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github.com/jMonkeyEngine/jmonkeyengine

A complete 3-D game development suite written in Java.
https://github.com/jMonkeyEngine/jmonkeyengine

Added the app state varargs constructor to LegacyApplication and

modified SimpleApplication to use it.

78a5a25fc1c2177db9440d8f40ebd8c6f172e2ac authored almost 9 years ago
gitignore: ignore .DS_Store files

47b37a088f4ea423a9c08e33b42e1c3e63d21630 authored almost 9 years ago
Converted Application to an interface and renamed the old Application to

LegacyApplication. This is a breaking change for any class extending Application
directly.
And r...

3c56afeae6b568d6047e59eed82fc8b3c203d4b1 authored almost 9 years ago
Converted spatial over to use Cloner to do its various

deep and semi-shallow cloning. I'd be very surprised if nothing
is broken as there is only so mu...

ab6fb03171589820c9b899ee77a93b0aca6da190 authored almost 9 years ago
Added a TestCloneSpatial example to do some basic clone testing.

0a876b04d21af0c5ebd40a805d3a9f433fcd8784 authored almost 9 years ago
Modified the run task to pass through the log configurion

settings system property.

95d5f58d68b76adff6305effd624eeebde1c2e60 authored almost 9 years ago
Modified the clone function lookup to support inheritence.

It's just too useful for things like Mesh which has a dozen
or more subclasses... more useful tha...

f7c16e878ea5350efb8ac369a1b07116c7a88bf4 authored almost 9 years ago
Added 'finer' logging for the clone() method to provide visibility for

debugging.
Added a setClonedValue() method to force uncloned or precloned references
in some spec...

2028f3b3f864884d03d4ee9bf2b86f87688ee691 authored almost 9 years ago
Added a clone() method and implement Cloneable.

Removed whitespace from the ends of lines.

c6aac78f426886b7e71e7cc819678c6deae5ed8e authored almost 9 years ago
Updated the Tank maps, (SP2 generates smaller maps) also reverted last calibration changes as it was screwing up the real life models...

da9d38fee6248a47b6e8c3bd65a26f640f4bccc8 authored almost 9 years ago
PBR calibration with recent changes

e2f180811cb04e4bc38ee71c6dfbc4608e30ded9 authored almost 9 years ago
PBRLighting Uses the world normal fetched from the texture...

7190da4df091170d8a3aa64c337b83a32b6c4555 authored almost 9 years ago
PBRLighting now use the world normal to fetch irradiance instead of the reflection vector.

Also added some comment for the parallax fix to explain what it does and where it comes from

65a8ee0f2ebfa30c5d9602e82cd50762e3f6984a authored almost 9 years ago
JmeCloneable related changes to TerrainQuad and TerrainPatch. Fixed

something I missed in NormalRecalcControl.

7b29c58fe075ef0127ecb976d96d6e3e22655b64 authored almost 9 years ago
Updated AudioNode with a JmeCloneable cloneFields() method

to clone its fields. Some small change in behavior since the new
methods will clone the filters,...

eda92656dd3f16992b7d551322514a874033e06e authored almost 9 years ago
Added cloneFields() method to BitmapText thought it's probably

fruitless since BitmapText isn't even properly saveable and couldn't
possibly have worked for any...

2f246b25bbd5648d9d343f75a98847695a3a3226 authored almost 9 years ago
Adding a comment about the strange shared fields in BitmapTextPage

that I'm not going to touch with a ten foot pole.

3f1c696e2674f132fe989ec171c5c041d56380e1 authored almost 9 years ago
ParticleEmitter and related classes (ugh) now implement JmeCloneable.

It hasn't replaced the old clone() method yet and is still untested.

7665fef2dede5703c928ec9bef0a962c44324f47 authored almost 9 years ago
Tired of committing around the generated version.prpoerties

file... so I'm remove it and fixing it with a .gitignore.

6e999aa79bf3fc37e8a1d7836b0b1933db3ced81 authored almost 9 years ago
Merge pull request #454 from MeFisto94/MECloneIssue

Allow MotionEvents to be cloned (NPE)

27f6f85dabe9634937ac849814bdcbb8b7a1b5f6 authored almost 9 years ago
Merge branch 'master' into PBRisComing

754c256a6602ee07c7aeac14ad41a59cca674ffd authored almost 9 years ago
Fixed binormal calculation in Single pass lighting

07088452ffac45278fdd49abab1f8f30574fc931 authored almost 9 years ago
Started implementing the JmeCloneable stuff for Spatial

and Mesh. Still need to catch some of the outer subclasses of
Node and Geometry. Nothing is hoo...

2bdb3de2f5ff26d34219664e21398064aedd2cce authored almost 9 years ago
Merge pull request #457 from Perjin/normal_map_shading

Fix incorrect normal map shading in PBRLighting.

e4520324882525b04365b9625c7a65ee52aaec3e authored almost 9 years ago
Fix incorrect normal map shading in PBRLighting.

b87b582f986d713e52f360d4a8ab5583132de9d9 authored almost 9 years ago
Improved the MotionEvent Cloning to not throw an NPE or edit constant Vectors

665908cdeef516307ff124f69d001d53e60bfb3c authored almost 9 years ago
Merge pull request #455 from MeFisto94/SplineIssue

Fixed a NPE when Serializing a Spline without points.

911b4be86812e3f951b0a0206af4caed44c947b0 authored almost 9 years ago
Fixed group collision check in native broadphase

ef626b095958f1ca4dc536d0eda3f7c4a06270c1 authored almost 9 years ago
Fixed an issue with previous commit on shadows, in the glsl100 shader

5970444b9c906fcdc64db38be356df869334f80b authored almost 9 years ago
Merge pull request #448 from Dokthar/hoveringtank

fix NPE in hovering tank test, running with native bullet

4d2542c1ed96bde30f067a17d91b63c850d83748 authored almost 9 years ago
LineWidth is now a RenderState parameter, One can change the lineWidth used to render a mesh wireframe or a mesh in Lines mode by using material.getAdditionalRenderState().setLineWidth(value)

493855bac96e20af7ec3895e40dfb5b0f99d56ec authored almost 9 years ago
Fixed another NPE when missing serialized waypoints and fixed having different names for write/read

8477fa781b210c847e0f2845d48cb46bc518569d authored almost 9 years ago
Fixed MotionEvent clone for Spatial as it was resulting in controls added twice to the spatial. Also removed a useless line in all the constructors.

c4525aa5506a4cc74d82d264a0b077ec896035c4 authored almost 9 years ago
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git

fa3ea41a8dd0c0e4e128465e45512f28ee99b67e authored almost 9 years ago
Fixed a NPE when Serializing a Spline without points. Also fixed a Typo.

23fe0658a61df8f3fad302ae11561bf9b741a5f8 authored almost 9 years ago
Allow MotionEvents to be cloned

15c9c083cd14b99e0460a2a8930701ff053dfac1 authored almost 9 years ago
First round of getting JmeCloneable implemented... added

support for Cloner to the controls that implemented cloneForSpatial().
Unused until spatial cloni...

8b1ddbe60fadb8955efbcd8cef38090d20b1bdea authored almost 9 years ago
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git

197b9c28e8790531a3b365f4093490adc7c6470a authored almost 9 years ago
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine.git

a9a15446816366ce3484db57227cbafe597a8570 authored almost 9 years ago
Forgot to commit the change in the Cornell box model

b218f4104e6cb0579931d2664f114bd72ff9abd8 authored almost 9 years ago
Bugfix: fixed a bug that caused NPE during vertex groups loading when

mesh block was saved without its parent.

be3dc06e28b1d2418cb902ac653d635c0e0c86e6 authored almost 9 years ago
Added an option to not render backfaces shadows with the shadow renderer and the shadow filter. It's the default for the renderer but not for the filter as it may have some edges artifacts.

dff4befafb3ea75f57fadb18c94f4fd3b8edb6d1 authored almost 9 years ago
Remove a lot of duplicate code for shadows

32be69f3e6221cf3c9f0955b5e5cb0079b695bca authored almost 9 years ago
Fixed material exporting NPE when the additionalRenderState is null

107123820bed1fd215566d3e3edad7cb84e1d304 authored almost 9 years ago
Remove logging on touch events

ef35af958b157a93b1379400706b74259a124f98 authored almost 9 years ago
Merge pull request #444 from InShadow/master

Added public method getGeometry on Batch class.

c3d12f0e4a841228f2c2b6fb6e72ea690370b17d authored almost 9 years ago
Bugfix: fixed small bug in face triangulation and several computations

in the Edge class.

13f68c623cedb7b3f8f254e4cf00741a83d9757b authored almost 9 years ago
Bugfix: fixes to face triangulation and some edges computations.

48b3f1a4d3e843e72de46495b10de7eb699fd3db authored almost 9 years ago
Fixed sign post material and adjusted ambient lights for the spot lights tests

26719e004709010d3ee220bf82395c0bd70bcb0c authored almost 9 years ago
Moved the file writing in screen shot app state to its own

method... 1) because it's a little cleaner, 2) because it means
subclasses can hook it if desired.

0b487ee9f3fe96b6c4725945344b1c679c9eae31 authored almost 9 years ago
Made AbstractControl Implement Cloneable

f391b9c3aaa73a2a4a69903d401981b0a21e5298 authored almost 9 years ago
removed unnecessary changes

d9f489d8ddedde9620b7c9d0d773322d099598ec authored almost 9 years ago
fix NPE when launching the hovering test with native bullet

3e0b838324586f123d81404924b68a728b2ddf73 authored almost 9 years ago
Merge pull request #446 from NemesisMate/patch-6

Missing getHeight present on jbullet

93b7be9b83e054b7279758c9bdab4e377ab9dd97 authored almost 9 years ago
Better test for material loading, also ensured that the J3MExporter writes UTF-8 files

e0ffff3af00145185e62d226cbb265c3867ef5e2 authored almost 9 years ago
Missing getHeight present on jbullet

Well, I found that I'm using this on my code with jbullet but is not present on bullet version s...

5c1d442b006b461eaf4d014d37ae1b222208a19a authored almost 9 years ago
Silence test...anyway who does tests?

3245c9ac891b43e89f43edb42820a4d229a52227 authored almost 9 years ago
Testing something so the Test can properly Test the Test I want it to Test

d1e707feb0a60c8962ae7cc8423961685d16aeae authored almost 9 years ago
Better regex testing in TestMaterialWrite

bcea9bfe5148c15a976bdfa4ca3d2ad384a141ed authored almost 9 years ago
For some reason the J3MLoader never loads the material name. Not that it's really important, but since we have the name field... let's read it...

cb56fd88ebfb944b5ac76260995175e148cd2f21 authored almost 9 years ago
J3MExporter : allows to save Materials to j3m files.

Added proper test in jme3-plugins

5e6d2e8ca382aff236df5f0e5cbff7fa0eb2355d authored almost 9 years ago
Removed some cloneForSpatial() methods that weren't doing anything

that the super class would do.
Adding @Override to cloneForSpatial() methods in jme3-core control...

f83c7006f0e45ceb32b512789f3040207a2a9e7a authored almost 9 years ago
Adding @Override to cloneForSpatial() methods in examples.

eb2e2f4cdc91a765bac2d1dab69143ad27023b6e authored almost 9 years ago
Adding @Override to cloneForSpatial() methods in terrain lib.

2b8101166848bbe78f098029eacf72256e58920d authored almost 9 years ago
Adding @Override to cloneForSpatial() methods in bullet lib.

20f62cbd6485be27334125bf932806e42bb94609 authored almost 9 years ago
Modified the JmeCloneable's clone() method to be jmeClone() so that

implementing objects will still be able to keep a regular public
clone() method that may do their...

10947e8b5096f6d7e2bf0e327faa43b275adeb34 authored almost 9 years ago
Removed a bit of commented out dead code.

68425480cb63688be6d289c99a4d953414eb5bfd authored almost 9 years ago
Fixed collision group listeners not being notified

7628b0f9e34447d81ab9f21f2467762b3675350f authored almost 9 years ago
Added public method getGeometry on Batch class.

947904b71d35c45192955cbba0abc5937ec60eea authored almost 9 years ago
Removed some commented out code I forgot to remove.

8bc234804637ccedc4d051dfe380e42eba329e95 authored almost 9 years ago
Added a test/demo showing how to use the cloner with various examples

of the kinds of classes it can work with.

90af571f76a63aa2afb80a2d436174886102fa97 authored almost 9 years ago
Added a simple deep cloning that can replace all of our odd post-fixup

piece-meal stuff with proper full-object-graph shared reference cloning.

70154f1b1d4c4309ad3e6e73a4b115eef3cc0464 authored almost 9 years ago
Upping source compatibility to 1.7. Even 1.7 is end-of-lifed by now

but at least it's newer than the ancient 1.6.

35de6bd6d3aa4ec14b6f203de8ede3b9e057c9a1 authored almost 9 years ago
Null check for the renderFrameBuffer of the fpp when cleaning up the fpp. It may be null if multisampling is enabled.

838978ed156fa9787b10837ff70aad4e627e53c6 authored almost 9 years ago
Merge pull request #443 from MeFisto94/Issue442

Fixes #442 - Add 64bit detection for the armv7 platform

3bce0f4f1a8adcf6ccef3de3a206ad421603eeb0 authored almost 9 years ago
Fixed a bug in server initialization related to serializer registration.

Lowered the logging level so that these both spew all of the lowest
level network logging. Usefu...

bdc3ff8434289ba785e92be6e3022e167c1e9385 authored almost 9 years ago
Fixes #442 - Add 64bit detection for the armv7 platform

870f84c6c6ba2670dcda82144e771121b5354376 authored almost 9 years ago
Fix the test chooser to not instantiate the class if it's just

going to call it's static main method anyway. Also, call the static
main method on the class ins...

57bcb3967f2c2cfae543b0f10b4ceca072731b38 authored almost 9 years ago
Fixed an issue with J3MLoader thinking certain texture path patterns with new texture options still looked like old style and hence ignoring new options and getting the texture path wrong.

9f9cb824cd5d8b77e614b7dad3913bcb3cd534d3 authored almost 9 years ago
Merged with master after pull.

e530fa644b82ec6d0129480399f07957149ec8c4 authored almost 9 years ago
Fixed an issue with SSAO normal.vert throwing an error when using instancing.

93ac80d44fc9af5afcac9884543807189fc2b499 authored almost 9 years ago
Updated MatParam.getAsString to reflect recent change on j3m texture parameter format

f14e6092874a59081b17c263ed45fcdba58c5096 authored almost 9 years ago
Updated lwjgl dependencies to version 3.0.0b

763763503b89d3b00b13113ebc3518c422395f63 authored almost 9 years ago
Merge branch 'master' into PBRisComing

330f018effbe89c0c5476c4d89984d0229feda71 authored almost 9 years ago
removed sdks compilation form the engine compilation

eea4d54be79ce9e88e52ccb04c0c8c92e6528a59 authored almost 9 years ago
Removed SDK from the Engine repo as it's been extracted in its own repo

6ff69d907f039bb5d847b9dd306c065c26cf91fc authored almost 9 years ago
Merge branch 'BorealFeast-master'

18dc729d6a56d37424d88fafe03a56dc6c7c40fe authored almost 9 years ago
Cylinder: fix incorrect axis samples for closed

b431d16981980ea8d9dd78e1e03ebe0559eca008 authored almost 9 years ago
Merge pull request #439 from InShadow/geometry-spelling

Corrected spelling mistake.

90c234175d40bfd00aa47a94476c37423533418b authored almost 9 years ago
Merge pull request #440 from MeFisto94/WelcomeScreen

WelcomeScreen sometimes didn't appear due to a fault

3b1b146014cb8dc508d8474ea0d5f21783d2ec6d authored almost 9 years ago
Used the instancing transformation method for the normal pass in SSAO as it was producing a crash when instancing was enabled.

b746c71441b0b9846ec08bd00c32d4aee68de097 authored almost 9 years ago
WelcomeScreen sometimes didn't appear due to a fault

ab3ee87b173202738dfe469e50c4162eb76e9d94 authored almost 9 years ago
Corrected spelling mistake.

6c9cd46e11bca85c20a074f12a42661dffb96316 authored almost 9 years ago
fixed a NPE in the shader node editor when the navigator panel is collapsed

a22f6772e695b22a8320c49f6c130cc416af3bd4 authored almost 9 years ago
Removed the modification of the input parameter that lead to a wrong axisSamples member then the cylinder was closed

5468a48050d2cac1a31ce0085995d200b538049c authored almost 9 years ago
lwjgl3: re-enable native loading for native bullet

eada244b343bea8d4a79d49c7892ca0adeb9f54c authored almost 9 years ago
Merge pull request #435 from AlrikG/BoneAnimationBindTransformBug

Bone animation bind transform bug

2f218f0cdb306013fcaab1742a0ee7215295264d authored almost 9 years ago
- revert mistake

f925e3eb81b1c9d6cc4f884e5fdb27c72b6b1457 authored almost 9 years ago
- make the comment more precise because user control and world inverse /

local bind pose transforms are also copied

546850130d6b08084f4836da8f70981b8bd5df03 authored almost 9 years ago
- remove unnecessary comment

54d563dde23f41c21f4bcd252357996bbea99470 authored almost 9 years ago