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An open API service for software projects hosted on Open Collective.

github.com/FreeCAD/FreeCAD-render

The Render workbench
https://github.com/FreeCAD/FreeCAD-render

Cycles: tweak carpaint

178519649ed1a35f946a9f8a6c6cf8717e6e335b authored about 3 years ago by howetuft <[email protected]>
Cycles: add carpaint material

e19f1b4502b68da3d1804cbe3e7ea57443c1d71f authored about 3 years ago by howetuft <[email protected]>
Project: include mesh objects in groundplane computation

c5a6d75b3970ccd4266e7edde6300bd621e7f313 authored about 3 years ago by howetuft <[email protected]>
Renderables: make a copy of mesh for Mesh::Feature

Otherwise we may have an immutable object and further treatments
(rescaling...) will fail.

98e0804a54875e0f606d269ec96012ea68d0f4cd authored about 3 years ago by howetuft <[email protected]>
Merge pull request #157 from howetuft/hotfix

Renderables: make a copy of mesh for Mesh::Feature

e9ec5c7d836e762dabbced7e21a8f9854d306c26 authored about 3 years ago by howetuft <[email protected]>
Renderables: make a copy of mesh for Mesh::Feature

Otherwise we may have an immutable object and further treatments
(rescaling...) will fail.

f534e0fe30bcf7a7d6a2d1cd9479a631f9ec6b57 authored about 3 years ago by howetuft <[email protected]>
Merge pull request #156 from howetuft/renderers

Export scenes in meters

d8b47c7eed499a5529c2059bbfe3d41ef9c5a1a4 authored about 3 years ago by howetuft <[email protected]>
Ospray: area light expects a radiance, not a power

0a568bc49c1d6b30a94f844e3153240c7a15b4a8 authored about 3 years ago by howetuft <[email protected]>
Renderers: update arealights power to fit with new exported units

As scenes are now exported in meters, area lights magic coefficients
have to be updated.

87f22d927045f54599151d58eb2285ca8d91eda2 authored about 3 years ago by howetuft <[email protected]>
Appleseed: change camera to 'pinhole' model

89e30014d7eb510480c9675dddb064a11722d7c7 authored about 3 years ago by howetuft <[email protected]>
Renderers: export into standard unit of distance (meter)

The internal unit of distance in FreeCAD is the millimeter. However, the
standard unit for rende...

8276995929d93c3d874a9949ff3de85db0b198d3 authored about 3 years ago by howetuft <[email protected]>
Merge pull request #155 from howetuft/renderers

Renderers: linting

a2272bf56c7d4aa2a9168e699e405ec19291eeb7 authored about 3 years ago by howetuft <[email protected]>
Merge branch 'FreeCAD:master' into renderers

d626edf3886c719be612f86db099fd81e04b4e8e authored about 3 years ago by howetuft <[email protected]>
Pbrt: linting

8d238637c78009a7f79cc19912114a038a93e831 authored about 3 years ago by howetuft <[email protected]>
Luxrender: linting

5ce5eada6a84944c3dfbb0bbc34b1cf1908cce70 authored about 3 years ago by howetuft <[email protected]>
Luxcore: linting

399263a97080b9c63fc367b17c6d8316a8911799 authored about 3 years ago by howetuft <[email protected]>
Cycles: linting

ff73922006afd94a914f9f7f39e680d534f59690 authored about 3 years ago by howetuft <[email protected]>
Utils: use f-string

1903e122546aac379c98002d3d2c19189659ad55 authored about 3 years ago by howetuft <[email protected]>
Pylint: disable 'duplicate-code'

5c491b303ec66a12636d66609b124aed0d139051 authored about 3 years ago by howetuft <[email protected]>
Appleseed: specify encoding when opening files

737f52bfe8ef025d8660b91d311e0d2674b22b48 authored about 3 years ago by howetuft <[email protected]>
Appleseed: linting

76ad89ba3b52089e09d33130886dfc8fdfd38ffd authored about 3 years ago by howetuft <[email protected]>
Appleseed: use f-string

01ca19882b57ce3a7f3e5ca45d1369a79823f8bb authored about 3 years ago by howetuft <[email protected]>
Luxrender: specify encoding when opening files

364b1fbd443fe7bdb1aeb8cacc1d70bfb74d4891 authored about 3 years ago by howetuft <[email protected]>
Luxrender: use f-string

a7d25ce9addf86d654e5979023b284a81a5eb5d2 authored about 3 years ago by howetuft <[email protected]>
Luxcore: specify encoding when opening files

22faba8e02bb9f64366ee73891c4ba716782c3df authored about 3 years ago by howetuft <[email protected]>
Luxcore: use f-string

bfbfb4de66a3a7baa93a7490bf871b755d757db0 authored about 3 years ago by howetuft <[email protected]>
Pbrt: specify encoding when opening files

9cddc8e2f15b491ad938c7b44cf8bd3ffb6f1314 authored about 3 years ago by howetuft <[email protected]>
Ospray: specify encoding when opening files

afcc25860b3be5ae036cf434e25c50b98b6c4e70 authored about 3 years ago by howetuft <[email protected]>
Ospray: use f-string

3254bc91600f9e76b2eb9de032aa6216bd4daf5a authored about 3 years ago by howetuft <[email protected]>
Pbrt: use f-string

4a8a87cdce89a0e3f10d3720e20a7ea9e1f3298f authored about 3 years ago by howetuft <[email protected]>
Povray: use f-string

f5c7869cb276488afdc23e9706cfda207863b021 authored about 3 years ago by howetuft <[email protected]>
Cycles: use f-string

97128cbc8ca26251e8a6ffa361cdc3a0df1876b5 authored about 3 years ago by howetuft <[email protected]>
Rdrhandler: use f-string

190c95d993eb8e357ca371c28b516304cd3f09f9 authored about 3 years ago by howetuft <[email protected]>
Project: use f-string

ab6b90cc335d15a6d2161a79b7586b40893fec7b authored about 3 years ago by howetuft <[email protected]>
Rdrmaterials: remove an used variable

762b7be5993e422e88009d4df8c1f2392d62c0c5 authored about 3 years ago by howetuft <[email protected]>
Rdrmaterials: use f-string

f9d55d6b96455b73a6996ea1f154636bd021c410 authored about 3 years ago by howetuft <[email protected]>
Renderables: use f-string

5d8598cda03265060c68a4415197a43bba570c1f authored about 3 years ago by howetuft <[email protected]>
Utils: use f-string

28b0af5fa2acc76da05e795c43fc57010037965e authored about 3 years ago by howetuft <[email protected]>
Taskpanels: use f-string

858f75186a959773e6e5ab9c12ec008fbb81d921 authored about 3 years ago by howetuft <[email protected]>
Commands: use f-string

a58d833cb31a4cc929d83fd628af768b7ba9c52a authored about 3 years ago by howetuft <[email protected]>
Camera: use f-string

83996b28d4291a1cb1ce064406cc9c814ca58344 authored about 3 years ago by howetuft <[email protected]>
Renderers: rename 'write_object' into 'write_mesh'

...the latter being more consistent with the content of the function

8713fc1be27869abc716001e96cc537b66dfc9b8 authored about 3 years ago by howetuft <[email protected]>
Appleseed: turn back to linear rgb

b560803762c7ee3feb05316618e46815c7ce9cc6 authored about 3 years ago by howetuft <[email protected]>
Merge pull request #154 from howetuft/materials

Appleseed: turn back to linear rgb

f714466acfb8fdef49a2c1e847dafdd5632f309c authored about 3 years ago by howetuft <[email protected]>
Appleseed: turn back to linear rgb

2029b76c0ba2e35f91ac03ebc01b7236afd93649 authored about 3 years ago by howetuft <[email protected]>
Merge pull request #153 from howetuft/ospray

Ospray: use lightsManager

7941c42211dafa1fb686896571697d8aa5920e62 authored about 3 years ago by howetuft <[email protected]>
Ospray: fix bug related to lightsManager

Lights should be insert in lightsManager node, not in world node...

6774b96e7c9fd86eca17785b30d5cff579441a3e authored about 3 years ago by howetuft <[email protected]>
Ospray: remove lights group from world in standard template

aaedbf4404210bb68332f72a6f14e472f768e1b9 authored about 3 years ago by howetuft <[email protected]>
Ospray: add lightsManager in sunsky template

dec760c255abccbd574606d2fa8ec59adeeb9f2e authored about 3 years ago by howetuft <[email protected]>
Ospray: tune standard template

Put ambient into lightsManager

34b0622e8fa160b0f5df947f98aea535a1ebb8b0 authored about 3 years ago by howetuft <[email protected]>
Ospray: tune flat template

74575d993316efb9bb60d6769e89df817fa819c9 authored about 3 years ago by howetuft <[email protected]>
Ospray: fix bug with escape chars in json (filenames)

791b98830180090d8123fa213828b7f144079b73 authored about 3 years ago by howetuft <[email protected]>
Ospray: add "lightsManager" to flat template

85e1920f5b145f372766266322416da2e4629562 authored about 3 years ago by howetuft <[email protected]>
Ospray: fix mesh --> obj export (wrong normals)

27c88c8e31e039a70f75b4ae1da6560f185b7d5e authored about 3 years ago by howetuft <[email protected]>
Merge pull request #152 from howetuft/materials

Materials: add a rendering material library

c667cbb806fd5b8f995e442a0e98db85bed853aa authored over 3 years ago by howetuft <[email protected]>
Add normals harmonization in meshing

1b89c6d4e1bc483e37e3e9babb0eaf8f16fe0dff authored over 3 years ago by howetuft <[email protected]>
Materials: add UseObjectColor to GlossyPlastic.FCMat

77d225f2b96a1d9ce2a2c3bd35a09f4e31e7b964 authored over 3 years ago by howetuft <[email protected]>
Materials: add UseObjectColor to Matte.FCMat

152df1e87d3aeaaae652451e11a63eaf1f428930 authored over 3 years ago by howetuft <[email protected]>
Materials: Avoid applying color to object if 'UseObjectColor' is set

'UseObjectColor' is a new ad-hoc parameter to control how Material's
Color is automatically appl...

b424aedcb689e74522bf130c753aa5517847ae70 authored over 3 years ago by howetuft <[email protected]>
Materials: add Rough Plastic material

48f8f6a5e7b5b06cbc52c7fb688a77fd7179cc16 authored over 3 years ago by howetuft <[email protected]>
Materials: add UseObjectColor to RoughPlastic.FCMat

1345d8cd34f6fafee4b7c396aa9cde0aef178028 authored over 3 years ago by howetuft <[email protected]>
Materials: fix infinite recursion in Material onChanged

dde37b5d27ac9857c4e9d68fbfe9f62a210dd1c9 authored over 3 years ago by howetuft <[email protected]>
Materials: add GlossyPlastic

66686095c2b535d1b13d4825242046f9405888c5 authored over 3 years ago by howetuft <[email protected]>
Materials: add Brass passthru for Ospray

f5652307f2ccdf8e390dec62848e02249abd9d47 authored over 3 years ago by howetuft <[email protected]>
Materials: add Iron passthru for Ospray

cdd65601753c5fccbb6a9e372b33998992586123 authored over 3 years ago by howetuft <[email protected]>
Materials: fix Gold for Ospray

c69d552fc4f0e63264a7d9c03e62df69c427761e authored over 3 years ago by howetuft <[email protected]>
Materials: add Ospray passthru to Aluminium

da591c3618fec7676c47bd5b5654a61e71f000ea authored over 3 years ago by howetuft <[email protected]>
Ospray: tweak arealight power

0d33a08b14f2139e305c0c6e1cb550be6dbb1ab2 authored over 3 years ago by howetuft <[email protected]>
Materials: add Ospray passthru to Gold

0a9b05b88c6b26b38dac38406fe6ffa5df05d768 authored over 3 years ago by howetuft <[email protected]>
Ospray: add leading newline in passthrough material

328255592e6e5331a0b2a050f660395b5d0f8fd4 authored over 3 years ago by howetuft <[email protected]>
Ospray: special behavior of Disney shader when metallic is set

See https://github.com/ospray/ospray_studio/issues/5

e5d738be972f2e26fb24e3b551a422dcd95cdb8f authored over 3 years ago by howetuft <[email protected]>
Project: fix bug in template change

edf9b2e56332309ceaadfff4b4bf4fced669e28d authored over 3 years ago by howetuft <[email protected]>
Materials: add Brass material

7b017a9513a81e3104c65adb5dd8c44bb959b341 authored over 3 years ago by howetuft <[email protected]>
Materials: add Iron material

97fdec3bd30c4c8b057c2935aff8928717f45a2a authored over 3 years ago by howetuft <[email protected]>
Materials: add Aluminium material

b303d60d6e2999932ed0c910a09289ce551bda60 authored over 3 years ago by howetuft <[email protected]>
Material settings taskpanel: fix bug for passthrough

Bug: when setting a shorter passthrough, supernumerary lines were not
removed

9fefbd6ddae0f508bd2613fd297f1e2001cd1c07 authored over 3 years ago by howetuft <[email protected]>
Materials: Gold - add povray passthrough

8dafec61953bff7290ca60500363df740f15fe36 authored over 3 years ago by howetuft <[email protected]>
Materials: Gold - add Luxcore passthrough

dcc445b10e19c56cff18e7d6dea37ab07638b758 authored over 3 years ago by howetuft <[email protected]>
Removed author line in README (there are many, now :)

33c1cd79d5c19d242a1395b371ee4789db5dd60f authored over 3 years ago by Yorik van Havre <[email protected]>
Updated icon paths in readme

494913f734f2ca5bd357efed803f9f0f85d4d22b authored over 3 years ago by Yorik van Havre <[email protected]>
Materials: Gold - add PBRT passthrough

8835edcf392c2785f168b0ad00cea27e8a131862 authored over 3 years ago by howetuft <[email protected]>
Materials: creat Gold material (partial)

b883a3135ca6bac1adf335b48748fa9eac99e9d2 authored over 3 years ago by howetuft <[email protected]>
Removed author line in README (there are many, now :)

68841d40f620f14355a37b49837809d9e6a1f967 authored over 3 years ago by Yorik van Havre <[email protected]>
Updated icon paths in readme

1aa53edfe8e49527726e2d577d669b2ff039f1da authored over 3 years ago by Yorik van Havre <[email protected]>
Materials: create 'printmat' function

654e2082c0a27fe5b58741e0394fe5dde93b26f8 authored over 3 years ago by howetuft <[email protected]>
Material render settings: monospace font for Passthrough

7b24215d33d51a0413180002b92c7797593a05b5 authored over 3 years ago by howetuft <[email protected]>
Materials: add Glass Material

096811f282d75e3dc2a1b893fd9acddb3f8ff706 authored over 3 years ago by howetuft <[email protected]>
Materials: Create Matte

0492def38d09d81f2ca58d77a31ae170d1f4be0d authored over 3 years ago by howetuft <[email protected]>
Lights: small linting

3cf7b6d137658d3ee79e5ac63e8cfa8dbfa8298a authored over 3 years ago by howetuft <[email protected]>
Sunsky: remove useless code

Visibility is handled by mixin...

1bb33b22eedd31429673724fd762134698faf130 authored over 3 years ago by howetuft <[email protected]>
Project: Use base class on_changed support

739568955b39f3a234db4fb8bcaa569e8c6106c2 authored over 3 years ago by howetuft <[email protected]>
Create "on_changed" support in FeatureBase

ec20afaed8bdf9c600663bb2fac4072a8cf6fdbc authored over 3 years ago by howetuft <[email protected]>
Add docstring to _castrgb

97dda000b88257e2301f1db99706650147b3140b authored over 3 years ago by howetuft <[email protected]>
Remove old useless code

1203eee073074b1483ebe9528e4e282249cedfd7 authored over 3 years ago by howetuft <[email protected]>
Suppress warning message when creating new project

See https://forum.freecadweb.org/viewtopic.php?f=10&t=54370

5bb3a9f6b723727d0f61d66970e01e792098919e authored over 3 years ago by howetuft <[email protected]>
Change FCDVERSION type to (int, int)

9d351555d2ce7e8e93593cb730e74e8a34d8240f authored over 3 years ago by howetuft <[email protected]>
Fix render material context menu

Previous version was relying on GUI command, which caused crash when
Render GUI was not loaded.

1a65bb690eaab2afac41363b21fc20092c2f67cc authored over 3 years ago by howetuft <[email protected]>
Fix bug in Material taskpanel

981da3daaa60a245ba78c5c16a2aa395b2f3d2ad authored over 3 years ago by howetuft <[email protected]>
Materials: make 'Object' color option effective in rendering

aea930188f1e60994f8cfe75ad307982ee6efa46 authored over 3 years ago by howetuft <[email protected]>
utils.reload: add rdrmaterials

2931b9a76e3f0e8e3e2fc12c8be73477d417aa37 authored over 3 years ago by howetuft <[email protected]>