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github.com/FreeCAD/FreeCAD-render

The Render workbench
https://github.com/FreeCAD/FreeCAD-render

Ospray: add point light support

33ded03aeae88e9145f7977ee3cd0dfe579c232c authored almost 4 years ago by howetuft <[email protected]>
Ospray: small cosmetics in camera

9ad2619d9858bd8a845dd0388890b6ae7ece6079 authored almost 4 years ago by howetuft <[email protected]>
Ospray: add sunsky light

66a0065a24900bb57c415c9bfebe412eaebe3b7c authored almost 4 years ago by howetuft <[email protected]>
Ospray: add explicit cameras

71d264d1cdaddc26d99ebceaff7ac89844deb68e authored almost 4 years ago by howetuft <[email protected]>
Ospray: remove debug template file

84f6ffb704004836f4271cd2f0f60c13b9032cb6 authored almost 4 years ago by howetuft <[email protected]>
Ospray: adjust name of sunsky light

d2d6d117cdeb6a8e9ee94de448b9fccf38890b70 authored almost 4 years ago by howetuft <[email protected]>
Ospray: add ambient light to standard template

5d090773abdfd7f5c9fee970b307567948f70a14 authored almost 4 years ago by howetuft <[email protected]>
Ospray: add sunlight template

72c47d72d9c440183aecc02e37b42db4cce2363d authored almost 4 years ago by howetuft <[email protected]>
Ospray: add flat template

747e22f0cd3ab0b72ca5da9026bd48d58422a36a authored almost 4 years ago by howetuft <[email protected]>
Ospray: plugin creation (plain object and default camera only)

07c2a14e4b57e0a93f3de79d50a8ef83ff98b56f authored almost 4 years ago by howetuft <[email protected]>
Merge pull request #118 from howetuft/hotfix

Pov ray minor fixes

eeb53e2e9936f68746dc5e35c63cb0d752b9b48e authored almost 4 years ago by howetuft <[email protected]>
Povray: close polygon for area lights (thus silenting POV warning)

266e170d3fa0417bc50c07845fdca196a7334366 authored almost 4 years ago by howetuft <[email protected]>
Povray: avoid name collision with reserved keywords

9d5a4d39af34ca8f5bfbd31b840382b4784db6b0 authored almost 4 years ago by howetuft <[email protected]>
Merge pull request #116 from howetuft/hotfix

Fix dictview-to-list conversion issue

2b8ced6ca9e6d4842b60e6cbfdfe08c4dceadbcd authored almost 4 years ago by howetuft <[email protected]>
Fix dictview-to-list conversion issue

34be3fc40e64810dd6f3aec6b889a1b7f37559bd authored almost 4 years ago by howetuft <[email protected]>
Merge pull request #114 from howetuft/materials

Silent pylint warning in Render.py

e76d09f756e2df222da4522469255b6046ef9a75 authored almost 4 years ago by howetuft <[email protected]>
Silent pylint warning in Render.py

630484550b84ccbdf6d9e5746e8c6204b7ea9290 authored almost 4 years ago by howetuft <[email protected]>
Merge pull request #113 from howetuft/materials

Support multimaterial for Arch Wall

06b295066bd9ffaafdd002200da8f828cf823195 authored about 4 years ago by howetuft <[email protected]>
pylint: add path to internal PySide module

745c6aae74304c823c69e690e542c0a124aa408b authored about 4 years ago by howetuft <[email protected]>
Support multimaterial for walls

3ceafbb2b7f24fd04ca09dac9ae22e8ea7bdb897 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #112 from howetuft/projects

Add multicolor support for Part::Feature

7ad3486cffda267b47f8c1c70576f402a824bcf8 authored about 4 years ago by howetuft <[email protected]>
Add multicolor support for Part::Feature

999ff88e0aae611624232251016ef8e6b8d22f7f authored about 4 years ago by howetuft <[email protected]>
Merge pull request #110 from howetuft/projects

Add features to Ground Plane and fix some issues occurring when GUI is down (console mode)

04ec1eda8cfedb16797330bdb34cbd35fb49e034 authored about 4 years ago by howetuft <[email protected]>
Cleaning

06e79ffa23fecf732758482143a1611a116ea375 authored about 4 years ago by howetuft <[email protected]>
Make _get_rends_from_window work even if Gui is down

59c28c05e96e01da39e51f704da6bea1b4fd00c0 authored about 4 years ago by howetuft <[email protected]>
Make _get_rends_from_array work even if Gui is down

cb3b5c126b49fa39c93867de6098c223dd614a6b authored about 4 years ago by howetuft <[email protected]>
Make renderables._get_shapecolor work even when GUI is down

59b1a62af4223bb858bfff9b872dddd29a608462 authored about 4 years ago by howetuft <[email protected]>
Make Project.render work even when Gui is down

83b4f6ed8fa43e9be44be15e675ee0fde3c2b398 authored about 4 years ago by howetuft <[email protected]>
Remove unused method Project.get_shape_color

8fa0f1574e600344e702d56ed09b1bfab71cde01 authored about 4 years ago by howetuft <[email protected]>
Add Ground Plane Color parameter

7e5c1e9fe37f31ec4ff33445005135b5a204016f authored about 4 years ago by howetuft <[email protected]>
Remove unused statement

28a9f382678132eae891f514c7f308eeeda3907d authored about 4 years ago by howetuft <[email protected]>
Doc: add documentation for 'Ground Plane Z' parameter

14cea797b7ea1fdbd4ba0f20438cb20b19c141dc authored about 4 years ago by howetuft <[email protected]>
Materials: make fallback material more selective

If transparency is 0.0, material is diffuse, so we don't need to
clutter output file with comple...

e5c2fcb36037a0ea23eaf9da3a070cd805ecc820 authored about 4 years ago by howetuft <[email protected]>
Add Z position for ground plane

b6c5f18e595354c198c3f2c83b03677b9a216762 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #109 from howetuft/materials

Materials: enhance transparency support

2ff9072c967ee5c2bafc9d30b88b8b4d68e4f670 authored about 4 years ago by howetuft <[email protected]>
Implicit material: render transparency for windows glass

13a124d6792de44dc2e2a0d4a34d374d8f8c00ac authored about 4 years ago by howetuft <[email protected]>
Appleseed: switch to srgb (rather than linear_rgb)

3347eea4bf7f6f0c671916b77cb5b444732ce37f authored about 4 years ago by howetuft <[email protected]>
Luxcore: remove unnecessary 'print'

2d9594bb45e3181012c974ba6f850ceb6181e88b authored about 4 years ago by howetuft <[email protected]>
Linting

ec38b1e8c749bce1a27cdf9f7c9c6aeb429d5d6c authored about 4 years ago by howetuft <[email protected]>
Update documentation for Tranparency Sensitivity

516d14cbc472c2832a53ac290baf3823ff21d90a authored about 4 years ago by howetuft <[email protected]>
Add "Transparency Sensitivity" parameter to projects

27f87aadd625811224d7d5740af7a19c8639ae3b authored about 4 years ago by howetuft <[email protected]>
Merge pull request #108 from howetuft/lights

Linting

9259bb9eb670e667ec91b4b80dd76639fc56f4de authored about 4 years ago by howetuft <[email protected]>
Linting

9308cfa50eea20e62db130ae960a265269c1c259 authored about 4 years ago by howetuft <[email protected]>
Lights: docstrings fixes

5e01f1a86c151e83845c7e1cfc27f4220918dc8b authored about 4 years ago by howetuft <[email protected]>
Merge pull request #107 from howetuft/lights

Light refactoring of workbench initialization

b1b4bc3396fac47a1f4645f1942ae3476d967f39 authored about 4 years ago by howetuft <[email protected]>
Light refactoring of workbench initialization

03be41536296b1c0df75c93742b592d8f8ca7a35 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #106 from howetuft/lights

Area light: add transparency option

4b342d9ca491c050c831bf049465abcf05687718 authored about 4 years ago by howetuft <[email protected]>
Area light: add transparency option

3c01277aef7e93a6cd7a42454d6f9a2d7ca56b95 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #105 from howetuft/camera

Camera: add field of view (FOV) support

452e0e7f17f1dcadfafebba5c2dd85e7cd6aac77 authored about 4 years ago by howetuft <[email protected]>
Camera: add field of view (FOV) support

1e5db167c3c248d5a9e38cb471c220b9e87a39d0 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #104 from howetuft/materials

Materials: set UseMaterialColor to False on ViewProviderView

b3920470b987547fee064bcddc724d2e667fb1d3 authored about 4 years ago by howetuft <[email protected]>
Materials: set UseMaterialColor to False on ViewProviderView

Otherwise ArchMaterial tries to set a ShapeColor on ViewProviderView
and it raises an error...

2d9f438483e26305265ca7cb09f736629cc6239a authored about 4 years ago by howetuft <[email protected]>
Merge pull request #103 from howetuft/camera

Camera: introduce default values for AspectRatio and ViewportMapping

f8bf4ed5339dda4f2bb5eaf327a72b477b958979 authored about 4 years ago by howetuft <[email protected]>
Camera: introduce default values for AspectRatio and ViewportMapping

...when reading from Coin string. It seems that those parameters could
be lacking sometimes.

e3c6a64568a0b7722a22590354fbc6cee3ae9595 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #102 from howetuft/materials

Materials: improvements

9fe121c0789ec6edec8126b285edf34037724f8e authored about 4 years ago by howetuft <[email protected]>
Linting

36c8f830c4b34f343bda6a4561dc3bd44ae86c99 authored about 4 years ago by howetuft <[email protected]>
Materials: remove get_default_color

9f3b94bb183623b43038bb9d0872652e37a42250 authored about 4 years ago by howetuft <[email protected]>
Materials: set default color as 1st param (by convention)

c951c8500bd63292ed3269a625355b777324444b authored about 4 years ago by howetuft <[email protected]>
Make Material UI able to write passthrough material

UI was only able to read passthrough material in material card.
The ability to write was lacking...

5b29b6f6f226f3a494f907344140c3afe14caf31 authored about 4 years ago by howetuft <[email protected]>
Mixed material: rename Ratio parameter into Transparency

4f9bec8ad74ede91f88cdbcb72579482f0941cf1 authored about 4 years ago by howetuft <[email protected]>
Add tooltips to Material UI

1b1be7c9c9415d55f96ed7a828db399324c0a9b3 authored about 4 years ago by howetuft <[email protected]>
Remove foldmethod for vim in Render.py

05de55d7cce9ca1652e507ca809ed8fce9b044b4 authored about 4 years ago by howetuft <[email protected]>
Remove rendermaterials._build_diffuse

rendermaterials._build_diffuse becomes useless after last improvements
in rendermaterials

9a01a620dac0cd7fe4b2b751268c92593ad8e67d authored about 4 years ago by howetuft <[email protected]>
README.md: add a 'Set point of view' step in quick-start

4d022f81fdb108fe54287528f0ef66873d74f57f authored about 4 years ago by howetuft <[email protected]>
Fallback material: set alpha to 0 (no transparency...)

dda621bd4102874a68894b2dd9926b63f0022393 authored about 4 years ago by howetuft <[email protected]>
Materials: switch Coin-like building to _build_fallback

(instead of _build_diffuse, previously, and in order to get rid of
_build_diffuse eventually)

ffde08969d0c72794d6586e0a35bb63730da743e authored about 4 years ago by howetuft <[email protected]>
Clear material building cache when rendermaterials module is reloaded

(debug purpose)

72078c8854c40358ac890b85b9741982e96275eb authored about 4 years ago by howetuft <[email protected]>
README.md: add a 'Set point of view' step in quick-start

d7124ad7bcbb85558a9584875518f9e44aee94f2 authored about 4 years ago by howetuft <[email protected]>
Modify default color computation for Part and Mesh

Take ViewObject.Transparency into account

cf28f88bb19921d0a4c63385006a9a7e5e0c1a88 authored about 4 years ago by howetuft <[email protected]>
Mixed material for Luxcore: fix component materials order

739ffd7e52b17d27cc43ec6132349a49eb9f02ce authored about 4 years ago by howetuft <[email protected]>
Fix RGBA name in definition

1aca841f18e2a7912d94b2f77176e8e79d96e1d1 authored about 4 years ago by howetuft <[email protected]>
Move fallback material to Mixed material

(instead of plain diffuse)

56d6e23614bc88bf51f198e9a1082fc8941c09ea authored about 4 years ago by howetuft <[email protected]>
Suppress monkey patching in rendermaterials.py

abfae9c51830f6d654c50ba0d67ca506abb1acd0 authored about 4 years ago by howetuft <[email protected]>
Suppress 'color' parameter in _build_diffuse (fix)

Seems to be useless...

ac5accad36eecfb652e50e8c00a83b8d03be8351 authored about 4 years ago by howetuft <[email protected]>
Linting

637bb06c79118eaa5f5700da33ca5ad9fa015fd6 authored about 4 years ago by howetuft <[email protected]>
Mixed Material: update documentation

8f4daaec9d7e904028aba1f7afa96b619435510d authored about 4 years ago by howetuft <[email protected]>
Refactor RenderMaterial constructions in rendermaterials

7f65c8dd8033ad0562fdee80fe4f8e4e8ae89507 authored about 4 years ago by howetuft <[email protected]>
Add a clear cache function in rendermaterials (debug purpose)

The added function allows to clear cache for memoized functions in
rendermaterials, for debug pu...

c5aa7566cea51950fb93e5aa417a1280d263e26d authored about 4 years ago by howetuft <[email protected]>
Create RenderMaterial class

2fd1abcee3c7d90aba47a71731f24281188a1a20 authored about 4 years ago by howetuft <[email protected]>
Mixed material: add support for Povray

8d765f8a1eb89473c60c9a73adc2c10b9145e8b7 authored about 4 years ago by howetuft <[email protected]>
Povray: take IOR parameter into account in glass material

cf3f0f9490361f60cf103872045f4c4acc3ef768 authored about 4 years ago by howetuft <[email protected]>
Mixed material: add support for Luxcore

ed55f7c4210cd7044aaff54b150f180d65b1b216 authored about 4 years ago by howetuft <[email protected]>
Mixed material: add support for Cycles

ba4bdce2368b481aa6012db12bc187796464e088 authored about 4 years ago by howetuft <[email protected]>
Mixed material: add support for Appleseed

92723de426c90b896de1d356f5b4623fa4743797 authored about 4 years ago by howetuft <[email protected]>
Mixed material: add support in standard material construction

7440ce7c6a98613c8734fc6667887049592d929c authored about 4 years ago by howetuft <[email protected]>
Create Mixed material (standalone, no support)

2f7e08063356b444736b38b6b6c4f0ea326947d9 authored about 4 years ago by howetuft <[email protected]>
Merge pull request #100 from FreeCAD/revert-97-revert-95-assembly4

Revert "Revert "Assembly4 - adjustments for v0.18""

d252d6df117023b84952d470023cf1ac9772b485 authored about 4 years ago by howetuft <[email protected]>
Revert "Revert "Assembly4 - adjustments for v0.18""

3367fdcc728955849d1db5d4d7572a6c135fc4ca authored about 4 years ago by howetuft <[email protected]>
Merge pull request #99 from howetuft/renderers

Some work on renderers templates and sunsky light

b9bbe1744b91aeb0dc89292194873529175561af authored about 4 years ago by howetuft <[email protected]>
Cycles: set sun disc to false in sunlight

Temporarily, in the meanwhile we implement the new feature of sun model
(to be implemented soon)

dbae383523b9ce72f6d6fc221eed4a2fdc1054e5 authored about 4 years ago by howetuft <[email protected]>
Sunsky: add Ground Albedo parameter

ecece8de3d475b029353d4d3aa15190daf7cc04d authored about 4 years ago by howetuft <[email protected]>
Sun light: set default direction to (1,1,1)

a937aef9d58477bbea1b43dc869c7f50ec15a2d8 authored about 4 years ago by howetuft <[email protected]>
Povray: rewrite sunlight template

Add a more realistic skysphere (instead of grey...), harmonize sun
direction with other template...

73c9b598846221d143762c289dd23ceb0f1b96a2 authored about 4 years ago by howetuft <[email protected]>
Cycles: rewrite sunlight template

Previous template was based on a very rough grey skysphere and a blue
sun. This commit rewrites ...

b05bbabf0d87df2f1e65a7f1252453c373958680 authored about 4 years ago by howetuft <[email protected]>
Appleseed: add sun in sunlight template and harmonize

Harmonization: align sun direction with other renderers' sun templates

b81b53f71e2432380e674a3b3094a600ad48a8da authored about 4 years ago by howetuft <[email protected]>
Appleseed: Add flat template

bda1f186a15c8d0f49e8d0c9c7edc4f4718032ee authored about 4 years ago by howetuft <[email protected]>
Merge pull request #98 from FreeCAD/assembly4

Assembly4

91f2f771d2102715f37e9e06ba583fea98fd126b authored about 4 years ago by howetuft <[email protected]>
Merge pull request #97 from FreeCAD/revert-95-assembly4

Revert "Assembly4 - adjustments for v0.18"

273ab6aeac14a312ca8e34bc25bd4f6ba9ef2921 authored about 4 years ago by howetuft <[email protected]>
Revert "Assembly4 - adjustments for v0.18"

1f436d03716161177ffec232a2f7e1a14ab472be authored about 4 years ago by howetuft <[email protected]>
Merge pull request #95 from howetuft/assembly4

Assembly4 - adjustments for v0.18

3342db9ecb213176b85414497e55ec95a07efc1a authored about 4 years ago by howetuft <[email protected]>