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codeberg.org/Liblast/Liblast

A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchain
https://codeberg.org/Liblast/Liblast

Color selector glitched when using MangoHud

gcrkrause opened this issue about 3 years ago
Support For Control Configuration

gcrkrause opened this issue about 3 years ago
input latency

gcrkrause opened this issue about 3 years ago
Strange colors appear on start

gcrkrause opened this issue about 3 years ago
No feedback when trying to connect to server

gcrkrause opened this issue about 3 years ago
Shadows have visible dithering

gcrkrause opened this issue about 3 years ago
100% GPU usage for static image

gcrkrause opened this issue about 3 years ago
Rendering issue: random rectangles

gcrkrause opened this issue about 3 years ago
ERROR: Condition "!material" is true.

gcrkrause opened this issue about 3 years ago
5. install step throws error (linux)

gcrkrause opened this issue about 3 years ago
Scoretab is hard to read becasue of the chat/log

gcrkrause opened this issue about 3 years ago
[Feature Request] Implement Basic Graphics Settings

gcrkrause opened this issue about 3 years ago
Player spawn chooses random spawnpoint in each peer

gcrkrause opened this issue about 3 years ago
Chat swallows T and Y keys when typing in the menu

gcrkrause opened this issue about 3 years ago
On game_over() sometimes scores are not reset

gcrkrause opened this issue about 3 years ago
Player busy banner can be viewed thought walls

gcrkrause opened this issue about 3 years ago
Ghost players

gcrkrause opened this issue about 3 years ago
Set liblast.unfa.xyz as default server address

gcrkrause opened this issue about 3 years ago
Implement a rocket launcher

gcrkrause opened this issue about 3 years ago
Test the dedicated server mode

gcrkrause opened this issue about 3 years ago
Implement respawn delay

gcrkrause opened this issue over 3 years ago
Player health is not reset on respawn

gcrkrause opened this issue over 3 years ago
Implement Handgun ammo and reloading

gcrkrause opened this issue over 3 years ago
Implement basic sound effects

gcrkrause opened this issue over 3 years ago
Implement bullet fly-by sound

gcrkrause opened this issue over 3 years ago
Implement bullet tracers

gcrkrause opened this issue over 3 years ago
Implement a basic deathmatch loop

gcrkrause opened this issue over 3 years ago
Implement Handgun spread affected by shoting speed

gcrkrause opened this issue over 3 years ago
Change handgun damage to be lower

gcrkrause opened this issue over 3 years ago
Server's local player doesn't die / respawn

gcrkrause opened this issue over 3 years ago
Remote player movement is jagged and twitchy

gcrkrause opened this issue over 3 years ago
Connect bullet hits and kills to crosshair animations and sounds

gcrkrause opened this issue over 3 years ago
Develop a basic HUD

gcrkrause opened this issue over 3 years ago
Player health is not reset after death/respawn

gcrkrause opened this issue over 3 years ago
A deluge of RPC errors

gcrkrause opened this issue over 3 years ago
Bullet hit particle effects are broken

gcrkrause opened this issue over 3 years ago
Player models are super tall, collisions are getting small

gcrkrause opened this issue over 3 years ago
Shell casings impact players

gcrkrause opened this issue over 3 years ago
Setting player model color is broken

gcrkrause opened this issue over 3 years ago
(Re)spawning causes client players to have their data replaced

gcrkrause opened this issue over 3 years ago
Connection Issues

gcrkrause opened this issue over 3 years ago
Shooting: damage is not synced between peers

gcrkrause opened this issue over 3 years ago
Shooting: shots are mutliplied by the number of players

gcrkrause opened this issue over 3 years ago
Fix numbering and typos.

gcrkrause opened this pull request over 3 years ago
How to produce a game build?

gcrkrause opened this issue over 3 years ago
Test

gcrkrause opened this issue over 3 years ago
Residual changes.

gcrkrause opened this pull request over 3 years ago
Optimize the fire/smoke.clouds shader

gcrkrause opened this issue over 3 years ago
Bullet tracer passing through near walls

gcrkrause opened this issue over 3 years ago
18 - Crouch

gcrkrause opened this pull request over 3 years ago
30 - simple TextChat

gcrkrause opened this pull request over 3 years ago
Weapon switching

gcrkrause opened this pull request over 3 years ago
Select a randomised spawn point every time the player spawns.

gcrkrause opened this pull request over 3 years ago
Reimplement jetpack based on earlier code from before rework.

gcrkrause opened this pull request over 3 years ago
Clean up and restucture the repository

gcrkrause opened this issue over 3 years ago
Add more missing import files generated by Godot.

gcrkrause opened this pull request over 3 years ago
Add everything that was generated by Godot upon importing the project.

gcrkrause opened this pull request over 3 years ago
Remove .import directory from repo.

gcrkrause opened this pull request over 3 years ago
Reload when attempting to fire while empty.

gcrkrause opened this pull request over 3 years ago
Fix player sliding down ramps

gcrkrause opened this issue almost 4 years ago
Finish the unified weapon scene

gcrkrause opened this issue almost 4 years ago
Create a simplistic basic player model

gcrkrause opened this issue almost 4 years ago
Design a simple new deathmatch level for 2-4 players

gcrkrause opened this issue almost 4 years ago
Implement a simple text chat

gcrkrause opened this issue about 4 years ago
Make an actual deathmach level in Blender

gcrkrause opened this issue about 4 years ago
Score-limited deathmatch loop

gcrkrause opened this issue about 4 years ago
Should the game have fall damage?

gcrkrause opened this issue about 4 years ago
Make the gun reload itself if you attempt to shoot while being empty

gcrkrause opened this issue about 4 years ago
Add sound effects for empty and reloading

gcrkrause opened this issue about 4 years ago
Split out the gibs into a separate scene and instantiate them on death

gcrkrause opened this issue about 4 years ago
Player customization

gcrkrause opened this issue over 4 years ago
Implement a score board

gcrkrause opened this issue over 4 years ago
Rigidbody gibs of dead players

gcrkrause opened this issue over 4 years ago
Crouching

gcrkrause opened this issue over 4 years ago
Shooting downwards hurts the player himself

gcrkrause opened this issue over 4 years ago
Basic HUD

gcrkrause opened this issue over 4 years ago
Add 'spectate' option

gcrkrause opened this issue over 4 years ago
Implement crosshair hit confirmation marker

gcrkrause opened this issue over 4 years ago
Store and restore user preferences

gcrkrause opened this issue over 4 years ago
Implement visual feedback for taking damage

gcrkrause opened this issue over 4 years ago
Fix view direction representation for remote players

gcrkrause opened this issue over 4 years ago
Implement dying

gcrkrause opened this issue over 4 years ago
Add particle effects for hitting players

gcrkrause opened this issue over 4 years ago
Implement Handgun shooting animation

gcrkrause opened this issue over 4 years ago
Hitting ground or walls doesn't reset relevant velocities

gcrkrause opened this issue over 4 years ago