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github.com/multitheftauto/mtasa-blue

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
https://github.com/multitheftauto/mtasa-blue

Server browser scrollbar fix for keyboard #1

be072f7c11f4810e691d4187f31eed88d1c84af5 authored over 12 years ago by [email protected] <[email protected]>
Compile fix for previous commit.

436e93e9862910f23757e5c21d510213be3f6a77 authored almost 13 years ago by Cazomino05 <[email protected]>
Edited previous crash fix to aid in testing process.

7bfd7c98bc3d8a78ef0cde9ce6df55d5d7d4925f authored almost 13 years ago by Cazomino05 <[email protected]>
Added Test/Fix for 2 crashes.

20f92e48817efec4e74c60faab976750884a0747 authored almost 13 years ago by Cazomino05 <[email protected]>
Added optional copy of client resources from previous version #2

4eeee2b21fa152c1d3a076436f99caaebf497b5e authored almost 13 years ago by ccw808 <[email protected]>
Updated version requirements

d2e692e7c40351a5e85e9fb1abc335af1de689b9 authored almost 13 years ago by ccw808 <[email protected]>
Added optional copy of client resources from previous version

dd2bb57ccdcef7c83a05afa836102c6087aee3a5 authored almost 13 years ago by ccw808 <[email protected]>
Minor fix for console.

f7993672987ed64a4b05854b0b62707d02dc8830 authored almost 13 years ago by [email protected] <[email protected]>
Fixed textures from custom models not being replaced by shaders.

Resurrected and repaired engineGetModelTextureNames.

f695b7c0193b3932afa3559e9480986809657b17 authored almost 13 years ago by ccw808 <[email protected]>
Fixed server browser not updating player list when using arrows.

f7cd3c7b34584d7da0024c7ed207a2f4286ffbaf authored almost 13 years ago by [email protected] <[email protected]>
Compile fix for development builds

8ead6c69e694f85227d6ee555ac7a5ca11a82558 authored almost 13 years ago by ccw808 <[email protected]>
Added test command to show crash averted stats

51894495dfe963a48cbd1a99995efc9708b05ca0 authored almost 13 years ago by ccw808 <[email protected]>
Fixed crash in CClientVehicle::VehicleCollisionHandler if a vehicle is being deleted just before a collision.

bd665f60b1b8b44c4edbc8d5267bee4232eb4a68 authored almost 13 years ago by Cazomino05 <[email protected]>
Test fix #2 for #6635 - "Bikes and RC Bandit sometimes randomly bounce off the

ground once their wheels touch the surface (roads, water, ground, etc)"

Disabled suspension modi...

b61e2e92a946b89910de3632f56cb6878e9d2e5f authored almost 13 years ago by Cazomino05 <[email protected]>
Fixed collision event for bikes.

d645649f1917fa905569b36cf273001d930effc9 authored almost 13 years ago by Cazomino05 <[email protected]>
Fixed custom vehicle collision not loading

2b57ea58703c8075ff31c7e9efa1f3e381f49d9b authored almost 13 years ago by ccw808 <[email protected]>
Updated key binds

906f6bedb0337930cead6eaaf34bc0648119dc3b authored almost 13 years ago by ccw808 <[email protected]>
Test Fix for #6635 - "Bikes and RC Bandit sometimes randomly bounce off the ground once their wheels touch the surface (roads, water, ground, etc)"

243cac2efb9e44c0e3db4b0ce0097b827239f173 authored almost 13 years ago by Cazomino05 <[email protected]>
Added DOS protection to ASE queries.

Removed unused files.
Added option to use model name in engine functions.
Added vehicles names ...

ef0904be104aee096facb58e68a14b5b6b06e5ad authored almost 13 years ago by ccw808 <[email protected]>
Partially fixed #5891 - "Several vehicles will not work with vehicle events and functions" triggers for RC vehicles properly now.

a6925f701b12fbb547cb51a94c3e3a3ac42e89ab authored almost 13 years ago by Cazomino05 <[email protected]>
Fixed collision event for planes.

4d9b00164d77730936dc5a9a0fff6e3c7deec161 authored almost 13 years ago by Cazomino05 <[email protected]>
Added setBirdsEnabled and getBirdsEnabled to the client.

bool setBirdsEnabled ( bEnabled )
bool getBirdsEnabled ( )

a13083a950753db612b106ec7d8fb3c5c1553c95 authored almost 13 years ago by Cazomino05 <[email protected]>
Fixed #3252 and #4988 - "Heat seekers sync isn't accurate" and "createProjectile() velocity desync between clients"

9cb27a22bf55c0681eccae487fc02340f7613bbc authored almost 13 years ago by Cazomino05 <[email protected]>
Fixed custom model textures sometimes not loading

f29a1ba661ede33f36a2032ddefcbb561ead9b0c authored almost 13 years ago by ccw808 <[email protected]>
Fixed building triggering for onClientVehicleCollision.

3a2760135f91da98cf8d7f926644e453c98bf830 authored almost 13 years ago by Cazomino05 <[email protected]>
Rejiggered streaming memory setting to limit system memory usage.

Improved readability of server AC info in client console.

810bf9c2a5c81f1ed3d55ca160c6ebea9296da48 authored almost 13 years ago by ccw808 <[email protected]>
Added model of the collided with entity and force for the collided with entity to the onClientVehicleCollision event.

Should also trigger for buildings now as a test

b9ff0f01380561c35c1884fc1dad290748870b7d authored almost 13 years ago by Cazomino05 <[email protected]>
Forward ported r3677 ([1.2.0] Test fix #2 for spider CJ bug)

34342d9117988ebe604008c636abc3bf6bd6d3ff authored almost 13 years ago by ccw808 <[email protected]>
Removed redundant bitstream version checks

06d369ba2b878beedca8ff5c35dbe25a5d41511c authored almost 13 years ago by ccw808 <[email protected]>
Fix for Korean & Chinese input #2

Tweak for server browser.

f7f823eec207aa80c8568af2e9057a2fce4a388b authored almost 13 years ago by ccw808 <[email protected]>
Tweaked server browser

aa5dc64baf6b2770ccfc6521bf48c40d126aebbc authored almost 13 years ago by ccw808 <[email protected]>
Updated netcode version

49b8563084f75ad7a1f41e4ca1e7122e26d9e11f authored almost 13 years ago by ccw808 <[email protected]>
Reverted to earlier Raknet version

423e48cb8d79c10ccf75251d21cc265fda91edcd authored almost 13 years ago by ccw808 <[email protected]>
Preliminary code for Voice fix

d92feae40636f415173625a186195682906ceffc authored almost 13 years ago by Talidan <[email protected]>