Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/azerothcore/SunstriderCore

WoW Burning Crusade server emulator
https://github.com/azerothcore/SunstriderCore

[TC] Spells/Auras: Properly handle negative health modifiers on application. Closes #22211.

5f163f6845fc949b94a0b1ea07511521e83ceaa0 authored over 6 years ago
Fixed build, forgot to move this file

96898739bf91a59f8cda6f82658fed81f0438c85 authored over 6 years ago
PlayerBot: Improved logic in RandomPlayerbotFactory::CreateRandomBots()

73937f2cfa2940280b7b6a31da5e285b7ef22324 authored over 6 years ago
Fixed arena team loading

2fa488005c0c4e3994edd73b2c85b0b66a566479 authored over 6 years ago
Removed some obsolete custom texts and creatures

101a151dcde745696a943b81d80f52cad639d6bf authored over 6 years ago
Removed old commented code

cbd909e6017fada7bc86a9bc9b43284f09996e43 authored over 6 years ago
Implemented async guild bank loading (instead of loading all guild banks at startup)

bbe5f9b71ea0e859504f3f95649ca9e24a2b737e authored over 6 years ago
Upgraded Guild and part of ArenaTeam systems to last TC revision

1e83f246375c92fb1e12cc790966a55dad5440bd authored over 6 years ago
PlayerBot: Implemented various missing systems

f840cb91a4b87aa5c3e006db89f51afb81d98b3f authored over 6 years ago
Moved talent learning logic to Player::LearnTalent + Prevent players from resetting their talents from a class trainer of another class (trough cheating)

+ Probably fixed the bug where training points were incorrectly spent if
spent too fast and requ...

6b92652da7a2c072f1c2d060c8060e75bfae92a9 authored over 6 years ago
Crashfix: Prevent script and database data from altering UNIT_BYTES_2_OFFSET_BUFF_LIMIT

c04590fab87781d552bfc9ba323eee8a26c602ab authored over 6 years ago
InstanceScript: Load minions, doors and ObjectData using vector instead of C style arrays

a09195e0bf68891ed395f81bde5c773aa2e0568a authored over 6 years ago
Implemented ZoneScript::GetCreatureEntry hook

c3cd098f17dfd90930cfd0a0cb5250d30bee2ee0 authored over 6 years ago
Fixed some duplicate auras in creature_addon table

35b162fa0b8029331d0c5dc7ef6fd18e54768541 authored over 6 years ago
Fixed a possible crash when resetting PointMovementGenerator

c046475ec4512d9f88d5d00435ac7f1a65efd04d authored over 6 years ago
Fixed a possible crash with SmartAI scripts ending waypoint path

6262431c7d3456d95c7a4d8684ceaff09f3d5d35 authored over 6 years ago
Fixed several crashes in PlayerBot system

352feeb526431915065aefeee39b42033f7c78cd authored over 6 years ago
Migrated all data from table creature_encounter_respawn to SpawnGroup system

a26f1a952ea9e04764f5df04fbe5b2b9036d9a38 authored over 6 years ago
Added Maghteridon's Lair spawn_group data

f297f4964c8bf16f13e79d8c966720f12a5d3286 authored over 6 years ago
Removed linked_respawn system, unused on our server and spawn_group should be used instead.

Note that we still got an even older system with the creature_encounter_respawn table

2933b9a6d481b3cb72b9a4db9aab8dfb5bfce5ed authored over 6 years ago
[TC] AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAST in action 85. SMART_ACTION_INVOKER_CAST moves to 134.

fabeefa903c2017050c3443775a38ececd7dc16f authored over 6 years ago
Fixed players taking lava damage while in taxi

e8934de64cc31c4d38bae8d656c6de794afa35b1 authored over 6 years ago
Testing: Commented out test "testing framework slowdowns", not meant to be run with all tests

e32778790c9be0a26aae1a8055715c65f77e1ae7 authored over 6 years ago
Fixed a crash in RandomPlayerbotFactory

4fb504bc1ce69a0178c539ad2c634b9d9a4b1b61 authored over 6 years ago
DB data for Magtheridon rewrite

d695bed374a625161003d0f8ab28ba2a8169649c authored over 6 years ago
Prevent duplicate on respawn with compatibility mode. This was not a possible case on TC, but it is on our core because we also spawn dead creature at boot.

89377110ebd43a075c22695c29f2af1291ea4db7 authored over 6 years ago
Spells: Fixed spells targeting entry (such as TARGET_UNIT_NEARBY_ENTRY) being able to target GameMasters

c07d202e3700cb145bcfab68f73cc9ca6699e779 authored over 6 years ago
Spells: Fixed logic preventing delayed spells from stacking auras

e800f3a9de1a0ee5f90c010ad6ebf11ad5ed84bb authored over 6 years ago
Improved NearestHostileUnitInAttackDistanceCheck logic (could return no unit in some cases)

236f6eb5532746484a1ae86d92571ea81c9cd333 authored over 6 years ago
Misc rewrites in GameObject around how gobject use is handled

65d6d6c1edda44e40ce5d73b7b2b5c50b0292279 authored over 6 years ago
Replace AttackStart with EngageWithTarget in some place

fd513b012557ea835bc00ef48697b541f9e2c22d authored over 6 years ago
Fixed Creature::SelectNearestTarget, now ignore creature aggro distance

567791685e0629452b278af660f64d5eb0fb6319 authored over 6 years ago
Added TC summon creature groups system

ad265f2c4711815964ec0fb51d4a96a61ed8b186 authored over 6 years ago
Updated SummonList class

81f7514e3554decacf311dcad9facc244dd1c77e authored over 6 years ago
Added one debug assert in EventMap::ScheduleEvent to prevent misuse

70224cd3c2627bc0860b3c0532350613d3033c4d authored over 6 years ago
Fixed a possible crash when reconnecting in an instance

75b477e409eaa9724651e1ba10d4ed43f044b3dd authored over 6 years ago
Updated InstanceScript::UpdateMinionState logic, also update minion combat state if it was just respawned

635ec91e608a8e2e5a316d71857348d17aa6d10e authored over 6 years ago
[TC] DB/Quest: Quest Emotes (Dun Morogh)

68bddca4dfbaf6cc2c7534fb36cc0c150011010f authored over 6 years ago
Playerbot: Various updates from https://github.com/ike3/mangosbot

e6bc2920ecb3e21f42566498c3d91d1d5cf5e83d authored over 6 years ago
[TC] AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (same as invoker targets)

f5b4f91859b08baadb1ee884df741efd4a3d5391 authored over 6 years ago
Fixed a crash when summoning the Eye of Killrog. Closes #2

7e469763a50629635a9a5c0ceaedb721dae767ff authored over 6 years ago
Testing: Fixed a possible crash/hang when last player in map is teleported out of the test map

1c5560623475333d4441c13995856fe53c4b7b19 authored over 6 years ago
Testing: Added "pools maxlimit" test, commented out for now

86fd4542839b75f02a994027031f763548a6c58a authored over 6 years ago
Pools: Various fixes for pools. Creatures and object are now removed from active pools at kill/use, rather than at respawn time, allowing better pool limit enforcement.

b1f27ade9b1a7637c28292a1b204013a15c5146f authored over 6 years ago
Pools: Fixed logic when pool size limit is 0 (no limit), and added a MaxLimitPercent function

0de6b7eb6668a3b1238746a403b04599814206df authored over 6 years ago
[TC] DB/Quest: Quest Emotes (Wetlands)

2a79d6589069521364c05c38e7ccb204bf029099 authored over 6 years ago
Added Minions handling in InstanceScript

d8a1521308386734433924cc53607450b4645026 authored over 6 years ago
Added commands "npc spawngroup", "npc despawngroup", "gobject spawngroup", "gobject despawngroup", "list respawns"

de541a6fea3c1e0798108aaf980fab33aece2ae4 authored over 6 years ago
Create issue_template.md

edeb99c431b76cb2e2ec2b906a43ca9757ff5ab5 authored over 6 years ago
Create pull_request_template.md

8b09c9c31ebfa5bb139a651b10a3a249ad636519 authored over 6 years ago
Update README.md

234ca5ca86895aa78fbe54df27598de5f20e35a4 authored over 6 years ago
Update .travis.yml

af63fb6707fec2213b3fe5def5886f220b04ce9c authored over 6 years ago
Update README.md

8cbf3a7f8c7f2d866eccd80fec53a14a657496e8 authored over 6 years ago
Update .travis.yml

4412f11fc2658e0d3d851ff5a62038339f4a43e9 authored over 6 years ago
Update README.md

05fde489c6751fcf2937ea7879d30775ae216910 authored over 6 years ago
Testing: Fixed "talents druid thick_hide"

d801c6eb22ef7dc2fe6aea669864dac5f91bf97d authored over 6 years ago
Spells: Allow blackout (priest talent) to proc on dots cast

0968e91d60b7be7cdca78c90de5001c694027d91 authored over 6 years ago
Moved some file around

8f0c6f967f3277d0a62a34925d8255d6347c414b authored over 6 years ago
Fixed crash induced in last commit

73d1b6ae9d7ddc8057f93f4ba8fa417d088ae8f5 authored over 6 years ago
Testing: Removed legacy global test case status and updated tests that were still using it + Fixed and ported various tests to section system

3b548145662e8867e30571499bd4159a1b357384 authored over 6 years ago
Fixed handling of bonus green armor on items

f50ed52f416485f1a4e1a225f8d5959f43746508 authored over 6 years ago
Testing: Fixed two more tests

f9c2a44f0fd28ffded868ea0c78ac4511df7c1e9 authored over 6 years ago
Spells: Fixed some broken channeling spells in sunstrider-core/3e066f811a1b156fe404b2fc9715d4131850edaa

b06f4d45b80e4791a58aeae2f8d8da2a21197d48 authored over 6 years ago
Testing: Allow to use TestCase::_TestSpellCritPercentage with healing spells

a6fdc8534c086fa5ed4d6e0df2a12e1a53325360 authored over 6 years ago
Testing: Fixed various tests

be78bf25fce00726d764ab886d9657b5611174e7 authored over 6 years ago
Spells: Don't proc PROC_SPELL_TYPE_NO_DMG_HEAL on overheal or damage fully absorbed

1852d385b3fb9d3b5e7d2e7d917bd4bda220dbb8 authored over 6 years ago
Spells: Fixed priest talent "Misery" being resistable

52f60b35f6d539c03ae1544dcc20875cbb1ccc64 authored over 6 years ago
Improved last commit

8405754b9333c57ad136d53075d3a13179d9cd30 authored over 6 years ago
Spells: Adapt channel duration sent to client depending on diminishing returns

This fixes Mind Control always showing 60s even in PvP.

3e066f811a1b156fe404b2fc9715d4131850edaa authored over 6 years ago
Spells: Fixed Mind Control showing dummy aura on caster even if spell failed + Updated related test

2c98d5ab478e16280958e8be54849f46dde34d23 authored over 6 years ago
[TC] Core/Movement: Properly resume chase/follow movement if it was paused by a spell cast. Closes #21900.

(https://github.com/TrinityCore/TrinityCore/commit/c031167e067dd0903c6fa4db4ea88cd5279039d2)

ddac10b171bd6b5fe2c7f7b9fdab99802e9984e9 authored over 6 years ago
[TC] Core/Maps: Continue updating creatures that own auras applied to players. Closes #22110.

(https://github.com/TrinityCore/TrinityCore/commit/fac470014b4b97060a22c346aadfaf9c03b99ff2)

976517a38a1521a9db08fa1195d036f69fc3fb5c authored over 6 years ago
Update .travis.yml

4bf8d425044056044d78126260b4c8c19b5a43bc authored over 6 years ago
Revert "Update .travis.yml"

This reverts commit 90b929f7917b88397d510698ebab07e999a4b94a.

a9fd3d994636e1aeca012246f7c0bfd3596c41d2 authored over 6 years ago
Update .travis.yml

90b929f7917b88397d510698ebab07e999a4b94a authored over 6 years ago
[TC] Misc: Pass std::chrono types by value everywhere.

(from 2ef9d301f0869b443122e2ba543af054c5b0e53c)

b13f12e3225174d74dd5d45411b422a7aa18ef78 authored over 6 years ago
[TC] Core/PassiveAI: Fix an incorrect check that was inducing evade spam with critters. Closes #19998, for real this time.

0c476ff9e00e95d0b159dc2de701acb34976131c

dd117459a0886e916e6230f2faecee24fd9f13da authored over 6 years ago
[TC] Core/PacketIO: Fixed SMSG_GUILD_BANK_LIST packet payload for enchantments and sockets (#22177)

2b11a0cbdcbf649c0f931662a3a01869b2309d86 authored over 6 years ago
[TC] Core/Handlers: Spell handler no longer downranks otherwise-negative spells because they have a potentially-positive aura effect. Closes #22153.

from 8a4858bdcfba5b2c9fca27869db72704af39c2e6

eec31d1d3cbe4aceff4ee9cc02511faf4ae310d0 authored over 6 years ago
[TC] Common/Containers: Eliminate a edge case that could potentially lead to object invalidation.

(from 64a61e03ab0799b5437ddb9fe702c4912f3f9dd9)

5da8bee9197405d199a38b24b27aae84a515a454 authored over 6 years ago
[TC] Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned. Closes #21792.

(from 9c5fffb4c51fb53a105b20c97eab19e2ff252788)

d5d279f81b142bad946386e239ee29208ceae8f3 authored over 6 years ago
[cmangos] Implement TBC debuff limit

Adapted from https://github.com/cmangos/mangos-tbc/commit/f2db4839a3e8c3a89fa41d9a6ddecffc5935913b

ad15edb5b59217267a131388179c700bd468ea44 authored over 6 years ago
Update .travis.yml

622ae10c4cc54142660d852ebd124bdf1d7132de authored over 6 years ago
Testing: Fixed some tests

0e2540f29bb55d3fd7914bfbfe241ea4ed2a2c60 authored over 6 years ago
Testing: Fixed some tests

d6b1f7b213e530e05f430f0896877c9bb5f0f768 authored over 6 years ago
Testing: Fixed some tests

fcc3ddf7e7279e711da5af037addba8be6962f0a authored over 6 years ago
Spells: Fixed Druid Regrowth spell coef (was very slightly off)

9da2b0f154be4f5243f661168af79cfe984c95b0 authored over 6 years ago
Spells: Fixed improved shadow bolt stacks consumed by periodic damage

85a2c00cf715778af31587095b93ecde6848e00a authored over 6 years ago
Testing: Fixed some tests

(+ Misc rewrite in inn rest time)

0ace47351058057f8a9f73da34efb505a544dbc9 authored over 6 years ago
Config: Prevent invalid value 0 with Testing.MaxParallel config

ad033a8fea9e28274c21449c096d7a0f50d50d7e authored over 6 years ago
Update .travis.yml

6832a00f3848c6f18098c315d121abdf0877c19a authored over 6 years ago
Testing: Fixed various tests

82b4a01d579b715cf43866b2ce8a8e73dd28d0c0 authored over 6 years ago
Testing: New method to iterate through tests with % chance, used in some test macros

e71b9899b055f91bd45b60b0ce04a4d7f989eb60 authored over 6 years ago
Fixes for Travis CI

efe1a1e2ac955198b9e0e031ee3b41e1455ffe09 authored over 6 years ago
Testing: Converted more tests to SECTION system

e80f1e3929df75b2245d64c72eb54f61311ee9d1 authored over 6 years ago
Fixed a bunch of warnings

b47022215ec35ee6d69fd0d6c9b5a4c092258e4a authored over 6 years ago
Update .travis.yml

961c774b6a20d516b39ea817d6e08dbe674ccb3d authored over 6 years ago
Fixed some warnings

a18584b0040a89f7a0494b6458283624e7b0c0f7 authored over 6 years ago
Spells: Fixed Heart of Wild bear and cat effects

479020d1bc40dc3758d5e65d6850e6c096b6d2cc authored over 6 years ago
Testing: Converted some tests to SECTION system

faebc05fbcfe01d2cefd3dc241291c0575b277bb authored over 6 years ago