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github.com/azerothcore/mod-playerbots
NOT READY TO BE USED AS MODULE YET
https://github.com/azerothcore/mod-playerbots
When curmana and curhealth are set to 0 now, automatically max health is used.
Rank no longer we...
ef63bb7d803daf0e70d53c04436234320e183d8e authored over 6 years ago
Fixes a crash where unsummon did not interrupt spells for various creature subtypes.
94cd20b36333d43ab222b2fb5ade1bfbf672b119 authored over 6 years agoThis means that weird issues with NPC flags missing, Unit flags missing and so on will no longer...
4cf6841ca2a6780cee54d851be0b9f86106bf27d authored over 6 years ago794749c9d4b51ec7b5ee8c48db6a666a59841ed5 authored over 6 years ago
Note: future combat improvements are required
Signed-off-by: xfurry <[email protected]>
c93ae018d111ab3d87cef07d2f9b348992405363 authored over 6 years ago
Note: this is a temporary workaround, until proper aura stacking rules
are implemented
Signed-o...
ad18b7c15a34a04e2b9b830095c14813b0f04097 authored over 6 years agoActual event to be hanled by DB
Close #254
Signed-off-by: xfurry <[email protected]>
ede3a150b986d6fceefa50518029f0cc894bc589 authored over 6 years agoPart of #254
Signed-off-by: xfurry <[email protected]>
fd24b748b2268e59cf4606e16bb2ed847e678c3f authored over 6 years agoClose #245
Signed-off-by: xfurry <[email protected]>
d93fd38d14582e2bdf8cb55a88879e27e67386d7 authored over 6 years agoClose #260
Signed-off-by: xfurry <[email protected]>
06d016af4c7cdca5b77f78782adf0552da3d4839 authored over 6 years ago
Send override data to players on login.
Required for various scripts
Part of #260
Signed-off-b...
7a17efa86bd586024bccf6e8f25917969c21a438 authored over 6 years agoThe goal of this commit is to handle SMSG_TRAINER_LIST correctly, by adding trainer specific gre...
43bc5223d77d1edec7ccd15a53b542debc10b9c0 authored over 6 years agoThis also fixes an invalid pointer fetch.
154e446e9aeb07f02eba09c819e551c7865fb50c authored over 6 years agoPerform a check for the client control state to determine when we should display this error
b9632ec92cec3000f21270c5d62036dcc2a5da86 authored over 6 years ago6fc65595496ac2ede21bfcb00f81461d194c3fd9 authored over 6 years ago
88a49b083da391bbfc3db5ad2110df16777e9e34 authored over 6 years ago
This check is redundant and prevents smooth scripting of casts which are not triggered by design...
2d73589a58bc5b00db5a82ad76c26d081af9647d authored over 6 years agocd8a683f5a74857c42d00b3759b12b36a7e762e5 authored over 6 years ago
51ab0d7fcbcd2f460c93ca26b8fd9504340ce466 authored over 6 years ago
75e42e813085cca933982bb371695b28dc725dc2 authored over 6 years ago
Done over several commits so that changes are visible.
33698ff74ad5041ac893c70d8c846dce39f5e4d5 authored over 6 years ago
A few things to note.
The chess event does need a sniff rerun. In this state it works fine, but ...
This approach is future proof, and once increased visibility is added, it will behave in a blizz...
b2c99b1407b417dab99fcc01e33255de33ea3504 authored over 6 years agoFinally, adds proper support for saving and loading flight paths outside of the commercial taxi ...
7a725c12e13173a43edf8da6d063dcb65322c849 authored over 6 years agoc42e344f5fdd6504e32b5d13b1005c2fe0a11c8f authored over 6 years ago
Client does not use EnchantmentSlot index but a socket index. With current code you get gems vis...
35527066cb91bfcdd2032364c7acb0fc6dd0a302 authored over 6 years agobd27699ff79b6ef870b14449fa8136dedad1f38d authored over 6 years ago
792a408c523b464ad4b64edf93ee3b332fcf61d9 authored over 6 years ago
This enables human-like behaviour from creatures. Previously this was
only in place for channels...
8467d962ef5737760d99d02975c645f457ece87f authored over 6 years ago
27312286acda530dd46161c685231f77c8caad30 authored over 6 years ago
49a3c78c7d8a7374d24d07c35a517e2d12ec3ee8 authored over 6 years ago
a8189ba0fd6c95b876044bbbbe9fa75b9344f850 authored over 6 years ago
470591414c6678abcb1505576aa45d5ecd0095e5 authored over 6 years ago
6453a769d05a6bf61fa525b39cc54b3531d53e80 authored over 6 years ago
Improvements done by Mantislord and Sneaky
e8457820febf94ad20434c04b5e88398686b31d7 authored over 6 years ago
Event credit gives ReqCreatureOrGoId count, and Event explored gives
Special flag 2 "explored" s...
Also renames file to new naming style
cfd582856c42e6c49307b25549dbc894796a56b4 authored over 6 years agoThis was hopelessly missed by me when doing the export.
17cd8f7122d51c8a7608eb4b236deaa4922a9642 authored over 6 years agoCreatureAI is now much smaller
Also ported all old creature only capabilities to unit where appli...
7a2c29c5a6e4b3e135c3a69b0be4039605022282 authored over 6 years ago
cef28fbb359b6542983e17cce19bcd19c78e5c29 authored over 6 years ago
* They will now greet the player correctly and fly off once the player has accepted a quest (or ...
0dd300d573b5bec0a38e978f50fcefebb65900f0 authored over 6 years agoa50b490987b9234075c2e55f4011599942d1467a authored over 6 years ago
9b52f2952d76cfe9be898babf660672a17d14e73 authored over 6 years ago
Moved from file 834 in DB repo
449c087e1b53928b07627c4b0d4cce0992ed60cb authored over 6 years ago1b1878b2337c514e43bc900cfe3f17a7f2a84b8b authored over 6 years ago
f8218084baa31e8b7eb992454d95935bef46db97 authored over 6 years ago
Only forward declaration available, hence moved it to cpp file.
da3ed8443eba59774beed7b2ed8188e0f4a8d2e6 authored over 6 years ago2ce026fe929dbb9c50b0de7375dc99028f4ddd14 authored over 6 years ago
b161642fcdd757d7ec39cb9f3abda3209a9d0763 authored over 6 years ago
e2b4ba8ea3276e4c1fd122e9da8cf1ae777f3a74 authored over 6 years ago
73e3f20256a33fae0c8b1e5801c466a79053f431 authored over 6 years ago
prep work for charmai to centralize necessary functions used by player and creature
f7d3aef778ab1f9ae8446c64b7733b82e7f53e4e authored over 6 years ago0e257d1ea4f8ac339c55c02cd14124c4c6f454a0 authored over 6 years ago
in preparation for charmai we need both player and creature threatmanager support
834cc4d570106fa8fb9b001974de814dc32903b1 authored over 6 years ago
Added booterang return spell
Added script after getting hit
Safeguarded booterang targeting vs o...
c5f0d829e0d8fcf87e58768c5e1fff5f294d9efb authored over 6 years ago
7c5ea8f5c59b84a38081023f08830347c42dc376 authored over 6 years ago
b535317748dc61d1f61c0d36b9d92db638a97068 authored over 6 years ago
0dd11af397083240dc75f071ba9d0d92e37ae51d authored over 6 years ago
f0c0fb02c7277885e8efef81da73f60d3df14f1d authored over 6 years ago
81229f3efd399c64ef2838587afc61f1757a0769 authored over 6 years ago
9c69e30530511c897dab745bb46e9c81128602de authored over 6 years ago
Implements SPELL_AURA_DETAUNT
Moves taunt target choice from SelectHostileTarget to threat syste...
6b1c786e8f36ada12da2a13ffc72d94e921de2e0 authored over 6 years ago
61d47f1640676e2931bd1084248d3e21ee24fe38 authored over 6 years ago
remove aggro delay and delegate to delayed visitor call instead
prepare grid visitor for charmai ...
c18b16ece90b50baacb991adf19ce135e0a7da49 authored over 6 years ago
262d9024ffbe0aa7f20efdddec21079fc8254878 authored over 6 years ago
1bdd2fc66655c4caffeb9b57af14995dae4f4d08 authored over 6 years ago
Verified with Skettis piles
a0a67250b8337adc24c66b4409b1f4cf54080626 authored over 6 years agoFirst simulation of neutral spell type
ec59a6244e51332dc2bdaf93024664f12545f1b2 authored over 6 years ago2b8001b31f9681f7a639b73624d8b504f0d09d06 authored over 6 years ago
The cast check needs to be there cos auras can have no caster (GO case)
a8bad450943e7b3567520d1215d4fc9abe33cf4c authored over 6 years agoThere's no evidence this was ever actually used.
Fixes issue with DBM where initial Blast Nova ...
c59fc5acacb04b173af4e54492ce2529521aa382 authored over 6 years ago84fc373bb13320878882b159abdc69dba2417731 authored over 6 years ago
89c1125b5390cbb3678d66cb15c692ea4e5eb3aa authored over 6 years ago
Caster is made invisible and despawns on end
fe5cc4de1172826efb45829bbb0e9e4db1fe0113 authored over 6 years ago
Two major changes.
1. on charm start all threat is wiped, no matter the circumstances.
Evidenced...
Instead of wiping aggro and taking next target, we engage a 10 second evade timer,
after 5 sec we...
Before moving, the xy check can go invalid due to how player movement is simulated.
82a97693376757d39bc0a782e224cf6d0e944c5d authored over 6 years ago
This fixes a multitude of issues, namely alar getting stuck and Divine
Intervention
Fixes a number of spells including Ethereum Prisons
cf806ffe4ae0e3deac8d65b08ddd497c0e004491 authored over 6 years ago
Titles implemented:
Conqueror, Justicar, Hand of Adal, Champion of the Naaru
These are all found in DBC
0cd21de363855737f4f66bd54794d7521b4e9db2 authored over 6 years agof8c5bb6add3a43d0e25e953f088146a232a232f1 authored over 6 years ago
Added serverside for GO summon from XML data. Added remove script for
spine stun after trap is t...
64b98e37bc4ec9a8285fd139fbb022ae614c2943 authored over 6 years ago
b4cff11cc62b9e5c60beecb9fec3cfa746867625 authored over 6 years ago
We need to add some sort of field which will link them together with a
guid/pointer. It seems to...
The other commant queries DB, so that we can view for example game event
GOs.
d56eb1021fac7d3dd75cf8b63095f4fa2ca8d91b authored over 6 years ago
380e7eae2a765b181bb21cdcd55199d59f11d4a4 authored over 6 years ago
9089779180b717143b5790663303b3ca94ae7d76 authored over 6 years ago
a843c3c2644622f349b5d6e3b51d217bb5a12437 authored over 6 years ago
Lifebloom idol is now subject to downranking as well
ff4f7c5eb6ab2e13cf7f96cbef2f08ebb83746cb authored over 6 years agoMigrate the waypointing of Retainer adds from SD2 to DB; removing a lot of tedious code from SD2
abe28d418993b85558123d1b63dc658a8e973125 authored over 6 years ago
When a player loses UNIT_FLAG_PLAYER_CONTROLLED, then he can't crit
(during charm). Pets and tot...