Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/multitheftauto/mtasa-blue

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
https://github.com/multitheftauto/mtasa-blue

Attempt to make the server shutdown process more clear.

Updated client version requirement for bullet sync.

a12825fcf7e7e049529c41b6b4e439c79216b3e9 authored over 12 years ago by ccw808 <[email protected]>
Fixed #5373 (peds' bullets origin from wrong position)

506ee5bfb84cffb0b0b2cf4025b27c96b8dbebf9 authored over 12 years ago by ccw808 <[email protected]>
Source tweaks to make comparing changes between 1.3 and 1.4 easier

73c0629b21cc9e76d42fa9b6e18bf5f75b0ea3c4 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4308 from branches/weapon-creation:

[Weapon-Creation] Fixed crash in custom sirens
........

0440d40e998399294ba59771d8c22511c882c39f authored over 12 years ago by Cazomino05 <[email protected]>
Fixed bullet sync weapon range.

Fixed accuracy of hit point in onClientPlayerWeaponFire and added shot origin parameter.

366def53dc82128ea3e784a3513e3d9b69cfa502 authored over 12 years ago by ccw808 <[email protected]>
Fixed setPedAimTarget direction being all wrong

8640e414856b1e7c01da73cfd1e2f384a3e85e14 authored over 12 years ago by ccw808 <[email protected]>
Fixed custom model replacement errors sometimes with weapons & weapon pickups.

Fixed vehicle upgrade custom models not showing immediately.

ac475d49dcdfc4ea89e093d0295c0c7ce5813cbb authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4228-4231 from branches/jb-contrib:

[jb-contrib] Updated CEntity, CPhysical and CObject.
[jb-contrib] Added CShadowDataSA
[jb-contr...

adb7330c8620ced19118e29f964b9aeb34f342d5 authored over 12 years ago by ccw808 <[email protected]>
Removed old code allocating half a MB of memory for nothing.

d55987ee874eedf5c446b60326779c6b356dc0d5 authored over 12 years ago by [email protected] <[email protected]>
Merged revision(s) 4273 from branches/1.3.0:

[1.3.0] Fixed #7003 - "processlineofsight not returning world model ids."
Also added a bIncludeCa...

1fab5eda75a74480477db19ad068ec11565aed60 authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4270 from branches/weapon-creation:

[Weapon-Creation] Fixed #7120: "setVehicleTaxiLightOn has no effect"

Also fixed Mr.Whoope
........

efc43fa79cdd9e07b75c81bb26f97c41833f885c authored over 12 years ago by Cazomino05 <[email protected]>
Fixed ped anims not working correctly sometimes. (Introduced in r4239)

f9831de7ccf1182565612a11a150e8f10cdc7ee9 authored over 12 years ago by ccw808 <[email protected]>
Re-tweaked requirements

f57e76509bb5a96b4aa74abcf257218c7ef7ae3d authored over 12 years ago by ccw808 <[email protected]>
Tweak requirements

b24b4cde3c8d06ecb2c93e065e66fb5247137495 authored over 12 years ago by ccw808 <[email protected]>
Removed debug star from nametag

317abde2f6bd32649ee44dc60112e681e5245bcf authored over 12 years ago by ccw808 <[email protected]>
Added client version requirements for bullet sync

6dad0219ad2582cc2a3835681913bc1be792f0ea authored over 12 years ago by ccw808 <[email protected]>
Removed an assert caused by animation loading problems

63064c81524260839a1847045fbee0861c82871b authored over 12 years ago by ccw808 <[email protected]>
Fixed crash at offset 00339fa0 caused by flamethrower or molotovs

022b0727932a475d2280545ca2f0518508e1e732 authored over 12 years ago by ccw808 <[email protected]>
Removed unused debugging code

384951f6fb3175b6bf773759266f6ebcc77a780d authored over 12 years ago by ccw808 <[email protected]>
Made bullet sync usable for now

dd8e0d4c9225e6dffaf8a0e269ca6dff3a6e15a5 authored over 12 years ago by ccw808 <[email protected]>
More clothes fixes and tweaks

06a3870307dda39d2d68d834f83300d2e4670bcc authored over 12 years ago by ccw808 <[email protected]>
Fixed bullet sync settings not being synced on join

40c2cd85845eadc9ee6088b9fc2bc892116df72e authored over 12 years ago by ccw808 <[email protected]>
Fixed #7111 (CPhysicalSAInterface and CEntitySAInterface are wrong) Patch from JoeBullet

9d3453f674a8be7d0ab0b639f50d9a8207b5c354 authored over 12 years ago by ccw808 <[email protected]>
Made birds appear higher to stop them flying through buildings etc

b3b6b71bdb4c1028a988a2b0ac0f365f15766c91 authored over 12 years ago by ccw808 <[email protected]>
Another bullet sync test. See #6084 for details.

f20b864c517efc582a064f06404c91dc9d0d75c7 authored over 12 years ago by ccw808 <[email protected]>
Fixed typo from r4213

fa236348f388c5339af8de128714c85ceadbdcc2 authored over 12 years ago by ccw808 <[email protected]>
Improved Lua errors for server element functions

c1ded904789dfe20776f19c25d090ac61337b5cd authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4208-4209 from branches/1.3.0:

r4208 ([1.3.0] Temp fix for recent crash)
r4209 ([1.3.0] Proper fix for recent crash)

d432e755985686a169c95d9514d026f12a94b39b authored over 12 years ago by ccw808 <[email protected]>
Fixed #6828 in a better way (http access to resources)

8feb2d7b6d777bf78f55f7f302e44f14486639ed authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4206 from branches/1.3.0:

[1.3.0] Fixed setControlState for non analogue controls. Also fixed fly with and steer with mouse...

51712795132cf6bf8f12614dad29d7350ed378c2 authored over 12 years ago by Cazomino05 <[email protected]>
Fixed nightly build

eb3509581793a6a72d1500fdf807134eb264add1 authored over 12 years ago by ccw808 <[email protected]>
Added unrar for smoother update procedure

521427daa123e93aba1aff68588ca80f610f3279 authored over 12 years ago by ccw808 <[email protected]>
Fixed memory leak when changing local player skin

fccbd70530f1effc1b5af3dd12d1880892ec7a32 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4198 from branches/1.3.0:

([1.3.0] Test for cbug shooting with bullet sync)

c7c8c4b839321fde8d10db22e084c5e9fbf9f2f3 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4196 from branches/1.3.0:

[1.3.0] Calling all Talidans.
........

d268e29e4a22309bda44b10ed3a9f0ba9f238a0d authored over 12 years ago by Cazomino05 <[email protected]>
Fixed #7073 "onClientFileDownloadComplete get full absolute filenames" - Patch by DirtY_iCE

1ec83489c889323b344bad2cec09bf89f2682cae authored over 12 years ago by [email protected] <[email protected]>
Fixed #7064 "setPlayerNametagColor(player, false) (reset overridecolor) does not work, bad argument" - Patch by FrankZZ (#7069)

ba60aca8a9477dcf153ab3e6763e362a209a44a6 authored over 12 years ago by [email protected] <[email protected]>
Merged revision(s) 4192 from branches/1.3.0:

[1.3.0] Fixed crash when in settings.
........

82535b343edf5bbff4a0f73345808fc1a60d7854 authored over 12 years ago by Cazomino05 <[email protected]>
Added missing file from r4188

6e8a5d2897d92ecfbe880394c727f812590e294d authored over 12 years ago by ccw808 <[email protected]>
Improved integration of (experimental) bullet sync

01fd077ea716c43eb861f8e82c13646c4e659e89 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4186 from branches/1.3.0:

[1.3.0] Fixed #6984 "getElementMatrix returns non-standard matrix"
Added optional bool to getElem...

62e0e45087e65291ac532ba0bf65248d6272a749 authored over 12 years ago by Cazomino05 <[email protected]>
Merged Analog-Control-States

d19a808a932716542b3d49650bd3c2111e942c7a authored over 12 years ago by Cazomino05 <[email protected]>
Test for correct firing during cbug operation.

See http://http://bugs.mtasa.com/view.php?id=6084 for more info.

467e439f22f59a44bd202cc250663e65b4c7d5fe authored over 12 years ago by ccw808 <[email protected]>
Added some warnings for #6930

a1917163d065df919ab1203c02b9537e74fba885 authored over 12 years ago by Cazomino05 <[email protected]>
Fixed stuff

5840ecb23e7aa045f3a03d1a53dc5e62278fdf38 authored over 12 years ago by Cazomino05 <[email protected]>
Reverted 1 incorrect file from r4165

7cfc18f887757ef89ccb4f43e9135b4b5853fb1f authored over 12 years ago by ccw808 <[email protected]>
Sort of fixed the case where 'next' will not reveal the error location when run in the global scope. (Line number still missing from message, but filename is now present)

5f74abe418669b2a56fde0fea8965a5a85e9abe7 authored over 12 years ago by ccw808 <[email protected]>
Fix for clothes related freezes when changing multiple clothes via script

dd16245ac4eba99513635b50b979a47945c102f4 authored over 12 years ago by ccw808 <[email protected]>
Updated version requirements

deeaf67d31080a49c7c77c6bdd0ff0215773116f authored over 12 years ago by Cazomino05 <[email protected]>
Fixed bpm detection.

32ad21462e666e2e773eab198b0b0a7d226e6b53 authored over 12 years ago by Cazomino05 <[email protected]>
Fixed a crash.

51c3e3395d99ae025853c82da1a25ba2a0872777 authored over 12 years ago by Cazomino05 <[email protected]>
Added post processing option to getSoundFFTData which allows you to specify the number of bars you want the data in.

table getSoundFFTData ( sound, int iSamples, int iBands = 0 )

481f48f493c1dc75f56c20306907a566c5a0dc8e authored over 12 years ago by Cazomino05 <[email protected]>
Sped up event handling system for server and client

391c50b989c927458a3bbf3b779a3f5f87509760 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4153 from branches/1.3.0:

([1.3.0] Added more timing log info)

9c42b03f705b0b429fa4b9e37bfcfd3614ffbf96 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4154 from branches/1.3.0:

[1.3.0] Fixed sirens once and for all.
........

16432fc2b9b0968d62bb567c820a5a400abc2b17 authored over 12 years ago by Cazomino05 <[email protected]>
Fixed Linux compile error

c68f7b6fffe256b715d6f6cf02d7dd40c4950bcd authored over 12 years ago by ccw808 <[email protected]>
Better crash fix for offset 00245fd9

1adf0631256fb55ef4eefcef94247b6d3cbef13e authored over 12 years ago by ccw808 <[email protected]>
Fixed screenshot saving not working with some configurations

b2359220346de28cf96d5ca7dce92c965f39b525 authored over 12 years ago by ccw808 <[email protected]>
Sped up sound loading.

4877c1c6d2c3748df23c75a06a3cba38751234dd authored over 12 years ago by Cazomino05 <[email protected]>
Added getSoundBPM, getSoundWaveData, getSoundLevelData, fixed getSoundFFTData returning right number of results, tidied audio code and fixed some potential crashes.

returns the beats per minute
float getSoundBPM ( sound )

returns a table of samples required to...

6796415b484c08391b200931591c5b659a701de5 authored over 12 years ago by Cazomino05 <[email protected]>
Tweaked server networking

60b0ffabdc6e4bc67a881944be6f8bde7cbe98d7 authored over 12 years ago by ccw808 <[email protected]>
Added option to test skipping custom data for maps

(Insert <sync_map_element_data>false</sync_map_element_data> into gamemode meta.xml)

eafe7a717709ba7e1a64d62aec95277f5f2f0607 authored over 12 years ago by ccw808 <[email protected]>
Added element option to engineApplyShaderToWorldTexture()

8e255c2a112054b8d507025771ebb285c466c919 authored over 12 years ago by ccw808 <[email protected]>
Added debug setting to trace freezes

3823f448c3e6eea9dfe8c44a275662accac25852 authored over 12 years ago by ccw808 <[email protected]>
Fixed a debug runtime warning.

Updated requirements.

69f598f588e2339e583c77d7b4523caadfd69ab1 authored over 12 years ago by ccw808 <[email protected]>
Updated tags.dll because of crash fix by cazo

09aacf95ac0b71a4d5e49a73186a3a4334bd93d4 authored over 12 years ago by ccw808 <[email protected]>
Added setWorldSoundEnabled

4ced69f2e0657a6415b6ef225bd1c524fdc2c988 authored over 12 years ago by ccw808 <[email protected]>
Reverted onClientWorldSound

c09da14ea5e2cc42848799df436b898ec8affce9 authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4130 from branches/1.3.0:

[1.3.0] Fixed sirens and updated resource checker.
........

8c1a601d62e5649bab4f02b77a36be698b83666f authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4128 from branches/1.3.0:

[1.3.0] Added setSoundPanningEnabled ( sound, bool bEnabled ) and isSoundPanningEnabled ( sound )...

fe8720a6dda2bfa62e3e75e77579cb6909da4b43 authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4126 from branches/1.3.0:

[1.3.0] Updated version requirements
........

336e5653e95f033151be1fc124c374508e704b50 authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4123-4124 from branches/1.3.0:

[1.3.0] Added getSoundFFTData ( int length )

gets the FFT data for an audio stream which is a ta...

628dd01feb43c26dffeec20b339d1f6aafa7970e authored over 12 years ago by Cazomino05 <[email protected]>
Removed weapon model caching

4b6f215a93377fbeb025e15f4b58c86d3a674664 authored over 12 years ago by ccw808 <[email protected]>
Added CJ clothes cache to help reduce game freezes

f8a28eb49d8f819fe7ceb948aa46fccd5e6e5c5a authored over 12 years ago by ccw808 <[email protected]>
Fixed crash at offset 00245fd9.

Fixed server ASE stats.
Conformed compiler warning level for debug builds.

e1c83f20b2e1f9e33ca921d7ae83628ba5327efd authored over 12 years ago by ccw808 <[email protected]>
Added bass_fx.dll to nightly download

8aa881c678c2c8eb0fe4c912086537d1cddc145a authored over 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4114 from branches/1.3.0:

[1.3.0] Fixed nightly build.

c0d65bc751b7cb62c765906784bbe4398f82842a authored over 12 years ago by ccw808 <[email protected]>
Stupid merge. -_-

366d03b624338c351d8eba769a749732f9d8673c authored over 12 years ago by Cazomino05 <[email protected]>
Updated version requirements

405b134409ecd9876fef433a564492572750d484 authored over 12 years ago by Cazomino05 <[email protected]>
Merged BASS-Effects.

b4067341bee44522e2c9ac91b3be67f1b5c13b66 authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4100 from branches/1.3.0:

[1.3.0] Added FPS debug setting to test things.

8b0cb33b0485f6c856ee954a20b329900e806a76 authored over 12 years ago by ccw808 <[email protected]>
Linux compile fixes

c3d6808393d390c176a0f7c463fa9eca1afe3b34 authored over 12 years ago by ccw808 <[email protected]>
Added some speed ups for texture replacing.

Added debugging helper for EntityAdd errors.

4c596cd141f890191f74c12780231b0324cfe542 authored over 12 years ago by ccw808 <[email protected]>
Re-fixed model crash from r4009 (reverted in r4080)

f97a4b167f24e60630792e5afc69ef626a775881 authored over 12 years ago by ccw808 <[email protected]>
Fixed lightweight sync spectate issue. (Introduced in r4085)

f3b0deb59fff99b370bd8302f9bf758c00a700fa authored over 12 years ago by ccw808 <[email protected]>
Code update... won't change functionality at all.

c72db0bce8d942d9cf5feaa4d7855b6a50ac4a27 authored over 12 years ago by Cazomino05 <[email protected]>
Added setSFXParams ( float fPitch, fVolume ) Edits the currently playing events pitch and volume (cancelEvent will still mute it... also don't try calling this in multiple scripts on the same event as you will never know which will be executed last and therefore what the pitch/volume would be)

Fixed Muting volume of weapons and explosions.

Fixed a few warnings.

Added Pitch and Volume to...

05a0287cf3436119792cb9c7db8353dc2501935f authored over 12 years ago by Cazomino05 <[email protected]>
Added checks for invalid entity and camera matrices.

5817c52042fb03a51e98c70fe8cba4cca491a246 authored over 12 years ago by ccw808 <[email protected]>
Fixed sound effect pitch bug introduced in r4081

6a20e3f802028f90d45c7eabd30392492e150c76 authored over 12 years ago by ccw808 <[email protected]>
Added server setting to reduce CPU usage

a62aa11bbf7e0dc13e44a524ffb0d10df9bb112a authored over 12 years ago by ccw808 <[email protected]>
Updated version requirements

436e048e3738fc4ccc38a2c4aed70ecb5f812a47 authored over 12 years ago by ccw808 <[email protected]>
Added onClientWorldSound event

3de9c497d4eec6ec46c68ee473fc72caea36f3a7 authored over 12 years ago by ccw808 <[email protected]>
Reverted r4009 (Fixed a custom model crash) as it could cause problems if engineLoadDFF is used without a model id

3fe1dfa3d9bc2854225224e34324959dd9158069 authored over 12 years ago by ccw808 <[email protected]>
Fixed server timing stats

c98c34a2e56166b1d4fe792fc2fdacc2230ac608 authored over 12 years ago by ccw808 <[email protected]>
Fixed server sometimes not appearing in the browser.

Added ASE query stats.

728f3a9ebac0d1a2c76cd5d855f0a1cc34175a6e authored over 12 years ago by ccw808 <[email protected]>
Fixed server crash introduced in r4073

1b23db9b430f8cb613d5ce32ef6563b0f065e46d authored over 12 years ago by ccw808 <[email protected]>
Fixed Linux compile error

8333ec484a64ff66a84472a14e952f7778594d1f authored over 12 years ago by ccw808 <[email protected]>
Added more server timing stats.

Added code to help find PerPlayerEntity crash.
Increased Lua stack slack.

689ab8c395581e54f4b74121a5cfae15550e4fc8 authored over 12 years ago by ccw808 <[email protected]>
Fixed timings for packet usage stats.

Changed busy_sleep_time minimum to 0.
Added CPU core usage info.

4465516f0edea1fdbaf4b62d255f27b686d0cd3d authored over 12 years ago by ccw808 <[email protected]>
Added model cache system to reduce loading delays

fefd08877d36b1f68c71ecde591cf4defbabd41c authored over 12 years ago by ccw808 <[email protected]>