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github.com/jMonkeyEngine/jmonkeyengine
A complete 3-D game development suite written in Java.
https://github.com/jMonkeyEngine/jmonkeyengine
f34e660f03beea74107ed957aca032358dc6b3e4 authored over 4 years ago by Stephen Gold <[email protected]>
0f06c14c2887e1218f237dbe9be77281526bb746 authored over 4 years ago by kkolyan <[email protected]>
6ade1a027e584b808a00fa96a98713167b6b3348 authored over 4 years ago by Stephen Gold <[email protected]>
30bddef8c0754077ba010e4eb819dca3c89fdf91 authored over 4 years ago by Davis Rollman <[email protected]>
* Update Weights.java
* Update SkinningControl.java
* Update SeparateJointModelTransform.j...
f808187142b79fa6c82c38b58ba09b71c90aa2bb authored over 4 years ago by ItsMike54 <[email protected]>* restore the "hooks" for using JOGL/JOAL instead of LWJGL as the backend
* clarify the AppSe...
d6b0069407a445ed690e651d5995fb580e2af08b authored over 4 years ago by Stephen Gold <[email protected]>This reverts commit fa6295945109743f55602df592593b0f286da287.
c0692df207ee1d61215618c652b3f0c99450f968 authored over 4 years ago by Stephen Gold <[email protected]>036b08a385dadc732ca5ada85e5d8a8771ba6ce6 authored over 4 years ago by Github Actions <[email protected]>
407ebc9d5e53dd7a84808c6aa9308aab73101a97 authored over 4 years ago by Stephen Gold <[email protected]>
f7352ffcfea415d366e3eb8cc90f2dadfd3db96c authored over 4 years ago by Github Actions <[email protected]>
599a0d5c562d53b22a4eb4477913545502bec084 authored over 4 years ago by Stephen Gold <[email protected]>
8aa50e9b485a8e847fe90186caaee0ae4fd9963a authored over 4 years ago by Stephen Gold <[email protected]>
5ae92859032a54e999f08897a379c069b3dd2ad4 authored over 4 years ago by Stephen Gold <[email protected]>
bb6ac612ffa3d61ebb038733f25b66750ad3de26 authored over 4 years ago by Stephen Gold <[email protected]>
9751e23cd71966bc0074d399b68a6e72e3cc485d authored over 4 years ago by Stephen Gold <[email protected]>
ceea055cc40d476810ef32b20c16de5a7c4042d5 authored over 4 years ago by Stephen Gold <[email protected]>
d636049a6ffdc1b225cf4d9a4abb7ec7c17bd51c authored over 4 years ago by Stephen Gold <[email protected]>
917509a04e2b339acab65be5c88338f5493a90cc authored over 4 years ago by Stephen Gold <[email protected]>
3fa85bc139adaf38cb95e03130bf329c48743121 authored over 4 years ago by rvandoosselaer <[email protected]>
f3d81d11a1980edb099576940b334a0fef4a0a1d authored over 4 years ago by jayfella <[email protected]>
37f1e7fabeae39d94acb1448d017c4e4ddda4edf authored over 4 years ago by jayfella <[email protected]>
a057a6d74d25a4f8bc769f9d72c98ead4d28492c authored over 4 years ago by jayfella <[email protected]>
15e3acbe4dae94ca8491e89d2da0c9259446c10f authored over 4 years ago by Stephen Gold <[email protected]>
e3161f4622abdec3ae06dc72ce11a6cf9488b598 authored over 4 years ago by Stephen Gold <[email protected]>
c9357b4db130141548e422c2653df0d51d826736 authored over 4 years ago by Stephen Gold <[email protected]>
2e56e1f24c429dc0a826dcc3e67706fd14b340a4 authored over 4 years ago by Stephen Gold <[email protected]>
32f71397c591a62ff555b1463025184720cce9ea authored over 4 years ago by Stephen Gold <[email protected]>
f6c467b495f8556d6d0b204776d6ad16b418d4d7 authored over 4 years ago by Stephen Gold <[email protected]>
84c88709b56b215181d1a54170db0d61473e3291 authored over 4 years ago by Stephen Gold <[email protected]>
own repository: https://github.com/jMonkeyEngine-Contributions/BlenderLoader
221acaadfe565a7f112b9df74226ae9bec7dbab7 authored over 4 years ago by pspeed42 <[email protected]>to make it easier to move to its own repository and keep all of the history.
94451c4d35b2b5c96debea8f153f947d4b971ec9 authored over 4 years ago by pspeed42 <[email protected]>7212f9b2b2ddfdc0bfdb15a67781160b43c8b3ed authored over 4 years ago by Stephen Gold <[email protected]>
a5e0213b0155bc54c843982d8d2fcd6de348f12a authored over 4 years ago by Stephen Gold <[email protected]>
a1dcbf9b0655c1a08b124b695e8826b961269cf0 authored over 4 years ago by Stephen Gold <[email protected]>
a42103651c35a5d4ecc7b52bcfee4494d33b8020 authored over 4 years ago by Stephen Gold <[email protected]>
cd7d497c790e39086176cc4dd41a505f7bcc7367 authored over 4 years ago by Stephen Gold <[email protected]>
1e7c95cbb84ba03917561c9d8d470a5944eef206 authored over 4 years ago by Stephen Gold <[email protected]>
ee910859ac531082eb3244ca76c9a2717a441752 authored over 4 years ago by Stephen Gold <[email protected]>
5a2499ccbea81e8346ea713a2f18d52aec993906 authored over 4 years ago by Stephen Gold <[email protected]>
4c62d5008e3b0e49154abef4febe94f94feb6d69 authored over 4 years ago by Stephen Gold <[email protected]>
4d81fc60357f2bcce64d56d4fd871538b677ade5 authored over 4 years ago by Stephen Gold <[email protected]>
fa6295945109743f55602df592593b0f286da287 authored over 4 years ago by Stephen Gold <[email protected]>
607e068f761b3b181df912dd696f628f5d8458e4 authored over 4 years ago by Stephen Gold <[email protected]>
bb7d2cab016f66830ad92de12fc08e9833b49f30 authored over 4 years ago by Stephen Gold <[email protected]>
6cbf62a3b5f839ec73c265a80a37d1ef9655c99f authored over 4 years ago by Stephen Gold <[email protected]>
03673ac1f7b1d9ab738cce789f10c663f9cd3c58 authored over 4 years ago by Stephen Gold <[email protected]>
32ab16e026d806d6fa1fd16e17d442fb7bae1cde authored over 4 years ago by Stephen Gold <[email protected]>
84836c62607169a9b32f41af65cf943cffa2da30 authored over 4 years ago by Stephen Gold <[email protected]>
851793cde64e72f3176eeb5155018a36e9b97268 authored over 4 years ago by Stephen Gold <[email protected]>
bee3d36f166a00890f0f3fc5f2a3a8fee47cd02f authored over 4 years ago by Stephen Gold <[email protected]>
50dc8349a19405d140ac66b299e4aed6217a6b9f authored over 4 years ago by Stephen Gold <[email protected]>
e99c8a74a3cd317d1a6c5fb6c76239471797b422 authored over 4 years ago by Stephen Gold <[email protected]>
f46a6fac1113b03e33488df0ad53eb30d13c2800 authored over 4 years ago by Github Actions <[email protected]>
64bfe42878bbd33c18b875e05923887554f395cd authored over 4 years ago by Stephen Gold <[email protected]>
1c3ed5122f5c36b89c9b2707e2badfe834a3e9c5 authored over 4 years ago by Stephen Gold <[email protected]>
70ae48af1e3b26a200042345679cb5c527209873 authored over 4 years ago by Stephen Gold <[email protected]>
c7a734d59023c8b6726bfa55272f7fbc349ea760 authored over 4 years ago by Stephen Gold <[email protected]>
822bcd130061ba701f882076f71ca39709b6fe89 authored over 4 years ago by Stephen Gold <[email protected]>
ae9854df2ba26a739ed6dcb71bf76ce56efa3373 authored over 4 years ago by Github Actions <[email protected]>
88c9371a4dabeae1a79a325c8129fa49200aec33 authored over 4 years ago by Stephen Gold <[email protected]>
297443ada4dd0cc5071fb262c21eb892f961c3ba authored over 4 years ago by Stephen Gold <[email protected]>
60967b9f04014be7693b95ecfa4c179619adb637 authored over 4 years ago by Stephen Gold <[email protected]>
a6f2c127008e0a6d9c8ee0824a5398ac40b2ae72 authored over 4 years ago by Stephen Gold <[email protected]>
* Remove JOGL
* Update build.gradle
* Update AppSettings.java
* Update settings.gradle
...
* only allowing direct buffers now, see: https://hub.jmonkeyengine.org/t/solved-playing-audio-fr...
89df7909d3d178e018941c556f3e470dfe6edae6 authored over 4 years ago by matthias plasser <[email protected]>* Migrate TestSkeletonControlRefresh to new anim system
Migrate SkeletonControl to new Skinni...
b92e7a0abe88e0fea64d1249fcc61f5b420defa7 authored over 4 years ago by Jérôme <[email protected]>2e1a8dcb52acd9709160bda18316a2d2ffe75f22 authored over 4 years ago by rvandoosselaer <[email protected]>
26f393d09cd74b386f881d389977da4eab83eda4 authored over 4 years ago by rvandoosselaer <[email protected]>
76210fe4155c258f7cf7364cb1ef8b5afc70b962 authored over 4 years ago by rvandoosselaer <[email protected]>
Simplification using Tweens methods instead of NoLoopAction inner class
b48391399b7f8e1eeabb125650cd8f58c173efab authored over 4 years ago by Jérôme <[email protected]>* Migrate TestOgreAnim to new anim system
* Removing tabs
* Update TestOgreAnim.java
4c8e400a83352b12a7ac5d5316c5bbdd06caffa8 authored over 4 years ago by Jérôme <[email protected]>d109e4739ee6b3b692a69539e50f2e691711a606 authored over 4 years ago by Riccardo Balbo <[email protected]>
16a3e7630c32cf95bca1218f5c85133cf58398b1 authored almost 5 years ago by Ali-RS <[email protected]>
b8287a2d0dc8467adebb285f073d4467fdf5984c authored almost 5 years ago by Stephen Gold <[email protected]>
fef5c101d81a16557dda92a678a57eb0f2eb997e authored almost 5 years ago by Stephen Gold <[email protected]>
51022fd521f305f331feee9a3af4ffd59b1171af authored almost 5 years ago by Stephen Gold <[email protected]>
Lots of code that did nothing in old test (on feet, hand). Only eft hand anim with the bone anim...
2a0fa2554a68afadffcad032bafbe660ca1686de authored almost 5 years ago by Jérôme <[email protected]>b613be35fa2fd4088373c63ea9267c0ced94c727 authored almost 5 years ago by Jérôme <[email protected]>
3385cdaa3f9a3ba9d9434943bb443d8c36d7e457 authored almost 5 years ago by Jérôme <[email protected]>
Migrate to the new animation system, migration of old Spatial object containing animation and ad...
1433f98ad3ce518d446c299f9fffe73c3a9de8ca authored almost 5 years ago by Jérôme <[email protected]>11d3bc67f889fd773ec15e4c339e1573407d1984 authored almost 5 years ago by Jérôme <[email protected]>
Remove all deprecated class and migrate to the new animation system.
bd4691e06b01605faa4a9799adcb6916aa6df735 authored almost 5 years ago by Jérôme <[email protected]>fafe8a74fe0d77dc397186143177e753456d1116 authored almost 5 years ago by Grabli66 <[email protected]>
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized
efc196209204bf8270d69e25074fbf86f0ec66ea authored almost 5 years ago by MeFisto94 <[email protected]>Fixes SSBO causing GL_INVALID_ENUM in Debug Mode
989b2a66cfe3cee1d52df2d3d94f8487558c9520 authored almost 5 years ago by MeFisto94 <[email protected]>01156166520fe9d3662e4e28ac1552e371261b75 authored almost 5 years ago by MeFisto94 <[email protected]>
64797f9bff73ee7b2fecf612fde242071a251f01 authored almost 5 years ago by MeFisto94 <[email protected]>
21b7a71cf8cc24200b692fd4e0dd4580b322f896 authored almost 5 years ago by MeFisto94 <[email protected]>
Fixing PBR on <= GLSL 130:
8f8fc19043f953e5204c232f564b391087370ee2 authored almost 5 years ago by MeFisto94 <[email protected]>646e6741b9f8730c7b20c73d1bcd18810043185c authored almost 5 years ago by MeFisto94 <[email protected]>
- GLSLCompat now implements mat3(mat4) and determinant() and inverse() for mat2 and mat3
- PBR....
Fixes #1272 - Improve GLDebugDesktop by reducing manual overrides
2379cfba778dbf8752a01cad9c64d97f6a6b2c24 authored almost 5 years ago by MeFisto94 <[email protected]>df3967738182ac7278d4336a03efa11d5e501601 authored almost 5 years ago by MeFisto94 <[email protected]>
Fixes #1304 - Don't use mat3() constructor to keep compatibility with…
c198b1d546992249ff3697815de6ebc2566b4b58 authored almost 5 years ago by MeFisto94 <[email protected]>d19ae582a1e43167c03c0a520de67657722733d2 authored almost 5 years ago by MeFisto94 <[email protected]>
461227bdefdd5e850b287bd00791f6eb57d12f25 authored almost 5 years ago by MeFisto94 <[email protected]>
728a05c4f3b432d2d75bde27bf0e8c731d30e8c2 authored almost 5 years ago by Riccardo Balbo <[email protected]>
0c6f24022239aa98afa02adf74986f40798c2786 authored almost 5 years ago by Ali-RS <[email protected]>
4d81d00f4532b8437934b0629feecb22d8e19d21 authored almost 5 years ago by MeFisto94 <[email protected]>
312fb5bb57cc558a3e4b1e37137bf732eb48fe69 authored almost 5 years ago by MeFisto94 <[email protected]>