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github.com/jMonkeyEngine/jmonkeyengine
A complete 3-D game development suite written in Java.
https://github.com/jMonkeyEngine/jmonkeyengine
bb6cc88721dbe1c63a10a93a53232549bcf7f986 authored almost 4 years ago by Github Actions <[email protected]>
* TerrainQuad: serialize "patchSize" field.
* Updated copyright date.
* Added a test for t...
27ee6e4c350c1493ca356009bbc2a9f51f3731fa authored almost 4 years ago by Ali-RS <[email protected]>13f7921d6bcdab5090c05194294801b917acef67 authored almost 4 years ago by Github Actions <[email protected]>
* Update GLImageFormats.java
* Modified JmeBatchRenderBackend to clear the inner buffer of th...
eb59aed44fe8552f3eda6cd0baa51fbb9f615c67 authored almost 4 years ago by joliver82 <[email protected]>671a90b7f09856350a4691fae0b011a0740d0719 authored almost 4 years ago by Stephen Gold <[email protected]>
b5f53f35416b05b3e4afccd7519c2446e5673d03 authored almost 4 years ago by Stephen Gold <[email protected]>
a9332fdcde0e6e37be972ad78b5cafd139a80122 authored almost 4 years ago by Stephen Gold <[email protected]>
fc8128c139ac6cbde7a8a8db665bb4e1ca6ecbc9 authored almost 4 years ago by Github Actions <[email protected]>
b58c6d064f787c8298dc57f18d5526b5a2886400 authored almost 4 years ago by Stephen Gold <[email protected]>
346ced79cb3f48cf2e5d8edfde8ef253c299d307 authored almost 4 years ago by Stephen Gold <[email protected]>
7b00c503b422954381a67f58b531ec7373f31711 authored almost 4 years ago by Stephen Gold <[email protected]>
c322153e95d681fe249b5ed415378170274d72d0 authored almost 4 years ago by Stephen Gold <[email protected]>
44a2433d24dfb8cd557582adc6fd52ab99d3bc0d authored almost 4 years ago by Stephen Gold <[email protected]>
33059285fed9021478d04fa9c74aee0499f76575 authored almost 4 years ago by Stephen Gold <[email protected]>
e1dc2f6fa6fccd6d9e7765cce2e9d8c0faa95fef authored almost 4 years ago by Stephen Gold <[email protected]>
8c534b9f0e076326c0ed5f110a41ba101da021ab authored almost 4 years ago by Stephen Gold <[email protected]>
799c59d499c410048e6aff227cb124189d9f714d authored almost 4 years ago by Stephen Gold <[email protected]>
153e3e8370876feb420f4a727441ca9c04836fe4 authored almost 4 years ago by Stephen Gold <[email protected]>
* testcase and fix for issue #1459 (BoundingSphere merge yields NaNs)
* Vector3f: fix overflo...
6b829c69e50a5d816dbe8161379fcde2bb0f8e6d authored almost 4 years ago by Stephen Gold <[email protected]>9e0a85beb4c2efe65c55d005504110b8c82f3b58 authored almost 4 years ago by Stephen Gold <[email protected]>
* Improve & bug fix InstancedGeometry and add new tests.
* Update the copyright dates
58f9ee911bf65d57ef80ee29542079cacdefffd8 authored almost 4 years ago by Ali-RS <[email protected]>088274224dbe9521de6d717f4f56098c6d2d2ec6 authored almost 4 years ago by Stephen Gold <[email protected]>
67119862d10fb0be8b98e930cc35fa0e6fd017cf authored almost 4 years ago by Stephen Gold <[email protected]>
ece220d6d699e2e6cd279465bc5d9dcb01fce77e authored almost 4 years ago by Stephen Gold <[email protected]>
21be3f0379384a5af037385c75e4fcf2a4dc2f13 authored almost 4 years ago by Stephen Gold <[email protected]>
* Native build should not need to build and test engine
* Do not bail on first failed platfor...
6c1bd8e7aea4fd9c956d7c262d34aff6ff720692 authored almost 4 years ago by Sailsman63 <[email protected]>app states by ID from a base app state subclass.
a79be13ac83fdf421e00e6ca0c189d8f361b00d7 authored almost 4 years ago by pspeed42 <[email protected]>b08649b853a6be49438d1db16362fb7dd12a2725 authored almost 4 years ago by Stephen Gold <[email protected]>
e6d6d5367bea452fdb373c38c0f01c6a18866cd4 authored almost 4 years ago by Ali-RS <[email protected]>
5d7caa46bd62156b8fc290e7f01d7bcda7ff7e20 authored almost 4 years ago by Duncan Jauncey <[email protected]>
Fix for lighting vertex shader when used with Fog and InstancedNode.
1480c15aa0d1e8fd8626b7dde476299d09388206 authored almost 4 years ago by Paul Speed <[email protected]>This fixes a gamepad bug discussed in https://hub.jmonkeyengine.org/t/linux-gamepad-input-on-jme...
245dad04955d1b3bfa793cee0e6d5e84c8263dfb authored almost 4 years ago by Markil3 <[email protected]>9f2640d851f106325394cd18c87ba68408505a2c authored almost 4 years ago by Duncan <[email protected]>
* Update Unshaded.frag
added a few lines of code for desaturating final color output based on...
9b401143aa79195772f9e3f418931674ba692841 authored about 4 years ago by Ryan McDonough <[email protected]>e7cb2d8ce97972d9c73179f0f94e8bc735b43039 authored about 4 years ago by Stephen Gold <[email protected]>
30f79f22f00e7cfde88aa02b921e8a128cc946fd authored about 4 years ago by Stephen Gold <[email protected]>
8c77f333d4e2310da72d1214c15b7ebab726a8af authored about 4 years ago by Ali-RS <[email protected]>
dbbd207cfd4ef4d29e45457f0966171bd7a0e97e authored about 4 years ago by Riccardo Balbo <[email protected]>
49383a5c0c80557b99275bbe0d9af42e7527bd03 authored about 4 years ago by Stephen Gold <[email protected]>
08a0284ed7068bab7fefa6a361c748f8c2c03616 authored about 4 years ago by Stephen Gold <[email protected]>
When setting the type of a light probe to spherical, previously the center of the area wasn't se...
69caa65fda034f43f4256676b194071e1a8a38e6 authored about 4 years ago by grizeldi <[email protected]>
Reported by Codacy
Fields should be declared at the top of the class, before any method declara...
* Fix for gltf empty scene
* Fix grammar error in comment and add test
cde73b3a3de933db228d564cefacae4335e0dcf4 authored about 4 years ago by Trevor Flynn <[email protected]>1d815ee7f4484c0c4d80e6b4b387dd2bcf4e8f51 authored about 4 years ago by Stephen Gold <[email protected]>
a1b1d972cb6cab2ccf65e06dfc86041a3f8811ca authored about 4 years ago by Stephen Gold <[email protected]>
* [M]Fix code error when checking UTF-8 data
Let a 3 bytes UTF-8 data = [0xE4, 0x8A, 0xBC], w...
d4a7ad7698fbdcbcb4fec4fb7e85e0a2982356d3 authored about 4 years ago by Yan <[email protected]>* mitigate issue #1383 (Could not locate OpenAL library) for LWJGL v2
* LwjglALC: convert the...
a94038a6d4681701068e5fdd4037ab9603e32547 authored about 4 years ago by Stephen Gold <[email protected]>a6f8789b9db1e52eb9c3afb1e1dc29e77e7dd628 authored about 4 years ago by Michael Burnett <[email protected]>
d7a363c776c6a794ea6903464fccada8dfc8ff6a authored about 4 years ago by Stephen Gold <[email protected]>
ee4eb53a2c8abdc44ce9b25c567c957b63c70b8a authored about 4 years ago by Stephen Gold <[email protected]>
0769b297a180c5efccc5a62aa25f154f4d0e299b authored about 4 years ago by Github Actions <[email protected]>
3f1c4087de9b5043ef066fabbe7e7d2df45aa720 authored about 4 years ago by Stephen Gold <[email protected]>
* RendererUtil: Remove unreachable switch case.
* PhysicsCharacter#setUpAxis (deprecated): Be...
5d00bb3fff5a0188c87ed998319547e5ffa9ef3a authored about 4 years ago by MeFisto94 <[email protected]>* Use BufferedWriter
* OutputStreamWriter to Writer as method param
* Use BufferedOutputSt...
02dac1c7c9bb0b854bfb2c20c82311e43c359169 authored about 4 years ago by Toni Helenius <[email protected]>2196e4ce3ad0b1a764ca392a41baed1e8df9559c authored about 4 years ago by Toni Helenius <[email protected]>
92a02833068590756cc9c92c11aa3b8912fe7d13 authored about 4 years ago by Stephen Gold <[email protected]>
* add test case for issue #1421 (ScreenshotAppState never cleans up)
* solution for issue #14...
a3c36781d9d920dc4064b4d498700e26cfbd1d43 authored about 4 years ago by Stephen Gold <[email protected]>dce4d56efc0ae8bb70e5267af8b843f3bd1aefb4 authored about 4 years ago by Frederic Peschanski <[email protected]>
507cc2213f16449af8938d4eaa1987138e9d4dec authored about 4 years ago by Stephen Gold <[email protected]>
34efdac11aa0cb41999d7112c7b5a70fe7b487eb authored about 4 years ago by Toni Helenius <[email protected]>
79568cc1643bbda17f0d013e85742b3015be44f7 authored about 4 years ago by Stephen Gold <[email protected]>
4d2b8d5f44bb9377bb87e0507fd38520bc1d9b13 authored about 4 years ago by Github Actions <[email protected]>
c366ea481e2158319d591c5f29e4fc0efffea0b3 authored about 4 years ago by MeFisto94 <[email protected]>
38a225cf8e766685ab090948033a0b3a0f822a25 authored about 4 years ago by MeFisto94 <[email protected]>
* Fix memory leaks in render context
* NativeObject.java: Codacy says "fields should be decla...
a96eb086b0c1071116b9e6999e4200b4b2011a9a authored about 4 years ago by Riccardo Balbo <[email protected]>5ea26114b5d0332b0b6ae5d2afa426a7596cfab2 authored about 4 years ago by Stephen Gold <[email protected]>
14823018e3e04bc67b47c4bff629d1128488d05d authored about 4 years ago by Stephen Gold <[email protected]>
420b959e9d029a9d10c087767a04e5c991874af6 authored about 4 years ago by Stephen Gold <[email protected]>
* Update GLImageFormats.java
* Modified JmeBatchRenderBackend to clear the inner buffer of th...
c7ff8063ef2472cd602edae764bb8c7fd2f101ec authored about 4 years ago by joliver82 <[email protected]>* fix for #1297
* fix for #1297
* fixed line endings?
* Revert "fixed line endings?"
...
e0310c77204276d32ffcaec3a19b8f4026e9e956 authored about 4 years ago by Rickard Edén <[email protected]>9ef15be8cf8026437b395c2d4774b09746f3f57a authored about 4 years ago by Riccardo Balbo <[email protected]>
* Fix mipmaps generation for cubemap framebuffer targets #1222
* GLRenderer.java: formatting ...
5c183b91d837188e70ed67d136ab7c1b2f0de8a6 authored about 4 years ago by Riccardo Balbo <[email protected]>8de77eff8bb0efefa53e432a95c809cf9820e82c authored about 4 years ago by Github Actions <[email protected]>
52ffaefd9d06624f5d030a0e52b1316969d7e93f authored about 4 years ago by Riccardo Balbo <[email protected]>
Packing AO in the metallic roughness map
2b84a7fab46e27a6dc5f38878a0d2efc95a1a05f authored about 4 years ago by Ryan McDonough <[email protected]>723338342b64a6aa1628df01ca066c817cd800f3 authored about 4 years ago by mitm001 <[email protected]>
1b2fc23246c1a7c92ce6a9b3eb08de81e7b593ff authored about 4 years ago by Riccardo Balbo <[email protected]>
acdef0218e1ead6cf189162e62ee1099e21370c4 authored about 4 years ago by Riccardo Balbo <[email protected]>
252d16647d6b096a7b3329a361f760e06ae46116 authored over 4 years ago by Riccardo Balbo <[email protected]>
473a899e95536a8163e2036add4b55df638d9a7c authored over 4 years ago by MeFisto94 <[email protected]>
12033739b276ddb6899d42676d32431ca9da26e0 authored over 4 years ago by Trevor Flynn <[email protected]>
6889b69ce3c4e03d0fb90e4e098c9b79911afc2c authored over 4 years ago by Trevor Flynn <[email protected]>
e9558fc1e850bfd77d785f78b5517d9ef6eadb04 authored over 4 years ago by Trevor Flynn <[email protected]>
ed3d67babb955f6605c4f461ae362d0adde9445d authored over 4 years ago by Trevor Flynn <[email protected]>
5f6206a7985a7124995ba5f07534530214961653 authored over 4 years ago by Trevor Flynn <[email protected]>
429c26726cc0508fa4b539c9b1a9106bdb89caed authored over 4 years ago by Davis Rollman <[email protected]>
40bb6483601c0aa26ae4f0d77bc965914a24528b authored over 4 years ago by Michael Burnett <[email protected]>
fda2d352df61a89dac2c038a7daea6b334ab3a0a authored over 4 years ago by Michael Burnett <[email protected]>
e098f0710cdd7fce645a34790d0368fb3bb51828 authored over 4 years ago by Michael Burnett <[email protected]>
Also went ahead and added a similar check to the regular clone() method and a comment
about how i...
* Update BinDataKey.java
* Update BinLoader.java
* Update CustomContentManager.java
* U...
3899c660399796a625feb2b78a6c2388b29262da authored over 4 years ago by Michael Burnett <[email protected]>1cc43d92c2fa621616abde8e5b89ee0788364267 authored over 4 years ago by Michael Burnett <[email protected]>
72b751c1d3a4b62e220f3cf45cf2e67448e892ff authored over 4 years ago by kkolyan <[email protected]>
6402aad4521d40f8d29e60369cf053bb125d0a70 authored over 4 years ago by Stephen Gold <[email protected]>
* Add ability to remove morph targets from mesh
* Add return values to removeMorphTarget func...
e78f303a9d75bd58a0763216af37f4ab82a804a0 authored over 4 years ago by Trevor Flynn <[email protected]>dd0c169d62d0c9ae6bc0235b522e27775a4e3e9f authored over 4 years ago by kkolyan <[email protected]>
* Add getCurrentAction
* Add removeCurrentAction (default layer)
* Add setTime (default la...
32e8b68ea03c72fdd3a35b3c1c7a09fa6b35cf87 authored over 4 years ago by René Kraneis <[email protected]>eb7aab9704cdec9e28b3f0bae32bec589de62030 authored over 4 years ago by kkolyan <[email protected]>
d29d8f510067e8e4b9fd4146a6ea62466dbde5b6 authored over 4 years ago by pspeed42 <[email protected]>
acc5cfa9954bdd6155c8ee30bc0133c8ee862dde authored over 4 years ago by Stephen Gold <[email protected]>