Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/multitheftauto/mtasa-resources

This project maintains a list of up-to-date resources that come with Multi Theft Auto.
https://github.com/multitheftauto/mtasa-resources

Fixed error in admin_sync.lua

b359d49df40533f876da2103824fdb998aa84df4 authored about 15 years ago by ccw808 <[email protected]>
admin: Reverted serial check removal as it doesn't fix the issue it was trying to fix

8eb9bc794433c9da2b9d890f9e352a1f80f863b8 authored about 15 years ago by matthewm.hinson <[email protected]>
Fixed race_traffic_sensor #2

de95e37a6c3f364d818d66b49b6192ef1402e161 authored about 15 years ago by ccw808 <[email protected]>
webmap - deprecated function fix

a7554187a9a4af2710fe4578cb7d02fe8dc455f2 authored about 15 years ago by norby89.slayer <[email protected]>
A couple of deprecated function fixes.

e0911267e4d0497bfd91bc823c4d7b50933b15e3 authored about 15 years ago by norby89.slayer <[email protected]>
Updated KWKSND's race maps to dm syntax.

075d787ec12a21d55a7e7b66afbba2d2de65de75 authored about 15 years ago by norby89.slayer <[email protected]>
ctf-hydrastrike - included realdriveby (driveby doesn't exist)

1ad75bae1d5d88163084d5cfc1ff7075671844ab authored about 15 years ago by norby89.slayer <[email protected]>
admin: removed serial check

6b6864b2e3f7c969e172d87e23ac28a749c63233 authored about 15 years ago by matthewm.hinson <[email protected]>
Fixed race_traffic_sensor

7f873a738d0f9aecd38e31dc230772694636de61 authored about 15 years ago by ccw808 <[email protected]>
race-destrucionderby - Fixed map being above land

ee947c0ad2c1a7737065673445d58236add3915f authored about 15 years ago by norby89.slayer <[email protected]>
Fixes to TDM and Parachute

059eda6a318fc9b2dc217f453ac7c8c54e342c28 authored about 15 years ago by Talidan <[email protected]>
race-destructionderby - Fixed objects being out of bounds.

f69ec9155df1ef0284bcb564d080aa6a4848fc90 authored about 15 years ago by norby89.slayer <[email protected]>
Added Ransom's port69 map for dm/tdm

9b1959a860bc0b24edd9c68161e4ecd4caea6902 authored about 15 years ago by jhxp.slayman <[email protected]>
Committed Remp's Parachute fixes

f6000f8bf3424425d33ef684143ce4a0525deac9 authored about 15 years ago by Talidan <[email protected]>
Another small tweak to AMX manual

018e0d83fe2cde5a16832dc2380c8f7d31954596 authored about 15 years ago by Talidan <[email protected]>
amx: updated installation manual

6568abadeaaf98aed5f89ff904081d3eb03c9603 authored about 15 years ago by matthewm.hinson <[email protected]>
Added defaultstats resource

94e70bccbfd984978a5db22a4ec9303f6c93dc58 authored about 15 years ago by matthewm.hinson <[email protected]>
Removed ctf-warehouse and tdma-warehouse

55faa7b3a1e5c22e4af129e014860e7976bb87fa authored about 15 years ago by matthewm.hinson <[email protected]>
mapmanager: fixed onGamemode(Map)Stop resource argument

a0703e364c6c3a1ecaefaad712cac4a1e51f8a38 authored about 15 years ago by matthewm.hinson <[email protected]>
Changed deathmatch gamemode compatiblity to correspond with r401

30dbc9614ead54bf7eb713a5af95362e2eb4e81f authored about 15 years ago by Talidan <[email protected]>
mapmanager: removed compatible-with checking as it is hardly used and a big performance hog.

b7b516fc98a654c8283e1cc63eabd528735b9ba5 authored about 15 years ago by matthewm.hinson <[email protected]>
race: fixed being able to take checkpoints by spectating

fcd3ad41a9dcc957fdd3bb3215b992bcd1883851 authored about 15 years ago by matthewm.hinson <[email protected]>
Added my new maps: dm-smallville and sth-terminal

f72e49b2747566e134446a8c02f2f350b5aff6b5 authored about 15 years ago by jhxp.slayman <[email protected]>
Removed some tdma maps

a50bbb552f12e8149e38345c6169be7ca4a4ea12 authored about 15 years ago by Talidan <[email protected]>
Fixed the end camera in as-heist

6bfffc9db0361bdbf07ef204b276c29f81cabbde authored about 15 years ago by Cazomino05 <[email protected]>
assault: aligned markers in the rest of the maps

a940513544528ec5083faca024bc81c55032fb04 authored about 15 years ago by matthewm.hinson <[email protected]>
as-heist: repositioned markers so they align properly to the ground

assault: added support for checkpoint marker interiors

ac8d3a46b6e679e040f4d313512b504e306f0382 authored about 15 years ago by matthewm.hinson <[email protected]>
Moved reload to required.

70136491f6dfa3613745bbe9240fe72b87ce0417 authored about 15 years ago by Talidan <[email protected]>
Removed snake resource

Added play resource to required directory.

167259413e32594b47dee004742864b769a2bfe1 authored about 15 years ago by Talidan <[email protected]>
Renamed cdm_ls to cdm-ls for constistency

a56aa7180eb63fcb69eede7522db7e373bcda778 authored about 15 years ago by Talidan <[email protected]>
ctf-hydrastrike: adjusted meta.xml for the case sensitive Linux server

50785de4de161ef0d01e85e1d635ce9beb7b1098 authored about 15 years ago by matthewm.hinson <[email protected]>
Added some more maps

92289be7f65530976ca472baece73cf14cea52cb authored about 15 years ago by matthewm.hinson <[email protected]>
Added 5 stealth maps

710d60fdb254844e42b70a18203a934871215b08 authored about 15 years ago by matthewm.hinson <[email protected]>
briefcaserace: Commented out a debug line I forgot to comment out.

5ea36ee640b81a8669f11523a31d7dceb23dbee3 authored about 15 years ago by 404erorr <[email protected]>
briefcaserace: Added a nicer team selection GUI + maybe some other stuff

8c8b62f7eef61efdc30d585e468d5e7c84bf42f8 authored about 15 years ago by 404erorr <[email protected]>
Final fix for editor pickups (i hope)

092f519534c23e4916c326b0f61c4a9d6e8826c8 authored about 15 years ago by Talidan <[email protected]>
Small fix for showCS in missiontimer

fc8f5ea701de7ba078fe7dd6c2d3467a92e736da authored about 15 years ago by Talidan <[email protected]>
Fixed wrong variable

2e9ee35a2e2849f4ee5b22cc8825b48418758b5e authored about 15 years ago by Cazomino05 <[email protected]>
oops

27228d0cae2c465f40a376d9f6247a8fb3275ae1 authored about 15 years ago by Cazomino05 <[email protected]>
Added debug messages to tdm to try and find no re spawn bug

fe97a18191baea43a5b25e59f2e254e471ea04e2 authored about 15 years ago by Cazomino05 <[email protected]>
Fixed an issue with pickup amount/respawn when opening a map.

f5085a4ee08eaf06e602a89c4eee6e926759e5ae authored about 15 years ago by Talidan <[email protected]>
Small fix for missiontimer

0220a8600683aa0a3fddc8c997ecccb228c4063b authored about 15 years ago by Talidan <[email protected]>
Fix for a respawning bug in tdm

96388268066f288ee894dcd52b0cf834811a66a5 authored about 15 years ago by Talidan <[email protected]>
freeroam: added a vehicle destruction check

d6f2708bb625509f651b5c70a7add4472e3d6514 authored about 15 years ago by matthewm.hinson <[email protected]>
Tweaks for stats in tdm and dm

TDM now has friendly team markers.
Added dual colts support.

3c36f755204f9251d85845dd78566ffd339a8272 authored about 15 years ago by Talidan <[email protected]>
freeroam: disallowed using model ID's for giving weapons

c5c95739e5a0746d7d6683a39c8581502cc57321 authored about 15 years ago by matthewm.hinson <[email protected]>
Corrected some outdated functions for pickuphandler

4dd0903a11692a5165a08f138c753269af5b9da3 authored about 15 years ago by Talidan <[email protected]>
Adjustments to arena1

473192235f7cd62068579b4b9486cf3266a46fab authored about 15 years ago by Talidan <[email protected]>
Small fix for deathmatch

Added pickuphandler resource to handle collecting pickups and weapon replacement.

7cb343cdbece146e367f97648bdbc3705f5ecb68 authored about 15 years ago by Talidan <[email protected]>
Added dm-arena1 map (converted from tdma)

e3ced4e162290039be21e32bd86d1e1a5ef1c2bc authored about 15 years ago by Talidan <[email protected]>
Added spawn_weapons to tdm and dm edf.

4c83ccc28558057a30e2da3d3e7a05e704f6740c authored about 15 years ago by Talidan <[email protected]>
Added spawnweapons support to deathmatch/tdm

Usage: meta.xml setting "spawn_weapons", value is "weapon:ammo,weapon:ammo,weapon:ammo...". E.g....

8da50f73c3177d98990fc09be7e4cc95e757ac3b authored about 15 years ago by Talidan <[email protected]>
Fixes to deathmatch and tdm

6771fb8f84b8ef55eefcf56ec8219592a60ec517 authored about 15 years ago by Talidan <[email protected]>
Fixed joining players not getting proper stats.

59c8baf8c343023f4ea29025dc4f7f8df5303a81 authored about 15 years ago by Talidan <[email protected]>
Fixed respawning working after map end.

Potential fix for spawn menu not functioning.

0bf854026f5c41156e91f29e37d37c0f8fa36545 authored about 15 years ago by Talidan <[email protected]>
Fixed teams score not showing up in HUD for tdm

1ac2445892a2212aa117d6579c6125acb0997be2 authored about 15 years ago by Talidan <[email protected]>
Modified deathmatch's and tdm's default weapon stats,

Changed the camera padding time to 6000ms.

200dd20e77365b99e9e2d64bbd978eac7eae1298 authored about 15 years ago by Talidan <[email protected]>
mapmanager: replaced permanent "current map" text by a chat message

votemanager: fixed numpad keys not working

955650a9f2410d95cbe642af717149bbf0db2fac authored about 15 years ago by matthewm.hinson <[email protected]>
Fixed an issue with spawn rotation compatibiltiy

33f38e5ac1f26cd0d76a0b2517321c7bbf339beb authored about 15 years ago by Talidan <[email protected]>
Ooops.

55708f39e7f75e9974fbb293f14b6995790f0341 authored about 15 years ago by Talidan <[email protected]>
Removed bugged spawnpoint in dm-canals

231ed247dabd0fd67d8c68198f5fe33815c1fe2b authored about 15 years ago by Talidan <[email protected]>
Maps are now streamed before spawn for both DM and TDM to prevent falling throug hmap issues.

39d3fca1d7c25982c79b229d5ec0ab9119036424 authored about 15 years ago by Talidan <[email protected]>
Fixed people not re spawning in team deathmatch

932dba11382b42d0223adcc442a8aa165a00d1a9 authored about 15 years ago by Cazomino05 <[email protected]>
Fixed people not re spawning in deathmatch

4a7ec7236b2e0a4a7a289bc496c5d2bd47a289bb authored about 15 years ago by Cazomino05 <[email protected]>
Moved various resources into the required directory.

6726ed8f84bca541f4bf1b0376d7c1f2aa9b1423 authored about 15 years ago by Talidan <[email protected]>
Fixed missiontimer ownership issues

Fixed incorrect ranks in TDM and deathmatch

3c12df99ce48a039a5597a892dc66a4bd4a47e73 authored about 15 years ago by Talidan <[email protected]>
Fixed parachutes whitescreen using R3mp's patch.

7a9d8a098a5eb19981bfbc1e095cfcf2894aecb1 authored about 15 years ago by Talidan <[email protected]>
Disabled crung/rung/runm/crunm debug commands.

9a1ad1eb4f8d7d6c8319b3f59a4d591f65f0e2c9 authored about 15 years ago by Talidan <[email protected]>
Fixed #3820 (Redo doesn't restore attributes of elements )

e85e8766abfd9512af85796eab9eae9aad54fe8e authored about 15 years ago by Talidan <[email protected]>
Changed editor working dimension to 200

edb62d75a1354babfebabad9e708cce9c90cc3e3 authored about 15 years ago by Talidan <[email protected]>
mapmanager: renamed "maps" attribute to "compatible-with", fixed a coding mistake

04db37af555b262b7b40efc104f31792801832e6 authored about 15 years ago by matthewm.hinson <[email protected]>
tdm: added edf

c7d59d8c945ae03ef80ec024ae7bcad88e8818a2 authored about 15 years ago by matthewm.hinson <[email protected]>
stealth: re-updated laser to getPedWeaponMuzzlePosition

bee2cb7b2dc0ba998e8aa73745f9fbbece4381bc authored about 15 years ago by matthewm.hinson <[email protected]>
fixed texture loading for shield object

5a4fef115fca5028d1047d2091e285eff9b46099 authored about 15 years ago by [email protected] <[email protected]>
removed teammanager from gamemode, re-established stealth's own team selection/management, updated version# added Talidan to "author" tag

1d3182b58036ea46062c08f95625ccc4be8558b4 authored about 15 years ago by [email protected] <[email protected]>
Updated resources for new clientside setElementData syntax

00bb677c307518e6f8d1372963952e8d5867ee8b authored about 15 years ago by matthewm.hinson <[email protected]>
admin: applied MrHankey's patch for #4519 (Spectating someone far away causes you to end up in underground water or getting respawned)

6540bed8a909c85c6cdce6c9ebdc626bd3b5aaef authored about 15 years ago by matthewm.hinson <[email protected]>
mapmanager: applied Einstein's patch for #4223 (Implement some way for the player to know the current map being played on the server.)

a2de409f3fa8a59c749020542c51f5df26c3d198 authored about 15 years ago by matthewm.hinson <[email protected]>
briefcaserace: various fixes regarding auto teams mode and ending the game more cleanly.

0f9a2c3a0637c0a693205ca75aec63cc1103840e authored about 15 years ago by 404erorr <[email protected]>
Hack fix for EDF not assigning a proper creator resource

Fixed #4318 (Pressing cancel in object browser places an object. )

e8c20403c9912a85a2c3a5c85b68dab6298c3e8c authored about 15 years ago by Talidan <[email protected]>
Moved sth-carrier files into the proper folder

e8572b919bc94c051aebf2a2383d9d89d4f01408 authored about 15 years ago by matthewm.hinson <[email protected]>
Added race-driftcity and race-speedforweed by KWKSND

05288943ffeeb08c0faa2db93051bc17b66b9fd3 authored about 15 years ago by matthewm.hinson <[email protected]>
Fixed some properties not being saved in the editor. Missing properties are now parsed just before saving. Please test thoroughly.

9873df526e2a752e7ae168cda624710665fc5c54 authored about 15 years ago by Talidan <[email protected]>
Removed editor_test resource.

fcc15951ed422aea78b4533c6f873615fd5eee17 authored about 15 years ago by Talidan <[email protected]>
Fixed issue reading settings in Briefcase Race.

Fixed possible possible issue with giving the same team points for multiple briefcase pickups.
Ad...

65bb6bf9f1adc6d1b33308df3c3433cd17883d68 authored about 15 years ago by 404erorr <[email protected]>
changed shield behaviour while crouched, added 2nd loading of custom object to improve reliability. corrected gadget command bind.

fed160fd5cb5eef10290eff5346df9d24676b5c7 authored about 15 years ago by [email protected] <[email protected]>
fixed carrier map, which was not truly finished.

6e30eeb19d9fb0ff70748f1325abc14cdc76be78 authored about 15 years ago by [email protected] <[email protected]>
race: Fix rare error

19f7d1e713cb5985fdfdb59b1254b4c2272efa87 authored about 15 years ago by ccw808 <[email protected]>
Added ctv-smalltownrumble by KWKSND

9373ea7cacdf12562e52025b76fe930d06cb6c6e authored about 15 years ago by matthewm.hinson <[email protected]>
stealth: updated getPedGunMuzzlePosition to getPedWeaponMuzzlePosition

d2a7df0524de492b473c2a7d6e5ef402d5e692ba authored about 15 years ago by matthewm.hinson <[email protected]>
updated map to make less sucky (blocked map hole, added more cover, removed stray objects)

5c884396a100e01a08d4ebe20168155e8e0e8fa1 authored about 15 years ago by [email protected] <[email protected]>
ctf: Fixed some errors when a player is killed or quits

96a9f600676a68c40dea5a21760da87343dce868 authored about 15 years ago by ccw808 <[email protected]>
freeroam: interior related fixes

9a0e030282e1ef736f0a12c20da4caa5ebaa58b6 authored about 15 years ago by matthewm.hinson <[email protected]>
freeroam: fixed camera target not being set when warping to a player straight after joining

673de4f02c018b3a904f7ba545a14769951ad9be authored about 15 years ago by matthewm.hinson <[email protected]>
race_nos: updated by _50p for new race event syntax

0536b4c5c67bcde808d109771f08055f2ab263f4 authored about 15 years ago by matthewm.hinson <[email protected]>
stealth: updated laser code to use getPedGunMuzzlePosition

f825f8bef5c523a09cb8c71f13c1e54b704692ab authored about 15 years ago by matthewm.hinson <[email protected]>
race: extended the onPlayerPickUpRacePickup arguments

978415a9b1a5ba74408b00d8f48fbaeda6007a87 authored about 15 years ago by matthewm.hinson <[email protected]>
Added race_nos add-on for race by 50p - lets you control when to use NOS and shows a gauge.

For this to work, race will need to trigger a special event when a player gets a nitro pickup:
t...

fb7ad4e5ee8c30c8b19184fc575601a25b9925ed authored about 15 years ago by 404erorr <[email protected]>
Fixed gamemode command sometimes not letting you specify a map

7efdc88b965440ab26b0d8b53cf67abeb201122e authored about 15 years ago by ccw808 <[email protected]>
Cleaned up the way the game ends to make it possible to start new maps without stopping the game mode resource.

Added support for mapcycler - when the game ends naturally, it will tell mapcycler that it can st...

42fd45b2ae1a5fa53eb1aecc1f417503d404456d authored about 15 years ago by 404erorr <[email protected]>