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codeberg.org/Liblast/Liblast
A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchain
https://codeberg.org/Liblast/Liblast
Enhance the vignette effect and unify postprocessing effects laying ground work for damage effects etc.
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Color selector glitched when using MangoHud
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Support For Control Configuration
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
input latency
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Strange colors appear on start
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
No feedback when trying to connect to server
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Shadows have visible dithering
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
100% GPU usage for static image
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Rendering issue: random rectangles
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
ERROR: Condition "!material" is true.
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
5. install step throws error (linux)
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Scoretab is hard to read becasue of the chat/log
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
[Feature Request] Implement Basic Graphics Settings
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Player spawn chooses random spawnpoint in each peer
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Chat swallows T and Y keys when typing in the menu
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
On game_over() sometimes scores are not reset
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
If user deleted the settings file, the game will not host or connect as the data is missing
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Player busy banner can be viewed thought walls
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Ghost players
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Set liblast.unfa.xyz as default server address
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Implement a rocket launcher
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Test the dedicated server mode
gcrkrause opened this issue about 3 years ago
gcrkrause opened this issue about 3 years ago
Implement respawn delay
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Player health is not reset on respawn
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement Handgun ammo and reloading
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement basic sound effects
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement bullet fly-by sound
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement bullet tracers
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement a basic deathmatch loop
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Implement Handgun spread affected by shoting speed
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Change handgun damage to be lower
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Server's local player doesn't die / respawn
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Remote player movement is jagged and twitchy
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Connect bullet hits and kills to crosshair animations and sounds
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Develop a basic HUD
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Player health is not reset after death/respawn
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
A deluge of RPC errors
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Bullet hit particle effects are broken
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Player models are super tall, collisions are getting small
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Shell casings impact players
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Setting player model color is broken
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Shooting animation, particles and shell casings are not triggered on puppets
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
(Re)spawning causes client players to have their data replaced
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Connection Issues
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Shooting: damage is not synced between peers
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Shooting: shots are mutliplied by the number of players
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Fix numbering and typos.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
How to produce a game build?
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Test
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Residual changes.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Optimize the fire/smoke.clouds shader
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Bullet tracer passing through near walls
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
18 - Crouch
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
30 - simple TextChat
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Weapon switching
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Select a randomised spawn point every time the player spawns.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Reimplement jetpack based on earlier code from before rework.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Clean up and restucture the repository
gcrkrause opened this issue over 3 years ago
gcrkrause opened this issue over 3 years ago
Add more missing import files generated by Godot.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Add everything that was generated by Godot upon importing the project.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Remove .import directory from repo.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Reload when attempting to fire while empty.
gcrkrause opened this pull request over 3 years ago
gcrkrause opened this pull request over 3 years ago
Fix player sliding down ramps
gcrkrause opened this issue almost 4 years ago
gcrkrause opened this issue almost 4 years ago
Finish the unified weapon scene
gcrkrause opened this issue almost 4 years ago
gcrkrause opened this issue almost 4 years ago
Create a simplistic basic player model
gcrkrause opened this issue almost 4 years ago
gcrkrause opened this issue almost 4 years ago
Design a simple new deathmatch level for 2-4 players
gcrkrause opened this issue almost 4 years ago
gcrkrause opened this issue almost 4 years ago
Implement a simple text chat
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Make an actual deathmach level in Blender
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Score-limited deathmatch loop
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Should the game have fall damage?
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Make the gun reload itself if you attempt to shoot while being empty
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Add sound effects for empty and reloading
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Split out the gibs into a separate scene and instantiate them on death
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Fix death not working correctly more than once if another player is connected
gcrkrause opened this issue about 4 years ago
gcrkrause opened this issue about 4 years ago
Player customization
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Implement a score board
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Correct tracer round spawn point - too low and too close (clips the gun)
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Rigidbody gibs of dead players
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Crouching
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Shooting downwards hurts the player himself
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Basic HUD
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Add 'spectate' option
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Implement crosshair hit confirmation marker
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Store and restore user preferences
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Implement visual feedback for taking damage
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Fix view direction representation for remote players
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Implement dying
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Add particle effects for hitting players
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Implement Handgun shooting animation
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago
Hitting ground or walls doesn't reset relevant velocities
gcrkrause opened this issue over 4 years ago
gcrkrause opened this issue over 4 years ago