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github.com/jMonkeyEngine/test-bot

Please ignore this repository, we're just making sure everything works before messing it up on the main repo
https://github.com/jMonkeyEngine/test-bot

Migrate TestBlenderObjectAnim to new anim system

3385cdaa3f9a3ba9d9434943bb443d8c36d7e457 authored over 4 years ago by Jérôme <[email protected]>
Migrate TestBlenderAnim to the new anim system

Migrate to the new animation system, migration of old Spatial object containing animation and ad...

1433f98ad3ce518d446c299f9fffe73c3a9de8ca authored over 4 years ago by Jérôme <[email protected]>
Migrate TestCutomAnim to the new Animation system

11d3bc67f889fd773ec15e4c339e1573407d1984 authored over 4 years ago by Jérôme <[email protected]>
Migrate TestSpatialAnim to the new Anim class

Remove all deprecated class and migrate to the new animation system.

bd4691e06b01605faa4a9799adcb6916aa6df735 authored over 4 years ago by Jérôme <[email protected]>
Fixes error of loading assets

fafe8a74fe0d77dc397186143177e753456d1116 authored over 4 years ago by Grabli66 <[email protected]>
Merge pull request #1320 from MeFisto94/fix-lwjgl3-double-stop

Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized

efc196209204bf8270d69e25074fbf86f0ec66ea authored over 4 years ago by MeFisto94 <[email protected]>
Merge pull request #1322 from MeFisto94/fix-mesa-invalid-enum-ssbo

Fixes SSBO causing GL_INVALID_ENUM in Debug Mode

989b2a66cfe3cee1d52df2d3d94f8487558c9520 authored over 4 years ago by MeFisto94 <[email protected]>
UBO: Re-order the caps detection for a more clean code.

01156166520fe9d3662e4e28ac1552e371261b75 authored over 4 years ago by MeFisto94 <[email protected]>
UBO: GL_INVALID_ENUM on Mesa

64797f9bff73ee7b2fecf612fde242071a251f01 authored over 4 years ago by MeFisto94 <[email protected]>
Fixes SSBO causing GL_INVALID_ENUM in Debug Mode

21b7a71cf8cc24200b692fd4e0dd4580b322f896 authored over 4 years ago by MeFisto94 <[email protected]>
Merge pull request #1321 from MeFisto94/fix-pbr-opengl2-part2

Fixing PBR on <= GLSL 130:

8f8fc19043f953e5204c232f564b391087370ee2 authored over 4 years ago by MeFisto94 <[email protected]>
GLSLCompat: The Matrix3 Sub-Constructor is called mat3_sub and defers to the builtin mat3 if available.

646e6741b9f8730c7b20c73d1bcd18810043185c authored over 4 years ago by MeFisto94 <[email protected]>
Fixing PBR on <= GLSL 130:

- GLSLCompat now implements mat3(mat4) and determinant() and inverse() for mat2 and mat3
- PBR....

2276197a2b5cdf6e9e4962690a9e25fb0af72296 authored over 4 years ago by MeFisto94 <[email protected]>
Merge pull request #1276 from MeFisto94/fix-gldebug

Fixes #1272 - Improve GLDebugDesktop by reducing manual overrides

2379cfba778dbf8752a01cad9c64d97f6a6b2c24 authored over 4 years ago by MeFisto94 <[email protected]>
GLDebug: Throw an IllegalArgumentException instead of an IllegalStateException

df3967738182ac7278d4336a03efa11d5e501601 authored over 4 years ago by MeFisto94 <[email protected]>
Merge pull request #1318 from MeFisto94/fix-pbr-opengl2

Fixes #1304 - Don't use mat3() constructor to keep compatibility with…

c198b1d546992249ff3697815de6ebc2566b4b58 authored over 4 years ago by MeFisto94 <[email protected]>
Fixes #1319 - LWJGL2: start(true) should not freeze when context could not be initialized

d19ae582a1e43167c03c0a520de67657722733d2 authored over 4 years ago by MeFisto94 <[email protected]>
Fixes #1304 - Don't use mat3() constructor to keep compatibility with GLSL110

461227bdefdd5e850b287bd00791f6eb57d12f25 authored over 4 years ago by MeFisto94 <[email protected]>
lambda :tada:

728a05c4f3b432d2d75bde27bf0e8c731d30e8c2 authored over 4 years ago by Riccardo Balbo <[email protected]>
Check culling on the instanced geometries. (#1315)

0c6f24022239aa98afa02adf74986f40798c2786 authored over 4 years ago by Ali-RS <[email protected]>
GLDebug: Throw an unchecked exception instead of returning null to enforce a crash when glGetError is not present.

4d81d00f4532b8437934b0629feecb22d8e19d21 authored over 4 years ago by MeFisto94 <[email protected]>
GLDebug: Use a method handle instead of a string comparison to increase the performance

312fb5bb57cc558a3e4b1e37137bf732eb48fe69 authored over 4 years ago by MeFisto94 <[email protected]>
Don't fail if there is no javadoc to commit.

7c01019f0c49a4acd89ff2f8609b388308edf0a6 authored over 4 years ago by Riccardo Balbo <[email protected]>
Update checkout action to v2

f505bdeb2109d08171e0ee27b090c468cb39d18f authored over 4 years ago by Riccardo Balbo <[email protected]>
Merge pull request #1306 from jMonkeyEngine/envcam-viewports

Expose ViewPorts

ff58abca3df8451ee72c673103e5c07d73a7a913 authored almost 5 years ago by Daniel Perano <[email protected]>
Fix for resizing the window (issue 1191) (#1308)

* Listen for framebuffer size callbacks and set the resolution from that

* Also check the win...

59793d4c067a86ea26fea1747a9439408cb8fbfc authored almost 5 years ago by Toni Helenius <[email protected]>
Expose ViewPorts

This commit allows EnvironmentCamera users to access the ViewPorts used
for rendering the snapsh...

0aa50a0f15f2223a2803d2a3ab905d21502f8f9c authored almost 5 years ago by Daniel Perano <[email protected]>
README.md: add "Jumping Jack Flag" to game list

0252c1b62336fb82dfc4fcc812bcf0ca0fddd837 authored almost 5 years ago by Stephen Gold <[email protected]>
main.yml: add Gradle-wrapper validation to several jobs

a407fc3224f2005bed6416f2e304a720acdacfe7 authored almost 5 years ago by Stephen Gold <[email protected]>
Lwjgl3 restart input handle (#1268)

* Reinit inputs on context restart

* Added test issue from issue #1013

* Verify that the i...

b93ea18fa2a238f250d882187cb123abeb5ba768 authored almost 5 years ago by Toni Helenius <[email protected]>
Fix #1289 Matrix3f/Matrix4f equals() should require an exact class match (#1302)

c1d359ca591f215546e0c9560b97b58ccb352476 authored almost 5 years ago by Lou Hamersly <[email protected]>
BufferUtils: resolve issue #1288 (rewrite isDirect()) (#1299)

8e334aa7561a9cc2f2bb05a680a03647edc3a4af authored almost 5 years ago by Stephen Gold <[email protected]>
[skip ci] update natives snapshot

426969daeb7348a36155466271a6b26e3413a47e authored almost 5 years ago by Github Actions <[email protected]>
remove unnecessary casts and tests for null, discovered using NetBeans (#1285)

* remove unnecessary tests for null, discovered using NetBeans

* jme3-core: remove unnecessar...

f6525912817fed374ad0a68b831a25cea6487b81 authored almost 5 years ago by Stephen Gold <[email protected]>
Use a reflection-based approach to call checkError() after every call to the openGL API to reduce Code Duplication and increase Maintainability, while also fixing the regression caused by GLDebugDesktop extending from GLDebugES and thus making the Renderer think it is on mobile.

12481c08f636fcd4e895f783c33eea0c788e1b2b authored almost 5 years ago by MeFisto94 <[email protected]>
Fix small things (#1287)

* JmeVersion: Don't throw a NullPointerException when version.properties can't be found.

* Im...

ab96460853b0aa98027a9fb03d879c265f2d77a1 authored almost 5 years ago by MeFisto94 <[email protected]>
Fixes issue #1286

f268d0022218c0332dfbe373c0f810fc8d258edd authored almost 5 years ago by Stephen Gold <[email protected]>
Merge pull request #1282 from stephengold/master

re-assign Simsilica LLC copyrights with Paul's permission (issue #1001)

5584c93d4a646f265105e3ebef0d7766ccbec9a1 authored almost 5 years ago by Paul Speed <[email protected]>
Add two convenience flags to AppSettings: GraphicsTrace and GraphicsTiming. (#1279)

8219d7fc027e913e06e4d7c9c87307ec3f6c7610 authored almost 5 years ago by MeFisto94 <[email protected]>
re-assign Simsilica LLC copyrights with Paul's permission (issue #1001)

dde09069637581c62713d27068fd16be0f6f2198 authored almost 5 years ago by Stephen Gold <[email protected]>
[skip ci] update natives snapshot

e3b44db4aa697f3456a40e8615490f768e0183e0 authored almost 5 years ago by Github Actions <[email protected]>
Fix openal-soft dead link

31476679be97e86d87f6ac0f93fcb3116d64ce21 authored almost 5 years ago by Riccardo Balbo <[email protected]>
Update link for stb_image.h

0244ab230b20fd693f79c7bb3f813574714fc6f8 authored almost 5 years ago by Riccardo Balbo <[email protected]>
jme3-blender: remove TextureGeneratorWood and its dependencies (#1274)

1a0b6ecac3b9c1598151fb35790093b417d1f8f6 authored almost 5 years ago by Stephen Gold <[email protected]>
Merge pull request #1252 from MeFisto94/add-opengl31-lwjgl

Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3

acbddc2763117da6cc5d2cd66c63d98a6f31fa44 authored almost 5 years ago by MeFisto94 <[email protected]>
[skip ci] update natives snapshot

3c5dd5c1684a2771cacddb492ffa602593bae6c9 authored almost 5 years ago by Github Actions <[email protected]>
Add missing @Override annotations (#1270)

* jme3-core: add the missing @Override annotations

* jme3-desktop: add the missing @Override ...

0fd70b81c93adde86a3590db49725a0c68fc3618 authored almost 5 years ago by Stephen Gold <[email protected]>
Added Override annotations, finals, some cleanup and better null checks (#1271)

* Added Override annotations, finals, some cleanup and better null checks

* More general null...

427ae0a28bd782020f9fde750877f67f42a0b141 authored almost 5 years ago by Toni Helenius <[email protected]>
Removed extra PostShadow Technique from PBRLighting.j3md (#1273)

2023440acf4fd6ba8a8b913c6e51a9e045add15b authored almost 5 years ago by Ali-RS <[email protected]>
Issue 801 (#1269)

* Test case for issue #801

* Reset the context with the initial values

867e46190ee56cb9c12a0b105933e6b5f94c7894 authored almost 5 years ago by Toni Helenius <[email protected]>
Fixes #1241 - Add a convenient Graphics Debug Option for the AppSettings (#1256)

eee37022f2e4c589b68a3bbf573577c1b253c151 authored almost 5 years ago by MeFisto94 <[email protected]>
Fixes #1249 - Don't hang up when destroy is called multiple times (#1250)

124ad35677ebe4c3bd55ce938ef3633704e9adce authored almost 5 years ago by MeFisto94 <[email protected]>
PreShadow & PostShadow Support for PBRLighting.j3md (#1265)

* Update PBRLighting.j3md

* Create PreShadowPBR.frag

* Create PostShadowPBR.frag

233bc6f0dafec5e795b90c3acc0649efc32e9bc2 authored almost 5 years ago by Ryan McDonough <[email protected]>
Upgrade Gradle 4.10 -> 5.6.4 (#1238)

* Upgrade Gradle 4.10 -> 5.6.4

* Use Gradle wrapper

ffd9cfcf252c0d4f2520c354925b39a86416cdc5 authored almost 5 years ago by Toni Helenius <[email protected]>
Merge pull request #1262 from MeFisto94/fix-terrain-picker

Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after c...

81f9b9d92a60c25421b17b49264648b01cc0c342 authored almost 5 years ago by Paul Speed <[email protected]>
Fixes #1261 - Clone the Terrain Picker, so that loading a terrain from file still works (after cloning, the picker would have the wrong terrain quad instance)

9b29e05968d97fc4ddedb401063ecee33929db17 authored almost 5 years ago by MeFisto94 <[email protected]>
Merge pull request #1255 from MeFisto94/fix-bullet-natives

Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not u...

933b0912e6d166ec531396ec0fd8bd6364476163 authored almost 5 years ago by MeFisto94 <[email protected]>
Fixes Bullet-Native Artifacts not containing natives when not building from cpp source and not using the build target.

ec491575be1b910d1e2f854d1da0379a2993989c authored almost 5 years ago by MeFisto94 <[email protected]>
Fixes #1251 - Support OpenGL3.1 on LWJGL2 and LWJGL3

04e7bed5e7fe2f0a40ff41d3387d09bb8492f2f5 authored almost 5 years ago by MeFisto94 <[email protected]>
README.md: add pixelapp's Leap to list of games

77c521fefa961c33cab9cd209340b0d25207ed21 authored almost 5 years ago by Stephen Gold <[email protected]>
TestPBRLighting: fpp.setNumSamples() to facilitate study of issue #1246

bc642386354839605314b1bf48d6d46bcc27f40f authored almost 5 years ago by Stephen Gold <[email protected]>
README.md: add Nine Circles of Hell

3f59008566a45aa04437c87c21e99233b0692407 authored almost 5 years ago by Stephen Gold <[email protected]>
Fix #1236 non-lvalue cannot be out parameter

b059c7c0ddb4b5f5a58ef460cb32ac063b66a458 authored almost 5 years ago by Riccardo Balbo <[email protected]>
GLRenderer.modifyTexture on GLES fix (#1235)

* Update GLImageFormats.java

* First implementation to solve the glTexSubImage issue

* Set...

68fb1afe5d7487c6e8519f8620f82a7eb87ab5d0 authored almost 5 years ago by joliver82 <[email protected]>
Updating the version.gradle to fix an issue with auto-versioning on the

master branch. (On master we want to default to the gradle.properties
version and not the latest ...

b2ae269ede44328a593cd76bd978b90b1e863805 authored about 5 years ago by Paul Speed <[email protected]>
Refactored how versions are auto-built to provide more normal versions

when building locally.
Normal auto-detected versions will be based on the base version parsed
fro...

5db3ac4faccb942c86822237ec75a9bd380bf6ad authored about 5 years ago by Paul Speed <[email protected]>
Remove "v" from version tag to maintain consistency with old releases

124ef031d403c3d59acb871e5705d0902271d1a9 authored about 5 years ago by Riccardo Balbo <[email protected]>
com.jme3.scene.shape.Line: protect the no-argument constructor (#1234)

cdcf0512d94d81e9ce7ceda73beecc2c56eb1c3b authored about 5 years ago by Stephen Gold <[email protected]>
AnimControl: correct javadoc for the no-arg constructor (#1233)

6b7dd5b325341998a44d285e4ca1fba70e2f74f3 authored about 5 years ago by Stephen Gold <[email protected]>
Mesh: avoid NPE in getMorphTargets() when there are no targets (#1231)

8d9d09157622fa2d496e31ff0171ef839c4eff60 authored about 5 years ago by Stephen Gold <[email protected]>
re-publicize InstancedGeometry no-arg constructor, correct erroneous javadoc (#1230)

* re-publicize 3 no-arg constructors, correct/remove erroneous javadoc

* re-protect 2 no-arg ...

98f6d326e1d062aa4e1103e4729c02f0c0f16cc1 authored about 5 years ago by Stephen Gold <[email protected]>
[skip ci] update natives snapshot

584bb793921c71643437ad7f733aabfda6968a0d authored about 5 years ago by Github Actions <[email protected]>
protect 52 no-arg constructors in the jme3-bullet/jme3-jbullet libraries (#1229)

75001d8abda394a320662e63466245fd02b344f3 authored about 5 years ago by Stephen Gold <[email protected]>
protect 47 no-arg constructors in the jme3-core library (#1228)

9d2d393fc3082415c6844152c7a002ecc38bfdd9 authored about 5 years ago by Stephen Gold <[email protected]>
Fixed the null child check to throw IllegalArgumentException instead of NullPointerException

because user code should never throw NullPointerException.
Also made trying to add a child to its...

c73fd99dd6b93f94fe7e16ac917b7faeeb7a96ad authored about 5 years ago by Paul Speed <[email protected]>
Modified Line to keep its own start/end instances. This is less of a surprise if

a user later chooses to call updatePoints() after having created the line with
JME constants... s...

c23f28b51ce26f8bd36a2fd65ea28866aa73a15a authored about 5 years ago by Paul Speed <[email protected]>
Added an app state that will verify some of the JME constants (easy to expand later)

to see if they've changed in the current frame. SimpleApplication will configure
this by default...

45b19089063bd5b61992efc4b97b10548303a140 authored about 5 years ago by Paul Speed <[email protected]>
Fixing the default versioning to be compatible with continued development.

-SNAPSHOT releases should be based on real version numbers and not partial
prefixes or it makes i...

37bb494709d678bf2304ba474a42a39b367d0184 authored about 5 years ago by Paul Speed <[email protected]>
Android morph fix (#1221)

* Fixed MorphAnim.glsllib to compile on android and avoid enabling GL_VERTEX_PROGRAM_POINT_SIZE ...

30df2f1b87f38529c0958776b57c8ba9d68d2992 authored about 5 years ago by joliver82 <[email protected]>
Closes #1210 Quaternion.lookAt now has a return value (#1223)

48f28974f9a9fc1f4d2afc507a2374bf4c689d95 authored about 5 years ago by Matthew Universe <[email protected]>
Improve support for subimage copying. Allow to copy a part of an image to a texture2D.

b07a11c9d4dc5e4bff79bdebe2024533ecb67a5d authored about 5 years ago by Riccardo Balbo <[email protected]>
Android buffer allocator implementation (#1214)

* Implemented basic android buffer allocator for newer wrapped buffer classes to be used instead...

d935347bde9f359c12976443a11630dc54e8118b authored about 5 years ago by joliver82 <[email protected]>
Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property.

816ab99ac5490177011103f20474f6f84a01abc7 authored about 5 years ago by Riccardo Balbo <[email protected]>
[skip ci] update natives snapshot

e304c5bb6d786012b3f1101eae0bb49ab43329f4 authored about 5 years ago by Github Actions <[email protected]>
Update MacOS build: removed 32 bit support (since deprecated by apple). Update bullet library to the current master branch (needed for compatibility patch with recent clang).

128e079a22413f63b430ffe4ad2ec7ebe7f50f3c authored about 5 years ago by Riccardo Balbo <[email protected]>
Android openGL ES 3 support (#1147)

* Update GLImageFormats.java

* Added basic support for openGL ES 3.0 and GLSL300 for android
...

663c9776e8b65f95beaf8db1e39f0ac244816fe2 authored about 5 years ago by joliver82 <[email protected]>
Fixed a typo

7ae1ff23af6b6876e914a65f5f27baaa40147cca authored about 5 years ago by Ali-RS <[email protected]>
Fix extraction for non-unix paths.

d0186664f230c22f7b11dde76ae72aa6760fe83b authored about 5 years ago by Riccardo Balbo <[email protected]>
fix issue #1202

92b161f38eb9992d5dfe5a8928c157ae57c67028 authored about 5 years ago by Stephen Gold <[email protected]>
Remove migration code

3217cdc74cc3610596bd8d05910ece45ac502549 authored about 5 years ago by Riccardo Balbo <[email protected]>
Separate getNativesZipFile and getPrebuiltNatives. Improve code quality.

* Fix the task 'getPrebuiltNatives'

* Do not replace native if it's newer than zip

4d734ac297800310997b8190c4c4dbf8fc744e20 authored about 5 years ago by Thodoris Sotiropoulos <[email protected]>
[skip ci] update natives snapshot

d8a42d0817ba7a4c895768b508b0af4b8194541f authored about 5 years ago by Github Actions <[email protected]>
Hotfix expired certificate for macOS_SDK_headers_for_macOS_10.14

973d8be894aa7ba679ff2d407aa4d94405493781 authored about 5 years ago by Riccardo Balbo <[email protected]>
Fix missing bullet natives when running tests from within the engine project.

b571840bd00f11c00659bcf45871d7fb60572791 authored about 5 years ago by Riccardo Balbo <[email protected]>
Added AnimComposer.hasAnimClip()

2c6161ecd8e7d7ced3752724b220feca5aabced1 authored about 5 years ago by Ali-RS <>
Added Joint.getInitialTransform() (#1206)

d4c9a9ad1ea0ed44878fb84bbeed6ff9bf8e84a5 authored about 5 years ago by Ali-RS <[email protected]>
Fixed an issue with BlendableAction.setTransitionLength()... (#1205)

...which was not setting new length to transition tween and causing the new length to have no ef...

3b8665fe9309740e37f53545bd83987cde7828a1 authored about 5 years ago by Ali-RS <[email protected]>
AnimComposer: added getTime() and setTime() methods (#1201)

Resolves #1200

5c75af1d38f679c6a42f3ca02394a72e43c1ec34 authored about 5 years ago by Ali-RS <[email protected]>
[skip ci] update natives snapshot

96b16884ce9e242c880262fd09c38dd36c777293 authored about 5 years ago by Github Actions <[email protected]>
Trigger rebuild

a4c694ba36258af5c6ce7823f4bdacc424988557 authored about 5 years ago by Riccardo Balbo <[email protected]>