Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/azerothcore/SunstriderCore

WoW Burning Crusade server emulator
https://github.com/azerothcore/SunstriderCore

Divided creature.speed column into creature.speed_walk and creature.speed_run

cfcd06a7f1a0cdb135f15514dd01fe6a1fb6e304 authored over 6 years ago by Kelno <[email protected]>
Commands: New `.npc formation info` command. Also moved `.npc addformation` and `.npc removeformation` to `.npc formation add/remove`

37dc3f8db618ad4aaf78f30025d46c1551b6bc6d authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed Timbal's Focusing Crystal proccing on heals

3ca245dd9c2b884793a9a334d0383f0b194a0e78 authored over 6 years ago by Kelno <[email protected]>
[TC] Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION (TrinityCore/TrinityCore/#22469)

Address TrinityCore/TrinityCore/#22467 making it so that script doesn't look like it was reload ...

791bd0f7bffd3cfbbb3d648ced9fab669d10702b authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Mmaps: Revert a bad change

Closes TrinityCore/TrinityCore/#22470 by xvwyh

this doesn't needs to re-extract mmaps.

20c7eaa21aa2f6428c8799602ca5527aeaea47cf authored over 6 years ago by Kelno <[email protected]>
Fixed commands '.list creature' and 'npc del'

f5c69e7ceb5c6bbee3c81547e3639d925f6ea642 authored over 6 years ago by Kelno <[email protected]>
Renamed PROC_FLAG_KILLED -> PROC_FLAG_HEARTBEAT

c587221827c9b8b0e11951f38a17af1fe673f537 authored over 6 years ago by Kelno <[email protected]>
Fixed clientside spline speed limit (from https://github.com/TrinityCore/TrinityCore/issues/22434)

dd497f4e7eb95a9cb508d76fdb043b9dc24f4f7d authored over 6 years ago by Kelno <[email protected]>
Fix .path load command

0979014d36c2ddd1f9f1917c656ea3126aea66dd authored over 6 years ago by SUN-Leekie <[email protected]>
Fixed spline movement broken yesterday in c3fcd8aa29613fec428752ebe6c3351113ebe496

264b928c7151d75a7b7b83f9cdfef18d662fdea9 authored over 6 years ago by Kelno <[email protected]>
Fixed some wrong spell targets conditions

376b925a0bdf3da402d064216a808d153c4a030b authored over 6 years ago by Kelno <[email protected]>
Link gameobjects from last commit to correct game event

ede9ed920ff2fa2222157b749b6d99a4889acb3e authored over 6 years ago by Kelno <[email protected]>
Improved SPELL_EFFECT_ACTIVATE_OBJECT behavior with GameObjectActions (partial implement, we need to convert scripts to this)

7ff345fa8c101f100cf48e774b69c45cf056f35b authored over 6 years ago by Kelno <[email protected]>
Some fixes for Midsummer Festival

ea4dab297ba349fbecbd4c42a8fa36a00e0ebc7c authored over 6 years ago by Kelno <[email protected]>
Remove some more obsolete spells override

eace846eaf03422609a0ced325164f79ca9d7e84 authored over 6 years ago by Kelno <[email protected]>
Removed some obsolete spell overrides

c446ed435b148dec995ebae8b09a99f02e7163a7 authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed spells with TARGET_DEST_NEARBY_ENTRY when casted by units

2a6b412503095b34b9a3a8b287fdc624c129f840 authored over 6 years ago by Kelno <[email protected]>
Experimentally enable use of UnitAnimationTiers

b3a10dfe18b87e6bb47257ef1de9d58a7ea2768c authored over 6 years ago by Kelno <[email protected]>
[TC] Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CREATURE_RANGE and SMART_TARGET_GAMEOBJECT_RANGE

ab5932a4e10e32abd630432582bd4e9c7fee3186 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/SAI: Add a 4th target parameter to SAI

2c8aac68047d8cadf48f9b5a83a7c82689f0f6c9 authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed possible crash at SpellScript loading

0fe571bfb2e11bc59962307f1631570c97a71a9d authored over 6 years ago by Kelno <[email protected]>
Rewrite and simplifications in WaypointMovementGenerator. Also did some prep work for cyclic splines.

9fdfa1d2eca92d362c2ba06114224abc85999a71 authored over 6 years ago by Kelno <[email protected]>
(based on xvwyh work) Implement MoveSplineFlag::Enter_Cycle

Not yet used

73e445d7f2ec1625b98c8e91b8b811007f13eb0d authored over 6 years ago by Kelno <[email protected]>
(Based on xvwyh work) Incorrect calculation of the first "fake" Catmull-Rom spline point

c3fcd8aa29613fec428752ebe6c3351113ebe496 authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed SPELL_AURA_FLY CheckCast conditions

f1e19328a83d1f14494c27aa939f3e0e18d70928 authored over 6 years ago by Kelno <[email protected]>
Fixed `.list creature` command

588f1b1554e04d6f0d90977cef2ba98ed8700e66 authored over 6 years ago by Kelno <[email protected]>
Fixed #36

86b7f5434960a7a3ef1310176c7c2493eb0cd0ce authored over 6 years ago by Kelno <[email protected]>
DB/Creature: Fix some root for some npcs

Closes TrinityCore/#22447

a00a4c5755c13e2e124cc052342c0683e7f7d354 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Movement: Add additional assert

Add additional assert to FlightPathMovementGenerator

40b46fa345e187aaaae9d31a9b37a037f416604b authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Validate UTF8 in chat messages

41252ddde6a31c75cc95e3ea092014959335b973 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Fix chat filter to not block certain non-ASCII characters

a2897f7760348a7120562a29cf3a54a81cf93c73 authored over 6 years ago by Kelno <[email protected]>
Fixed build

8d8f6c5dda31f6241d2b4d211965b6e07db1d4f0 authored over 6 years ago by Kelno <[email protected]>
SmartAI: Fixed SMART_ACTION_REMOVEAURASFROMSPELL when removing only charges of an aura

f33019385c87d7399e6aa7aea4e32da875bfc275 authored over 6 years ago by Kelno <[email protected]>
Removed old unused hacks

e4e07b9e6ceb261f3b7a845a757b6cdc96f426a0 authored over 6 years ago by Kelno <[email protected]>
Fixed some invisible trigger creatures size. This fixes some spell visuals size such as Kael'Thas Flame Strike

d9c46353fbe73fa236a665b40ddc5c032a352751 authored over 6 years ago by Kelno <[email protected]>
SmartAI: Update caster templates

01a3da696de61d6643f724a14f7a213cf871430d authored over 6 years ago by Kelno <[email protected]>
Spells: Assert buff limits only in debug mode

9586a173894dbb9a10cf9c79f6809bd42c454196 authored over 6 years ago by Kelno <[email protected]>
Fixed `.list creature` command

8a18331abfdcfa74ffc6af693d43f826c6d57033 authored over 6 years ago by Kelno <[email protected]>
Fixed stealth alert triggering in wrong situations

1f5a1d5267f11d7f0a79fd82ab485ed17fd7510c authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed spell auras interruption sometimes not working. Fixes #13.

0637065d4f3d70dcf8a9c09e89753190cd9f0f65 authored over 6 years ago by Kelno <[email protected]>
Forgot to remove this in feeb12b4dd54e32ca23e14fa4067ea0ead96e502

138745c51f75084e48fb3d6ee139f3c080bf70bb authored over 6 years ago by Kelno <[email protected]>
Spells: Skip some checks for spells targeting entry

fdfdcfd64d892895703e343f0284ec83625833ca authored over 6 years ago by Kelno <[email protected]>
SmartAI: Updated CASTER_SUN template

19c1ee6a5e41d833fd3b57e0ee8fd50f3c4a8c57 authored over 6 years ago by Kelno <[email protected]>
Fixed confused momevement generator generating movement when falling

8f988ac5d5f784a7d30b1d95a319fd05bad8c183 authored over 6 years ago by Kelno <[email protected]>
Spells: Restored SPELL_EFFECT_ADD_EXTRA_ATTACKS handling

feeb12b4dd54e32ca23e14fa4067ea0ead96e502 authored over 6 years ago by Kelno <[email protected]>
Movement: Allow using walk with ChaseGenerator

e1e9969f184cc0af6f5049ae849a3770c3fa3890 authored over 6 years ago by Kelno <[email protected]>
New config Debug.DisableOutdoorPVP

bdb37a90c1a9911ecb3ee115c86ab7673e3c81b8 authored over 6 years ago by Kelno <[email protected]>
SmartAI: Make SMART_TARGET_FLAG_UNIQUE_TARGET select a random target instead of the first found

b59dc146e19615f421714dd4bd763c64b87d30f0 authored over 6 years ago by Kelno <[email protected]>
Testing: Fixed a possible race conditions when running multiple tests

648e324a303a5bf24be268a70c97373053dedc40 authored over 6 years ago by Kelno <[email protected]>
Fixed new possible crash

25a3c3306dfca95723318ac2b43999d8c6fb4db8 authored over 6 years ago by Kelno <[email protected]>
DB: Added missing comment to last commit

ae454b0828940e09f828be79036f58bdd97f9a9c authored over 6 years ago by Kelno <[email protected]>
DB: Change default value of creature_entry.equipment_id

eac1e905aa2e1019c16d98646c431ea44466aac1 authored over 6 years ago by Kelno <[email protected]>
Silence useless warning

eecbaa8af60fbfa9421bc37a98ddd1dd64a1e72c authored over 6 years ago by Kelno <[email protected]>
[TC] DB/SAI: React state with Waypoint

3830ec41d497098265059bbe954d57ff599aedd7 authored over 6 years ago by Kelno <[email protected]>
Unify Chrono Literals

bef2855575779fe4b782771660c1d09b64115c86 authored over 6 years ago by Kelno <[email protected]>
Added SMARTAI_TEMPLATE_CASTER_SUN_ROOT

2c3215845ce643166bcf6098a78fd0e11c9d75b3 authored over 6 years ago by Kelno <[email protected]>
SmartAI: Fixed broken SMART_ACTION_CREATE_TIMED_EVENT (timer was always 0 if not event was not repeatable)

1d72e1c6dbeb72d10cf754ece6e5ce4fd3ef5a94 authored over 6 years ago by Kelno <[email protected]>
Fixed sql update

ab30aea7c2cad89439c45cdc33d0bb9b02d26304 authored over 6 years ago by Kelno <[email protected]>
SmartAI added new event SMART_EVENT_EVENT_TEMPLATE_PHASE_CHANGE

d75d4235bb5f8f20f8231ab76461500f5f9d262c authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Player: Clean up duel related code. Fix a check for abusive client behavior, sanitize pointer usage, code style. Closes #22374.

178e81163f8f681a48bb9ec0c8e3185974645e38 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Add a missing terminator check

a6c9c275e75159ce145329e4d0130c7dab9b8b5f authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Some more chat filtering cleanup:

* Always filter control characters
* Clean up stripping of duplicate whitespace
* Adjust .conf.d...

066bf7e95e32382e79f15bcdb861911cabd21525 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Some hyperlink follow-ups:

* Ignore messages containing invalid links again instead of trying to sanitize them. Closes #224...

dc04e7a2e08717bebadd6ab4958aadfc8f434cde authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Fix validation of tradeskill recipes that belong to multiple skill lines

77961bb280f41589696f3a74df6bbb8caf33b0a1 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Chat: Fix tradeskill hyperlinks - embedded GUID is now properly read as base 16 (not 10). Closes #22446.

fa1e93f6d06b30b064dfed4891cda5c88c368c29 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Player: Delay resurrection on release for unreachable maps until teleport has completed. Closes #21481.

48e18ac89626091fd44c3ef8238e1900c49630a6 authored over 6 years ago by Kelno <[email protected]>
Added some options and some fixes to the combat distance system

5402a368022fbd8ead9152d23137c2c0ea74678f authored over 6 years ago by Kelno <[email protected]>
SmartAI: Updated SMARTAI_CASTER_SUN

592f2549d6986c553054c010669a2e378ec32aed authored over 6 years ago by Kelno <[email protected]>
Fixed .npc add command

5d2aa9b95b19abdf30be0d5cc38bab4e8a881f26 authored over 6 years ago by Kelno <[email protected]>
SmartAI: New argument min distance for SMART_ACTION_SET_RANGED_MOVEMENT

65256a5cfcf15b3180a883fc92418807c350e6a4 authored over 6 years ago by Kelno <[email protected]>
SmartAI: Created argument structure for SMART_ACTION_MOVE_FORWARD

5dc91d6e6060d176bb6c147f4e11e53b67d33f46 authored over 6 years ago by Kelno <[email protected]>
Fixed game event creatures model and equipment not properly restored when event ends

63e5031352847a6180fa4c4694b17ae7574a92ef authored over 6 years ago by Kelno <[email protected]>
New creature_entry table, allows to assign multiple creature templates (one is picked randomly) to a spawnId

b4f4709860467bb7fe9c7723447bbdc4ab44dacf authored over 6 years ago by Kelno <[email protected]>
Fixed creature gender chance for about 700 creatures

7764fafcfdaa454c5a7641ca6170ae4fa87fc3ed authored over 6 years ago by Kelno <[email protected]>
Removed obsolete command from DB

7f982d328bfb8613d2ec2fdddf7de1ec838cb128 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Guild: Implement character gender and send in packet. (#22436)

6498ac47ecf645fb804dd143a8a4d3731a4f8909 authored over 6 years ago by Kelno <[email protected]>
Fixed creatures totem not always being able to affect their owners with spells

8bcbee393986600bb208fe192af3703946c4f5f9 authored over 6 years ago by Kelno <[email protected]>
AI: Added new target flag for SmartAI: SMART_TARGET_FLAG_MANA_USER

d58abeb6e0f76c46b8688835340ab97557ce206e authored over 6 years ago by Kelno <[email protected]>
Spells: Added SPELL_ATTR0_CU_NEEDS_AMMO_DATA

c0cd519b76de9395c8e68af89f601768ff4416de authored over 6 years ago by Kelno <[email protected]>
Playerbot: Added some custom gm actions

e6763d82c7564e9d108fdabfdd4fe3bfd730a867 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Spells: Include RealPointsPerLevel when determining if aura is negative (TrinityCore/#22427)

28c851a64db7a31cf397a45a9a366c4d817046fb authored over 6 years ago by Kelno <[email protected]>
Silence useless warning

7e141515d8dbecfb94ca6f2830456fb63238940e authored over 6 years ago by Kelno <[email protected]>
AI: Fixed scripts hooks JustEngagedWith and MemberEngagingTarget being called even if creature is already in combat

3894341b8dc0e3b44ae6c7a56dd3aab54d6542d4 authored over 6 years ago by Kelno <[email protected]>
Fixed NearestAttackableUnitInObjectRangeCheck. Fixes #35

70a4ee75cb5938addcd393f48dc0fe0534eee629 authored over 6 years ago by Kelno <[email protected]>
Import TrinityCore AddonChannelCommandHandler + Fixed build + Prevent talking in say/yell/emote channels when dead (was possible with cheating)

583ffbdf60095d07a82e6764d90c12ca2e5ba90a authored over 6 years ago by Kelno <[email protected]>
Core/Ticket: Validate Hyperlinks in ticket contents. Closes #22408.

afd8e679f5ae903113504283545a333c3ddefcc4 authored over 6 years ago by Kelno <[email protected]>
[TC] [3.3.5] Core/Chat: Unify chat hyperlink parsing (PR #22417)

- Validate most link properties all the time
- If enabled, also validate link text (needs locale...

422cc45ee8b29610a4d5bdf3c857991c76159320 authored over 6 years ago by Kelno <[email protected]>
[TC] Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival at final node. Closes #22089.

cba5655207e3e8c79b3502fbfbfbaa913541fb78 authored over 6 years ago by Kelno <[email protected]>
[TC] Core\Misc: create CommonHelpers and move a couple definitions from PlayerAI into it

7e703b0b891371d6dffd3486d7614afa60194ba6 authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses (see TrinityCore/f50a8e5).

Zombie corpses are gone, so now it caused a bug. That's fixed too. Closes TrinityCore/#21873. (F...

19b5dbdace669a2e2d13f98aa91b896f5be2306d authored over 6 years ago by Kelno <[email protected]>
[TC] Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP. Closes #22409.

8ad98ca2733609ed3731ed22b526e52b2c272091 authored over 6 years ago by Kelno <[email protected]>
[~cmangos] Change arena cooldown reset to include spells with exactly 15 min CD

ad2e564e148c1431040f2db33080db9b975eeb21 authored over 6 years ago by Kelno <[email protected]>
Fixed MotionMaster::MoveChase default parameters

d1dbdaa2f949fcfd2497ed4f82b2fe355211f36f authored over 6 years ago by Kelno <[email protected]>
Fixed combat distance system (wasn't working anymore in most cases)

c00d60d61f0996a6c67ecd172a3e6659ba928b1f authored over 6 years ago by Kelno <[email protected]>
Restore faction and walk state before charm

568cee23d6b3a9a0cb3561b82b945d3dc3c579e9 authored over 6 years ago by Kelno <[email protected]>
Spells: Removed spell effect handlers for non existing spells on BC + Fixed spell_template_override spells using them

7b6cbdaac47bcf9371889bd36232ec4f84e2ffff authored over 6 years ago by Kelno <[email protected]>
Scripting: Allow to SummonList::IsAlive to be filter by creature entry

5d07d6073db21a02e86958159e810ff69855d9a6 authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed target for some triggered aoe spells

784900b8fe450c278669a0b9c2c5ed23c7d253f4 authored over 6 years ago by Kelno <[email protected]>
Spells: Fixed paladin seal of light judgement

4a6efeff518ef6cd09da4215a268b966b78469f7 authored over 6 years ago by Kelno <[email protected]>
Fixed some database loading types

bf24d0ab899cb1b4818b1c7dedcfe223d46156f7 authored over 6 years ago by Kelno <[email protected]>