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github.com/multitheftauto/mtasa-blue

Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
https://github.com/multitheftauto/mtasa-blue

Sped up triggerClientEvent.

Updated check for GTA file loading failures.

10b322ac9a7e0332d7e2715423769a288832b652 authored about 12 years ago by ccw808 <[email protected]>
Fixed a vehicle upgrade crash

2cc4b2c2b1facd50940c5d7e0c6151448fca18d8 authored about 12 years ago by ccw808 <[email protected]>
Removed crash fix to reveal underlying cause

f82726566650fc55835f62f929dbd8b6b5b9882e authored about 12 years ago by ccw808 <[email protected]>
Fixed map editor crash

d551505c9574876f76a48cd18bec96780cce6c84 authored about 12 years ago by ccw808 <[email protected]>
Fixed some header file usage.

Fixed update issue.
Changed some sets to use hash keys.

5d79dc1403c0da1ebd3cbbced3ab74be52158129 authored about 12 years ago by ccw808 <[email protected]>
Fixed timer crash.

Fixed mtaserver.conf typo

3a3e9ac3fa906e5743faa43f33f67d28c2cae34d authored about 12 years ago by ccw808 <[email protected]>
Ensure crash dump filename contains correct module name and crash address

8daf6839382e4226a2fa7daaea017f21f3db72d1 authored about 12 years ago by ccw808 <[email protected]>
Added check for GTA file loading failures.

Fixed update crash when files are locked.

48360f0b9c39a5b7daaf74d934ca3503298228b5 authored about 12 years ago by ccw808 <[email protected]>
Fixed a timer crash.

Fixed a disconnect crash.
Fixed typo from r4488

88f35c28ed26e3f8be6cbf5e30ce3c8bf3a7a383 authored about 12 years ago by ccw808 <[email protected]>
Updated version requirements

c888b5a195b67a1e90eb3128af96029639f53dbe authored about 12 years ago by ccw808 <[email protected]>
Fixed client crashes not always producing a dump file

158751952a57a9e7e9c352176b3c210570864bac authored about 12 years ago by ccw808 <[email protected]>
Merged some code from [jb-contrib] which fixed #5318 (setElementPosition for vehicles on a non streamed in position will make the vehicle spin very quickly)

e89f7e6f0e0b7f25066c0ac51101087098885068 authored about 12 years ago by ccw808 <[email protected]>
Added option to suppress certain MySQL error messages

d396a868d8c024a098a3e30707b67b66a6fb2577 authored about 12 years ago by ccw808 <[email protected]>
Addendum to r4485 (Added setElementMatrix (client side))

22617d686de29793e439785f3c21671dbda256d0 authored about 12 years ago by ccw808 <[email protected]>
Added setElementMatrix (client side)

367d07c1a947f3dfb7052764a80cb99e4bc8ae75 authored about 12 years ago by ccw808 <[email protected]>
Addendum to r4483 (More fixes related to r4478 (Fixed #7245 (Server crash when towing a clientside vehicle)))

c6340fc81353aec49867866fc10575d88af6b08e authored about 12 years ago by ccw808 <[email protected]>
More fixes related to r4478 (Fixed #7245 (Server crash when towing a clientside vehicle))

2cbd78ecc16fc91d91f06d5fb9b6d757adca2e44 authored about 12 years ago by ccw808 <[email protected]>
Added extra error messages for client side warpPedIntoVehicle and removeRedFromVehicle

b11a5549e63d516b277e98bd785ce09e570b8b06 authored about 12 years ago by ccw808 <[email protected]>
Added client side warpPedIntoVehicle and removeRedFromVehicle

50add7942df62980a622638d53a55bee11a9a478 authored about 12 years ago by ccw808 <[email protected]>
Fixed #7245 (Server crash when towing a clientside vehicle)

19a014e93032114219e4976ba25594bdaf719319 authored about 12 years ago by ccw808 <[email protected]>
Fixed TXD replacements not working correctly when used in multiple models

2d282516e3a922f0481ac72ba6873a323ce3b790 authored about 12 years ago by ccw808 <[email protected]>
Fixed bullet sync firing sound

dc968af44b3441b9687ebc6525c6bc7f5293250d authored about 12 years ago by ccw808 <[email protected]>
Fixed #7244 (Crash on ZHP server)

087968b955b40d6a1c67e73f5fb2764349ee8973 authored about 12 years ago by ccw808 <[email protected]>
Updated bullet sync - Decoupled animations and firing.

41320844e830ae39fa3d790928f4483fef0c5852 authored about 12 years ago by ccw808 <[email protected]>
Added stats to updater

8c9c5be0524bb015c17b15e6bb4b885497c7eeb8 authored about 12 years ago by ccw808 <[email protected]>
Added version check for vehicle extrapolation

8da109e5bb10a719ecef439041303ce2eb150aba authored about 12 years ago by ccw808 <[email protected]>
Improved some startup checks.

Fixed compiler warnings.

46abb1cb9b57c144a4e4b550f2fa028887b4bab1 authored about 12 years ago by ccw808 <[email protected]>
Fixed Windows 8 missing dll error

f1f83703fd6ff7f3a6a8be5bafb922c974efd28e authored about 12 years ago by ccw808 <[email protected]>
Fixed #7240 (setResourceInfo optional fourth parameter to /not/save changes) patch from asturel

43ba9754b62a6be7b05ed7bfa81f14b961e33db6 authored about 12 years ago by ccw808 <[email protected]>
Fixed #7241 (mysql number truncated to 2^31-1 in mta) from asturel

43af25eee2f1068881d2247c96c1f5a92958e19a authored about 12 years ago by ccw808 <[email protected]>
Addendum to r4456 (Added vehicle extrapolation to server config settings)

fe2dbf0fda0fdc765570f0a6b9933bc4b9213bf9 authored about 12 years ago by ccw808 <[email protected]>
Added vehicle extrapolation to server config settings

84d8ef7c1ed705706e297da89d275b9a36b6e90f authored about 12 years ago by ccw808 <[email protected]>
Fixed #7220 (Weapons sometimes inflict double damage when using bullet sync)

2db50de0c8682bca8f784b70249cfcb6f45bd02d authored about 12 years ago by ccw808 <[email protected]>
Vehicle extrapolation sync test

c48581e9b06d06b8f499c5ad06dc89e33d7d64ce authored about 12 years ago by ccw808 <[email protected]>
Fixed Linux compile

3347f81ce02562ed450f93eb286ef740228dbf61 authored about 12 years ago by ccw808 <[email protected]>
Fixed #7230 ('update' command cause crash immediately)

25bd425e6a980cc90d3d00901a76b482dc171e2d authored about 12 years ago by ccw808 <[email protected]>
Merged revision(s) 4441-4444 from branches/jb-contrib:

[jb-contrib] setPedTargetingMarkerEnabled, Issue #3455
........
[jb-contrib] getPedTargetingMarke...

1a5354b9a8e3ed0c7b4d33ab842bbb45027ff2c5 authored about 12 years ago by ccw808 <[email protected]>
Crash fix

7fcabaa49e470028757ecf24ff7d1dc3ac23b4af authored about 12 years ago by ccw808 <[email protected]>
More shader stuff

62c741420c4d0acf6b44e2cee047b565f297d84c authored about 12 years ago by ccw808 <[email protected]>
Added ability to layer multiple shaders on a world texture

a354fdc88756b56d68c091ebc4dc00bee640fab6 authored about 12 years ago by ccw808 <[email protected]>
More backward compatibility code for dxSetRenderTarget

6c74a94973d3effd19cf3114f5cf8d8830071ab1 authored about 12 years ago by ccw808 <[email protected]>
Added backward compatibility code for dxSetRenderTarget

4b15afa3825c1f74d934cf81d5a1c3cf4f1a4f8d authored about 12 years ago by ccw808 <[email protected]>
Removed restrictions on when dxSetRenderTarget can be called

08f008719ec2f8d50a6f5d607c323fc2cce570f4 authored about 12 years ago by ccw808 <[email protected]>
Fixed accuracy of start position in onClientPlayerWeaponFire when player is rotating.

Fixed (cosmetic) local damage issue introduced in r4419.

58797295ebf9a9aeabc4d5764a82d493ba3cc122 authored about 12 years ago by ccw808 <[email protected]>
Added overwrite blend mode.

Fixed some texture names not matching.

7b84cd4446514e38acc07ebb89a03ee243ba67bb authored about 12 years ago by ccw808 <[email protected]>
Disabled OOP as broken

da2783b2ae795a52e3cc40daa295b8eca31d932d authored about 12 years ago by ccw808 <[email protected]>
Fixed modules requiring ResourceStopping and ResourceStopped

b261cae2f813dd3293c05e355ba40b53d8d5ae76 authored about 12 years ago by ccw808 <[email protected]>
Tweaked ped shaders.

Added missing steer with mouse setting.

3cb6fd8fa50dfd0ca175d9758f7790029fa43de5 authored about 12 years ago by ccw808 <[email protected]>
Test for double damage fix

38d790946100f616aa1f87351beba00c755610c4 authored about 12 years ago by ccw808 <[email protected]>
Fixed steer/fly with mouse settings.

Adjusted max model index from previous commit.

56883dca2d382085b0613f511cfa4822ffce33e4 authored about 12 years ago by ccw808 <[email protected]>
Added ped pixel shaders (vertex shaders will not work with peds)

Tided load dff code

5d3ff80b74b11d9b6f8be699f0e8156cfe06f6db authored about 12 years ago by ccw808 <[email protected]>
Fixed #7177 (Server unloads all resources on /refresh (+ crashes))

aaf6a874b3b460815e82b0629cb9df004347e6d3 authored about 12 years ago by ccw808 <[email protected]>
Fixed #7032 (when a resource that replace an object model (dff) and texture (txd) is stopped the object texture get white)

04d80368c6cf2256c7de6e9f2c54e322e71f4c7a authored about 12 years ago by ccw808 <[email protected]>
Lua OOP

Note: Just server side, just for elements, far not all functions are implemented and no per eleme...

221c25b01b3aa8e2899545870bf7c0b9ddf03016 authored about 12 years ago by [email protected] <[email protected]>
Fixed map editor cancel button not unloading the game.

e2e0e0cf12568b4f209f8afe438b1fc4c5faa1c8 authored about 12 years ago by ccw808 <[email protected]>
Fixed custom collisions having the wrong surface type (introduced in r4376)

a752359f1fccb269bdc93e0a0b718ec3bd641221 authored about 12 years ago by ccw808 <[email protected]>
Fixed #7186 (onClientPlayerWeaponFire does not return correct x,y,z hit coordinates if the player is not aiming.)

cb1bdd3fb17215408cb94a380090a903c6e69f5a authored about 12 years ago by ccw808 <[email protected]>
Fixed lighting return value from processLineOfSight()

9e44bda434f225015fcc585be7f1850c63ad989f authored about 12 years ago by ccw808 <[email protected]>
Same as r4401 but client side

99b41f94caffdffa17f74a048e9e2861513c9082 authored about 12 years ago by [email protected] <[email protected]>
Removed debug code

7de87eecc84cdb9f43e9bbe1d52469ec3a500ae2 authored about 12 years ago by [email protected] <[email protected]>
Changed the way lua functions are being registered,

Removed hardcoded function names from error reporting in C lua defs
(Just server side for now)

8598ad33c19d34daaa44e31fbca465384c36dfda authored about 12 years ago by [email protected] <[email protected]>
Added cancel option when starting map editor.

Fixed Linux server exiting unexpectedly.
Made client frame rate more constant.

8e55aa79ecb4f6a0a640ef27006d9a4af4cbcc70 authored about 12 years ago by ccw808 <[email protected]>
Fixed dxDrawMaterialLine3D not drawing sometimes

1452914cd9d55bf2f4988e3d79ed7f07562039e8 authored about 12 years ago by ccw808 <[email protected]>
Addendum to r4393 (Fixed #7187 (getPedMoveState returns false when moving in crouch state) Patch from Ca11um)

cfefba003d609c895d4848839d9e9c838d5ecbab authored over 12 years ago by ccw808 <[email protected]>
Fixed #7191 (MYSQL - decimal returning as a string)

a5b00904cd4d9437120cf2c69d47decc38e3247d authored over 12 years ago by ccw808 <[email protected]>
Fixed some rendering problems with per element shaders

1b94e1b9d8e531ba70c2ccbf862fe564d44a754f authored over 12 years ago by ccw808 <[email protected]>
Fixed #7187 (getPedMoveState returns false when moving in crouch state) Patch from Ca11um

3f24f7171d3c7d964950f42cefc5046c6e688e28 authored over 12 years ago by ccw808 <[email protected]>
Possible fix for bullet sync double damage bug

ee8cd938fb1dc2288fb1480ddbbdb4be7053e976 authored over 12 years ago by ccw808 <[email protected]>
Fixed #7184 (MYSQL - tinyint returning as a string)

f2cb547269756b245b7465f580591d100b86c498 authored over 12 years ago by ccw808 <[email protected]>
Made timers less crashy

cd32dff2bd261f6626f45aaa92c1f607d09bd14f authored over 12 years ago by ccw808 <[email protected]>
Fixed #7181 (createSound and createSound3D hava a major performance impact)

f651986cb2fb1810ec82eb74ea8b7250c4159460 authored over 12 years ago by ccw808 <[email protected]>
Compile fixes

e8423402914c63b82878b6f5ecd3164fe84b73ce authored over 12 years ago by ccw808 <[email protected]>
Fixed FPS limiter not working correctly on some PC and other timing issues.

f6098e3c9ef42bf30a55cffea0df365877bae8f4 authored over 12 years ago by ccw808 <[email protected]>
Fixed some animation crashes

b0713cfc4506f7b5dbc6b10b27aed86f4491c3a8 authored over 12 years ago by ccw808 <[email protected]>
Sped up triggerLatentClientEvent

083a0e1fbe693503b270d4686cc864d72f52cfde authored over 12 years ago by ccw808 <[email protected]>
Fixed custom collisions making peds all dark when they stand on them

cf28d1774328a5ec5bebcb467cfae30e59a65ae6 authored over 12 years ago by ccw808 <[email protected]>
Fixed #7160 (Helicopter Blades are collisionless (missing collision).)

a49c33228c3051d6d4d56e9209f2bee8c2e29aa6 authored over 12 years ago by ccw808 <[email protected]>
Added DevGroup to acl.xml for easy adding of performance browser users

375110dca02ad4d6a2dc7358a622f228ba075643 authored over 12 years ago by ccw808 <[email protected]>
Fixed custom object collisions getting randomly reset

45905e202ff4da2275a66d818f0f2d1c6420f644 authored over 12 years ago by ccw808 <[email protected]>
Reverted VC Express fix due to compile issues

e31c8048761160d5685574c3288dd6cd7ee58036 authored over 12 years ago by ccw808 <[email protected]>
Possible fix for server 'refresh' crash

f171c18587cb566bd0cffcaab13a1c9fe70e6b51 authored over 12 years ago by ccw808 <[email protected]>
Fixed duplicate building removals

7c7f9179a45f04d26b1327087592481fd91b50bd authored over 12 years ago by ccw808 <[email protected]>
Removed auto bullet sync when certain glitches are switched on.

ad34f7b7e354fdff5f24d8f832f44c07acc05c30 authored over 12 years ago by ccw808 <[email protected]>
Fixed #5637 (Element data of the root element is not synced on join)

5a1d68f519beacce51fb147575d8c27b5b2954a4 authored over 12 years ago by ccw808 <[email protected]>
Added size limit for clientscript.log file

9f866f46dfc2aabfe126b769bcd280b3dac3ac5b authored over 12 years ago by ccw808 <[email protected]>
Reduced server CPU usage

241364fc22bc2cf6276c857935529278c4af03f6 authored over 12 years ago by ccw808 <[email protected]>
Fixed #7133 (Custom model LOD distance is not reset after quiting)

49148de6c3e792642468191cb3b3c3ae78c3e763 authored over 12 years ago by ccw808 <[email protected]>
Updated version requirements

69242fdda8891b71fa4e60d16c6c90731a7ac5d9 authored over 12 years ago by ccw808 <[email protected]>
Fixed #7076 (engineReplaceCOL only works inside streaming range.)

2f0c101640acaa56675c6b490155b679079e9dd5 authored over 12 years ago by ccw808 <[email protected]>
Fixed latent events triggering after resource stop

0857fe4fb2c0b543810971f7d62bf6d1675e4baa authored over 12 years ago by ccw808 <[email protected]>
Assert fix

8d8d7d9a01b89cad72815996c97a26711b408309 authored over 12 years ago by ccw808 <[email protected]>
Fixed network issues in previous commit

e80b2392a8e6c653d7b17b1e55a7b70ae76923c0 authored over 12 years ago by Cazomino05 <[email protected]>
Merged revision(s) 4328-4340 from branches/weapon-creation:

[Weapon-Creation] Added code for Jetpack with almost any weapon.
........
[Weapon-Creation] Fixed...

907e8c464b831fc10b06c6d9973a7b78a286ae81 authored over 12 years ago by Cazomino05 <[email protected]>
Improved custom model stability for objects

68babb1e1725132af401e5b31d4f5fee2076a66a authored over 12 years ago by ccw808 <[email protected]>
Updated updater to use rar files more

161ee64af22c5502e04918cdcbd0ab22f93cac83 authored over 12 years ago by ccw808 <[email protected]>
Fixed a crash with invalid vehicle pointers.

Updated version requirements.

3f1b21da1c26276a252759cd91eca136e633332d authored over 12 years ago by ccw808 <[email protected]>
Fixed custom models not rendering correctly sometimes

84d524e383158ff5a5dbe7f9f6a979ed598488dc authored over 12 years ago by ccw808 <[email protected]>
Fixed server crash when setTimer is called with an invalid callback

7584d9214b5a4f08f4df10303a93bed28920f52c authored over 12 years ago by ccw808 <[email protected]>
Fix Linux compile issues

bac6d850786d3667e4d5dc19656a3b2956ef4796 authored over 12 years ago by ccw808 <[email protected]>