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github.com/jMonkeyEngine/jmonkeyengine

A complete 3-D game development suite written in Java.
https://github.com/jMonkeyEngine/jmonkeyengine

Merge pull request #639 from shamanDevel/DDSLoader-less-constraints

Weakens the flag tests in DDSLoader: some textures lack the DDSCAPS_TEXTURE flag

0111cddaa5205abcb47a4f17f4a1d782a8f6c75c authored almost 8 years ago
Fixed controller buttons: unControllerSize is size of struct in bytes.

Cleaned up controller detection code from last commit

d6fb7d85f12934cff8ad895ff15912a6915436e8 authored almost 8 years ago
oh man, I should have learned it by now, that jme uses spaces, not tabs

02781e799f24d56fec325117c0145cc44247a927 authored almost 8 years ago
Certain dds texture lack the DDSCAPS_TEXTURE-flag, but are still recognized by programs like IrfanView and can also be loaded in the engine.

This commit weakens the check for this flag: Instead of throwing an exception, a warning is logged.

04b0578173ed1f26bcc8aa9f7d3076abc9e4cc71 authored almost 8 years ago
Certain dds texture lack the DDSCAPS_TEXTURE-flag, but are still recognized by programs like IrfanView and can also be loaded in the engine.

This commit weakens the check for this flag: Instead of throwing an exception, a warning is logged.

a3cd3cbb047a32061c0fc252ea4044fb4f17ade4 authored almost 8 years ago
Merge pull request #638 from stephengold/master

Version 3.1.0 is now stable, both for the SDK and the Engine itself.

1265f46fed907c6f4d2bed72519243c631fefe2a authored almost 8 years ago
Version 3.1.0 is now stable, both for the SDK and the Engine itself.

35978f9c38eb9ab767d0b339de67eb4699576643 authored almost 8 years ago
Merge pull request #637 from stephengold/master

fix SkeletonControl.getAttachmentsNode() for odd models (such as Jaime)

3d07e165af7f02bf02f222639d25efd7f72d08f8 authored almost 8 years ago
getAttachmentNode(): move target selection from SkeletonControl to Bone

9905c4f0115680b581ee8101d54fcf48bd5a1370 authored almost 8 years ago
fix SkeletonControl.getAttachmentNode() for odd models (such as Jaime)

b2aa1ff9f19a81077bafa2e7209b7d2527d7999c authored almost 8 years ago
Merge pull request #633 from stephengold/master

add PointSize to Unshaded matdef, test with SkeletonDebugger

5f9cf52c137f8f19a1c3a049d1523bc93a504089 authored almost 8 years ago
Unshaded.vert: put declaration in #ifdef to avoid an unused uniform

dcb92e1d15a5a60874bd85d671671153f01f4fad authored almost 8 years ago
Merge pull request #611 from FrozenShade666/patch-2

Update README.md

4dd65eb81cfa5873479870d8f8c1e1ed542c4b96 authored almost 8 years ago
Fix for mirror cam not being initialized

39fad9cb3af2a849be578017a864e2ceb8365ccd authored almost 8 years ago
Fix for NPE when initializing mirror view

7818f985beb6479d09bc7162c0398b02811416ec authored almost 8 years ago
Support for Vive Tracker

1c22bd26b7d89face5f0bb099d1eb35b7667ba4a authored almost 8 years ago
Moved worldMatrix declaration in instancing.glsl so that it works on android

b0a5384046910ade6f3f839873a7bf58ef78fef3 authored almost 8 years ago
fixed bad comma in previous commit

09fa4f165ebdec4df9d2c8848f600be1b68a94bc authored almost 8 years ago
Fixed tangent and normal argument position in Skinning.glsllib

8caf05734ce9b786f4b125d70e963edbec7833c1 authored almost 8 years ago
Merge pull request #630 from rvandoosselaer/fix_appsettings_resizable

use the resizable parameter instead of a default 'true' value

eca531fdc89056c31f87a0c31d9bb4b268e9ddbb authored almost 8 years ago
add PointSize to Unshaded matdef, test with SkeletonDebugger

259f599d1d49300a5e32aca0691c65ee64304d0c authored almost 8 years ago
use the resizable parameter instead of a default 'true' value

81a301f8ef677cb1592add332012af1896f756f9 authored almost 8 years ago
Merge pull request #629 from JavaSaBr/fix_problem_with_converting_blend_files

fixed a problem with converting blend file when there are unsupported…

a64175c0f1d8837935b548b2b2d18ce963bb8c77 authored almost 8 years ago
fixed a problem with converting blend file when there are unsupported textures.

0e340416fdf399aec25da9711b501f081232abd9 authored almost 8 years ago
Merge pull request #626 from JavaSaBr/fix_memory_leak_lwjgl

Fixed some problems with getting an address of an LWJGL buffer.

b35cbd558049febe5894a274ceaf785d45ce8304 authored almost 8 years ago
Merge pull request #622 from JavaSaBr/fix_memory_cost_on_terrain_changes

added reusing position buffer on heightmap changing.

78a3e2408e187a040897602957e3c5995f9f7996 authored almost 8 years ago
fixed some problems with getting address.

f84ac5d085fc7e31964e306e68e8224e2978c0c9 authored almost 8 years ago
Fixed warnings in Terrain shader.

Fixed the use of the first diffuse map
Fixed the camera positioning in the TestSpotLightTerrain

df765322dc980af75d72ffdf692caae803108a64 authored almost 8 years ago
Merge pull request #578 from FennelFetish/master

Fixes mouse cursor format for LWJGL3

d1b125eac1b01171b0b1709e716f29f11f162abb authored almost 8 years ago
Merge pull request #620 from NemesisMate/patch-11

Removed the override that avoided a CompoundCollisionShape to be scaled

c3c274015fbda573087927cfebb27efa036889af authored almost 8 years ago
Merge pull request #623 from JavaSaBr/fix_memory_leak_lwjgl

Implemented auto free LWJGL byte buffers.

734b2d3238e46287ad8a057fa21483b5e03bbec7 authored almost 8 years ago
added volatile

449f83f4a6e82d6f55ad537244d9394032dc1b94 authored almost 8 years ago
Implemented auto free LWJGL byte buffers.

2136dc4484389adf5e3e59f919504a7b137254fb authored almost 8 years ago
added reusing position buffer on heightmap changing.

444588a363f1dfc0ecd1bf9fdcb1f21822aa197c authored almost 8 years ago
Merge pull request #618 from jseinturier/jme3-vr-dev

Deprecated VRApplication. Now VRAppState should be used.

ed4e6147227a5504b12e52623f6fac46b3b0159e authored almost 8 years ago
Removed the override that avoided a CompoundCollisionShape to be scaled

31933ff365315e447cc46dd1470c10476becaefe authored almost 8 years ago
Added VREnvironment class that gather the system related VR objetcs.

This VREnvironment is independent from the JMonkey stuff and enables to
check and initialize VR s...

6cf1b57e002b20c11519c2af02783606c97c3998 authored almost 8 years ago
Deprecated VRApplication. Now VRAppState should be used.

33e6574387aa6eede9b2b5f2787b4b82db534102 authored almost 8 years ago
Moved DetailedProfiler to a more appropriate package

dc40faaff8c3f55b3819df0f141ac3f8cdbd5153 authored almost 8 years ago
Removed sdk folder leftovers after the merge with the PBR branch

ba2c0bbfa3c33a21af5f1a59a36c3983470674b4 authored almost 8 years ago
Merge pull request #607 from jseinturier/jme3-vr-dev

Jme3 vr dev

08de4e568702e855e68eedbdd70c6d425f5aba95 authored almost 8 years ago
Merging with Master branch

caab42d8098967e636f7024333e6898a20304394 authored almost 8 years ago
Merge remote-tracking branch 'origin/master' into jme3-vr-dev

52eb6946afe3d90f46ba6ecefc6085f12f53b057 authored almost 8 years ago
Creating a VRAppState

41bead60e3b790edb95d6eee2e1dd1bc3230bd08 authored almost 8 years ago
Merge pull request #616 from delt0r/master

Fixed a exception in Material toString with blender materials.

1d98c712b3bc9f2306a6f5a3d44d6ffc788d18c4 authored almost 8 years ago
Fixed a exception in Materal toString with blender materials.

Some blender materials have null Material Param keys. This shouldn't
throw an exception in a toS...

f416d7af18c91173042786a4918f9accf095f549 authored almost 8 years ago
Fixed an issue in DetailedProfiler where time would become negative with low fps

8dcc67a3183bc296e885d2e8baf51226e36624a8 authored almost 8 years ago
Fixed a crash in the PBR shader when adding a light map.

0610f703d7d57ce3755d33c140e5d3c9a9c76dce authored almost 8 years ago
Merge pull request #614 from riccardobl/FixMeshCollisionShapeJ3oRead

Fix bullet crash when MeshCollisionShape is loaded from j3o

09ce6205c741acfe7e59fbbad537df218898c9f0 authored almost 8 years ago
Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling.

e452ec8f0c9b68f4020e57696030154d29229f86 authored almost 8 years ago
Added a DetailedProfiler and its associated AppState for detailed time profiling

12fe7ba035f361c54b7a9e719c2844451d08e2f9 authored almost 8 years ago
Added a new step in AppProfiler for viewport processors and added method to pass the profiler to all processors.

6b33ae470a02e6b37727ed7001651c773a3cce86 authored almost 8 years ago
Added gpu profiling to Renderer and all the GL backends except ios

6a467ecb53b380ac8549d770d37712310ae24e44 authored almost 8 years ago
Fixed a crash in ssao.frag when enabling multisampling

1eb894111ab03e62a0e1319c667ef27a3691a1df authored almost 8 years ago
Merge pull request #613 from JavaSaBr/fixed_saving_and_cloning_some_controls

Fixed cloning and saving some contorls.

6f32651fb1ab30f796fe9fecc2f3a8b6f066b1f8 authored almost 8 years ago
fixed cloning and saving some contorls.

e26f0f133b0936b06afe0814b8f6dc643964e06a authored almost 8 years ago
Working on Controller interaction

b9071513e7a3e4c3b49d81016e88a5efeaa808e5 authored almost 8 years ago
Merge pull request #612 from JavaSaBr/fixed_cloning_and_saving_RigidBodyControl-2

Fixed saving/cloning enabled state of a RigidBodyControl.

071e449a3e8399a683fd73075606a9ad50907710 authored almost 8 years ago
Updating Java native binds to OpenVR 1.0.6 with strict JNA direct access

e61eff13ae99482092e32a4f8685a143a4370730 authored almost 8 years ago
Static lonks removal & OpenVR refactoring

Removing static call between classes
Refactoring OpenVR system package

3520273dcec27f353c416aec7a435869f4975171 authored almost 8 years ago
Fixed saving/cloning enabled state of a RigidBodyControl.

637635d53fbe0fc8c942076ee763a5f41d1e54ce authored almost 8 years ago
Update README.md

New mashup image including Skullstone.

39560ea7ae4538ca5dc31f872a067d273cda6a82 authored almost 8 years ago
Merge pull request #610 from FrozenShade666/patch-1

Update README.md

3a2f4075dc7b9ece6f65a9062a252229a57d0a8f authored almost 8 years ago
Update README.md

Added Skullstone

e1dd515321f012d41b24cf6cd67e4909d7b3a39e authored almost 8 years ago
Merge pull request #608 from JavaSaBr/fixed_motion_event

Fixed saving a spatial of a motion event control.

33b3514368ef14a5b5ceca89762545fdbf0db896 authored almost 8 years ago
fixed saving spatial of motion event control.

ba4886da807e08e422609f5f596d2c5e78f6fbfd authored almost 8 years ago
Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop

74858976ebc72d7989f30845b352f57ab9bfefd0 authored about 8 years ago
Updating .gitignore in order to skip eclipse project configuration to be

send to GitHub

825b1baccb96291a2dce2e593fea45d51e933379 authored about 8 years ago
Adding native lib required by OpenVR and OSVR

06759d1eb3cf027bac9d0bb5fd84a1f4a6f653e8 authored about 8 years ago
Conforming to LWJGL3 library

2af2b121ec23fe14a01d2d342f598b6d431592b1 authored about 8 years ago
First jme3-vr commit

59d41c865b19adecf228012caeeda9eaac9d9a33 authored about 8 years ago
Soft particles now has only one shader and one technique to work with any glsl version

390d35180b86db25d843c0946bc3c53f3093bb70 authored about 8 years ago
Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters

Add cloneable support to shadow renderers and filters

4fbe5ec84d75628617c2bd37818e0432610d1f72 authored about 8 years ago
fixed NPE.

87562bfbaec1b1547daeb51cc496721204d87183 authored about 8 years ago
removed the comment and returned a final modification to the method.

c2219ecce5103005442ea9c44abae28fcd17e498 authored about 8 years ago
to prev

f01646993319a935b68444c95ae271b4bf91651b authored about 8 years ago
Added cloneable and jmeCloneable interfaces to shadows renders and filters

6c3100f929e7cbc13746282976ac8858fd65c713 authored about 8 years ago
Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter

Fix editing color overlay filter

4c664f8df3512309e5fb77f1d98e575910d33333 authored about 8 years ago
changed access to some methods of shadow render.

1be4a48223e44b6afce82eb210c549b06116d9a7 authored about 8 years ago
Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for

f7181c38dc1720d3df491b7ccac048ffc59817d6 authored about 8 years ago
to prev

e7d95ee734a756007fad82a9c109554b86f60b25 authored about 8 years ago
fixed editing of color overlay filter

56fc653725dce0addf57a04bca3962963612729e authored about 8 years ago
Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+

51eccfea2e8094fecdf41202ccc988b895f7c633 authored about 8 years ago
Better cloning for TechniqueDefs

a64594eea9cb6d06761a7bbf3cda0fccd9c2db93 authored about 8 years ago
Merge pull request #601 from mitm001/patch-1

Update MotionEvent.java

93fff9fae80efcc87f94edbb1910a97e8d5b89dc authored about 8 years ago
Update MotionEvent.java

Corrected minor spelling and class naming errors.

756a7c26832c2a9463bbe56fd8f811d9089e7637 authored about 8 years ago
[ci skip] bullet: update windows natives

f376ebb5c0ebb1d49142992489cfd30eacb9af9c authored about 8 years ago
Triggering a Native Physics build

0587c84527c6802ddbdc3c585ee3d2030f11b5fd authored about 8 years ago
Fixed a cloning issue and some tests

b0ed053472916801e301c32afd7faa1793511000 authored about 8 years ago
Added a GLSL150 to most of the shaders used in the engine (except deprecated ones).

All shaders now import the GLSLCompat.glsllib

d537a1c22ee9705f151996ff8a5e00b817b7fb42 authored about 8 years ago
One can now define several versions for the shader in a Technique in a J3md file, ie:

VertexShader GLSL150 GLSL110 : "path/to/shader/file.vert"
FragmentShader GLSL150 GLSL110 : "path/...

12a2f0f63c7af21b0cf9aa5448a85dba70a319bd authored about 8 years ago
GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code

4777c591b1a976cd7123ee0fa31bea973a5870a9 authored about 8 years ago
Got rid of the sorting for Technique selection

f2709858bbdcac9121179b756648fa2048e7b7cf authored about 8 years ago
Techniques are now weighted and sorted depending on their LightMode and GLSL version

cb04548fd553664e615d1ca1d711482d8dad9b24 authored about 8 years ago
Fixed Backface Shadows param for PBRLighting

c713a06146393afccb61d107f27c933703fe5386 authored about 8 years ago
[ci skip] bullet: update windows natives

fd200ac2a0c878b54a870dad0ea384b8c6d5fb2d authored about 8 years ago
back to UNIX line endings

c1253b68b1fc8f3a72c9310a54ce070c5430f7ac authored about 8 years ago
fix errors in how vector projection is calculated

d4cd3f916ddea6fbd6bba0fce7df78e26f6a74ab authored about 8 years ago
Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator

implemented LWJGL3 BufferAllocator

64933374774666a2a5c93a50679ecf66c3f3d42b authored about 8 years ago
Merge pull request #592 from SkidRunner/master

New Physics based jme3 example game.

d5658674e8d26ede07d9038949ab6640a9c1f310 authored about 8 years ago