Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/icosa-foundation/open-brush
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
https://github.com/icosa-foundation/open-brush
5b48b8109b7bac13bb6d5c7eff98d99647b55764 authored over 1 year ago by Andy Baker <[email protected]>
* Support SVG for reference images
* Update package url
* Export svg as png
* dotnet-fo...
c96e36422dc40e5c1626d30fa0cc7db510308e57 authored over 1 year ago by Andy Baker <[email protected]>* Initial rough port of keyboard from UltimateXR
* Move code to 3rd party and add license
...
cdf7fd6b56a32efa975ebc1795c1912b7c65d0f4 authored over 1 year ago by Andy Baker <[email protected]>
Bumps [actions/checkout](https://github.com/actions/checkout) from 3 to 4.
- [Release notes](ht...
b7583fbcb93ea5288b099fb99097eec5c029ca19 authored over 1 year ago by Mike Miller <[email protected]>
Unity has officially deprecated this package and associated plugin, but Microsoft has created th...
2d350b15a4030c3345ecb21381d20de99c44a6a7 authored over 1 year ago by Mike Nisbet <[email protected]>* Replace all references to icosa-gallery with icosa-foundation
* Also update twitter handle
22c96b682043a2b80a83065ff5da945433de8b6d authored over 1 year ago by Mike Miller <[email protected]>3749bed6c15553734627f07bf5c5699865524f13 authored over 1 year ago by Mike Nisbet <[email protected]>
* Use total pixels instead of max(width, height) for determining the maximum image size. Also in...
ec2dd1a8c518de6593f4417ca102af5358820b35 authored over 1 year ago by Andy Baker <[email protected]>* Custom skybox functionality extracted from Plugin Scripting branch
* Remove svg from list o...
6b94361cccf657315ba81ecdbb3298f96c43b5d7 authored over 1 year ago by Andy Baker <[email protected]>* Allow changing the value of AdvancedSlider using the thumbstick etc. (plus Visual feedback on ...
f07ff5aca130d8ae3dcbafc9790a86fc5987b8bf authored over 1 year ago by Andy Baker <[email protected]>* Let's try large mesh support again but make it opt-in for now.
* Use 2 ^ 31 - 1 and explain w...
258f196de5ecc4b6e95fbb3627a63c59d3f15692 authored over 1 year ago by Andy Baker <[email protected]>* Two-sided flag when duplicating 2d media with multimirror
* Update MultimirrorDuplicateComm...
eadf7803303b06381a9d0b038ea839dde764560c authored over 1 year ago by Andy Baker <[email protected]>* WIP (errors in GeometryPool currently)
* Only bother creating the triangleId array when we'...
8b26b132883f791d984a8169552e2ba26366a698 authored over 1 year ago by Andy Baker <[email protected]>
1. Turn on multimirror
2. Add a 3d model to the scene
3. With the selection tool select the mo...
* Entries for new strings
* These are on snap panel actually
* Localization for new merged...
497f5fd2de66dd199c1d3c5b490ced98c9438c7d authored over 1 year ago by Andy Baker <[email protected]>Wallpaper guide viz was offset (probably from a merge)
a19390a4c4b6163a4f2de48b3176a784b231adda authored over 1 year ago by Andy Baker <[email protected]>Better logic for redo/undo symmetry visibility
f398bb2cad83f9185887eaef475936144017836f authored over 1 year ago by Andy Baker <[email protected]>Stop() before Destroy() plus a null check
0a0763d71dcdf8477714ce9c71599c9068a85ed3 authored over 1 year ago by Andy Baker <[email protected]>* Exclude all references to webcam components when compiling for Android
* Fix the ex-prefab ...
ac5e2e40661cec617508fdadaabb1bf4ceb1ac26 authored over 1 year ago by Andy Baker <[email protected]>Suggested by Shawn Chiki to help with performances where a view of the outside world is essentia...
cae8fc09522bcd55891b3fb7e2f958b1aa583feb authored over 1 year ago by Andy Baker <[email protected]>Revert the images change due to feedback from @mikeskydev
41a1a44e416c284e48c8551df3ae33277ee9e11b authored over 1 year ago by Andy Baker <[email protected]>* Having reference images only visible from one side doesn't make sense now they are used for ac...
379584a7b39be79a6fa6ea0315bc856a77a2e860 authored over 1 year ago by Andy Baker <[email protected]>* Add unity-symmetry
* Summon mirror button should be active for all mirror types
* Initia...
3b03f6fe95ce077c3dde1c704a0eec28cb9d0437 authored over 1 year ago by Andy Baker <[email protected]>* Some icons (z axis ones aren't great but they will do for now)
* Initial implementation
...
3b866a4ec779d4ba17397fb55dad4fbea3b21d67 authored over 1 year ago by Andy Baker <[email protected]>9705caad484cb78e222b11b9b7ab1dc75705a0da authored over 1 year ago by Mike Miller <[email protected]>
To avoid loading for very long time when using China mobile hotspot
19f4bde1f1b682385360a07432f31e3f6f110e1e authored over 1 year ago by ChengNan Yang <[email protected]>6bfa2fe157af5a9740cbd8a61c711f2da2e00899 authored over 1 year ago by Andy Baker <[email protected]>
Use GLTFast as the importer and fall back to the old code if GltfImport.Load() fails. Tested on ...
98c78174924af55f2b3e0d5c0d770f1f126fc537 authored over 1 year ago by Andy Baker <[email protected]>Revert "Move user folder to Application.persistentDataPath (#462)"
This reverts commit 38a7d6...
4da12a864fe6c1ea9c4acb3abb52a693c7f27409 authored over 1 year ago by Mike Nisbet <[email protected]>If you switched to selection tool then you couldn't switch back to brush because of an NRE
ad4a03feb802044825e1f414be52a586720598d3 authored over 1 year ago by Andy Baker <[email protected]>f3588569e26200d817752bfdd6efbd647de3707b authored over 1 year ago by Mike Miller <[email protected]>
Same change as the steam-deploy action from
https://github.com/game-ci/steam-deploy/pull/57
Add oculus category to manifest
10e180c931f86924e4e89332e95ed4e427c55b15 authored over 1 year ago by Mike Nisbet <[email protected]>Also includes a UI change needed to maintain consistency between the Repaint Tool and the new "R...
e9ff47db032a9d294d6ae84f14c6bd1f64456150 authored over 1 year ago by Andy Baker <[email protected]>* set multicam swipe text
* Admin panel using new prefab
51921dd77d5466ac8c903b28423de9b52b2ceb66 authored over 1 year ago by Mike Nisbet <[email protected]>* Untangle KeyboardPopUpWindow from renaming logic
KeyboardPopUpWindow shouldn't have code sp...
e655176af551404d4f52b54e9b1600a3fa74bba7 authored over 1 year ago by Andy Baker <[email protected]>* Initial stab at allowing a simple 2D viewing mode when no headset is present
[CI BUILD]
...
0dca2e2b471755634f3314522723b42d5c35a688 authored over 1 year ago by Andy Baker <[email protected]>
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4.6.1 to 4.7.0.
- [R...
Move all prefab game objects onto the "User Tools" layer
6810824d8a58d2cfe0550d740ee960b533db0544 authored over 1 year ago by Andy Baker <[email protected]>Logic for which widgets snap to guides
4f263f7f68a321524f8f0bec4b468282404ff37a authored over 1 year ago by Andy Baker <[email protected]>* Initial rough port of keyboard from UltimateXR
* Move code to 3rd party and add license
...
9d3158b2cc333aef7fef6d30354fc6a53e59b27c authored over 1 year ago by Andy Baker <[email protected]>* Move files back to the original location
* Fix by copying and deleting
---------
Co-a...
38a7d68dd4690ef911b83bb514859a131e72da7c authored over 1 year ago by Andy Baker <[email protected]>Correctly calculate changelogs when a hotfix has been made
When a hotfix was created, it mean...
a18f652bf4997cad1610ab744237c5cc96495c12 authored over 1 year ago by Mike Miller <[email protected]>* Update SceneScript.cs
Co-authored-by: Arne Kiesewetter <[email protected]>
657a694d763ac7c376730b67ac902b8279bf9ad1 authored over 1 year ago by Andy Baker <[email protected]>5cb1fc8aa55c8a977cdc284fa96363468091cd02 authored over 1 year ago by Mike Miller <[email protected]>
Free disk space before starting the Android build
785b70deedaca216f62e7edfb743d989152eab7c authored over 1 year ago by Mike Miller <[email protected]>10a1976a50b098f6d27f7dac9260031a78e4a132 authored over 1 year ago by Andy Baker <[email protected]>
2a504dfa11c09f0a4ad8c7fbcaf4d85180909ea5 authored over 1 year ago by Andy Baker <[email protected]>
Free disk space before starting the Android build
40e91c23ae1b12610662b478fc6daa37ffe656b6 authored over 1 year ago by Mike Miller <[email protected]>b4573bfd3efc7c40d4445f66d8813634dd2384ab authored over 1 year ago by Andy Baker <[email protected]>
Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 3.0.3 to 3.2.0.
- [R...
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4.6.0 to 4.6.1.
- [R...
a9d389dfe9012cd70384701a5a37dc385dfd9a48 authored over 1 year ago by Andy Baker <[email protected]>
Bumps [mikepenz/release-changelog-builder-action](https://github.com/mikepenz/release-changelog-...
1ee9e2986b94c2c9a1076932e1521642f9b65a6d authored over 1 year ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>e6afbee6011dcf757eb585ed46ed47c3da3a6125 authored over 1 year ago by Mike Nisbet <[email protected]>
31affebe0291b0cac9b6e33adbb17526d984a541 authored over 1 year ago by Andy Baker <[email protected]>
* Adds basic websocket support to the API server
* Enforce EnableApiRemoteCalls setting (unte...
8b153e79cb7adf9acc0c4b861d11237e2f079608 authored over 1 year ago by Andy Baker <[email protected]>* Add Localization data
* Add addressables data (do we need this?)
* WIP Main scene transl...
f678ff8bf3f578c062afef050871fbec0bf2514b authored over 1 year ago by Mike Nisbet <[email protected]>
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4.5.0 to 4.6.0.
- [R...
To avoid loading for very long time when using China mobile hotspot
27234f1fb0d896b4aa42dd234874d95eb301b987 authored over 1 year ago by ChengNan Yang <[email protected]>ecd805317415761ed5b61d6e02636c93de36158d authored over 1 year ago by Mike Nisbet <[email protected]>
8c3a10d6fa568e92a0dae96959fa6cc53ce92242 authored over 1 year ago by Mike Nisbet <[email protected]>
Bumps [mikepenz/release-changelog-builder-action](https://github.com/mikepenz/release-changelog-...
49460f071648e119992a60ee52fec4d0c0cbdf9f authored over 1 year ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>* Add UI for Handedness and Reset First First. Move Experimental Toggle with other buttons.
*...
e003a7ac51c6810e2aeaf14b33247dc344edc31e authored almost 2 years ago by Andy Baker <[email protected]>* Added Read-only bundles showcase sketches.
6fbcd607f2071325b29866e0e09a7446ce904cbc authored almost 2 years ago by TimAidley <[email protected]>Bumps [mikepenz/release-changelog-builder-action](https://github.com/mikepenz/release-changelog-...
618ff6d72af133967b52b62a53914ac650b9b528 authored almost 2 years ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>* Automatically create a changelog in open-brush-docs
* TEMP: create the file on PRs
* Rem...
a7a409c822d63fa07e1167e7c11b8a04fdbedbaa authored almost 2 years ago by Mike Miller <[email protected]>Add the author's name to the release note, and put everything on one line
a8c106276f007886791226894a3722a0091bab87 authored almost 2 years ago by Mike Miller <[email protected]>Bumps [mikepenz/release-changelog-builder-action](https://github.com/mikepenz/release-changelog-...
7715780f140950a9785808519ad88fbd85483975 authored almost 2 years ago by dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Currently, there is an unwritten assumption in the code that tags of the
form vX.Y will always ...
9e837a385a8babcde0a8509235d26c6b474367ea authored almost 2 years ago by Andy Baker <[email protected]>
a430a6493ddcd2193ea1c100adde405979286f3e authored almost 2 years ago by Mike Nisbet <[email protected]>
Fix for issue where strokes on deleted layers could still return true for IsGeometryEnabled
T...
2dc2457a85b88f1d8040f12c00ebd67a924d0b06 authored almost 2 years ago by Andy Baker <[email protected]>* Enable microsoft motion controller profile
* Fix controller position
* Fix pad input
...
2cef9ac2e890cd857e166f483e953406489ede92 authored almost 2 years ago by Mike Nisbet <[email protected]>* Add note about permissions
* Skip checkout; no need for it
* Use the PR number directly,...
1e68bbd4e370fce2a2d9bf26abeea12408bdfb50 authored almost 2 years ago by Mike Miller <[email protected]>* Abort cache retreival after 10 minutes (instead of 60)
* Evict feature branch caches, if cr...
91c5df5fd9b6e2d4224a710502ca582fe30f5b49 authored almost 2 years ago by Mike Miller <[email protected]>* Fix escaped quotes in beta release notes
* Combine dependencies / maintenance, and add a ca...
70b0cc594d537232a87a7ff5882e59be6f67f6a4 authored almost 2 years ago by Mike Miller <[email protected]>* Fix advanced panel half height
* Hack: stop scale interfering multicam switch
* Improve ...
d3d2b4ae34affd5c0a27ec6b1b057d4dc5a8d4d6 authored almost 2 years ago by Mike Nisbet <[email protected]>29576164f4836d5596a467c28a4a785a045f7b8a authored almost 2 years ago by TimAidley <[email protected]>
* Replace Poly Featured Sketches with sketches bundled with the app.
* Move featured sketches...
fe63352c66643b1caee8363b2032f23ed565d17d authored almost 2 years ago by TimAidley <[email protected]>* Send a "raw" changelog to Oculus for Beta releases
Formal releases will use a manually writ...
cdf48ec98996ccf22c1908430c3e39010156c5e1 authored almost 2 years ago by Mike Miller <[email protected]>31e51c6d93560beefcb95906cb4fd23d12ca3a74 authored almost 2 years ago by Mike Miller <[email protected]>
Current uploads all pushes to main. Once this is working, we'll skip the
non official builds, j...
Add category for Uncategorized
72106c7c783510f6ba45dd4813a63e3805d35a5b authored almost 2 years ago by Mike Miller <[email protected]>97dc47b55caf7015e57cb487b21e44039b976ffd authored almost 2 years ago by Mike Miller <[email protected]>
* Fix missing version in Pimax file name
* Fix directory move in PowerShell for Pimax
94fe2e287341bdcbb7036019362c343239083fe4 authored almost 2 years ago by Mike Miller <[email protected]>* Fix pimax paths
* Enable Pimax uploads on all builds (temporary)
6dee03de103cffad0199792a328dccba416730bf authored almost 2 years ago by Mike Miller <[email protected]>7cc91ef95f4a288a78739fa28c76e077f7f03c94 authored almost 2 years ago by Mike Miller <[email protected]>
* change description offset
* Fix layer text on hover
* Add model lib on Mobile
* Switc...
39662065a014f272008026932c3cb04932ad4b24 authored almost 2 years ago by Mike Nisbet <[email protected]>* Swap Reference and Poly icon positions
* Move camera tool to main on mobile, add options
...
e0d0bf2c0b4a11d756bb1761d89b00e5ed4d31cf authored almost 2 years ago by Mike Nisbet <[email protected]>* Update quest configs
Based on fuller descriptions listed on https://docs.unity3d.com/Packag...
3edaff324d9248a9e5f5f847592c35ca4b4cb79d authored almost 2 years ago by Mike Nisbet <[email protected]>* attempt to re-add mono build mode
* Fix monoscopic mode
remove OpenXR requirement
* R...
3dabdaf7430d7a4f33ce0e235224e7ca439d9be5 authored almost 2 years ago by Mike Nisbet <[email protected]>* Remove bad initialization of warping shader
036717846cf78829bffa8e39073153ef9b7779a2 authored almost 2 years ago by Mike Nisbet <[email protected]>
Unity 2021.3.16f1
OpenXR 1.6.0
Meta XR SDK 47
* Fix API brush home not resetting on new.
9612706997fc8e62d8f3a6ad5bc5fc22e844c03e authored almost 2 years ago by Andy Baker <[email protected]>Fixes #350
2291caf3f1858768835150d58bd53f433419cc83 authored almost 2 years ago by Andy Baker <[email protected]>
Bumps [actions/setup-python](https://github.com/actions/setup-python) from 4.4.0 to 4.5.0.
- [R...
* Join strokes tool (WIP)
* Slightly better icon for join tool
* Update atlas textures
...
be38f1f137fe89fd0961174c961be55dad106008 authored almost 2 years ago by Andy Baker <[email protected]>522797cd4a724882ebeb853083998d6bb801da09 authored about 2 years ago by Mike Miller <[email protected]>