatic-7048
* GNamimates-2357

6840e1405db65f43018b9b08c1445929063befae authored over 1 year ago by Fran <[email protected]>
forgor about those

514be105c4a9b4eac79b1cf303b17f409e8f932b authored over 1 year ago by Fran <[email protected]>
texture task

* added texture render tasks, which allows to render a single textured quad
* removed vector 5 a...

2246f39dab0613e1eaa25cc67eb0962b685c4d58 authored over 1 year ago by Fran <[email protected]>
🥴

78bfe6a10b6936e6314be93f77b6fdb2b59fdf74 authored over 1 year ago by Fran <[email protected]>
sorted rendering

* avatar rendering is now sorted by types
* fixed a bug of avatars being unable to hide non-cont...

b9b410760a57f51748f90434ff5e2a1fdf33dec4 authored over 1 year ago by Fran <[email protected]>
save all categories

f53a554565521ee828ad7040261178ec45f81792 authored over 1 year ago by Fran <[email protected]>
read only :<

70282e17dc9a6ca65f1006c52f0a76f8862b5321 authored over 1 year ago by Fran <[email protected]>
fixed sliders and scroll bars

b4c21550a9125cb27459cb2606681882621dba73 authored over 1 year ago by Fran <[email protected]>
emoji hover

395c08c1e80d90e5fea594732281f600dfcc8261 authored over 1 year ago by Fran <[email protected]>
updated gui icons

db32dedb1c1a75f5d540eb265d2dc23de5b96854 authored over 1 year ago by Fran <[email protected]>
permissions

263a1136fae64063322e4ed1195010c5b311c659 authored over 1 year ago by Fran <[email protected]>
copium

(doctors hate it)

0356426fd1c9872bc354296863410be3d0561099 authored over 1 year ago by Fran <[email protected]>
nameplate pivot

* added entity nameplate setPivot() and getPivot()

dfa4d9c054f27b71fb9350f912763a27ef15ca68 authored over 1 year ago by Fran <[email protected]>
fixes

* fixed exploit with nameplate api
* fixed nameplate allowing UI status icons
* added "rendering...

9bbad2c6c180c0c972571c01e3961f800bb26868 authored over 1 year ago by Fran <[email protected]>
real

* added model:getTruePos(), model:getTrueRot(), model:getTrueScale(), model:getTruePivot()

b3c3543a816fda3cce875bf23f15196aba23440f authored over 1 year ago by Fran <[email protected]>
bye

* baii fapi hard dependency <3

8362cbb4a8d86e5932ace56f94a6434e17b9b935 authored over 1 year ago by Fran <[email protected]>
Wait who's Moonlight-Maya? I only know Fran

Add a config option to make emissive textures use a format more compatible with Iris, when Iris ...

a23644071ffadcb4c6d7edeaabaede94d75f7267 authored over 1 year ago by Moonlight-Maya <[email protected]>
vanilla model refactor

b4f6ac85f10f25ea18810d4299f434b234c63da7 authored over 1 year ago by Fran <[email protected]>