Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/OpenHV/OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
https://github.com/OpenHV/OpenHV

Fix scrollitem-nohover-hover not found.

c5b5fcbffe8fb7af06c89cf71a3b41cf81e34233 authored about 3 years ago
Fix mainmenu-border not found debug spam.

709800d89fc6072249e56c7223372bbf01f4018b authored about 3 years ago
Fix namespaces.

b703287f51909d8ad5d277e7ceba2a8b39c10ec7 authored about 3 years ago
Updated lighting AAturret charging sound

Replaced Mike Koenig's sound.

3fc69766a5feb74e3c7f7cbbc24f4fd0526a7c69 authored about 3 years ago
Updated Banshee's fire sound

Replaced shady Mike Koenig's sound.

8694cc19d601ff011cfe9db575c9237502d905f2 authored about 3 years ago
Added sounds for seed critter

d2d6ae1cdcbf3113ff068893d5608b7c057fc750 authored about 3 years ago
Add a mission failed song.

61798c9562617699137f5d9caeb1fc50ca407012 authored about 3 years ago
Add an athmospheric background track.

96ecd047522313ca87ae6260eef6647a4d808bd9 authored about 3 years ago
Updated beast critter sounds

Mike Koenig's sounds are most likely not CC3.0. I recorded my own voice to replace old beast sou...

55227d7c5cfdd9d753e645f3e83fe8896f78530f authored about 3 years ago
Updated raygun sound

The previous one was apparently not really CC3.0, but it originates from Sound Ideas 6000.

4f28aeee04c85ba31def18c625d0b6096c84d0e9 authored about 3 years ago
Fixed light boat not auto attacking ground units

d61bb49ed748998528dd8c44f6d4afc585b10ddd authored about 3 years ago
Removed detection circle from light boat

62e4cdfe140b27243cf7c68859f5c79a323abe1a authored about 3 years ago
Adapt maps to new miner offsets.

f42833ba58c3179f61751c56dc99d4b2480fc3fc authored about 3 years ago
Update engine version.

ea8d3969496e4ff7aacef1b29abb2788e4c7536e authored about 3 years ago
Voxels backup

cargo, cargoship, airstrike

a5888a60ed41e0da2a37730b1797ffa9ae9569e2 authored about 3 years ago
Remove fake sequences.

5a369f2d8196ba1cca2950ef9b0318fcabd9af05 authored about 3 years ago
Naming conventions for globals.

1432cf0d4c2d5dbf96dbace56e28e6e1237a4549 authored about 3 years ago
Fix gate has duplicate sprite body name.

f0e6f893b3445bdc3c6350747c2ae35aa5066a59 authored about 3 years ago
Miner2 fix

Since Miner2 was touched, miner actor was moving backwards while deploying process.

38a4624f55b1ed0257da41eef4375f3a486408cf authored about 3 years ago
Code optimization

34b7c22a313b3cc99ef70619fad7940dce239ac2 authored about 3 years ago
Add standalone gate shadows.

Closes #468

58202f91503dbf24154ea713b8274baa287fe7a0 authored about 3 years ago
Added lava splash sounds

5371f3408a992b106b49598aa0f70798aa43c0a0 authored about 3 years ago
Fix resources and miners.

6b6052ef062b83657f3488fcfe89e4989d70cea2 authored about 3 years ago
Disable walls.

Close #477

43cfb5fed06c0f5fe3db587d65b42a2697e06987 authored about 3 years ago
Fix preview.

41f74cdf08f4777e406467f109cbd107001fa678 authored about 3 years ago
Updated water splash sounds

d7085cfd5fbd4bdd94da92c1ae50bf6f4fba8cd1 authored about 3 years ago
Updated palette

e4ad6609b67419cb6a66902c43880bec001be032 authored about 3 years ago
Allow buildings behind the miner building.

Closes #479

904fa7ebb239db5b65153a17b5755b66dc01a4f0 authored about 3 years ago
Updated explosion and fire sound for Submarine

9d2cbffc1dfe6fe56e8695fc259a898937e0e3bf authored about 3 years ago
Improve forest performance significantly.

f1a9cb933200f3579dbdfca1fa746b1c78d51e90 authored about 3 years ago
Updated shellmap

Two generators were wrong

f27f51fe45ce8ec71b925be8054bd57f6cf5db63 authored about 3 years ago
Fixed light boat's shooting sound

I forgot to set it to mono, it was stereo, so you could hear the gun from any location on the ma...

c8f2ffbe0c5cc225e7fd837894871dbbb86b1fb2 authored about 3 years ago
Removed artil2 unit

It was unused and I didn't like the work I did for this unit.

0ab0c75ce3e77a3e27d64a3c3b7bd1d48e5a3a5c authored about 3 years ago
Added ricochet sounds for machine guns

6de3e7611247459e0475af787ebbda3dd2c3a8b4 authored about 3 years ago
Added water sparkles

df8d3f9cce1f73bd5fdc4ba9037936e7f95e1889 authored about 3 years ago
Code cleanup.

a698b3c822ced039357204f015534d752ff82cbc authored about 3 years ago
Updated light boat

- Nerfed HP from 25000 to 23000
- The main gun is the machine gun
- The secondary gun is the AA ...

fb6cacf404975023462f20375944956e1cb5b5ca authored about 3 years ago
Add a distinguishable highlighted tab color.

acb6ea03014e27198d0f5a36688b7143ab4268dd authored about 3 years ago
Expand the missile boat use case.

ca6e2622a979a0fe92e5934f53dc45f825ad21af authored about 3 years ago
Remove unused weapon.

dd5685f1870f50c7ec753d4eb5494cd818f4574d authored about 3 years ago
Buff the missile submarine.

84581032a48eab30a892fe7549de8d38bd5ac01f authored about 3 years ago
Updated terrain actors

d26da2b16fac14fadcd637de1882c2ae51554ba4 authored about 3 years ago
Rename the file as well.

5341512cc2b0f5dbb051cf68f69d8a4ddd46a0d7 authored about 3 years ago
The major trait is the AA capability.

8fa6a92fdbd2389e3ee08796ba3b02481fbe9811 authored about 3 years ago
Draw the water edges again.

b742e038ee55ca38eb564929cb5f0b2c5dab1c8f authored about 3 years ago
These look like ramps as well.

0a274df526423f22270709ed4860e4d9e5a48465 authored about 3 years ago
Add water flow inside confinements.

Closes #410

0fe626e90b4b85d00bbe048bc0e25e81175c802f authored about 3 years ago
Fix a null reference exception.

e6768ca26c8d9b8b3ea511e054b70a61df363dc0 authored about 3 years ago
Fix mines not triggering.

4385545efafdc2f7c62836ec62871aa853722aa8 authored about 3 years ago
Fix a duplicate tile.

fa263a323e8ead15e95ba2663e4f299001c80b5e authored about 3 years ago
Updated cargoship

- Added two new announcer sounds
- Reduced speed from 400 to 150
- Updated shadow to be consiste...

30dbe05cf4890f89984e6d22f69ed251af326c18 authored about 3 years ago
Fix remap.

8978762e6c74df5db99bf64dc436d54757c27e34 authored about 3 years ago
Add the cargo ship.

9d50d40d868d92b7d79cf5588019dadc669a81e4 authored about 3 years ago
Fix programming languages counting SaltStack.

a842704f9287d24dfbe0305a7c644dc6bc6d0df6 authored about 3 years ago
Add waterfalls.

d6e14b02fa14e6daaacf41caa90bbec35842f63c authored about 3 years ago
Add a free market build queue with overpriced vehicles.

8f141c539b6e45a3ccc2f7cfc63bcbf3b09f7f2e authored about 3 years ago
Don't allow building on ramps

and slow down vehicles

a34af627556dbd3a995d9b9c2ae65df08182c7db authored about 3 years ago
Override syntax highlight.

96fa73dfe03b14278217f4cdc8a4d82687582f60 authored about 3 years ago
Use a CDN supplied icon.

e4e4bcfd4dd8f9eb5bfbf3055778ea799d93d786 authored about 3 years ago
Update engine version.

10bc0dc6ae0131d30273413f156af32b64a284f0 authored about 3 years ago
Allow the mining tower to undeploy.

Closes #475

3361d4f5cee83db08b000d95fe1dd195f76f84d8 authored about 3 years ago
No longer requires the .NET framework.

1bb18b57d56daf3e81241052f44c6cb834b1d3f8 authored about 3 years ago
Update engine version.

b1471bc72d9bdb5a9c19940346231d9d5fd970e4 authored about 3 years ago
Added `DetectCloaked` for actors

- Base defenses detect clocked actors at 5 tiles range

- Vehicles at range 1 (Hacker and counte...

dc1ee3594a18f250f4db7497137015e47ee32e00 authored about 3 years ago
Fix radar icon.

42b16aaae36219eef33fa5ef75911d819d51d1e1 authored about 3 years ago
Updated Stealth Tank

- New voices
- Shooting sequence (one frame)
- New projectile
- New trail for a projectile
- Sma...

865c435e26df83452f41ba3e3a2cecb6edb853a4 authored about 3 years ago
Fix overlapping notifications.

Closes #471

754ca6bb65b7e4099c328e73b5a6b7a60afd5103 authored about 3 years ago
Add a resource depletion speech notification.

Closes #470

5565d2f66a5b96098f44fc203dafe432cb089261 authored about 3 years ago
Changed structures' prerequisites

AA turrets now require only `Radar`

Harbor now requires only `Module`

0e0bf9e9433581f5ab0890227a05ec7a8c13e295 authored about 3 years ago
Update engine version.

dc8c1198425277eb04ff4143852df3e2eb065342 authored about 3 years ago
Update engine version.

Closes #435

6afdec695c5efdb8838e3ce538b2542bb4dcc1b3 authored about 3 years ago
Adjusted Starport icon offset

f25c91079bb2dc160ddcf1602a51ab2a5e48e820 authored about 3 years ago
Added SC tech center

b99ef8124fa8f17f49825e631d0b413e99218521 authored about 3 years ago
Adjusted RevealsShroud for a lot of actors

f2c4c19dc579386459616786ba4d79bf986ed258 authored about 3 years ago
Added shadows for walls and gates.

f32694fa589422fd47e1d5d6d9df4e1bb895d93b authored about 3 years ago
Added gates

2c71b565df2b8f2e239c2d9d701d2924cabf7162 authored about 3 years ago
Polishment

- Changed ZOffset value to negative for small buildings' shadows

- Adjusted offsets for Harbors...

87506f3678716d7a2c897e0975fa305e4fe49a2f authored about 3 years ago
Add a more verbose description.

a0af9ddb90ce04869e93bba91c5af936e0b2f29e authored about 3 years ago
Fixed SC's module using YI's module damaged state sprite

e5b96292d3ea5c185db267e20aef6e7c85e9d311 authored about 3 years ago
Fix bots not building harbors.

3cc04297de67b64ccce8aed7888218dbe2aa803e authored about 3 years ago
Added small walls

209045f54e48e76ad16d0eb4dad6fef909e3dd74 authored about 3 years ago
Keep walls as indestructible map prefabs.

75903c6134080ba48c98e1353cbf201acc3a1361 authored about 3 years ago
Fix wrong faction factory.

1be015b4fecd1a65bfb1a4fd1d674b518c859d0b authored about 3 years ago
Updated Mother building artwork

Updated Shellmap

Moved super powers to their correct owners.
Added `FreeActor: False` for the ...

0605fb7eb930c17bc62722e7f3f1cc042eb1924e authored about 3 years ago
Enforce palette definition line endings on Windows.

8a966f62266b4f3876c6416cb7d62618ff2dc8de authored about 3 years ago
Seamonster won't spawn sparks

It's a living creature, not mechanical thing.

5e42ba4285c996dcc754d02b74e4ac4c41fca8b7 authored about 3 years ago
Setup missing destroyed tree tiles.

e0ed988c01d0941be2ed716651961906e7e7ef6a authored about 3 years ago
Added missing destroyed tree tiles

Only artwork

79562522f399f2f65dcd6c8faba6e856b28df747 authored about 3 years ago
Fix bots not deploying the radar tank

and harden the lint rules.

1c04e3b86fc34b5b62ced33864cc6a9327e95cb6 authored about 3 years ago
Updated Turret artwork

8a10e828ec8368be026f54fe7b154dbda5473268 authored about 3 years ago
Updated power down symbol artwork

12519631a11f1c440bce9fe5a4d2e317df7a4f23 authored about 3 years ago
Updated factory3 artwork

3a74430b9eeaf7a52014cd83c71c37f52b72c4f3 authored about 3 years ago
Updated copter2 artwork

b00d54125fe39f50a906493c11d95cff19d6d573 authored about 3 years ago
Updated Factory2 artwork

ebf8288f8242c0c95417de722a448918c2cf0880 authored about 3 years ago
Updated Harbor artwork

a77f72c9a05383dd2d3dcbc2848f1b627393de2f authored about 3 years ago
Adjusted `TargetableOffsets` for Harbors

1de9d553fa7b7300fc9b38c9f6a203aa63b0ee73 authored about 3 years ago
Updated Generator2 artwork

55c7bc7d7da641dd0d35ec9ae88838091ac80af2 authored about 3 years ago
Add building sold notification

Closes #445

a45424b97936b0a09b2d068da1dde431be03cd5f authored about 3 years ago
Slowed down `Transport` actor

From 125 to 110.

ce63e77761ae78c0b4dec41fb5a33141bf95c76b authored about 3 years ago
Spawn the faction variant of base.

Closes #443

f3ec79118f772aa8da863af3771d242abf4bb6ac authored about 3 years ago