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github.com/jMonkeyEngine/jmonkeyengine

A complete 3-D game development suite written in Java.
https://github.com/jMonkeyEngine/jmonkeyengine

Update com_jme3_bullet_objects_PhysicsRigidBody.cpp (#702)

* Update com_jme3_bullet_objects_PhysicsRigidBody.cpp

From docu here: http://www.bulletphysic...

02bc779866530479124b8fc00a4a48aa1cc3b7e2 authored over 7 years ago
GLTF: armature loading.

6b3093aa3e660143309e95c0d0341beb207f36ca authored over 7 years ago
Spatial tracks now can keep a reference to the spatial they apply to. This allows to group multiples spatial tracks in a single animation.

d7b2e08d95b42e30453d792fec796afdda1d5a70 authored over 7 years ago
Gltf: all demo case of bone animation are now covered.

Though, this put in light a bug in our animation system that needs more work to get fixed.

4d78a5aef853885833e849e4447d2bd4fda6076e authored over 7 years ago
Added support for extensions, implemented PBR spec gloss extension

f14acf305bbd46d44a047d6b8b21db7e35a2eb21 authored over 7 years ago
Added a better skeleton debugger

b129d2954f73f46d7b1cb9c567bd18aa3d2db388 authored over 7 years ago
Gltf: added support for PBR colored material

3bbfabed5e0b4760bb049faa9073e5c02fc4fb85 authored over 7 years ago
Fix AppVeyor

725983d99ef1277f5e50751e6660d0864c0064eb authored over 7 years ago
[ci skip] bullet: update linux natives

e12261eaa5673ef6aa698b078a697d5fc10e1a7d authored over 7 years ago
Added camera support

d6c74dbf3714f36faea67ee0de48ffdd1a08db0a authored over 7 years ago
Added support for attachment nodes.

JME now supports byte buffers for index buffer

1bdebd55055818edd05f1e68d0d4bd6f48670652 authored over 7 years ago
Added support for base64 embed data and Images

e9869e52987f55c67d22386ca14561db0135c40f authored over 7 years ago
added inertia manipulating methods

96b355e38c7bec1d20b8074e1e14a9035bfcd35e authored over 7 years ago
Generates mikkt space tangents when a geometry has no tangent bufer but uses a material with a normal map

4daa0b5d9b9409b87248b63d6c7b8bc8e01a0225 authored over 7 years ago
Properly Read and use inverseBindMatrices for skeleton bind pose.

de78c8deb6d84ec9bfcee8af887f897181bc1ef4 authored over 7 years ago
Gltf Spatial animation loading

42aec10020ad6c2bdf938beb67e76fd3d7deee5b authored over 7 years ago
Compute the 4 more weighted bone index for skin animation when there are several Joint buffers for a mesh.

225afd0f92b24960ff6f9c0d08a01946fa2e7cec authored over 7 years ago
Added support for loading "extras" from gltf files. Added some documentation

716690690803c12d407dd59f4a85528b2315b7ad authored over 7 years ago
fix bad import in Mesh

5e79ae3c36e56b9041dd028f98e1907cde8a0544 authored over 7 years ago
Added support for packed float data

cac51f542a7bb16281031c35073465b1609a9420 authored over 7 years ago
Fix an issue with material adpater

ad03eab01d8c94a8544ec7bf56862c6780f35764 authored over 7 years ago
Pad data when animation doesn't start at 0.

285d6bb86cbf1ebe62f1be053d0290e06aa4f0a8 authored over 7 years ago
Some code cleanup

63faeeae873488b80680ee25846f15f9fdbb0376 authored over 7 years ago
[ci skip] bullet: update windows natives

8f1316ce4edfb8210bfdb5cc25313a06f004a71d authored over 7 years ago
[ci skip] bullet: update osx natives

ec6c32ecdcb725d83ef4d8e36181710715fef7d6 authored over 7 years ago
Gltf loader can load mesh data and scene structure.

7951f5a987c05f9dc134c15fac45489f73477437 authored over 7 years ago
Implemented bone animation. This is still in WIP state, currently working for the most simple cases.

ea6c406979b0a293037be33366d47526b8adb54b authored over 7 years ago
Implemented texture loading and PBR metalness/roughness pipeline support

Fixed some mesh loading issues.

40c4f7936d67e7b9c2a07fece5b1ff94a7cfd50e authored over 7 years ago
Some clean up

bed3cc8a170c59ffcde220fa59f36d25d604a603 authored over 7 years ago
fixed an issue with transform matrix reading

01b48e035764e9706294a1ca1eb48e99ce926e43 authored over 7 years ago
Model can now be loaded keeping the specific pose of the skeleton in the file.

94277ac286477e5e23e32181c90f53440bc6a264 authored over 7 years ago
Actually commit the right file...

911d8d77efae407fc2b0fed702426be64d629330 authored over 7 years ago
Try to fix JDK7 error (#706)

abab0a553f3856ac8f9456af334836e9d80ccf83 authored over 7 years ago
Fixed: If Instancing is activated you only see shadows

When the pbr material was introduced someone forgot to keep the instancing in mind which uses :
...

06b23ec6caa3d7b36b9efb5fb502fe2d2a30ad4a authored over 7 years ago
Added the Glow technique to PBR material so that it can work with the bloom filter.

de009e2ea76c9f4273ef1d403cd2e537bc41be0b authored over 7 years ago
Merge pull request #701 from shamanDevel/opencl-gc-patch

Fix for OpenCLObjectManager

0dc65efc2551fdd64221f71291f751fb61f4045e authored over 7 years ago
formatting, as always :(

3a7dedeba0e723aa8d7716a3a1a46b998eb5f18e authored over 7 years ago
Removed call to Runtime.getRuntime().gc() every 10 frames, added call to Reference.clear() when an object is explicitly deleted.

28e4c9848fad5edb3fb31422be84da358b949fe3 authored over 7 years ago
Added a possibility to resize env cameras. (#699)

67850870579266dac6e07870e12e0154bd83014f authored over 7 years ago
Update the water filter (#693)

WaterFilter now serializes the different textures textures, and can optionally serialize the ref...

6e5e85f7ac2c0567964a31b7c670052f3360aea3 authored over 7 years ago
Added missed imports. (#691)

Used GLSL compat on the post shadow filter

3058c218c5a63392f3f6085f828442aca79e7f6a authored over 7 years ago
Fix of the one parameter of shadows render. (#688)

* fixed applying the render back faces shadows option during creating a shadow filter.

10bc250db75b3852676eb65d3358d46b846d3359 authored over 7 years ago
Merge pull request #687 from JavaSaBr/fix_lwjgl_buffer_2

added synchronizing during freeing memory from a deallocator.

b21cff5cfaea56b19b7fef6eda79531736c199c1 authored over 7 years ago
Added alpha blending option to terrain lightings to allow alpha stencil textures. (#689)

Updated Terrain materials to allow diffuse textures with alpha

edd9a782915517aed813fb65119fbdeaea2ef59d authored over 7 years ago
added synchronizing during freeing memory from a deallocator.

a50b1f1d2fdb7464889955730bb30562a60dbb0c authored over 7 years ago
Merge pull request #684 from JavaSaBr/fix_lwjgl_buffer

added support multi-threading allocations for LWJGL Buffer Allocator.

c6f1da06026f8f86f123333ecdbd69c93f2e030c authored over 7 years ago
ShaderNodes: changed the way condition are used for variable declaration.

Before each input (attribute, varying or uniform) depending on a define was declared inside a #if...

6ed4abf29eee8b7543f0b86aab9528f0cfccc62a authored over 7 years ago
to prev.

51876d6adaab09174cffcd08c5dc1abe676dcbef authored over 7 years ago
added support multi-threading allocations for LWJGL Buffer Allocator.

76cd4e6eca9006a86c6abd1d15c36186a50f8f29 authored over 7 years ago
Shader Nodes: Shader compatibility for texture function is now handled at generation time

385d2caeed0345e47ed7bcc565a1de3fccc58e3a authored over 7 years ago
Shader Nodes: changed the way uniforms were replaced in the code, they are now assigned as any other input except for samplers that can't be assigned.

85dc89b0aa47079c506c127ef90504bbe1424bb0 authored over 7 years ago
Added missed gl versions (#680)

* Added missed GL versions and Caps.

* Added supporting 3.3, 4.0, 4.1, 4.2, 4.3, 4.4 and 4.5 ...

8abf23b2f2fdf9fe5e260858486a3188a2ad3f2b authored over 7 years ago
Merge pull request #679 from stephengold/master

testcases and fix for issue #357

b56c9c79fca7e865f1416467f16f3373f13cccdd authored over 7 years ago
Merge pull request #683 from jmecn/master

Fix typo on LightPosition and LightDirection

a2d7ec7f950151fde8e0f70bd0282fc48d965805 authored over 7 years ago
Update UniformBinding.java

fix typo

22d73a57cdabbb67335c47c48db72bd72641913e authored over 7 years ago
Merge pull request #1 from jMonkeyEngine/master

update to jMonkeyEngine master

e67cb0b0a9a4aeff96e05870e3d01d745f06c31a authored over 7 years ago
Fixed an issue where the color space of a texture mat param was disregarded when loaded from a j3o.

54f283e8d2c5dc8b0dfd913e5cc0dc3f981e2d14 authored over 7 years ago
Better error reporting when loading shaderNodeDefinition

5ac5731ebfacd8eda64c26631c0312fdc1a02b18 authored over 7 years ago
Display generated source in the ShaderNode test

debd62ee87864eb6aba260606f1aafcc0797886c authored over 7 years ago
testcases and fix for issue #357

8530b602948028acd57987e8a3f893932d1b243d authored over 7 years ago
Merge pull request #678 from Bekreth/skeletonClone

Overrode SkeletonDebugger clone method. Ticket #660

e860fa6ce6439e6a902c957de1dbfff56dc65412 authored over 7 years ago
Overrode SkeletonDebugger clone method. Ticket #660

d3733fba152c39e74290680a53f109d82efeb636 authored over 7 years ago
Merge pull request #672 from Saucistophe/master

Refactored Cylinder

25570ba4b332953618811255f1435c6e8f2e74d6 authored over 7 years ago
Merge pull request #677 from RemboL/master

fixing documentation link

d181a84b7cc8dd7712ac1ff04ae5c94850c3a11d authored over 7 years ago
fixing documentation link

2ff0bf5f759b49c2e11a7bf4673dce6cb0016696 authored over 7 years ago
Merge pull request #641 from jseinturier/jme3-vr-dev

Jme3 vr dev

d1166f40c15b96c16948c02f9da85605ead1a5b8 authored over 7 years ago
Merge pull request #675 from mazerty/patch-1

LodGenerator should accept a constructor by mesh

911677247274de7e370a147ec3979fd12913470f authored over 7 years ago
Merge pull request #663 from NemesisMate/patch-18

Fixed IllegalArgumentException when removing a LodControl from a spatial

2a09771bc8123db68b8675e2b7645633658cafee authored over 7 years ago
LodGenerator should accept a constructor by mesh

1dd1888b55fc3b3af8742ce7d5844feb6b6957b6 authored over 7 years ago
Added a unit test and fixed indentation.

ebaad20f2f03fa3c96fc45e39dc5c8d53df6c6f5 authored over 7 years ago
Providing invalid parameters in cylinders generation throws an exception.

61c22d57095449d0d5e6904158873e2fe85a1d22 authored over 7 years ago
Refactored Cylinder generation to be more maintainable, readable, and fix #640.

edf279a06d18e755279d20b8ae7af089bab2c2a2 authored over 7 years ago
Merge pull request #658 from jmecn/master

Fix issue #654

c2d25ee9d60575a598a7b8067f2e7f0b2126810c authored over 7 years ago
Merge pull request #664 from iamcreasy/MeshPointDocFix

Mesh point doc fix

530596838ca3b4be1858e8369b684fa8e14c0a8d authored over 7 years ago
ShaderNodeVariable now has a prefix attribute that is concatenated to the name when generating the shader (basically g_ and m_ when the variable is an uniform)

It avoid to change the name of the variable when loading the definition and always have weird inc...

ee9c6d366aec5feaaec46f8bee40c9fd90b98c8b authored over 7 years ago
DDSLoader now supports Luminance16f format (r16f)

26ccaaea8800701213fb01e72d5ff7058516b103 authored over 7 years ago
ShaderNodeDefinition path is now set while loading the definition.

2f06c9b37b37a262d094c01adee1f3f3d6cf3173 authored over 7 years ago
Add missing override in Geometry

97135fa9bb872b3f442723eab52e9d011807d933 authored over 7 years ago
Cleanup Mesh(Point) documentation

cf07e094af3f737de15cb89466510d422b4ff91f authored over 7 years ago
Update Mesh(Point) documentation

1bfabd8d8f46a3cc4bbba3ec056b1197bf57fcd3 authored over 7 years ago
Fixed IllegalArgumentException when removing a LodControl from a spatial

LodControl throws an exception when the spatial being added to isn't a geometry, however, when t...

88125da16d48cdbf1eb7cc90ff112d7afe5f604b authored over 7 years ago
Add locale translation for zh_CN

Add locale translation for zh_CN

6479a7cdf86475bdc33d42422a511b177a1b117d authored over 7 years ago
Fix issue #654

Fix issue #654

8e45937974287fcba1aeb2c0dfb7c77d6b7d9171 authored over 7 years ago
Merge pull request #655 from mitm001/patch-4

Updated broken link to point to wiki.

080a89e14b73022434e430161e3893131c6e1909 authored over 7 years ago
Updated broken link to point to wiki.

80bec2e7a01380a7b6a94527d3de4ee34b8ac79a authored over 7 years ago
Merge pull request #645 from grizeldi/patch-2

Added Xbox One S controller mappings

2fc25f574365e05d49094f38bd31be8ca01362f9 authored almost 8 years ago
Made right trigger usable on Xbox based controllers

23d6def5ed9deebe642282a457a83607363e4538 authored almost 8 years ago
Add Xbone S controller mappings

ddfa728d6091d322a038a14b7c613e4dfd6945e7 authored almost 8 years ago
Merge pull request #498 from TripleSnail/master

Add/remove all PhysicsControls even when a RigidBodyControl is present

bfbb0d61eae343ec538ae3f03ed62cdba6d8c8e0 authored almost 8 years ago
Merge pull request #644 from rpax/patch-1

NullContext thread safety

4d48f5c8a44bad8cc7174120d35f739137e56275 authored almost 8 years ago
NullContext thread safety

The fields `timeThen` and `timeLate` are static. If multiple Applications are launched in diffe...

543268593b64fa9a41e3d6c34a33a1cae1e88486 authored almost 8 years ago
Removing more static references.

16b4dade2d9a09e8742f619f7923a09b36ad6419 authored almost 8 years ago
Merge remote-tracking branch 'origin/master' into jme3-vr-dev

f7a852b7552cf69bdb73174cbc64cbf213e1bcd5 authored almost 8 years ago
Conform to... Oh you know what i mean...

2cacf16f69c1a63616753fd2cf15115431b82192 authored almost 8 years ago
Conform to master... boring....

0ecd38892c0186576ba8594a9e76323315a63eba authored almost 8 years ago
Conforming to last master branch

9e945462f74ffaff89c3416ae869d252043a7837 authored almost 8 years ago
Ignoring .gitignore files

888b66892de7b8af2db4511da8352dcfcf4f6d27 authored almost 8 years ago
VR controller clean integration

651e77953a63e6ef3de91b6197da8ae8e6cbd8c2 authored almost 8 years ago
Reverted changes in Spatial made for VR.

d20cf3f20aa3a144b50448a4d88dfebe1f64b94e authored almost 8 years ago
Fixed InstanceGeomerty not working properly when using the lighting material and a non DirectionalLight

see https://hub.jmonkeyengine.org/t/instancednode-doesnt-work-with-light/38316/5

29875e60857e3b4327abec05baecd912246e1502 authored almost 8 years ago