Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/randovania/open-dread-rando

Randomizer patcher for Metroid Dread
https://github.com/randovania/open-dread-rando

Merge branch 'main' into fix_warp_cam_lock_2

bbc5641c67561a25c25796604d914d14c4f4fe86 authored over 1 year ago by duncathan salt <[email protected]>
Merge pull request #221 from randovania/feature/codecov

Add coverage reporting

21effc628791bbc53028aada484ff63a1bcbe9d8 authored over 1 year ago by duncathan salt <[email protected]>
Add coverage

c7a79a6f7177a2a9a7700bb960057bd32aed3cdb authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Always use LoadScenario for warp to start

793eba1d62ccae3df27ee3b6a99b77d26c77ca50 authored over 1 year ago by Thanatos <[email protected]>
- Update exlaunch

- remove multiple scheduled functions for AsycnPopup

27ca7b1220b3fbbd001650c0952f3fdfa67c8034 authored over 1 year ago by Thanatos <[email protected]>
Merge pull request #215 from ArcanoxDragon/bugfix/crash-with-new-upgrades

Fix potential game crash when loading a scenario with an upgrade item

41e366696d6de637a4f93d0344910025c41f5bdc authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Always include the auraitemparticle.bcptl file in a pickup's level if that pickup's model has "grapple_fx" to avoid a game crash

bded13b93c98bd772636860f41688de841f60a48 authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #214 from ArcanoxDragon/fs-upgrades-as-ammo

Handle Flash Shift upgrades as "ammo"

d87b02186e88820bc34c175e2f27386d9ac2458e authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Add description, minItems, and examples to "resources" section of schema

9c290c889d8a0aa72836b7b28fcf772b9f834dc8 authored over 1 year ago by Arcanox <[email protected]>
When exporting pickups for Dread, resources array is now two-dimensional, with the outer dimension being "stages of progression" and the inner dimension being "resources this stage"

f2be538547ebbbc9224c5f4c1c7621a6a0db5f9e authored over 1 year ago by Arcanox <[email protected]>
Add alternate syntax for template replacements in Lua templates (to allow valid Lua syntax) and add a test case for template replacement

188b7ef59c9b18e46578e0247412ea3f8e3b386d authored over 1 year ago by Arcanox <[email protected]>
Fix unit tests

b8236491fa1946838773588c6e94cf42a25f9305 authored over 1 year ago by Arcanox <[email protected]>
Handle Flash Shift upgrades as "ammo"

01a507c49bd88fd3c04078c5bf278c2ade658c86 authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #212 from ArcanoxDragon/fix-rb-damage-values

Fix Raven Beak damage patching in CONSISTENT_HIGH mode

1aa27eecf6a5c3b64169a1c190a957bd5a96532d authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Swap base and counter factors for Ice Missiles

6f2ade3b6d72ef1a3a6f2b8a0cc259d21edb1c72 authored over 1 year ago by Arcanox <[email protected]>
Alter RB damage values in "CONSISTENT_HIGH" mode so wave and plasma actually deal the same damage

f584f5e6fb44363c67da40b00edc994b09ddd7eb authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #213 from ArcanoxDragon/fix-room-names-crashes

Fix function being called on wrong object in room names GUI

e20c9576ac9ab05cea7bf0bb5e48f4a8eeebf106 authored over 1 year ago by duncathan salt <[email protected]>
Merge branch 'main' into fix-room-names-crashes

570779a1c00ffec2db443b1bbaa47a8571125bae authored over 1 year ago by duncathan salt <[email protected]>
Merge pull request #211 from ArcanoxDragon/feature/upgrade-items

Add new "upgrade" items

cea8ce376adac525ed3c394b0e92a639958680fb authored over 1 year ago by duncathan salt <[email protected]>
Add "Flash Shift Upgrade" item that increases the number of chained flash shifts you can perform by 1

a10b05d83bbc000ce0a3ad4fb686024c65ee3e5a authored over 1 year ago by Arcanox <[email protected]>
Add "Speed Booster Upgrade" item that reduces the Speed Booster chargeup time by a quarter second

e8e17153cd0f42196a3f54b9135161efca5dc09b authored over 1 year ago by Arcanox <[email protected]>
Add mechanism for having item pickups affect tunables during gameplay

93afb4ba89cd399324047b13060dc971eded6d7f authored over 1 year ago by Arcanox <[email protected]>
Change logic for Flash Shift upgrade so that the number of chains is equivalent to the number of items

186633d2f18bc8677e59652983811fed92765c78 authored over 1 year ago by Arcanox <[email protected]>
Fix function being called on wrong object in room names GUI

b571c11b480feb02a4c66ab685bda27ce7c5d0c7 authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #210 from ArcanoxDragon/feature/rb-damage-table-changes

Add two different modes for adjusting Raven Beak's damage table

8d0a3daddbbf5865f21d1264147232230313cd67 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
leave me alone, Ruff

e4f00667eddb8c2b0643b35cea78e93aee66d760 authored over 1 year ago by Arcanox <[email protected]>
Change config property name and values for RB damage mode

7cae9796c7fc9a36620b9b159339248374bbf65a authored over 1 year ago by Arcanox <[email protected]>
Support for three-mode RB damage table patches

2c7a74ac8e6654bea5cfb83888e84c9c3d0a0eff authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #209 from ThanatosGit/credits-change

Adds Thanatos to the credits in the `Game Patching` section

e79f9859fc3e9faeec0e0899577b37a225700c8d authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Adds Thanatos to the credits in the `Game Patching` section

77223c311c821cdf73c91c908771d8586187eb7a authored over 1 year ago by Thanatos <[email protected]>
Merge pull request #208 from ThanatosGit/dread-multiworld

Dread multiworld

c55fdaf2720dd1dfdd46617a2473430d0f5ed9e8 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Removed rdv stubs, updated comments

0acc7d352009e4621030480a5ed5fb1c6cb071e6 authored over 1 year ago by Thanatos <[email protected]>
Update of exlaunch

Replaced tabs by spaces in one line

977416694d307b8453bfb547f37945ca480bc7be authored over 1 year ago by Thanatos <[email protected]>
Merge remote-tracking branch 'upstream/main' into dread-multiworld

73ed4d6b06a6ac9cca8d0285195187d9a00ce28d authored over 1 year ago by Thanatos <[email protected]>
Merge pull request #207 from steven11sjf/bugfix/remove-guilib-text-object

Revert accidental guilib change

fccaf3e44f4ce563c697234a7063aa2d86a27500 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
removed accidental changes

dcabee169abe9d6be263c6a88c6ab65b46d4a538 authored over 1 year ago by Steven Franklin <[email protected]>
Room Names displayed on HUD (#199)

* Room names in game

- added an option to schema to show room names in gui
- added a lua lib...

735eebd2a41a0926c57140c57cf9bb07145d4e63 authored over 1 year ago by Steven Franklin <[email protected]>
Merge pull request #206 from ArcanoxDragon/fix-schema-json

Add grapple doors back to door_type enum in schema

4f4aeb9475c6471227db0b4e4e8d5416053c5eb1 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Add grapple doors back to door_type enum in schema

126ea7b7cc17f01a400e12d6a54bdced6d3f9bfd authored over 1 year ago by Arcanox <[email protected]>
Update Exlaunch

c99c690d17f4bb20c300c982c95a2bee6c05e842 authored over 1 year ago by Thanatos <[email protected]>
Add support for multiworld

664b993ee9c2599888a80747cc57cca736e14f04 authored over 1 year ago by Thanatos <[email protected]>
Merge pull request #205 from Plandovania/guilib-cleanup

Clean up the "guilib" Lua library and extend it a bit

ac2626cba58008a3d2f0fff0c7cdd0600bd0e1f8 authored over 1 year ago by duncathan salt <[email protected]>
More GUILib clean-up; got containers/labels/sprites working enough to use this system for the Death Counter feature

a14661ab8edd73f579faf887a9a58d67e093689b authored over 1 year ago by Arcanox <[email protected]>
Reorganize GUILib a bit

c7206bc4773102ff1c82b4e8c0a5873432fe73a0 authored over 1 year ago by Arcanox <[email protected]>
Add a "Panel" component that resembles Dread's pop-ups and start implementing stuff for Menu

e3f004422c4defd3f551ed6cb42b8be8babbdc76 authored over 1 year ago by Arcanox <[email protected]>
Merge pull request #204 from randovania/feature/meds-version

Bump required mercury-engine-data-structures version

f4ef3c6346073f8b4fd854711cd7a762b8d66e5f authored over 1 year ago by duncathan salt <[email protected]>
Merge branch 'main' into feature/meds-version

40926ca5f5ffd881b85512957a1536dc96b804a3 authored over 1 year ago by duncathan salt <[email protected]>
Merge pull request #203 from randovania/feature/py3.11

Test on Python 3.11

b10ac79047c71c649c040e1ae7d3da5791b7ef7c authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Bump required mercury-engine-data-structures version

c8e6038a340ea0c16c0162344dbd75f2e37dc339 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Test on Python 3.11

feaa41135d5ed727cf93ea3e04c692df21bd92a3 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Merge pull request #200 from steven11sjf/feature/ice_missile_shield

Custom Door Lock Entities

66c1e1941186ff89af2b3db8349460a55a19fb9b authored over 1 year ago by duncathan salt <[email protected]>
Merge branch 'feature/ice_missile_shield' of https://github.com/steven11sjf/open-dread-rando into feature/ice_missile_shield

22a6a4b0fbc920a495254764b2c5353afc1a55db authored over 1 year ago by Steven Franklin <[email protected]>
Fixed ruff issues

- Added a function to PatcherEditor to generate a link from an actor
name and an optional layer

38818dbce7b1162daf03aef36b86f2ec6e45af04 authored over 1 year ago by Steven Franklin <[email protected]>
Merge branch 'main' into feature/ice_missile_shield

5727f393f9ac66b580d6f7ad643d494266967113 authored over 1 year ago by Steven Franklin <[email protected]>
Made MapIconEditor instance a field of PatcherEditor

- Required a few __future__ typechecking annotations
- No longer requires passing a separate edi...

ab4bbef073658e1886748432eddd5d5e9fc35beb authored over 1 year ago by Steven Franklin <[email protected]>
Merge pull request #193 from steven11sjf/bugfix/sensor-door-collision

Increase sensor door's door collider to cover normal doors

a916c5d320a59047e96bf5dd0a6f1c2f7d1075df authored over 1 year ago by duncathan salt <[email protected]>
Merge branch 'main' into bugfix/sensor-door-collision

a9a6c3058af4b77c40a8ef4d85a1e05babfdccc1 authored over 1 year ago by Steven Franklin <[email protected]>
addressed Dunc's changes

01db3227d090222161ba945530f1c9ca27248656 authored over 1 year ago by Steven Franklin <[email protected]>
Merge pull request #192 from randovania/feature/ruff

Add ruff

fcc3dc3d503f915f7c94d0edb8966f5a24850e2e authored over 1 year ago by duncathan salt <[email protected]>
Add ruff

6e88cc25854af9238b97751006e119fc15364592 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Merge pull request #194 from ThanatosGit/remove_morph_at_proto

Remove morph ball between proto emmy cutscene and proto emmy climb up cutscene

be19287b5836785fc89de4d3efbf6a691f334ba7 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Merge branch 'main' into remove_morph_at_proto

97e2fbdebdc3e7f57fb51c75ecd7e75138cc7326 authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Merge pull request #201 from Plandovania/feature/negative-resource-quantities

Support pickups giving a "negative" quantity of an item

296487caf46d7b34be63d2e5d13c67714853cf4f authored over 1 year ago by Henrique Gemignani Passos Lima <[email protected]>
Fix an issue that may have arisen due to Missile and Missile+ tanks having the same quantity but one is negative

f8f57d8be5e0e085b800b71cd987589c7e983fd5 authored over 1 year ago by Arcanox <[email protected]>
ODR changes for negative item quantities

b902f2577c9b633e1ff33215f522915afd8e095e authored over 1 year ago by Arcanox <[email protected]>
Added diffusion shield

- created a new diffusion shield, which is a red plasma beam cover
- added a new template for en...

f02c79fc35ff3e8a401d55c333dac82e9294d2ab authored over 1 year ago by Steven Franklin <[email protected]>
Removed right-side icons

- MapIconEditor now changes wide box, grapple box and grapple block to
only use the left-side ...

7de3ff3d4d3513c454d3daae1e24e598018bdd1a authored over 1 year ago by Steven Franklin <[email protected]>
Ice Missile Shield

- Added an Ice Missile shield
- Created a custom_door_types file that can add custom shields to ...

9c7c28b46f8cb19b2d9516b8ea902fe315b9a127 authored over 1 year ago by Steven Franklin <[email protected]>
Merge pull request #198 from Tyranisaur/addTyranisaurToCredits

Add Tyranisaur to credits

d05065c5fdeb8f1576710a7d05634658fa33a74e authored almost 2 years ago by duncathan salt <[email protected]>
Add Tyranisaur to credits

e71ee629400c4f69f94fa94dc489f619e7820e7c authored almost 2 years ago by unknown <[email protected]>
Use math.max when giving morph ball back to the player

bd2536ab28ec0c275ee6a17af0cd4cd44b90eaf6 authored almost 2 years ago by Thanatos <[email protected]>
Remove morph ball between proto emmy cutscene and proto emmy climb up cutscene

ffe106944bdcf29cd7f405a669965d5d92ace19b authored almost 2 years ago by Thanatos <[email protected]>
increased doorpresence collider size

- door collider max size (300,300) -> (300,320) to cover original
doorpresence collider
- also...

2d5850cf0ad01a9bae78ee7c7bf9bbc666125b5c authored almost 2 years ago by Steven Franklin <[email protected]>
fixed sensor door collision

- patches actors/props/doorpresence/collisions/doorpresence.bmscd
- increases "door" collider en...

fa91a301a6bdb8a5f19463ba209423ec00aafb08 authored almost 2 years ago by Steven Franklin <[email protected]>
Bump svenstaro/upload-release-action from 2.4.1 to 2.5.0 (#190)

Bumps [svenstaro/upload-release-action](https://github.com/svenstaro/upload-release-action) from...

92d7223a3808e0806be49b9a0750422dc3a41c65 authored almost 2 years ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Merge pull request #191 from steven11sjf/bug/doorlock-minimap-buffer

Fix door lock rando crash

a8943c20303f83f94e7ab3f33328e9e20fe9d2f3 authored almost 2 years ago by duncathan salt <[email protected]>
Fix door lock rando crash

- patches a buffer's max size in exefs from 500 to 700 elements
- fixes a crash where accessing ...

6733c9459c16093689dd09cebb51640b7de3f19c authored almost 2 years ago by Steven Franklin <[email protected]>
Merge pull request #189 from ThanatosGit/change_default_remote_lua

Change enable_remote_lua to false

4e5512f7c7eaf6816005ad31db210e28cd0cc1b5 authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Change enable_remote_lua to false

709c8204dcc05b05048f3de24994806677389c2c authored almost 2 years ago by Thanatos <[email protected]>
Merge pull request #188 from steven11sjf/test-sname-changes

Reassign shield names to minimize GlobalStringPool usage

fdd759bca61042f0ea40285b7f65ac7b7a7b68b0 authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Merge branch 'main' into test-sname-changes

9fa969c8147f635a36d2cde5af9ae1173e23d587 authored almost 2 years ago by Steven Franklin <[email protected]>
common_data.py and PR review fixes

- added common_data.py which contains common & constant info used
throughout the program (ie s...

c5eb3cad1c2873b91e2cecdc3d721b83f9de62c5 authored almost 2 years ago by Steven Franklin <[email protected]>
Bump svenstaro/upload-release-action from 2.4.0 to 2.4.1 (#185)

Bumps [svenstaro/upload-release-action](https://github.com/svenstaro/upload-release-action) from...

1b25d2d086f9078a55bb9f3d2e7880ec0cc2b772 authored almost 2 years ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Shield names reassigned to shrink string pool

- after testing it was determined that the strings generated from child
accesses (eg MINIMAP:F...

f5b1330cb25626cd96d97c082f4225dd5c04473d authored almost 2 years ago by Steven Franklin <[email protected]>
Merge pull request #186 from Plandovania/feature/death-counter

Add Death Counter option

4e42a666adb530c1f77ba62c61ff362f85b5c77e authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Fix the method of accessing the death counter cosmetic option

d8459dd63e361bb58453d19258549890ed67138c authored almost 2 years ago by Arcanox <[email protected]>
Track player deaths manually so we can track death count on game versions earlier than 2.0.0

6eab5e6e81cb4ea19ab532d6b6e9d8b6c499128e authored almost 2 years ago by Arcanox <[email protected]>
Update the schema to define the actual properties expected in "cosmetic_patches.lua"

855a881c2eb59d86d652809a99e23875aa74b4a9 authored almost 2 years ago by Arcanox <[email protected]>
Fix schema validation error in starter_preset_patcher.json

3c3fedfeb82bd46d914c13813f82e2799ab6226f authored almost 2 years ago by Arcanox <[email protected]>
Add a frame around the death counter HUD item and slightly improve the label positioning

ba450bb9d5502ed776baec8b35453d0186f4c73d authored almost 2 years ago by Arcanox <[email protected]>
Enable/disable death counter based on patcher data

2799937386772308b87221a7eff783ed3671497f authored almost 2 years ago by Arcanox <[email protected]>
Initial WIP of death counter feature; works well but could use some visual improvement and needs a cosmetic toggle

cc35a1188fad4dae06b2dfe287b2bcd7a7e46d22 authored almost 2 years ago by Arcanox <[email protected]>
Fix schema

0f7ef485b35bc87c5085a5abba66d85d9c25de3f authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Revert breaking API change

99c04cb1a76a5f3c3488188f0b4bc4d46298f7eb authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Bump svenstaro/upload-release-action from 2.3.0 to 2.4.0 (#182)

Bumps [svenstaro/upload-release-action](https://github.com/svenstaro/upload-release-action) from...

33eff034b38b14cdefdb3cbd7a50ee952594267d authored almost 2 years ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Merge pull request #184 from steven11sjf/toggle-shields-on-minimap

Remove minimap icons for shields on door lock seeds

860cc840b558ee7ed0d65f1808353230d35bcefe authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
removed shields on doorlock rando seeds

- any seed that is run on door lock rando has no shield icons on the
minimap
- these changes d...

b87d50188f2afe708a67ec34de58ef914e96667b authored almost 2 years ago by Steven Franklin <[email protected]>
Add an option to turn off shields on minimap

- schema has been updated to add an option
door_patches.show_shields_on_minimap, which doesn't...

e3373b914c84d3b0ac0d91b20878b7d6116457c8 authored almost 2 years ago by Steven Franklin <[email protected]>
Merge pull request #183 from ThanatosGit/rename_in_starter

Rename of functions in starter_preset_patcher.json

5354df80ab6ede930cfa862cb0c9e223bc2ddd38 authored almost 2 years ago by Henrique Gemignani Passos Lima <[email protected]>
Rename of functions in starter_preset_patcher.json

f6d4d0d863b38f231f7542912e79cf000f6576dd authored almost 2 years ago by Thanatos <[email protected]>