Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/OpenHV/OpenHV

An Open Source Pixelart Science-Fiction Real-Time-Strategy game
https://github.com/OpenHV/OpenHV

Added Bunker (#322)

3cfba801031027f112b23d4cd9885230f53b7126 authored over 3 years ago
Fix tech building can get sold.

Closes #320

c1954dae56d5049684599346958dea2d2ba72c6a authored over 3 years ago
Fix harbor not powering down.

Closes #321

867b44bb15d268dbf8aaba5b8941f5897f3051df authored over 3 years ago
Fix the dedicated server launch script.

0a6bfeaa9a644317b52c09d0f881253036c7e8eb authored over 3 years ago
Fix lint warning: beam-incomplete is unused.

2134e1f36d45fdfb2134db667933315bf1c74f3a authored almost 4 years ago
Revert "Remove FrameData and update OrderManager"

2c89438dac9e27a7edb09e81294a7483ec5ed59e authored almost 4 years ago
Added ZOffset for Uplink's animation (#319)

74e8586752fd011140cbe791ca77c782ca3b3aaf authored almost 4 years ago
Added missing traits for Televator building (#318)

f1806d0d0d56e1db7e375f969dd97b2a946a770e authored almost 4 years ago
Adjusted target offsets for Tradplat and Artillery Turret (#317)

Closes #313

9023784c3d9adc69376a154f1db83054945bbfb9 authored almost 4 years ago
Minor map changes (#312)

Tomb raiders now has tech drill rigs instead.
Added more decorations for the shellmap.

932622c14a253ce6a81ad49e2007cb5d6f3bd9b5 authored almost 4 years ago
Trade platform is in fact smaller despite its offset.

Closes #314

3131080e5ce3f95b44a3cd5e4c83924620c0f92f authored almost 4 years ago
Use the new shorter harbor art.

7492aea7f095c7c7f838912eee64437d8687f67b authored almost 4 years ago
Added Uplink building (#311)

16b6168f173c69642b407e198327913d4e983ae9 authored almost 4 years ago
Balance trees to burn slower.

a65a8789c096c2bab318cebf7193bd1bb5511c39 authored almost 4 years ago
Updated Railgun fx art (#307)

fc65c8c915a94e9251f5cc971d8a5d39d94b912e authored almost 4 years ago
Replace the rail gun icon with something more recognisable.

3e8faf6fd5d7e0c6fefecdbdcd8fab25d7a50d3f authored almost 4 years ago
Added Tournament Island map (#310)

8384425c28c9ae898a5fdb0c6eb7c76bef7b9949 authored almost 4 years ago
Added `Chance` parameter for LeaveSmudgeWarhead (#303)

79d32359964a165c911786079df07a9533f68d7e authored almost 4 years ago
Remove a leftover outcommented trait.

2daeeeb3924b84f7b9ea82ddf3fa2179b2b6fd65 authored almost 4 years ago
Convert targetable IDs to CamelCase.

6cfa76374444046f7b49962d4782444f8fc2c919 authored almost 4 years ago
Fix auto targetting

Closes #309

ddb06bc12f2eb66da366d8abe89e6c08fd14464b authored almost 4 years ago
Use consistent inheritance ID formatting.

44bb553dfa2f1694c9a59eebafb9985c5ba523b9 authored almost 4 years ago
Inherit common turrret traits.

1548c3f0ca3d09f356ada08a1f5341a3f98eb784 authored almost 4 years ago
Announcer sounds were volumed down (#308)

2fbd09694d182dc4c07e609c721ad40a6a4b8771 authored almost 4 years ago
Update engine version.

Increases default player color palette.

848fa7ff0afcd3e6b175d2dd1720aa685d947967 authored almost 4 years ago
Use the dropship in the color picker

as it is larger and contains different shades of color.

34df204cb6797f688cd15724452f7bb504acd58e authored almost 4 years ago
Added two props from Tyrian (#306)

f6cc5d157426d4e05affd37e16458d50e8672565 authored almost 4 years ago
Adjusted muzzle offsets for Tyrian tank (#305)

84eed4cbf06d172943360efa81820a5317307fdf authored almost 4 years ago
Fix the minimap.

9b1e4b2905a837f0afa606b7bd110ce08856e9ae authored almost 4 years ago
Make sand hills travelable (#304)

Fixes #302

ab4ca59776c394ea164ec51b5ddac3c1ee9c3aa9 authored almost 4 years ago
Update engine version.

76c9ebae1321086f5d15d0a4ab0c05803f1e9395 authored almost 4 years ago
Added Sandy Shores map (#301)

a7d343c7f78b82babb9e012c1ac2f603d74c3cf6 authored almost 4 years ago
Fix building/resource adjacency rules being ignored by AI.

5e3fb90b2fa17bff52d0ea07bb6b9a68e08d1db9 authored almost 4 years ago
Fix refinery exits.

13b45398c83f82f588957de05518f27bd1c3a624 authored almost 4 years ago
Add a notifcation when the miner can't deploy.

ed6ab36f03af16656f7193763db4a781106c697b authored almost 4 years ago
Volumed down Flamewheel voices (#300)

a028eb91d4a0265aff91d463387b6498e4319bc8 authored almost 4 years ago
Discord Badge

a14b9d14a8edd895965784472697669e1315fe02 authored almost 4 years ago
Add a debug mode for resources.

ab14d0d6776f397d3175f2e6428ed459098cca7b authored almost 4 years ago
Fixed snow cliff ends having wrong background (#299)

896ac8ade14fb5781ab73389757437de05cfc2c0 authored almost 4 years ago
Fix vision range for sniper pod being too low.

a07a8361e30040a6997c6db7f43cf46e8b8c99ac authored almost 4 years ago
Minor map changes (#298)

cdc26cbad4c6fa845097a90e9e44c8a6ad2a0583 authored almost 4 years ago
Tiles fixes (#297)

63c50d9ea07ed926bf40e94e08d26a65211b36d1 authored almost 4 years ago
Added Beyond Destruction map (#296)

73b50f9f0e53e634df05f3b56189cd0096de5b53 authored almost 4 years ago
Added additional cliff ending tiles (#294)

d0f16d4d1044ec6bd78afb0e7ddbd301606ab221 authored almost 4 years ago
Updated artwork for camera, light and mpspawn (#269)

195bb57bee6ea3cc1067ada4fd687d76c2c0b2fe authored almost 4 years ago
Added sniper pod unit (#293)

34d2f4c888da8460e29961eff1f774c94d1432d4 authored almost 4 years ago
WithIdleOverlayOnGround clashes with landing.

b53711b095e0ec6bb0f65927bf8162055e1b7834 authored almost 4 years ago
Fix shadows overlapping the aircraft.

bc786cc2aeba4db4d053ff3016d316598422fbee authored almost 4 years ago
Describe the factions.

2e7dbe3d6ad6f30130b2dfb870f5304a9e80ed06 authored almost 4 years ago
Start with a scout unit.

260b64b4d27806a7b186679179f50af17c1c410b authored almost 4 years ago
Added sell sound for buildings. (#292)

326b7060a951c9eb092c91644285a723fdc50a55 authored almost 4 years ago
Fix a crash when killing the AI base building.

871fb8818d6d4e4ddb53a11bfd1fa09adfc0d90f authored almost 4 years ago
Fix the VS Code Debugger.

cff687bb420c2e2785be4ba33ca7b702324f1424 authored almost 4 years ago
Revert "Adjusted dimensions and footprint for Miner2 (#274)"

This reverts commit 5be02a4578df9dd865336f73e130a2ecbcc270d7.
The footprint is way too large and...

894a194f719b735c7c5320eea4d174825a093421 authored almost 4 years ago
Only the technician can still capture buildings.

42cb9ad0f5c7714e8a88467bf3dd33ce9fc4c370 authored almost 4 years ago
Move miners and builders back to the vehicle queue.

Closes #285

68e537d37e4d191ac189d96a5091c4308c2c3f24 authored almost 4 years ago
Speed up the structure queue as the early game is way too slow.

a7f67967bed3adcdc26265c3ccc376c4432e9c27 authored almost 4 years ago
Fix sea monster exploding.

05f22886723238e07553ea880dc5d6edcf8df3bb authored almost 4 years ago
Use traditional 8 bit style orbital railgun artwork.

a3ad6e126d5eed8e84cda57846ef444ffb073318 authored almost 4 years ago
Setup the orbital railgun super power.

375c1416ac4139fcd7c7c35155d21d7ee548a436 authored almost 4 years ago
Add orbital railgun effects.

Closes #247

5463f995c0d1add273e0df9142d480d71f05e2d0 authored almost 4 years ago
Added new sounds for Countermeasure Tank (#289)

072061b8bda6796f82fccbec7d20932bfb81ce6c authored almost 4 years ago
Add production sounds also to the base factory.

7cbf88c3f6b4925097f859c0cc0d602f908c3da4 authored almost 4 years ago
Add production sounds.

Followup of #283

9a6027862650ecb941886701e0bc7dfd96cd3e54 authored almost 4 years ago
Added creation sounds (#283)

5b1976cad3b8d138d3c50553cd19a362036e8148 authored almost 4 years ago
Add an overlay effect when the miner appears.

Closes #279

5673f866420008df48242611d869349c215e9a21 authored almost 4 years ago
Setup damaged production warp animations.

7076914c8a29d9d069ef49ee1d49d7dfcbc1a975 authored almost 4 years ago
Updated creation sequences (#276)

d23474037d157eacda46a12f708e5c26a36ad17f authored almost 4 years ago
Add back hacker tank as a battlefield obscurer.

3be73eec9ce16b70517804ea3661e2cd4d893114 authored almost 4 years ago
Simplified Harbor art (#281)

718e61732090e5345079a547496ae7bd69be92f6 authored almost 4 years ago
Trade Platform won't play 'active' animation when it's damaged. (#278)

e9e8f5462a6c360a0040dbeb39586fb47e7215b4 authored almost 4 years ago
Remapped Tank9 art

6d1c105a71b65d13978d926ba84ada30cbd7714c authored almost 4 years ago
Balance Update

- Base Turret needs now Module and Refinery
- AA turret needs now Module and Radar
- Fixed Arty ...

2957b450ea0b68d70b52dbe1b33625b4904b2405 authored almost 4 years ago
Fix ice cliff radar color.

31727f4be5e65080c645d9203bc70f61f273a287 authored almost 4 years ago
Fix miner transformation offset.

92b88dc54ced02fffbb9ffd80361ec9b6ac3b24e authored almost 4 years ago
Fix ice water transition being traversable.

302170505277349ab1ab593489553781c60632c6 authored almost 4 years ago
Fix refinery location.

ad63422f092962205851c331f22fce7721e8d307 authored almost 4 years ago
Fix duplicate actor definition.

9a078a1a777897d7c2fbb66692809a45f9e8b654 authored almost 4 years ago
Adjusted dimensions and footprint for Miner2 (#274)

This way, player and AI won't be able to build around Miner2 building and it should prevent any ...

5be02a4578df9dd865336f73e130a2ecbcc270d7 authored almost 4 years ago
Added pads for Refinery (#273)

84acd39ed9cd1f6025d3eb44ee27c3a65150bd70 authored almost 4 years ago
Mission update (#272)

f83b650dd71a99debaccbde3945aeabc041eecb2 authored almost 4 years ago
This is redundant.

61a2d33223ee46f4080a3c4948f16b82b281d70f authored almost 4 years ago
Only exit cells that can actually be entered.

6b54c21bc370f895f6a857f911d513dc73edd562 authored almost 4 years ago
Disable debug mode by default.

0554bf8ed19b367d4e2ce981c5721f3f0aae709c authored almost 4 years ago
Fix the damaged module doors overlaying an undamaged animation.

176b0f9034d010978ff7141d3fbec3ea35dc4a2a authored almost 4 years ago
Fixes production done animation playing on damaged factories.

Closes #270

f44b13b8017e467295773e7c8c33cfbbce709831 authored almost 4 years ago
Fix beasts collecting scrap, cubes and crushing trees.

Closes #271

8596a58065ae72c4dd4a55cffa7ae23bb1b84a55 authored almost 4 years ago
Fix lava mountain transitions being traversable.

29b01e1d514192f6b9f4d533eb75bd9b57ae03a0 authored almost 4 years ago
Updated edges and corners for dialog.png (#268)

eff2589d12ee087b4cabde568f08b76d638edf37 authored almost 4 years ago
Allow vehicle tech capturing.

54fd78b61659f91f20fce67e9deb1bf5493b77df authored almost 4 years ago
Balance (#266)

1fc3e200cfc702a2527f6f7ee42f960301eae11f authored almost 4 years ago
Factions have now their icons in lobby (#267)

63f94bbac32f70cca775531c60c306c7409d2586 authored almost 4 years ago
Ditch easy AI as it isn't actually easier.

2250b98ae93f136f6e33791421106ecda2a4bbd7 authored almost 4 years ago
Update engine version.

9a1eb82255a3d481025a01aa6747358f3c49f9d8 authored almost 4 years ago
Fixed mines having a higher selection priority than mine layers.

59d98d0ab0d96e150ce1e8bf893fc5c897b3e435 authored almost 4 years ago
Avoid superfluous headings in the documentation.

2ec66beab9184b05a8ce05b53a53cdf5f2e35f0b authored almost 4 years ago
Fix AA tanks not being built.

c9d285567dc9d0ea465eca7ed91667dada18c311 authored almost 4 years ago
Small shadow adjustment for aircrafts (#265)

Now the aircrafts' shadows should be more consistent with buildings' shadows.

084754398c4cd664d80e2c33ecae42655dfcfacd authored almost 4 years ago
Fix macOS packaging.

ac8d069993e3bc4f6b0b65af1dfe6e6e64ace932 authored almost 4 years ago
Fix windows installer.

beaf6f213f7a83d4ffb9726a978725931445f824 authored almost 4 years ago