Ecosyste.ms: OpenCollective
An open API service for software projects hosted on Open Collective.
github.com/OpenHV/OpenHV
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
https://github.com/OpenHV/OpenHV
0740dc0577b7fa5b660f92dc56e622172a6a25cf authored almost 5 years ago
174e4c215d9fec4e483be1c99854d0323e62a6aa authored almost 5 years ago
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5b728f224c96b8f35d688630d109186531e0b9cb authored almost 5 years ago
Closes #25.
24e3e2aeaa2227c781ae987a377e39ca01f2785e authored almost 5 years ago52a5b8d112b7700f830328d3ca0b55c6eb778179 authored almost 5 years ago
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22e9bee91c1b612c1700dcdba29e9945ee24dfb5 authored almost 5 years ago
Source: http://soundbible.com/1794-Missle-Launch.html
a52926c577afc63fce29a5fe3d195a5381a8c1d2 authored almost 5 years agoSource: http://soundbible.com/2075-RPG-Plus-Shrapnel.html (first part)
24e020e26f07f9db4bdbc0dd2c2d7d5938f5dd88 authored almost 5 years agoSource: http://soundbible.com/1771-Laser-Cannon.html
bd341e91e1a462f9b18c621a27b28bd18d99ec0a authored almost 5 years agoSource: http://soundbible.com/1575-High-Definition-Machine-Gun.html
4e813900a002c07aa91fb9acbf78364e526c82b3 authored almost 5 years agoSource: http://soundbible.com/2004-Gun-Shot.html
dd49f8e0b19f3ac30b1c133c76fe8ea2e8ad9a77 authored almost 5 years agoSource: http://soundbible.com/2140-Grenade-Launcher-2.html
b5ec8030ced91afb4cf492deada165ebd74b1855 authored almost 5 years agoSource: http://soundbible.com/2091-MP5-SMG-9mm.html
273cf2becbd40614a0b3c37436bda8a05f7e7674 authored almost 5 years agocbd7507c9df879db5d38d28b0573a5e7c935dcc6 authored almost 5 years ago
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4eeade7049d4e0b8311a8d887e0ea30eace39fd0 authored almost 5 years ago
130f2647233dc5fcb2bf941048e881cd327ec78c authored almost 5 years ago
Added also lights and orb animation and damaged state.
1635ea2ca489500daf35c996b3f9d31341f0334e authored almost 5 years agoc3140de0e1b9a32399bd556b02241ffb779429fe authored almost 5 years ago
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bffb3758348072e544d8b98ce6e23b0c9f246b00 authored almost 5 years ago
The boat had too much teamcolor IMO.
78deb8161054e0e7dbbe5e7a61021d01ef62b95b authored almost 5 years agoff2134975ec464185958ec7534fcd764cd383c98 authored almost 5 years ago
c2ed5ed1b8f3f880619ca0a3e129e23e7e688242 authored almost 5 years ago
bd4432d62622ab8a6f8805d988ee0c3827c8dda7 authored almost 5 years ago
and avoid units exiting the teleporter beforehand.
eff77bf2a31e0a6e2a4870b96285e57073081902 authored almost 5 years agob416c7633c4e22b467ccf9b07ca40deea329643f authored almost 5 years ago
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091a0f0d0ce5d463876222ff024e91bcf4f8b7b1 authored almost 5 years ago
* Added new bullet type, new smoke type and Scout2
7ca44ebaf15b7a05cac667f76b123d413259b813 authored almost 5 years ago834f8b35858c48523acb25af9531029a1437e90f authored almost 5 years ago
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020736db40bd73a417e3c2732de83031f432d7a5 authored almost 5 years ago
e9ec517f4688f5f1de2529925e07d1a297fd9556 authored almost 5 years ago
Original shadow for Base is a bit weird. It should be correct now.
a3caa66b76462e947586be0671c1719f4b17a770 authored almost 5 years agoFor some reason, one of Base's frames at its foundation was a bit different, making the animatio...
f4043f4820794dba3fc1d370414de21ddbc94251 authored almost 5 years ago998e52791d1b56e5a8e565e3a0187c3bdd057928 authored almost 5 years ago
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