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github.com/axmolengine/axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
https://github.com/axmolengine/axmol

Refine typo

38dfdd358a7fecf4090b5d01c069610b2000f0bc authored about 4 years ago by halx99 <[email protected]>
Updat readme [skip travis][skip appveyor]

94a2dfdf599e3db1bf762480d0dda3eb8b0a7130 authored about 4 years ago by halx99 <[email protected]>
Macro and engine name alias

94a2a6994c202e354df5f5b7f0976f1837a09df6 authored about 4 years ago by halx99 <[email protected]>
Optimize CMake scripts

ec80ebd34459b69f34302b4ddb266b44e1407a72 authored about 4 years ago by halx99 <[email protected]>
Add full fairygui-tests

cf52f4d46a13b4f95dc453c16cf17061e98af4c0 authored about 4 years ago by halx99 <[email protected]>
fix logic

1a425561992fa453671a123a2043c2b5dd7586d9 authored about 4 years ago by halx99 <[email protected]>
Add extension fairygui support

2e95efdde9cb0f409657a093e941d89800dc5add authored about 4 years ago by halx99 <[email protected]>
Add ENGINEX_VERSION and improve ABI compatiable

2add0272a3de09a148e1edf632e2b5b5cde84184 authored about 4 years ago by halx99 <[email protected]>
[CMake] remove unnecessary print

a4162b559c6d7197c48387083bbc7351e4110a50 authored about 4 years ago by halx99 <[email protected]>
Merge: 7b034c4d5f 88d6c48d98

Merge pull request #138 from halx99/moduls

Modularize all optional extensions

7a316f17873c75006722e2ee30d0cfddb7e62cb9 authored about 4 years ago by halx99 <[email protected]>
Tidy sources

bc94591603dd643709e9a046eafcad23372fe9c1 authored about 4 years ago by halx99 <[email protected]>
Update CCColorizer.cpp

d2d656e83d26f30da679e8f9c20c982a925f789f authored about 4 years ago by halx99 <[email protected]>
Update CCColorizer.cpp

2e4b573e8c6969201fb44ae2a365087647b49bcb authored about 4 years ago by halx99 <[email protected]>
Update CCColorizer.h

d3cb044df26e800b896565a10d7542ac62b93287 authored about 4 years ago by halx99 <[email protected]>
fix compile issue

57a1e885335921e2ea814c66c8ddb95e14f4a987 authored about 4 years ago by halx99 <[email protected]>
Tidy sources

e638e0bd68afd06e3f118600ffdbc802d2f2f933 authored about 4 years ago by halx99 <[email protected]>
fix android build issues

8b9a6bbbf1f084b2eef9e342ab987914d45a0a26 authored about 4 years ago by halx99 <[email protected]>
Add roadmap link [skip appveyor][skip travis]

1f05b4ec0245cd4a862ad4696d2a8cb4e98b6934 authored about 4 years ago by halx99 <[email protected]>
Add language switch button [skip appveyor][skip travis]

16cf7d9ddc0de6191982d6b0b7e36af8344f6812 authored about 4 years ago by halx99 <[email protected]>
Refine readme [skip appveyor][skip travis]

1e392c9dfe235d2746e8f32f616f7313d1c4f3d4 authored about 4 years ago by halx99 <[email protected]>
Huge changes, move spine,dragonbones,cocostudio to extensions folder, future make all extensions pluginable

3049b8f7518dc6657c47f22632ae7ed9e607cce1 authored about 4 years ago by halx99 <[email protected]>
The switch to the third monitor was not working

400c34fffbb1b94a0c7d238293bfd47798e9aab1 authored about 4 years ago by aismann <[email protected]>
Merge: 5f96ce8981 3e95b8ccf3

Merge pull request #135 from halx99/unify-plist-ops

Unify plist implementation, remove apple spe...

8f541a61a7c0ab184046ee4336cf8b63fb8ed045 authored about 4 years ago by halx99 <[email protected]>
Merge: 8cc189fb4d 6fd4d6e4ab

Merge pull request #134 from halx99/fullscreen-mode

Refactor full screen support

588e977ef0c77f69468087f61a4a228b03adc123 authored about 4 years ago by halx99 <[email protected]>
Unify plist implementation, remove apple specific sources.

d6958498d4c9c14b8033585c1b54f3b1f7c8ef0b authored about 4 years ago by halx99 <[email protected]>
Adapte multi monitors

8024b9b2e9da9de3416c0c5af933d36a620665a0 authored about 4 years ago by halx99 <[email protected]>
Unnecessary space lilne [skip appveyor] [skip travis]

1c59ba423cac2f846bfbfcdcd6de733c245fa8ea authored about 4 years ago by halx99 <[email protected]>
Set full screen before layout renderer elements to ensure VisibleRect is correct with full screen window size

839922bbfebe6a0adaee61067c2fdc68c1ac0a0a authored about 4 years ago by halx99 <[email protected]>
Optimize param use.

996f303eb7fe9eec5710471ca8d2f07a14189e53 authored about 4 years ago by halx99 <[email protected]>
vidMode need moniter

b12cde7c19cee26f6acead1629a561ea43df27a5 authored about 4 years ago by halx99 <[email protected]>
Update comment [skip appveyor] [skip travis]

049a7e58baaf11af0586929e44f023dd1a8c4fac authored about 4 years ago by halx99 <[email protected]>
check isFullscreen

76d246ce54d3cc0c22fb84fa76bc9b49f1f83865 authored about 4 years ago by halx99 <[email protected]>
Provide more useful for setFullscreen with width,height,refreshRate.

2bd0a48e02fca0733123c27cc879db23ac97196c authored about 4 years ago by halx99 <[email protected]>
Refactor full screen support, fix different behavior when enter full screen between 1 and >=2 times

7c816dae8db9797163a47b4abe2f5728b9061025 authored about 4 years ago by halx99 <[email protected]>
Add wav testcase

bd9a409dd77c21731e8ac123449826c0e7e27b34 authored about 4 years ago by halx99 <[email protected]>
Add tests for Fullscreen Monitor 3

Add tests for Fullscreen Monitor 3 (if present)

5edcd0b97db2c652bbc608e5c0ee7d45a9621ad4 authored about 4 years ago by Eismann <[email protected]>
Revert "Revert "Update NewAudioEngineTest.cpp""

This reverts commit 379c099b2d8dce90e43cb527e4379e9f54793f98.

ba0e91f7e3cf437508cbf4c9a3d83fa2de862fdc authored about 4 years ago by Eismann <[email protected]>
Revert "Update NewAudioEngineTest.cpp"

This reverts commit 87232d61b14c26a7c4939e49f2278fd8f039b179.

4c36d9477a624fb7302360aff6fc52d3378f89a3 authored about 4 years ago by Eismann <[email protected]>
Update NewAudioEngineTest.cpp

"wav-samples/8kadpcm.wav" not existing.

34b3f1589e1acb3fd4fb979350f52a09ffb35fc1 authored about 4 years ago by Eismann <[email protected]>
fix #129

f807981d80d4bf0b47bce87593b879e3fde04ffd authored about 4 years ago by halx99 <[email protected]>
fix #127

247cb83b18b665b2baf43339048c19b37a19fc01 authored about 4 years ago by halx99 <[email protected]>
Add alconfig.h to choose whether use openal-soft

2a2b397f275209fc4f76ad4daf79308f0ff466b7 authored about 4 years ago by halx99 <[email protected]>
Add missing detect macro CC_USE_ALSOFT_ON_APPLE on apple platform

65bb368cc2341b0175cf585388fc4b35f6e2b81b authored about 4 years ago by halx99 <[email protected]>
Update comment [skip appveyor] [skip travis]

c17ea9fdd5ea1b5cf690fb975fab14b687970f50 authored about 4 years ago by halx99 <[email protected]>
Set CC_USE_ALSOFT_ON_APPLE=ON at travis build script

ee6c56ddfca5bc03bffdfefdbcce438d3566eb73 authored about 4 years ago by halx99 <[email protected]>
Tidy audio source, unify headers: AudioEngineImpl.h AudioPlayer.h

bcd1c17aa59d8a25a670d54149e96ed2ce3b7a86 authored about 4 years ago by halx99 <[email protected]>
fix cmake warnings & cover chipmunk float precision use on apple

ed91e27c8442cede4a525d62802809481d1a3481 authored about 4 years ago by halx99 <[email protected]>
Refine message output [skip travis] [skip appveyor]

bef47490e0fc21a57f6af6f4bd70cf3c60995076 authored about 4 years ago by halx99 <[email protected]>
fix option order

14e090f9bf5deb4b71c05c7f926468a93e28f6e3 authored about 4 years ago by halx99 <[email protected]>
[Audio] Use apple system decoder for non .ogg audio files

77f9757d4dc77fa0004bb2581f44d4d833062993 authored about 4 years ago by halx99 <[email protected]>
Add CMAKE option CC_USE_ALSOFT_ON_APPLE to use kcat openal-soft on apple platform, by default currently OFF

9345f18159a227add9cb425ea1649b8c1053c1b6 authored about 4 years ago by halx99 <[email protected]>
Use std::vector<char> to manage pcmData buffer on AudioCache, remove unused source from AudioCache.mm

3608150968158885e7cc66433ef1d5c542819a8c authored about 4 years ago by halx99 <[email protected]>
Fix dead-lock when play/stopAll immidiately

72dcc33747f8b4ecfe56e1b1291a5f86373fe06b authored about 4 years ago by halx99 <[email protected]>
Sync missing fixs from v3, see: https://github.com/cocos2d/cocos2d-x/pull/19240

a2800e014405119b6f94358f2e5faf09b5487dd7 authored about 4 years ago by halx99 <[email protected]>
Sync fix from v3, see also: https://github.com/cocos2d/cocos2d-x/pull/20509

4ff88cc55cea72641666e7f505538eafc186d9c4 authored about 4 years ago by halx99 <[email protected]>
Optimize link, remove -Wl,--whole-archive for linking 3rd libs.

c71642b14ff88e2a9768fc9be56cbc2dcc7630dc authored about 4 years ago by halx99 <[email protected]>
fix chipmunk float precision mismatch on cmake script

32dc04e27a6fa216593aa830e15c61ef898b1fbd authored about 4 years ago by halx99 <[email protected]>
Update CCPhysicsDebugNode.cpp

class "cpShape" has no member "CP_PRIVATE"

a4ee58eec8ffef27281058688519ae518aa12262 authored about 4 years ago by aismann <[email protected]>
Copy angle binaries

f98bcff3a6d66e2df3063ff6c4509803fc891486 authored about 4 years ago by halx99 <[email protected]>
Try cpp14

bfd73bf69a64b83a283200cab7ef0f8305a45f4a authored about 4 years ago by halx99 <[email protected]>
Use default mini deployment target to ios 9.0

94c7ef744a7bae85c803ed1d4b8de9502c70a843 authored about 4 years ago by halx99 <[email protected]>
Take care _programState use

1d53eaf3ff060e6a751cd3e616c9edd6ad6915e9 authored about 4 years ago by halx99 <[email protected]>
Update cmake toolchain

e211ac92ea9d090420aa9dcb5e6b123121758188 authored about 4 years ago by halx99 <[email protected]>
Merge: 7322e690eb 8588e46201

Merge branch 'master' of https://github.com/c4games/engine-x

cc30c296aa16273f64799b0749350df36883a7c4 authored about 4 years ago by halx99 <[email protected]>
fix compile issue on iOS

818842671fb3e13c43683cca539b31d4cc17dd11 authored about 4 years ago by halx99 <[email protected]>
Update readme.txt

2875ec479fefc89d6f2ee0b0a15cc1a90d4fec91 authored about 4 years ago by halx99 <[email protected]>
Add console scripts & bindings-generator

7da8030414b5ed7d7a60e87b7d691a3eb3b6c0d9 authored about 4 years ago by halx99 <[email protected]>
Remove a submodules.

690e89b00e535204bfd84a0eb9b59e590a2df000 authored about 4 years ago by halx99 <[email protected]>
fix lua link error

6d88adb7f9815e186158818d9be0795c68e80b12 authored about 4 years ago by halx99 <[email protected]>
Merge: db0ed5bd59 a3a65b0320

Merge pull request #109 from halx99/win-utf8

Improve utf-8 path on win32, explicit call wide ver...

16a0fd73c32967a01feaf22dfd6c7f18c44293e7 authored over 4 years ago by halx99 <[email protected]>
Merge: 7624df74f3 d20d3fd241

Merge pull request #111 from halx99/fix-type-error

fix type error, well xxhash never generate 0 ...

e9fa3b4dacd3c27534aaba1b692174d9e72190bf authored over 4 years ago by halx99 <[email protected]>
fix compile issue

67ab691c30a62ab5ddf1e9fcb8a8a4ff4b1d2da4 authored over 4 years ago by halx99 <[email protected]>
Merge: 851d301574 7b82d47fcf

Merge pull request #110 from halx99/fix-angle

Correct feature test when use angle backend

3df478d5e1fdc15ba6acc89a887adf5b80aea165 authored over 4 years ago by halx99 <[email protected]>
fix type error, well xxhash never generate 0 for validate draw command.

26da430a2fecf7a9a5d0b5c1feeb2f12d8d856c3 authored over 4 years ago by halx99 <[email protected]>
Correct feature test when use angle backend

c93a443f188b047a6ac8d2d74f84e4ba6ddc08c5 authored over 4 years ago by halx99 <[email protected]>
Improve utf-8 path on win32, explicit call wide version of system API.

d61534e359270a060d7bb00b3dfa591ac6fa49b3 authored over 4 years ago by halx99 <[email protected]>
Update README.md

c0615a0447675872e2348a7ffcd0633f47b1ec92 authored over 4 years ago by halx99 <[email protected]>
Adapte glfw-3.4

a76af60dbb872552747ec2b01fb0e1ac1b6c367a authored over 4 years ago by halx99 <[email protected]>
Update README.md

42387191b5c82bdad6c42d48c0db992bb9cb72c7 authored over 4 years ago by halx99 <[email protected]>
Merge: 58403292cd bfd1709ab7

Merge pull request #108 from halx99/master

Optimzie writeStringToFile

44276b824a74503bcbfbb9abb838ba51e77d2845 authored over 4 years ago by halx99 <[email protected]>
Merge: 80f33f376c 208bc9fe6f

Merge pull request #107 from halx99/master

Auto copy angle lib to target bin directory

8f3c82a2876e58cccf1fad9086d619d611d48d19 authored over 4 years ago by halx99 <[email protected]>
Optimzie writeStringToFile

7cd562750ebead7bca69f19476cda8dbf336c6ca authored over 4 years ago by halx99 <[email protected]>
ios don't support thread local storage

ef9b96de5884d14b34abd02315c1cbc7a523c31a authored over 4 years ago by halx99 <[email protected]>
fix ios compile error

98cb60f8bb256d03afc5fe8fa440d9f9fd10f5db authored over 4 years ago by halx99 <[email protected]>
finish angle dependencies auto copy for win32, make flatbuffers dep header only

489fb1a50ae77008eddb253dc1f311569987e176 authored over 4 years ago by halx99 <[email protected]>
Support use google angle support on windows.

e58b7c292af171d49a59ffcc8c73c6b2e1d64470 authored over 4 years ago by halx99 <[email protected]>
fix label not rendering

7ce113d7e5594d19a3a4da06b858342bc3c7939e authored over 4 years ago by halx99 <[email protected]>
Sync from: https://github.com/cocos2d/cocos2d-x/pull/20531

8a20c6e2db0dfc308fab2c10d7291e1f2d9c70b2 authored over 4 years ago by halx99 <[email protected]>
[Audio] Improve mutex use

9b57ed37819d3c562b6a91cfafcea214783cbb7e authored over 4 years ago by halx99 <[email protected]>
Remove unused macro

3a75843131bf1ed704cbbcea47bbd30a78992a9f authored over 4 years ago by halx99 <[email protected]>
[WAV] Finished MSADPCM & IMA4 compress format support.

56407a9efe418c9ad52ccd4452ce8244ee593881 authored over 4 years ago by halx99 <[email protected]>
Provide framesToBytes instead getBytesPerFrame

bbd7b82bc744f7daee3938ce4a600a197b476488 authored over 4 years ago by halx99 <[email protected]>
fix enum.

552ee8a9a6b5f29283ddf272f29a35398df33e54 authored over 4 years ago by halx99 <[email protected]>
Use store bitsPerFrame as-is instead bytesPerFrame.

c79bc38dca8e075a07c453e3e179518e5af35bd4 authored over 4 years ago by halx99 <[email protected]>
Resume scissor of CCScrollView, indent correct with vs2019

ae1a271593a39dc31d1a5cc59ea860e154857045 authored over 4 years ago by halx99 <[email protected]>
Optimize, avoid include self.

Even through all compiler can handle it, we should not do that include, thanks: https://github.co...

54e390ef9fd9367abfe7b70c6a57d7fb3b0f094e authored over 4 years ago by halx99 <[email protected]>
Merge: 5d29919586 7676fe2c6c

Merge pull request #95 from halx99/master

Fix play some .wav file have tail noise

3e3097202a2fb0c3cd62a476fd480d3c571e71ee authored over 4 years ago by halx99 <[email protected]>
Merge: 661d471b37 b65c4ddadc

Merge pull request #93 from halx99/master

Fix wav decoder when Format chunk have EXT info

bc777089feced6acedf1709d6afc7a25ded074ff authored over 4 years ago by halx99 <[email protected]>
Don't build android at appveyor

1ac527ed4037591dbd90e69430ed08c25da7a643 authored over 4 years ago by halx99 <[email protected]>
Update copyright

d8a56aab52007067d7a9634aeb17951a81557996 authored over 4 years ago by halx99 <[email protected]>