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github.com/azerothcore/SunstriderCore

WoW Burning Crusade server emulator
https://github.com/azerothcore/SunstriderCore

Improved new player movement system

5ce63e21cfbc8da14873d2209d5a7b2150144d6c authored about 6 years ago by Kelno <[email protected]>
wip

ca9e082036310c0803028f074fe7eef00d28f4c9 authored about 6 years ago by Kelno <[email protected]>
Changed some worldserver default config values

3f4f4a739d12b3b5dcccff5524abd320183dbe6e authored about 6 years ago by Kelno <[email protected]>
Fixed a possible crash when reconnecting with a confuse aura.

34f635b4641c2f8ee0cc0235c6341cfa18860757 authored about 6 years ago by Kelno <[email protected]>
Update install_linux.md

3830b7064a80cb114d8bbf0c6c29f001f2930477 authored about 6 years ago by Kelno <[email protected]>
Update install_linux.md

5a061bddbf446efad12ae2a3dbc4c20675738aca authored about 6 years ago by Kelno <[email protected]>
Simplify random movement generator

832df65e4bd3a5ca5bc9a68f7bb8c48ba7b89b10 authored about 6 years ago by Kelno <[email protected]>
Update release version

794ec600b0b126c16ef34f37766f5348d1077936 authored about 6 years ago by Kelno <[email protected]>
Fix #78

9488091431c597f1cfd7f78b04de93d10bc4467c authored about 6 years ago by Kelno <[email protected]>
Formatting

4c48e02f8b094b957ba399ffdc64b10b0b1c8816 authored about 6 years ago by Kelno <[email protected]>
Give quest marker precedence over flight master icon

5a518a7374a3e6c97f8168845ac687082b697226 authored about 6 years ago by Kelno <[email protected]>
Send taxi nodes status on reconnect

60063054818ffd9d72bbf8eb9ad549b9b19339a0 authored about 6 years ago by Kelno <[email protected]>
Fixed #73 + Saved Player when a quest is rewarded

ab5f1ab6240a5fa16b028cda93876ccbbcaa3626 authored about 6 years ago by Kelno <[email protected]>
Fix some conditions broken in #69

53d08a6cc69e90ff6ff62a6df006b01c8c3256b9 authored about 6 years ago by Kelno <[email protected]>
Ported all gatherables from TC (#82)

b488f747be3ea80f4aabb11a2e7270f6cf064f32 authored about 6 years ago by Kelno <[email protected]>
Fixed progression loading sql queries

259adc6b7ba703febdce79bf83effb375ad83cbf authored about 6 years ago by Kelno <[email protected]>
Core/Progression: Follow up on a few issues (#80)

a80039006a65c0cd1470133c07aa5699a6255715 authored about 6 years ago by Kittnz <[email protected]>
Fixed build

ef531f6b9ad4fa80699ede87b05e2921cebddd48 authored about 6 years ago by Kelno <[email protected]>
Improved spell resistance calculation (using cmangos logic)

487326fd4939bef483cc305a3bc4bf1ef24600a4 authored about 6 years ago by Kelno <[email protected]>
Fixed sql query for older mariadb version

2fa7990be21f2ea4f0feb5629bc2885c31574bbf authored about 6 years ago by Kelno <[email protected]>
Match our creature and gameobject spawnIDs with those from TC (#69)

* Match our creature and gameobject spawnIDs with those from TC

* Renamed sql files

* Allo...

3628b4a53b951b9488cda9decab2f30d7ed1a4e8 authored about 6 years ago by SUN-Leekie <[email protected]>
First implementation of Pirates day event

37ae15a9c539c6f51650d3c43ffc781b8add994c authored about 6 years ago by Kelno <[email protected]>
Temporarily removed part of progression system until fix

b160ea77ff42665c8debbafc6f251b76295de6f2 authored about 6 years ago by Kelno <[email protected]>
Indent

0d5ba2ec0eafe1d0a0dc5567f3688831b3d93bb7 authored about 6 years ago by Kelno <[email protected]>
Fixed game_event links for all npc event commoners

d14fbbd7460c1526c8b827ae60cd6306a86524b9 authored about 6 years ago by Kelno <[email protected]>
Added WorldObject::PlayerDirectMusic function

cc7ca4ecb251c6d4f7b3ac37eb406429153634bf authored about 6 years ago by Kelno <[email protected]>
Implement new progression system (#76)

* Implement new progression system

Credits Brotalnia

Notes:
- Default is Patch 2.4: Fury ...

a1ad39bc357ee5f821622982337ecc20e45972f1 authored about 6 years ago by Kittnz <[email protected]>
Fixed most wrong double spawns in world

11bdb9b0fe5bf325c6423817d4fcd09778b9881f authored about 6 years ago by Kelno <[email protected]>
Fixed various teleport commands error message

5e19408b247634c6beaabd46a6522a458920e124 authored about 6 years ago by Kelno <[email protected]>
Fixed some db warnings

d9b977e72345d869ce0220059240ff2cbf41157c authored about 6 years ago by Kelno <[email protected]>
Fixed #75

1cf444371561de76a17079cfeea13f478e21a9f5 authored about 6 years ago by Kelno <[email protected]>
Improved .debug getvalue when printing bytes

08657747e28b8f330aa142045c6171b33e22790d authored about 6 years ago by Kelno <[email protected]>
Restore missing creature_template_addon data

58e82ef3f5db7b11ff857343351957dcb7ec0749 authored about 6 years ago by Kelno <[email protected]>
Fixed #74

1b656b074380a3586441a3c69f9fc169bfaf5755 authored about 6 years ago by Kelno <[email protected]>
Prevent warlock to abandon their pet to generate a new name

d6867523e8f04d2b64a2cae2ca4a30c2ce0641f9 authored about 6 years ago by Kelno <[email protected]>
Update README.md

6c228ad74afd65757813f8f5ee95ea7cbfc7edc8 authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new objects in all cases. Closes TrinityCore/TrinityCore/#22419 (TrinityCore/TrinityCore/#22816)

989de4a564797f238f85cb06cb8588f948983a87 authored about 6 years ago by Kelno <[email protected]>
Improved last commit

b579884d44a764263a0afcf5235218925a467246 authored about 6 years ago by Kelno <[email protected]>
Experimentally re enable cyclic splines for looping waypoint paths. Partially ported from https://github.com/TrinityCore/TrinityCore/issues/22448

a9d93f0077f94195200a5056dbf5a24791eeb45d authored about 6 years ago by Kelno <[email protected]>
[TC (partial)] Core/Util: Redesign SmartEnum to properly work for large enums (>64 entries) and play nice with IDEs (PR TrinityCore/TrinityCore/#22768)

ac61f9b21500f7080026510195f8cf6e5b7fb682 authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Auras: Fixed saving auras with same spell id but different item source

004b498fd7e2a55b9bbd2382aee0dcf2a7eed5f7 authored about 6 years ago by Kelno <[email protected]>
Fixed compil in release mode

c5fb75489bb9a0c21c4e8d10a95b2253389976da authored about 6 years ago by Kelno <[email protected]>
[TC] Core/AI: Add some checks to catch if the AI changes mid-update for players. Tag TrinityCore/TrinityCore/#22731 TrinityCore/TrinityCore/#22629

f5c68e142660c89ed59c0e7af162adf517d7ccca authored about 6 years ago by Kelno <[email protected]>
Moved warl curse of agony damage handling to spell scripts

73367097cf0976039af453ab991a030c0d60bbbf authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Creatures: Changed creatures to become tagged by player doing any action that causes creature aggro (apart from distance) (#22759)

* This was introduced in patch 3.0.8

9db849b53a14a4ec1f0ba700b775602e9a412821 authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Entities: Handle partial state change for pets (TrinityCore/TrinityCore/#22014)

099812eea05a68d246caec49284c50d0e7e57e63 authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Spells: fix issues with delayed spells and auras (TrinityCore/TrinityCore/#22382)

* Core/Spells: fix issues with delayed spells and auras
* Make Travis Happy

17b3f3017d7f9fb5136ea5786442b666595e121d authored about 6 years ago by Kelno <[email protected]>
Updated errors handlers to last TC revision

842ed2e8d21dad4c03684f96a025b062c903b163 authored about 6 years ago by Kelno <[email protected]>
Core/Spells: Warning fix

d27177c8a1c5aeb035fcf5ac6241236ede3ce3f9 authored about 6 years ago by Kelno <[email protected]>
Removed some now unused files from shared project

4858d419b081037f9c205575b315b7b17a6a9852 authored about 6 years ago by Kelno <[email protected]>
[TC] Core/Misc: Partial merge of 3.3.5-dbedit:

- Added SmartEnum.h for enum iteration, stringification, and more, courtesy of krabicezpapundekl...

f4e6437f978ef978b297757d9f3c90771eccfd3d authored about 6 years ago by Kelno <[email protected]>
Fix MYSQL_SERVER_VERSION not declared issue by Kelno

95015bd18fca34a84653e4f5f65d115ac1023f21 authored about 6 years ago by SUN-Leekie <[email protected]>
Some refactor in new player movement system, moved part of the logic to a new ClientControl class. Also fixed:

- New commands with no target selected
- anticheat is now a plain member of WorldSession instead ...

d1533001aee4a551b59289e07b4c320ae8684bcc authored about 6 years ago by Kelno <[email protected]>
Various count -> find optimizations

bc9c5a68dcbed2e0fe9aa98c1f454b9b58e9d209 authored about 6 years ago by Kelno <[email protected]>
Restored recently deleted creature_addon entries

dd01b6c0a7ada45fe9eaafeeff8f0650c90ddd28 authored about 6 years ago by Kelno <[email protected]>
Adjusted max search distance in WorldObject::GetNearPoint

c73d05cfde421b6e1cd850b8ab162e63b8f6ba0a authored about 6 years ago by Kelno <[email protected]>
Fixed some warnings

6acf2fc746afa48cf059d2131ca330e24affafad authored about 6 years ago by Kelno <[email protected]>
Fixed unit default collision height

b54e069a39c40a24e9f7d14edc0027d1f4cc2433 authored about 6 years ago by Kelno <[email protected]>
Misc rewrites and simplifications around revive timer

26254e877ddec6a69ca2ae8ef1873d6c406a66e9 authored about 6 years ago by Kelno <[email protected]>
Fixed crash when a gameobject cast a channeled spell

8baad4ba8906d0fd971164210cf88088269a6c28 authored about 6 years ago by Kelno <[email protected]>
Fixed build with recent version of MariaDB 10

af4df7c2036df5f6018be58626a8e757c30cff0e authored about 6 years ago by Kelno <[email protected]>
Testing: Also remove testing players that were teleported out of map

0abc3a72df66782018d0b5130e1456601103d4dd authored about 6 years ago by Kelno <[email protected]>
Fixed possible crash when a creature uses a blink (ty woiwoz)

b624286c22ce98dec22fec46fbbad36ce8c0a374 authored about 6 years ago by Kelno <[email protected]>
Removed empty lines

8fea9d467c979e71ca23333658768068a112ca26 authored about 6 years ago by Kelno <[email protected]>
Update .travis.yml

3323a06f0ba6dfbc12e3f739222a3e2832928b97 authored about 6 years ago by Kelno <[email protected]>
Changed default config for DB to match Travis config

704fc9714e1299e9604f628a8e421caef89502f6 authored about 6 years ago by Kelno <[email protected]>
Bumped gcc min version

7b5ca83a44a13ade87095570799891ca54048161 authored about 6 years ago by Kelno <[email protected]>
Fixed more issues detected by static analysis

e88a403b5b90c3d5cb00feace933759d3fcff17d authored about 6 years ago by Kelno <[email protected]>
Added some instance requirements texts

3845c91fed01fb4b73ff102d70c2ef358daa9cab authored about 6 years ago by Kelno <[email protected]>
Fixed build on unix

1a6a3c9b027cc38b20a1c325be879182e6541681 authored about 6 years ago by Kelno <[email protected]>
Fixed various warnings and errors found using static analysis

1497bafc1e65a1d0988254ea6dd0b90423af14cb authored about 6 years ago by Kelno <[email protected]>
Fixed teleport to new map (broken in b121590fe130844b9821420750359156c6b91737 )

0cde5abc6c785e2def41548fdf67f7cd5a456835 authored about 6 years ago by Kelno <[email protected]>
Fixed position when on transport

090553793c39b1beca12a9ec79700dc2402cf134 authored about 6 years ago by Kelno <[email protected]>
Fixed a lot of various issues and possible crashes revealed by static analysis

5e464d6122771149abd23187b276d6e0ae27205b authored about 6 years ago by Kelno <[email protected]>
Fixed build errors on unix #2

b121590fe130844b9821420750359156c6b91737 authored about 6 years ago by Kelno <[email protected]>
Fixed build errors on unix

77c54ef712a58f9aee15329edc925eae923bea76 authored about 6 years ago by Kelno <[email protected]>
Fixed warnings

ab5154019f6bdc4d714e41cbbdbdc0d33eb8a518 authored about 6 years ago by Kelno <[email protected]>
Core/Movement: Improve player movement (#55)

* WIP

* Fixed broken CMSG_MOVE_SPLINE_DONE structure for TBC

* Improved SetMovedUnit logic...

382505bc1719cf72ed14c94f3a2bf76548f206d8 authored about 6 years ago by Kelno <[email protected]>
Fix Travis sql config

a2c6c197f7e48f33dbd0dc7d85611a4e8686c3e7 authored about 6 years ago by Kelno <[email protected]>
Update .travis.yml

ad03e9a923ec01e51f3b1d55923e694c79ffcfd2 authored about 6 years ago by Kelno <[email protected]>
Anticheat: Send new movement to anticheat before new position is processed by the packet handler

b17448b1fc5367801744e797cae5b65835797b50 authored about 6 years ago by Kelno <[email protected]>
Fixed movement packets wrong time sent. Smooth movement is here!

ee1537ab07928a00f7da856443dd589884cf2ed1 authored about 6 years ago by Kelno <[email protected]>
Fixed InstanceScript::OnGameObjectCreate getting called two times per gameobjects

d8193916cdc042fa1c90d29ab3075f8bdb49a395 authored about 6 years ago by Kelno <[email protected]>
Fixed skinnable creatures disappearing immediately

82fae31906b118c037143e82d640e8534e8e2196 authored about 6 years ago by Kelno <[email protected]>
Clean MoveChase parameters. (Also fixes creatures dancing around each other)

3c18ae445a93548a7b65c3bc46fbeb2c70e8b583 authored about 6 years ago by Kelno <[email protected]>
DB: Add foreign keys to creature_addon and creature_template_addon

05d08d8d0bc9a5fcc8ea8e7ce7eaef325233586f authored about 6 years ago by SUN-Leekie <[email protected]>
DB: Change waypoints_scripts and waypoint_data FKs

0be1bcbf94773b4a731d5f689b37a0e7fef6b209 authored about 6 years ago by SUN-Leekie <[email protected]>
Fixed last two commits

5f0f0d94f4a1fddc6aedee126e35dd27374e2295 authored about 6 years ago by Kelno <[email protected]>
Fixed a possible crash if creature table contains an invalid map, or if creature_entry contains a spawnId not in creature table

3e25206799372fb83721e016bbf4372e714d6735 authored about 6 years ago by Kelno <[email protected]>
Fixed .npc add command

7dc0091012bd787103e3e7cdfc2c76ae5a85c1e5 authored about 6 years ago by Kelno <[email protected]>
Fixed `.npc formation add` angle

c5c020072e08ac3c4900dc29ad3b530ed92a7665 authored about 6 years ago by Kelno <[email protected]>
Updated almost all creature speeds

4800cdd972f172be16e036c7f856d8a5efabc37c authored about 6 years ago by Kelno <[email protected]>
Fixed raids with old instance scripts not having creatures spawned after the server was restarted and the instance loaded from DB data

9b203b34b9e6c31618854d281ce41b322951c7bc authored about 6 years ago by Kelno <[email protected]>
Fixed missing spawns in SSC + Visual effects near Hydross Towers (by woiwoz)

fbbf7bf6a94bb93301473eb33a9f4689465b8a9f authored about 6 years ago by Kelno <[email protected]>
Fixed build

ecaa1d42f22ed9502fdee9f696d5d7844a0a9db0 authored about 6 years ago by Kelno <[email protected]>
Various fixes from PR #55:

- Unified movement packet time handling
- Improved movement packet time handling
- Removed some u...

876cab14f7b3713e13f59ce230220b3b0d67d9a7 authored about 6 years ago by Kelno <[email protected]>
Some random cleanups from PR #55

a2249c7fc39e1626af86fae59c813b14175fb383 authored about 6 years ago by Kelno <[email protected]>
Fixed melee pets chasing targets too close, possibly leading to a "dance" between them and the target creature

16b655e5076d0aeea8d121b36a4d109bab01d9c2 authored about 6 years ago by Kelno <[email protected]>
DB: Removed some wrong creature mounts

1acf438de3b820a5c5de5bc9dcec342d83c9fe41 authored about 6 years ago by Kelno <[email protected]>
Fixed mage frost and fire ward reflect chances (with talents frost warding and molten shield, respectively)

d81c3a785441fc6d07c3a7959993b79131090315 authored about 6 years ago by Kelno <[email protected]>