Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/OpenHV/OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
https://github.com/OpenHV/OpenHV

Updated Radar2 shadow.

Dzierzan opened this pull request about 2 years ago
Updated shellmap.

Dzierzan opened this pull request about 2 years ago
Repainted techcenter.

Dzierzan opened this pull request about 2 years ago
Repainted storage2.

Dzierzan opened this pull request about 2 years ago
Repainted startport2

Dzierzan opened this pull request about 2 years ago
Increased ammo pool for aircraft units.

Dzierzan opened this pull request about 2 years ago
Forbid building harbors in deep water

nmoskopp opened this issue about 2 years ago
Sonar pulse support power

nmoskopp opened this issue about 2 years ago
Unload transport tank passengers on death

nmoskopp opened this issue about 2 years ago
Hacker tank information leak

nmoskopp opened this issue about 2 years ago
Limit ammunition for heavy aircraft

nmoskopp opened this issue about 2 years ago
Minelayer ship for Yuruki

nmoskopp opened this issue about 2 years ago
Make resource transporters and builders auto-carryable

nmoskopp opened this issue about 2 years ago
Repair pods with pod assembly

nmoskopp opened this issue about 2 years ago
In-game text referring to “vehicles“ is inconsistent

nmoskopp opened this issue about 2 years ago
Updated to Windows 2022 image

Mailaender opened this pull request about 2 years ago
Advanced power plant?

nmoskopp opened this issue about 2 years ago
Remove repetitive clicking at skirmish match start

nmoskopp opened this issue about 2 years ago
Copter2 husk+cleanup

SeanScherer opened this pull request about 2 years ago
Technicians are swingy (either too powerful or useless)

nmoskopp opened this issue about 2 years ago
Technician rushes are too easy and unfun

nmoskopp opened this issue about 2 years ago
Sub-Factions?

nmoskopp opened this issue about 2 years ago
Offset Builder/Outpost deploy location one cell north

SeanScherer opened this pull request about 2 years ago
Mining tower resource transporter spawn can crash game

nmoskopp opened this issue about 2 years ago
Main base constructs vehicles, but should not

nmoskopp opened this issue about 2 years ago
Make dual artillery obtainable

nmoskopp opened this issue about 2 years ago
Rogue AI and creeps do not use bomber pod or ramp buggy

nmoskopp opened this issue about 2 years ago
Rogue AI engineers do not try to capture neutral drop zone

nmoskopp opened this issue about 2 years ago
Transport tank with rocket pods ignore air units

nmoskopp opened this issue about 2 years ago
Map editor does not set selected owner for some actors on placement

nmoskopp opened this issue about 2 years ago
Pre-placed cubes on a map disappear after a few minutes in the game

nmoskopp opened this issue about 2 years ago
Rogue AI seems to ignore cubes

nmoskopp opened this issue about 2 years ago
Direct-fire units can shoot through walls

nmoskopp opened this issue about 2 years ago
Auto tile turns tile 246 into tile 267 erroneously

nmoskopp opened this issue about 2 years ago
Reconnaissance tank seems to be missing in map editor

nmoskopp opened this issue about 2 years ago
Re-add Dropship husk with fix

SeanScherer opened this pull request about 2 years ago
Damaged mining tower does not have damaged sprite in map editor

nmoskopp opened this issue about 2 years ago
Set light color in the map editor GUI

nmoskopp opened this issue about 2 years ago
Map editor buildable overlay lies

nmoskopp opened this issue about 2 years ago
Selling a powered-down building powers it up

nmoskopp opened this issue about 2 years ago
Ordering a landed air unit to force move crashes the game sometimes

nmoskopp opened this issue about 2 years ago
Selling Base displays the wrong pad rollout animation

Mailaender opened this issue about 2 years ago
Map Contribution: A Beautiful Winter

nmoskopp opened this issue about 2 years ago
Recently uploaded maps are not selectable in the dedicated servers

SeanScherer opened this issue about 2 years ago
Wayland is not supported

Korothi opened this issue about 2 years ago
Rogue AI builds multiple radars in early game

nmoskopp opened this issue about 2 years ago
Lack of air-to-air combat

nmoskopp opened this issue about 2 years ago
Outpost can construct main base, but this is not obvious

nmoskopp opened this issue about 2 years ago
Trade platform mechanic should be rebalanced

nmoskopp opened this issue about 2 years ago
Crater Defense is too easy & too boring

nmoskopp opened this issue about 2 years ago
Rebalance Pods and Vehicles

WilliamWeberBerrutti opened this pull request over 2 years ago
Newbies can block resource deposits with buildings

WilliamWeberBerrutti opened this issue over 2 years ago
AI vulnerable to rushes

WilliamWeberBerrutti opened this issue over 2 years ago
Unloading a vehicle from transport aircraft uses a wrong cursor

Dzierzan opened this issue almost 3 years ago
Air transport units cannot load pods if a vehicle is already loaded.

Dzierzan opened this issue about 3 years ago
Water/Lava flow

Mailaender opened this issue over 3 years ago
Artifacts surrounding sprites

Mailaender opened this issue over 3 years ago
Polish DebugOffsetOverlay state.

GraionDilach opened this pull request about 4 years ago
Bots don't know how to use the mine layer

Mailaender opened this issue about 4 years ago
Ramps for high ground cliffs

Dzierzan opened this issue over 4 years ago