Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/FreeCAD/FreeCAD-render

The Render workbench
https://github.com/FreeCAD/FreeCAD-render

Bump package

02d325a874dd2a642f46532b45b5f5466adcc28a authored over 1 year ago by howetuft <[email protected]>
Merge branch 'rendermesh_merge' into rendermesh

adb59bef7c271bb58affd59ead763b48cc69bd92 authored over 1 year ago by howetuft <[email protected]>
Merge branch 'FreeCAD:master' into rendermesh

0415d8f04d8ab169e8619fc25cd5f580810e70d6 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: pre-sort pairs

b1896356897b604371718cde6123e255a7396097 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: linting

9805bf934262b81bdf50096d74422747d25dca07 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: linting

2195bbbe9a63047a450f62db2067a6426bc85efd authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: adapt non-numpy mode to update globals removal

e65a7fa39ca503da3a72872495d622df68358aae authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: fix remaining pointers to shared mems

aa4123683cfbf9c68552692259197f96a0b295b2 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove update subprocesses (unreliable)

To be finished (mem cleaning)

215735c79f908560252fa4c6aa033c40be782c49 authored over 1 year ago by howetuft <[email protected]>
Project: set multithread to True

0456368868016136c74fe961986bfc774fcc67aa authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: retry update_globals if all processes are not updated

a67f98b9a422fd831aae291fd559e1bf5a17255d authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: use create_shm everywhere

...and not bare SharedMemory, in order to enforce naming policy

bfd9ef7f273c94972918110ed43e7afa3b47c12f authored over 1 year ago by howetuft <[email protected]>
Rdrhandler: CR in message

e8080da97aed4538ebe8fab8ee0263368048c589 authored over 1 year ago by howetuft <[email protected]>
Project: control multithreading with argument

bd427405310b1cf5b42b5007037990a5c1776901 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: avoid collision between shared mem names

0e28b5f9a2010858561990481a9d3ef7788bf12e authored over 1 year ago by howetuft <[email protected]>
Project: add control on multithreading for object strings computation

4d5f9109b4db35f7a758a0c332330c1b5244b57a authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: retry update if not succeeded

dae1c32889a5ba67dd2232eccaf90ef56b61b9fe authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: test mp result before unpacking

e848fe328fa3a8c794a9abbc51b8c5524e4bf459 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: check stdin is open before input

eb38ac503981f8d491351e2fb197227c72ece589 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: release resources in finally block

bd656dc72c3ba53b015c21f019db8b742d5dce0e authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: move shared memory objects deletion in subprocess

(as they create them...)

9af7bab3cad2389475e1a2c5413e0363bbd21f10 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: fix dtype for numpy array based on RawArray

(especially for Linux: "l" can actually resolve into np.int64)

9d1ba7c17fb883c9dac2683cf72a7d33b573577f authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: declare hashes_indices as "q"

9a9514a1a22614e106b9f3913cb0ceb24208155f authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: debugging linux

b69be81b45f0dfc3b72d2fcf718c0f96aa863020 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: explicit dtype for indices

e33ea2e6660656f7b4109a5115963b6861a1fd58 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp/np: fix inconsistent dtype

7b90007e8b7863ea659119215781684848f77366 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: release sharedmem in compute_adjacents_np

52ee7ad758a173e4c8860d5d168318258722f825 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: autosmooth linting

5490c320c98cb40368a6c6ceaaa9fcee1f7037cf authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: add logging to autosmooth (debug)

96fab5afc2d1ca8f6f220dec38551d119df4a14c authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: control numpy use with numpy param in uvmap_cube

88df6c9605f6b3a5d7c30b36c293d0e92fde8a49 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: control numpy use with numpy param in autosmooth

76e35dca7a00200e05228b749f6f978946243609 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove pool relaunch

834f957ef3dc91066ed15c2641b4b62162d29f2d authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: extend create_shm

5afd1e0e68f3c92b3e840b0419e13da03ea5de07 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: pass connection as parameter to main

1eee0137a92fe5ab967dc5441d9349bca767c98f authored over 1 year ago by howetuft <[email protected]>
Merge pull request #262 from cbenhagen/patch-1

Update link to Cycles build instructions

47cd10a11284a1526399256850003817531b303b authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: stabilize output from script to main process

7af9ce63bf79e0f5bfccb1c0bdf7a5b408265cc6 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: simplify getpoint

642e86094968cf59e78c09b35d79e1ceaa5e6e12 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove getpoint

191c11523180cb72ba12f688922476fce911f1f4 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove getpoint from compute_vnormals

4e37bc3d9cd2713c4a24c879c1258af83d2456d7 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove getfacet / getarea

1abd4084690203d7a7db8614b6590a7a163ef672 authored over 1 year ago by howetuft <[email protected]>
Revert "Rendermesh mp: simplify facet recomputation"

This reverts commit a315e2d7708e8f2dd1e84d3691cd3f8cb9f8435f.

cbed8a270f3d1af037e7c943c0539ed3b0827dff authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: replace getfacet & getarea by slice2d

7e68336fcc77782cf809ada3d35c581d96f1f723 authored over 1 year ago by howetuft <[email protected]>
Update link to Cycles build instructions

baccf51ea790b094d63faa46e52cd586e485e1d6 authored over 1 year ago by Ben Hagen <[email protected]>
Rendermesh mp: cosmetic adjustement for numpy reshape

47194b06dd4fed624232214cd30ae38ee495c2b7 authored over 1 year ago by howetuft <[email protected]>
Rendermesh: fix vector3d import for non numpy

8ef75c8377e2c8e9e04999542b805abc43dc5b42 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: simplify facet recomputation

a315e2d7708e8f2dd1e84d3691cd3f8cb9f8435f authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove out_tags

8333056b8b76b8bdce1a12ab5890218a1589d9b7 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: rename connected_components.py into autosmooth.py

8fc224b176bca9421d7dda0c17b12ea81e5f9da7 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: manage uvmap as optional

97c711dd9ebc03847b99167ac0f79ef9377698c3 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: uvmap - debug cylindric and spheric cases

34b547015bccdfd7e383d684f40fb587ec26fd7b authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: recompute uvmap - to be debugged

a25a40fe88edee30341e57db214def80593dec0c authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove compute_vnormals.py

851d11c87c638ebfa449c980348b410cca2f6df3 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: close shared_memory

00d5ca39e1aeb8df32ce2985763d1e5b154a5c62 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: remove compute_vnormals

935c84c2be22238f469e8f93476aee50993b1e82 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: merge connected + compute_vnormals

1st attempt, some more work needed

5890eb94a248d24afcb61a7c64a36ae4a8518de0 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: merge separate_components into mp script

(partial, the main separate_components has been kept)

fe6315addf244afe3749e97f8cfba8023a68e61b authored over 1 year ago by howetuft <[email protected]>
Rendermesh: subproc communication with pipe

8f0fc9e5b054d749b31cc5da4c6c27bb223eb3a4 authored over 1 year ago by howetuft <[email protected]>
Rendermesh: subproc communication with events

4cbdf802c0b0936ad0450d08a82567583bfddc9c authored over 1 year ago by howetuft <[email protected]>
Rendermesh: wrap connected_components and vnormals in one func

f51e7c540ed0f205063958f32c31350233e8148e authored over 1 year ago by howetuft <[email protected]>
Rendermesh numpy: debug numpy

fd5393b6c146d5a9f379cae00b454674c72d5270 authored over 1 year ago by howetuft <[email protected]>
Appleseed: image light - use linear space

86bbc214682542d6dc0f4f5599b8becf691d36c4 authored over 1 year ago by howetuft <[email protected]>
Remove "experimental" tag from Ospray

3ca4697aac2d50c6b70ac5f14d54c97d82a381a0 authored over 1 year ago by howetuft <[email protected]>
Bump version (minor, small fixes)

3e7f2996b336c9c4fb16c1e3026e42869e843178 authored over 1 year ago by howetuft <[email protected]>
Colors: fix RGB not being a NamedTuple anymore (complement)

fb7068a9f1aefaa4dd463f3f20d549f573b8a64c authored over 1 year ago by howetuft <[email protected]>
Luxcore: use linear color space for IBL

c6ac258f321d7c0099dd1dba9b01af6c56972955 authored over 1 year ago by howetuft <[email protected]>
Appleseed: use adaptive sampler when denoising

cd6bb42c12a52d5fe026e6d224c3d1b3a5084076 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: minor tweaks

5b949b827b688cbe283a0080ff41909e12acd892 authored over 1 year ago by howetuft <[email protected]>
Ospray: fix json dumps for IBL

15b68dffef4fe1fc1ca05f281857ea66afea7b3c authored over 1 year ago by howetuft <[email protected]>
Cycles: use linear colorspace for IBL

8c25053db641fc2ab9577d873ce5f2ed8eb395a5 authored over 1 year ago by howetuft <[email protected]>
Ospray: add quotes to image saving path

c518415f15e578d22f60ccf868163e5125ebacec authored over 1 year ago by howetuft <[email protected]>
Remove "experimental" tag from Ospray

47cbcb296c3b3b1a0cd5c6d2d26d9a3d7711109d authored over 1 year ago by howetuft <[email protected]>
Merge pull request #261 from howetuft/hotfix

Ospray: add quotes to image saving path

6b8d286f3d9d58abe07ed6338413b7766fff28b7 authored over 1 year ago by howetuft <[email protected]>
Ospray: add quotes to image saving path

3acbeb28b7f70cb7bb415d9caf3323f92dddd59f authored over 1 year ago by howetuft <[email protected]>
Merge pull request #260 from howetuft/hotfix

Hotfix

4d7329f21315f7ba221f748d1961a76897782e76 authored over 1 year ago by howetuft <[email protected]>
Bump version (minor, small fixes)

17ee21e8d3a879316cb0383fb68ca1ea5e990b0e authored over 1 year ago by howetuft <[email protected]>
Cycles: use linear colorspace for IBL

8cb150af80e0e3cadcb0a1c5531df1785019a96b authored over 1 year ago by howetuft <[email protected]>
Ospray: fix json dumps for IBL

08c42c1288db853bcecf98c3e35df9fad083f0e8 authored over 1 year ago by howetuft <[email protected]>
Luxcore: use linear color space for IBL

cd2f452be727e957721c1ea3f3d10e1920f22468 authored over 1 year ago by howetuft <[email protected]>
Appleseed: image light - use linear space

58ece1d3ac35b8fe5355412bfc231eefe0802bcf authored over 1 year ago by howetuft <[email protected]>
Appleseed: use adaptive sampler when denoising

922ada9a3699c6b1496eae964eb60db31b2c5d96 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: clean and tidy code

49a8853a19d24a08421992f7a2dc11879bbd6070 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: debug numpy version

28921ca5e07f604fca86f388844bec464e3198d3 authored over 1 year ago by howetuft <[email protected]>
Merge pull request #259 from howetuft/hotfix

Colors: fix RGB not being a NamedTuple anymore (complement)

70bd986ac786bb27e718ac943e51acaecf9d9cd4 authored over 1 year ago by howetuft <[email protected]>
Colors: fix RGB not being a NamedTuple anymore (complement)

6b79f4bdaaf7fa07806d9414c9bcbe86eb83e743 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp/np: debugging (not finished)

5ff29b115a6ad66c80fb108b8f5727a2682ca739 authored over 1 year ago by howetuft <[email protected]>
Rendermesh: format float export to 6 digits

b9a9ab612c14a1c337a0f3305b49de4f1c57e4fc authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: use array as underlying data structure

1st attempt not fully operational

e35016120dda08eebf7cf4cb1f79f675ab7983b3 authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: use shared array

Works, but there must be a bug (too many tags)

ca6062283a9d040bc46d720a760a559bf1dd3c6b authored over 1 year ago by howetuft <[email protected]>
Rendermesh mp: fix bug in connected_component (without numpy)

e83616b64e9d8c7f035fe9c27dc8fdd216d78346 authored over 1 year ago by howetuft <[email protected]>
Rendermesh: add debug mode in _find_python

e075611080531847a2cb26f0b9613161a4a3e94f authored over 1 year ago by howetuft <[email protected]>
Merge pull request #258 from howetuft/hotfix

Colors: fix RGB no more a NamedTuple...

f87c879ac68c0a1f71951b0e5f2447c26690c347 authored over 1 year ago by howetuft <[email protected]>
Colors: fix RGB no more a NamedTuple...

53265fa5703d22f187ae477acb54cedfe55e022f authored over 1 year ago by howetuft <[email protected]>
Merge pull request #256 from howetuft/hotfix

Rendermesh: fix normals and areas setters missing

e4cb5660596dda10ab1d2c6da579250d1dceb838 authored over 1 year ago by howetuft <[email protected]>
Rendermesh: fix normals and areas setters missing

cf3b524ce745725bda9c04d75c57cf36318dccba authored over 1 year ago by howetuft <[email protected]>
Luxcore: use selected engine

fe3a94cc24fcc220dc62a50536204f8b750c2747 authored over 1 year ago by howetuft <[email protected]>
Luxcore: add engine selection to settings

7a3f4a33e9ee3eda8b3b0dc180075be1b47cbc1e authored over 1 year ago by howetuft <[email protected]>
Revert "Luxcore: Add engine selection to project"

This reverts commit c589e6527b9d950e8309b52f3676d5fead582106.

Engine should not be put in proje...

d9ed7ff2471bdf6ddfdfba9298aef46c9e022620 authored over 1 year ago by howetuft <[email protected]>
Luxcore: Add engine selection to project

c589e6527b9d950e8309b52f3676d5fead582106 authored over 1 year ago by howetuft <[email protected]>
Merge pull request #255 from howetuft/rendermesh

Rendermesh: computation speed improvements (multiprocessing, numpy...)

15bc8aa1ec60e35e4a3e0b932d19a5d34cc0cdd7 authored over 1 year ago by howetuft <[email protected]>
Project: profiling

7a3c6f44b566fa866465f8752704b2464a427b52 authored over 1 year ago by howetuft <[email protected]>