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github.com/azerothcore/SunstriderCore

WoW Burning Crusade server emulator
https://github.com/azerothcore/SunstriderCore

Made a lot of command target players defaulting to self if no valid player targeted

Former-commit-id: dbb1f59c8965a5de6f7959d2cd483ab60382349d

921c80facef91cf3ab6227c462f4179f7dd55133 authored over 9 years ago
Fixed 'setemotestate' command name

Former-commit-id: 9f194a6f7b09d9db70968b001c4bcd1f43dcf40c

c99723b8fef41035dcafb3d23b341dda82c74455 authored over 9 years ago
Imported conditions system from TrinityCore. Some conditions are left as TODO.

Former-commit-id: ba9c4971469d568c5b83ae52459482822e5d5361

e803925901a3514add776dd9939060c7dfb2538e authored over 9 years ago
(OregonCore) ~ Fixed some party invite issues

Former-commit-id: fc20e5da61cc6e8fdf78c775c0a375a20429d1b5

8c4934adde537c02d9b488c398269e5e9f3b953c authored over 9 years ago
SmartAI: Fixed SMART_TARGET_CLOSEST_PLAYER

Former-commit-id: 5290011862325c270fa5f361d783d36492c17789

a3ca746174747f335f0bd33f9df73b71358b9a71 authored over 9 years ago
(OregonCore) [Core/Spells] Define and implement SPELL_ATTR_EX4_EXPIRE_OFFLINE.

Former-commit-id: ca5b981e4abc4192068dd8ebba09566e0be86464

03726b2d0c1f72c5d5fb02d08881f0dfe03c9fe3 authored over 9 years ago
(TrinityCore) Core/Movement: Knockback Effect on Flying Mount

Former-commit-id: a0bfca1008a1aa8ad1439269e813139a0567ea0b

00f2e8c2387ddca6cc73e036a3d960862222f170 authored over 9 years ago
Fixed a crash when using .account commands with console or irc

Former-commit-id: 8377f266a22ebb1fc1c3515187627af58f67bc15

065f4a08918b32cda5cf2a1252a890e31439186d authored over 9 years ago
Misc translations

Former-commit-id: 385b1dd7008ad422285022d4e84c2f3e893620d8

fa1ed35e357d9ddf3af7a28e8f43cf6eea886d7b authored over 9 years ago
SmartAI: Fixed undefined behavior on ACTION_THREAT_ALL_PCT when using decrease > 100

Former-commit-id: 600e8b8f34795de885c9fa2e66f18227983828b8

802429609cf56f8f173748992687e4325c5beee1 authored over 9 years ago
Probably fixed the bug where you could have bg's with more than the max players, thanks to D

Former-commit-id: e272dae0d24547fdbebe4e03f38fe6372de2a6b9

208beb86726f62ef863db6b4d3eadee136b8ea43 authored over 9 years ago
Little optimization in the PathGenerator, thanks to D.

Former-commit-id: fbdc9b1ccac2f9a8744bfbf16150ac885b10e865

fbbb18ebd9c706643b72e4cb055fdba92612d753 authored over 9 years ago
(Adapted from OregonCore) [Core/Groups] Resolve not being notified on loading screen for group related stuff.

Former-commit-id: f15882d764596c3396423b92231e00bf4a0fc8ce

0d375862d4ac46cf057ed3c6130bf03bb6595214 authored over 9 years ago
Little rewrite around SendAIReaction

Former-commit-id: 60eb4f31afad19e09e620866fd92bb81c10f7781

2ae8a34c082ac0f264bfc0eee845d1bad5ca2b4d authored over 9 years ago
(OregonCore) [DB/Arena] Implement area trigger teleports for players falling under the map in arenas.

Former-commit-id: bf8b953d0221b7a58b617c020219a9199defb8e0

158b3695c1c4678ae11c8c3f429a8d78330c8545 authored over 9 years ago
(CoronaCore) Prevent casting Water Walking on mounted or shapeshifted players.

Former-commit-id: ad56a2e0f60004d1d6419c228e333a23b2a3d631

8f8db789744f9577dbeecf8f8d92770ffe236f30 authored over 9 years ago
Fixed a crash in SpellInfo::GetSpellSpecific()

Former-commit-id: 82a13909950390d62e6fb6ffdb7e7b7e43aa0155

daf7e0376175c2cee81efaa07f7c847f009a0c9a authored over 9 years ago
Added an 'OnUse' script hook on GameObject scripts

Former-commit-id: 90c994bc59c8d1f1fc54cf9ceb6051abef502a86

a37b27313f9ed7672aee7913f043b180e35da9ea authored over 9 years ago
Added sparkles for chests with data8

Former-commit-id: 0ddc589c5005c0cb766cf6ec5b90e6311977dc79

c5de78e00d893a206312fe56695c6c2656951799 authored over 9 years ago
Fixed a crash with SmartAI SMART_ACTION_INC_EVENT_PHASE

Former-commit-id: 5437ca319c4fc3a054f9edcd36b9036c244666ea

698b60fc02886990a2eaa6d4dc9253dc26cf3f68 authored over 9 years ago
(TrinityCore) DB/Creature: Add Stranglethorn SAIs

Former-commit-id: dfa751431c909646e3231bd6b4233d95be37f926

a23e86c50453f090db9350678a7c0d647d487249 authored over 9 years ago
Fixed a crash in PetAI

Former-commit-id: 18fc5594517c74b3d9658bd0b9cf6463f3df6d45

5d6a114fcf0462115ef543c4657cdf76475d941d authored over 9 years ago
Tweaked a bit aggro rules (not threat rules), and related evade rules

Former-commit-id: 80a46f7080708fad3286fbdd65492c9bf75a82d5

e35a3d4f501839a3ad8d843aca75e92702705f5e authored over 9 years ago
SmartAI: Added last action to '.smartai debug' command

Former-commit-id: d481872a426e245c4df1c80721df205d0076b02d

4f657a0ec4369d56aa7c562d608bb7777fafe6e6 authored over 9 years ago
Added command 'reload waypoints' + broken '.debug smartai' into 'smartai errors' and 'smartai debug' + Fixed a crash in SMART_ACTION_START_CLOSEST_WAYPOINT

Former-commit-id: 10afc2f5f31e8ffb5e4619148790edcd4848b441

c160d5c215f511575d1604602f7706fc8b6ac773 authored over 9 years ago
Fixed a crash in Unit::CalculateSpellDamage

Former-commit-id: 02b3ee5604b19e0f6c6bb5fa9d78516166fda8a9

d0b01b320140edc5910bae5d93c2ec5975251a8d authored over 9 years ago
Updated restarted scripts

Former-commit-id: 69e9fb15a1b0fdb327efac5ce8a01deb7d74804b

9ffdb80fdef2951afeca63fa44d6286c9ed9a11d authored over 9 years ago
Fixed Maclhezaar weapons and floating axes visuals + Changed .npc setweapon command to use slot from 0 to 2 instead of 1 to 3

Former-commit-id: 469271f9597a595d1803c7331195bef22ea11d78

76b4e21f8f8ce8211bf8935957d63298a8cfc081 authored over 9 years ago
Enabled SMART_ACTION_SET_EVENT_PHASE and SMART_ACTION_INC_EVENT_PHASE on other targets than SELF.

Moved two spells load hacks out of scripts into the dedicated functions.
Removed some useless mac...

ea8704699fdedf4e3a506a720c5843a6cceb02ff authored over 9 years ago
SmartAI: Fixed a comment giving false information

Former-commit-id: 6dc4735c27d5c0e6c0fdb75e4e5d2c4879f87007

8aa1809a737b5025804c2fa3bdafb5f1d8f8eb22 authored over 9 years ago
Changed default player limit + some comments

Former-commit-id: 1961cabe83a8e35d697b8e2314bc6ba93e245f5a

e85fc81c191966d319fa72e5032210acb83d8e90 authored over 9 years ago
Moved some movement generators into their own files

Former-commit-id: 7c26f9a3131b6bab246b3209e80b6d1691b7d421

e799cc953a1d6600e32a2b673337fdbda04e42a1 authored over 9 years ago
Fixed build on linux

Former-commit-id: b1dc1b7171965ba5602649c9106682ee044ec08b

ad37bc87c415f7821cbe0dead6bc0f9237f008e9 authored over 9 years ago
Fixed stealth detection warning for SmartAI

Former-commit-id: 0bf457d6dc875b35015c40996312db037dc8f1f6

3e25df533612e2ac5c9882c57dda6cb4570f6402 authored over 9 years ago
Reduced stealth detection warning cooldown a bit

Former-commit-id: df9a355c0f7d3fccf2e97e554cd146ca411e56aa

c897619349202a164050703190bec44b514afb2b authored over 9 years ago
Renamed .npc playemote into .npc setemotestate and created command .debug playemote

Former-commit-id: cd78794ee589740d1087ddf68938f72cdc99c94c

76420db50e5d06e87946020a71e6a586ccc9c737 authored over 9 years ago
Enabled SMART_ACTION_FORCE_DESPAWN for gameobject targets

Former-commit-id: e48f316478d7206ac3422fa8d02a4784656bcd3f

9de513363be7be911eba18293ccdaad30eb39df0 authored over 9 years ago
Removed useless calculation in last commit

Former-commit-id: 29796f6f1d3686c9860d96eaf1074ddf48ce535f

b9874aa6f35126a246fa5cf42418eaef2866852a authored over 9 years ago
SmartAI: Added SMART_EVENT_ATTACKED_UNIT_DIED & SMART_EVENT_ENTER_PHASE

Former-commit-id: 05b2b05c0aed666807addf31b4f4eb73cbb8ffbc

685ed12e68c230c614967509f07a45dc4d083a71 authored over 9 years ago
Added script hook : AttackedUnitDied(Unit* attacked)

Former-commit-id: 1cdfafeb63434e9d0d8b38724c80904e1871cb87

e6fcae955fd0a2ebd18811141672778b28defc50 authored over 9 years ago
SmartAI: Added event VICTIM_NOT_IN_LOS

Former-commit-id: e2d9a55b5275d93796fcdd5788438d40d40d6da7

5cec5fd3a048a3939c3dc34b6d3d0d5d25e968c3 authored over 9 years ago
Optimized SMART_TARGET_CREATURE_DISTANCE a bit + Sorted all grid searchers

Former-commit-id: b7bb44e7460208738cf46a8649dbba6500faa167

3f49b80a08611905ae39893b77d69c4091c22940 authored over 9 years ago
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now) versions required it

Former-commit-id: 65fbd733d14a9553281aa564141d1601e15d5ba7

bf9762f04511fca4138d0a83530cb49837055cca authored over 9 years ago
(TrinityCore) Core/Networking: Fixed possible msvc debug assertions in vector

Former-commit-id: 73a4b69419b74690be2568deea1570a611b5caeb

f5a8ea0fd230ff266e30f4fa2afaed009e5a8e36 authored over 9 years ago
Removed two redundants smartai events

Former-commit-id: f474a7f66c94ef89c975b4396ee4232e938411cc

37c3a43196487c848ae99551809704ca2993745b authored over 9 years ago
Making creature_model_info table reloadable

Former-commit-id: 315a57a7bc100800827764f6dbe7ce595cdde3d3

abd5a29ce4baf23ea2381e49413e58e8e92f3d83 authored over 9 years ago
Added orientation to ".npc info" command

Former-commit-id: 2f848a6d45f16c88fe5899b91d50799f95c991e7

ec896703bb92f790d7fa5fe4337a085046d5bf75 authored over 9 years ago
Fixed all problems found with the suspicious look and distract

Former-commit-id: 96f2de3284b666a610b34cba1939346c5d0095d0

97f669f433d5dea363a5f1ad9e16edeecb417e4e authored over 9 years ago
Just renamed some function from Map::Get*InMap to Map::Get*

Former-commit-id: 2752257d96df40f9901149f492752ab8f008be31

fa096b2bd1738ff12f65e99e6323d3eead943673 authored over 9 years ago
Send AI reaction on suspicious look (also to test)

Former-commit-id: 6ef9401202cd850c216c302646ff834c77fbaf0c

576ee54ddd26ee8de2efb75deb83e72976d09e75 authored over 9 years ago
Renamed canStartAttack to CanAggro, and refactored it and CanAttack so that they both return the reason they failed + Suspicious look first implementation (not tested)

Former-commit-id: eb5d99ffa092a38d9e92b666365388dc8198aaf2

cd17b9c37ad6bb26ce575e434c5dc319dcf2563b authored over 9 years ago
Added a 'premature' argument to motion master 'finalize' hooks, so that we can have a different behavior depending if motion master was killed or if it expired by itself + Reworked a bit the district movement generator + Confused movement generator should not be locked by distract

Former-commit-id: d34cd606fff5c097bfb06ffe7f85ccd9b29f6634

1c9b0652611ad1e2b8a3922af324c0d4f1e77f2b authored over 9 years ago
Rewritten discract spell effect a bit

Former-commit-id: 3750387de7932decabb32fff3f4fa770e627e449

47f686ab209f232b39e9106873d32137f0ab57b7 authored over 9 years ago
Fixed broken pet loading for pets not in slots

Former-commit-id: 7acd283e9cd56bd70bea511f43dc51c71ae784d0

8233f83f89abbbc8fdd784ea86541a7a4005fc12 authored over 9 years ago
Command "debug batchmelee": Renamed into "debug batchattack" and fixed ranged attacks

Former-commit-id: 30fe7d54345abef702fcae711dcb7254938f2451

194e56ab3ec0641a7447f58b28fdc8ed5fd1e4c5 authored over 9 years ago
PersistentAreaAura : Add affected only if aura was applied + Rewrite with not logic changes in HandleFarSightOpcode

Former-commit-id: db27b5dc67fefed5b0641c35cb93d8b3dea16631

94850fc300c6a6540ad475f6cebf529ce799b5ea authored over 9 years ago
Added .debug batchmelee command

Former-commit-id: 117de9aa18880f373ff5144f04cc3af9c1ff2141

a94ea956dd38be7f7e9a3a9a602b793fd972bb0c authored over 9 years ago
Moving some checks from DynamicObject visit helper to IsAttackableByAoe (most were already common) and using it

Former-commit-id: cb50adcc8f73c46232dca6b5202240e27915f067

956b4b34a5ab45d0506a4b4e3662fae1d1d8e72c authored over 9 years ago
Removed some dead code in GetHeight related functions & random comments

Former-commit-id: ef1a09b2784e4acbb8c075e3b16659647d636444

7e3a84928c4a1b4e5e197186277ca3d18359f1a3 authored over 9 years ago
(TrinityCore) Core/NetworkIO: Adjust more packet throttling values

Former-commit-id: 7896e59cb2ed36b0d54e52ad88fe47910ed2bb3d

01d149a8a421cd0a1888e0eccaa6fcdc7340fcfd authored over 9 years ago
Removed CREATE_GUILD opcode handling, shouldn't be usable for players (they use charts)

Former-commit-id: dc77cc66c7ec5fcdd575832dc80ebf0181611ba7

2af0073e47c0840de5b8fa3df0daf96a95c1fdfd authored over 9 years ago
Clean up around PersistentAreaAura

Former-commit-id: ea4627f22fd5fac078307f92d8c89e9bd7bf20c6

d3b755f776796cd682c350f52196dd73240e9749 authored over 9 years ago
Tweaked a bit the base damage calculation on spells, doesn't change results more than 1-2 damage

Former-commit-id: b97746695537b76397b6be77cf755f49cab081e8

6ad642ef58c73daff6ba19e6cc3bdc292df83123 authored over 9 years ago
Fixed https://github.com/SunstriderProject/Sunstrider-Issues/issues/90

Former-commit-id: 5ecba2a7ce790d4595e1410318307ee787d417b9

d8aa54b42dbcddecf3b640f14e504e46211d04f9 authored over 9 years ago
Fixed https://github.com/SunstriderProject/Sunstrider-Issues/issues/91

Former-commit-id: d2b605fd678912c2a2ddcf2a99e9afa8f4c9106a

e57a84479d508886e11558fc7559794315c60af9 authored over 9 years ago
Added default duration for creature texts if none specified

Former-commit-id: 9fa9a4ae9c0891703d27361bbe7c6a797beed0d8

4dfb61e1676dc2f714cd8b533ff451880197db20 authored over 9 years ago
Allow to change creature ability to fly with SetCanFly + TargetedMovementGenerator: Update path generator options at each new movement (needed since the creature may have learned to fly since the path generator creation) + Fixed broken procs everywhere in last commits + Renamed some movement flags and related functions

Former-commit-id: 9a3dd43ce3c49a01cf7817e74a612713501914bd

0cff0affdd3e04cb4a3c00c2299f15608bcda961 authored over 9 years ago
Added '.cast batch' command

Former-commit-id: 3e82ce8c1432278c0d1ce643fd2e0218c512f2b9

92abeeb62e87a0f9846c79121fa4bdae1908e1f8 authored over 9 years ago
Fixed a new crash

Former-commit-id: 68046f760b796f3f40cca7ed18f27a15bce1a818

73e0f441f3fcf4adfc419ac03c7ce617382ea5bc authored over 9 years ago
Added IsSummonedBy and JustSummoned hooks on pet/guardian summoning

Former-commit-id: 0aa02d0066f46af1b8f77ea0de1c032878b27798

5b5396177fe65119285e1df038143288059e66b5 authored over 9 years ago
(OregonCore) [Core/Gameobjects] Correct activation timer for gameobjects. + [Core/Commands] Prevent a memory leak with command ".object add"

Former-commit-id: d1eb2a54182c7f3dbaeb21a5f79f87674ce0b18f

075a33204370327c1f67b93d7a443be1f7b43332 authored over 9 years ago
SmartAI added action SMART_ACTION_ASSIST (155)

Former-commit-id: 58dc9ede7564674e51e0139372ab3d7b522cc0f6

3b1b77a32f5e8a1b9dcd4930a9544a5addcc832e authored over 9 years ago
Some renames

Former-commit-id: 6a648c036415478ebf532d3f22bdc0e355ce9b71

4aa9ed55c65917965c99e8c3cd1b509f2bbe2cb4 authored over 9 years ago
Fixed a crash from last commits

Former-commit-id: c8a5e1683c0c9cf0feb212b538b4ee0cf054bb98

34d7c812cb31300f1368f9b61cbe9b3053459177 authored over 9 years ago
Fixed aura state for different casters (not yet fully tested but seems pretty okay) & Much SpellInfo integration

Former-commit-id: f60136156489f21de07ab099fd924db5a795a7e2

b20cda563055785cd58ea560f48eaa99c5b2ae6c authored over 9 years ago
Saving work

Former-commit-id: f4d931d9a478cf51a1083db20d6776ebb2c26eb1

89fac65bf3597e3dbe787bf2f3315fd39e142d84 authored over 9 years ago
Replaced IsPositiveSpell and IsPositiveEffect by corresponding functions in SpellInfo. Also changed a bit the rules on what spell can be reflected or not, and on which spell is positive or not

Former-commit-id: 02807686c4aa3359617e0b6b9f9ac2f883a8d446

54f98372c5e9f5e964c2a4eef6af43c8ea821277 authored over 9 years ago
Replaced much IsSpellPassive with SpellInfo::IsPassive

Former-commit-id: 4a9ffd4a0637739a4375022f9133a8961281a6ce

f4d0efb9fae70921958fbe132c3d8a2d6cab84ea authored over 9 years ago
Fixed compil and moved some function from SpellMgr to SpellInfo

Former-commit-id: 457c66abce4cccecb7ea46f8ff35da91d27722a6

d2f6db7e952e8ece7de1c7bb4144b4105c2f243c authored over 9 years ago
Merge

Former-commit-id: 07850d0da180e6b9c5faa45c55700694818e34f6

8b9dbb9a39c8bfb1105329762ce9da7f0527eeec authored over 9 years ago
Start re implementing SpellInfo

Former-commit-id: 93bdfb25462af0f43554017535fa84346d023ba9

80805c0a6720fd7d6e236834a016a0d855675e23 authored over 9 years ago
Renamed CellPair into CellCoord and imported Unit::CallForHelp from TrinityCore

Former-commit-id: d82bd77b1c7eb4cadd237e261d6fad4840d773e9

8af3a53cbe618f45e8759fca41e705f522d81b73 authored over 9 years ago
Merge branch 'sun' of https://github.com/kelno/sunstrider into aurastate

Former-commit-id: 3897a24ceadd1b4ce9883a53e539c1418c879566

6e8aa4388e8ffa6a712d3ab3137ccc5056ac53aa authored over 9 years ago
Rewritten whole aura state system

Former-commit-id: 4db22012440e945db82c40bbfc7dda26f1ae295d

ec6b4a7fd450b3615de59411081b594b87004997 authored over 9 years ago
Update README.md

Former-commit-id: 9ef2001f9f745c17126019312d38e594ab4c9cb6

8a9205139853f851d0479191da10238db57e1f98 authored over 9 years ago
Merge

Former-commit-id: 1ea1dd111e0963842bf4e972df307e7ede434a7a

8d036d15cf736e75e72f4ab502ef1f9a295adf9a authored over 9 years ago
Much comments + Added notification on SetOwnerGUID

cb768bb52cbfee3d403bfd748609ccdeba268e9f authored over 9 years ago
Updated creature_text structure

Former-commit-id: 60a4b09fefcf6fa85acca6b1440e56f432697a0c

d2b2fa079cc56ccfb22dd9c9880f645318854f35 authored over 9 years ago
Little change in the way SmartAI scripts are checked for validity, so that you don't have to add each new events/actions in the function checking it

Former-commit-id: 71b0724cd4a0ff5839428df0b60dd31ca1a74e44

f82d20e8915a577ba5f69e087a4ed3b1d513cbe2 authored over 9 years ago
Fixed https://github.com/SunstriderProject/Sunstrider-Issues/issues/86

Former-commit-id: e6abbe638bd2f8ffc42ad3bbbb6019ab507f6546

45084be56b6553cdd249b397ebf8c308cc2216e7 authored over 9 years ago
Fixed recently broken spirit healer

Former-commit-id: 0f537701a4bf7aa3485ff5e7fb5eccd6e383618f

552fea8236f3dc6f62a00af1512aacf847431946 authored over 9 years ago
More fixes related to last commit

Former-commit-id: 84cd9b511217d792266bed4febb03bf9e7953d80

9b904dc9b0078f5e356ba0aaffeaf25edb3be382 authored over 9 years ago
Fixed lot of broken packets using PackedGUID, broken in c9284e99cbf86643e04ed9d8d7d53c89a4af05b8 [formerly 257e2386d0a460c63ffe9b90bf02ff27041f5a34]

Former-commit-id: 701643ecd42f65ff7d9fa0563f5c7671853dac0e

39c70f2ca58bf33ec1445d66fce9b09537e4ad5a authored over 9 years ago
Fixed two crash causes (one at start and one at shutdown)

b66ad9e34ffa48091349429dda9970d1c2d7cd5f authored over 9 years ago
Creature summoned with .npc addtemp will now despawn one minute after death

441db9116be09a4edeb6cd5a02fee799b7612a92 authored over 9 years ago
Minor cleanups + Prevent sending useless player object updates at player save

5cd88b2ac7cb9611d7327ef21b86b7a91f9f470e authored over 9 years ago
Merge

b5962f4196c7bbd22de26c5de06d8d48b82c4810 authored almost 10 years ago
Disabled quest validation limit per week

79b914d088a3ef1324e3304560ac9f8e62a2bacb authored almost 10 years ago
TrinityCore/TrinityCore@79696e08718ea74c8063fdc13624560f4bd3118f

20ccd8c232585edcfa866d4994291efeee75bf92 authored almost 10 years ago
Remove fear in SetRooted and SetStunned instead of SetControlled

b48c749550ed9c8466db501cacde2c004b08d791 authored almost 10 years ago