Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/OpenHV/OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
https://github.com/OpenHV/OpenHV

Corrected weapon circle range for bunker.

Dzierzan opened this pull request over 1 year ago
Upscaled radar sounds to 22 kHz.

Dzierzan opened this pull request over 1 year ago
Added random twinkle effects for resources.

Dzierzan opened this pull request over 1 year ago
Fixed wrong tile types for stone cliffs.

Dzierzan opened this pull request over 1 year ago
Added transformation sounds for miner actor.

Dzierzan opened this pull request over 1 year ago
Set explored map checkbox to be enabled by default.

Dzierzan opened this pull request over 1 year ago
More changes to the high walls.

Dzierzan opened this pull request over 1 year ago
Polished smoke emitter for aircrafts.

Dzierzan opened this pull request over 1 year ago
Allowed Elitepod to target air actors.

Dzierzan opened this pull request over 1 year ago
Added sparks effect for actors targeted midair.

Dzierzan opened this pull request over 1 year ago
Corrected high walls' sequences.

Dzierzan opened this pull request over 1 year ago
Polished high walls.

Dzierzan opened this pull request over 1 year ago
Synapol's Helicopters can't attack air units if they A+Move

WilliamWeberBerrutti opened this issue over 1 year ago
Fix text, remove pod eject for Crater Defense

JovialFeline opened this pull request over 1 year ago
Fix missile sub being unable to target structures under fog

PunkPun opened this pull request over 1 year ago
Fixed wrong `TargetTypes` for water minelayers.

Dzierzan opened this pull request over 1 year ago
Fixed no water trails for submarines.

Dzierzan opened this pull request over 1 year ago
BuildingDelays for tech building, it benefits AI on testing and gameplay

dnqbob opened this pull request over 1 year ago
Some fixes

dnqbob opened this pull request over 1 year ago
Mining tower and tanker could indicate resource type

Mailaender opened this issue over 1 year ago
Fixed wrong offset for lightning tower damaged shadow sprite.

Dzierzan opened this pull request over 1 year ago
Repainted prop4.

Dzierzan opened this pull request over 1 year ago
Added new props.

Dzierzan opened this pull request over 1 year ago
Added new props.

Dzierzan opened this pull request over 1 year ago
Updated hitshapes for buildings and props.

Dzierzan opened this pull request over 1 year ago
Replace land mines

SiegeSpud opened this pull request over 1 year ago
Increase Main Base light and add Outpost lights

SiegeSpud opened this pull request over 1 year ago
Add air-transport squad / repair-squad for AI

dnqbob opened this pull request over 1 year ago
More consistent, remapable land mines added

SiegeSpud opened this pull request over 1 year ago
Fixed wrong dimensions for support power icons.

Dzierzan opened this pull request over 1 year ago
Synapol Generator does not show up in Map Editor

SiegeSpud opened this issue over 1 year ago
Add Light Sources to special weapons and increase Base/Outpost Light

SiegeSpud opened this pull request over 1 year ago
Make Main Base more durable

SiegeSpud opened this pull request over 1 year ago
Updated panel regions of UI artwork.

Dzierzan opened this pull request over 1 year ago
Added electric pad props.

Dzierzan opened this pull request over 1 year ago
Added deploy animation for ground minelayer and changed its stats.

Dzierzan opened this pull request over 1 year ago
Restored sub icons for pods... again.

Dzierzan opened this pull request over 1 year ago
Added new artwork for the repairing indicator.

Dzierzan opened this pull request over 1 year ago
Adjusted selectable bounds and hitshape for pods.

Dzierzan opened this pull request over 1 year ago
Overhauled health bars.

Dzierzan opened this pull request over 1 year ago
Changing UI scale crashes the game (20230820)

SiegeSpud opened this issue over 1 year ago
Dirt/Sand Autotile does not work

SiegeSpud opened this issue over 1 year ago
Miner cannot deploy when a unit is standing next to resource

SiegeSpud opened this issue over 1 year ago
Add unarmed cloaked scout unit

SiegeSpud opened this issue over 1 year ago
Try to reduce code style related CI spam

Mailaender opened this pull request over 1 year ago
Added Light Vehicles queue.

Dzierzan opened this pull request over 1 year ago
Add LoadCargoBotModule for AI cargo control

dnqbob opened this pull request over 1 year ago
Sprite font support

Mailaender opened this issue over 1 year ago
Updated cursors.

Dzierzan opened this pull request over 1 year ago
Overhauled water minelayers.

Dzierzan opened this pull request over 1 year ago
PowerDownBotModule update

dnqbob opened this pull request over 1 year ago
Moved cash and power position on sidebar.

Dzierzan opened this pull request over 1 year ago
Overhauled UI glyphs and menu artwork.

Dzierzan opened this pull request over 1 year ago
Added deploy animation for Water Minelayer.

Dzierzan opened this pull request over 1 year ago
Fixed wrong tile type for tile ID 264

Dzierzan opened this pull request over 1 year ago
Allowed Naval Transport to travel ice cliff tiles.

Dzierzan opened this pull request over 1 year ago
AI air units were attacking my air units without causing any damage

WilliamWeberBerrutti opened this issue over 1 year ago
More ideas for OpenHV

WilliamWeberBerrutti opened this issue over 1 year ago
Add resource sharing option for teams in Skirmish

SiegeSpud opened this issue over 1 year ago
Add Supply Truck unit

SiegeSpud opened this issue over 1 year ago
Separate Main Base and Factory queues

SiegeSpud opened this issue over 1 year ago
No shore tiles present in map editor when filtered for sand

SiegeSpud opened this issue over 1 year ago
Make Tier 3 units bigger

SiegeSpud opened this issue over 1 year ago
Grass to sand Auto Tile does not work

SiegeSpud opened this issue over 1 year ago
Server package

Mailaender opened this issue over 1 year ago
Rebalanced Bomber Pod.

Dzierzan opened this pull request over 1 year ago
Added water minelayer unit.

Dzierzan opened this pull request over 1 year ago
Decreased speed of airborne transporters.

Dzierzan opened this pull request over 1 year ago
Generator has too large ZOffset.

Dzierzan opened this issue over 1 year ago
Crash on starting mission

dnqbob opened this issue over 1 year ago
Failed to build, cannot remove ./engine/bin/*.so when using Mono

EchedeyLR opened this issue almost 2 years ago
Added new towers for `Crater Defense` mission + adjustments.

Dzierzan opened this pull request almost 2 years ago
Adjusted offset for Ore Smelter.

Dzierzan opened this pull request almost 2 years ago
Storage issues

Dzierzan opened this issue almost 2 years ago
Update buildings.yaml

SiegeSpud opened this pull request almost 2 years ago
Rebalance WIP

Rampoina opened this pull request almost 2 years ago
Removed `generator` prerequisite from first buildings.

Dzierzan opened this pull request almost 2 years ago
Updated remap for bomber pod.

Dzierzan opened this pull request almost 2 years ago
Decreased effectiveness of buggy/bike against buildings.

Dzierzan opened this pull request almost 2 years ago
Miner deployment can be blocked unintuitively due to Refinery

SeanScherer opened this issue almost 2 years ago
Updated machine gun vehicles, updated balance a bit.

Dzierzan opened this pull request almost 2 years ago
Does not exit

simon1tan opened this issue almost 2 years ago
macos dmg missing OpenRA.Mods.HV.dll

zielu opened this issue almost 2 years ago
`Ramp buggy` shouldn't be buildable in `Fire Watch` mission

Dzierzan opened this issue almost 2 years ago
Readded sub icons for pods.

Dzierzan opened this pull request almost 2 years ago
Server AppImage

Mailaender opened this issue almost 2 years ago
Pod Assembly selling process has a glitch

Dzierzan opened this issue about 2 years ago
Ore Smelter selling process is glitched.

Dzierzan opened this issue about 2 years ago
Replace python script by realpath in packaging

EchedeyLR opened this pull request about 2 years ago
Use realpath system utility to detect path

EchedeyLR opened this pull request about 2 years ago
Bots don't know how to transport units

Mailaender opened this issue about 2 years ago
Added naval transporter

Dzierzan opened this pull request about 2 years ago
Synapol Builder deploys as Synapol Outpost

SeanScherer opened this pull request about 2 years ago
SC builder transforms into YI outpost

Dzierzan opened this issue about 2 years ago
Rebalanced Elite Pod.

Dzierzan opened this pull request about 2 years ago
Fixed Alpha for the index 0 for gates.

Dzierzan opened this pull request about 2 years ago
Emergency fix of Starport2.

Dzierzan opened this pull request about 2 years ago
Added more shadow variants for gates.

Dzierzan opened this pull request about 2 years ago