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github.com/axmolengine/axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0)
https://github.com/axmolengine/axmol

Update README.md

some more small stuff (hope thats all ;))

0698ca89a9e6265a77a09d0fea25295f1a34745e authored almost 4 years ago by aismann <[email protected]>
Remove unnecessary targets for cpp template

6e304959a948bb2d2d64c71571bf1ace8487dae5 authored almost 4 years ago by halx99 <[email protected]>
Refine jni param types

a842beee1fab1f80fef15f5eb127be6d074bebf1 authored almost 4 years ago by halx99 <[email protected]>
Merge: eeafffe2f1 1444881c7f

Merge branch 'master' of https://github.com/c4games/engine-x

4bfec74659c2a16b9b34c6ecf64e5e63dba112a7 authored almost 4 years ago by halx99 <[email protected]>
jni match natvie API param types

349e435937ae7ab8cfefddabbb7bd88b196a500a authored almost 4 years ago by halx99 <[email protected]>
Update README.md

b73e18cafcec858be93e987d7937a45490f4923c authored almost 4 years ago by aismann <[email protected]>
Refine jni methods decls [ci build]

dd5f706dff99b35372bc1a777e3ddf8c69f61cbc authored almost 4 years ago by halx99 <[email protected]>
Use env ENGINEX_ROOT for templates

f75e87c88a4fc72ab998a2f00fa1487b4bdee223 authored almost 4 years ago by halx99 <[email protected]>
Merge: 53122216ee a708c2f904

Merge branch 'master' of https://github.com/c4games/engine-x

c12701da10e9e5dbdc82c7d8f33892d3ebdcce86 authored almost 4 years ago by halx99 <[email protected]>
Add missing param JNIEnv* for natvie interfaces [ci build]

09e2615e51c580a2dbe4989af64ca47170eb03ef authored almost 4 years ago by halx99 <[email protected]>
Improve lua framework code

a524d61036c5bc24c71da3daca11b84c6d7e92c7 authored almost 4 years ago by halx99 <[email protected]>
fix #263

f6e87217bff1d17a8eac999137e4bca2922ee59c authored almost 4 years ago by halx99 <[email protected]>
Delete .gitmodules

ad36cdabdb736e58d0d238f4ddece63e66bc0ff3 authored almost 4 years ago by halx99 <[email protected]>
fix UserDefault plain mode stack overflow

d1fc9712b4d2b47102d4076d5ce0f4743152689d authored almost 4 years ago by halx99 <[email protected]>
Merge: 7852cb21e5 45f1519638

Merge branch 'master' of https://github.com/c4games/engine-x

a1d1b2164271a9a60379765fad9c7a4c5971a599 authored almost 4 years ago by halx99 <[email protected]>
fix #262

c17a21eb8c6be33b587bc5fb3a55f54f07fe58dd authored almost 4 years ago by halx99 <[email protected]>
Update README_CN.md

d3eb17324aa43e1267e3420b54de2b89e44e7452 authored almost 4 years ago by halx99 <[email protected]>
Update README.md

b3ab1a075a8aff0a90d66ad02dd86f6463126f34 authored almost 4 years ago by halx99 <[email protected]>
Add missing .a files [ci build]

44a7d2a9bdf21fb5c70f9ca7dd0a03c70bd3acfd authored almost 4 years ago by halx99 <[email protected]>
CI don't needs download deps manually [ci build]

0b805564dc3814a71de715b2039d57467b821a31 authored almost 4 years ago by halx99 <[email protected]>
Embed third parties

7376b9757debebb3a982913de0a28e63f70ec6d8 authored almost 4 years ago by halx99 <[email protected]>
fix compile issue

4f725ab0c67518b0071bf0eab10fef1aa7018069 authored almost 4 years ago by halx99 <[email protected]>
Since we don't support ios x86 simulator yet, set ios default min deployment target to 9.0 is ok

d9fea356fc71691c2c3ec7848063486cf28869d4 authored almost 4 years ago by halx99 <[email protected]>
fix ci warnings

b341aa31dab299760b81eea8d9770dde9382cd5c authored almost 4 years ago by halx99 <[email protected]>
fix #260 [ci build]

1ec908d4f9ae4b59c8fff5a49ecaec46340e1491 authored almost 4 years ago by halx99 <[email protected]>
Delete unused buitin shaders

1c1c8520b1831aa5ad9dc7982796bd52fda855b1 authored almost 4 years ago by halx99 <[email protected]>
Add license badge

b23016612d3be4e55d992e57959a789c5ac4f45e authored almost 4 years ago by halx99 <[email protected]>
Refine UserDefault comment [ci build]

bcacf9137ef8b868779ea14ffbf08214b446e2b6 authored almost 4 years ago by halx99 <[email protected]>
Update CCUserDefault.cpp

9e3ad8908910d56d72648c9ee420358ff5cba10e authored almost 4 years ago by halx99 <[email protected]>
Update CCUserDefault.cpp

772e57ef67ee8198b9c2660a12479e2bfb594e79 authored almost 4 years ago by halx99 <[email protected]>
Refine UserDefault comment

c3401087d2be546d506a9d789154a39bc8caa245 authored almost 4 years ago by halx99 <[email protected]>
Refine user default comment

ff662dfffc81dd9e87b7e88ecfc803486fa65362 authored almost 4 years ago by halx99 <[email protected]>
fix UserDefault doesn't work with encrypt enabled [ci build]

c727d692a8acb49d6d090064d5da6ce32f56561d authored almost 4 years ago by halx99 <[email protected]>
fix compile and improve Physics3DConstraint management [ci build]

133f942a6b6570d5d24e7c57ba228e70731d9277 authored almost 4 years ago by halx99 <[email protected]>
Update config.json [ci build]

fa47ae5f5a5004fd06b706e690a3598b81caac75 authored almost 4 years ago by halx99 <[email protected]>
plain include xxhash.h

4a1bebd3e6b3a640aa9a642d0324679fff3cb9bd authored almost 4 years ago by halx99 <[email protected]>
Add missing JNIEXPORT

74133ec75318f9f2c770e7a48a2ff39d900e6ece authored almost 4 years ago by halx99 <[email protected]>
Update ios.mini.cmake

dc140c7e5ff6017915b56faac4e230f7afc1da30 authored almost 4 years ago by halx99 <[email protected]>
Update ios.mini.cmake

fdaed7c34910b38e34fc8aa228121dd126e62f21 authored almost 4 years ago by halx99 <[email protected]>
Unify ios min deployment target to 10.0

00127d3f8536b22cf295961ec6a4f19a0d8c29c9 authored almost 4 years ago by halx99 <[email protected]>
Update README.md

0995d94239daaae91d7bc3234dc234db2bca157d authored almost 4 years ago by halx99 <[email protected]>
Rollback gradle plugin version 4.0.1, since there is no benefit upgrade to 4.1.0

a976e217c172bc46d2fd7682b1464a907249e124 authored almost 4 years ago by halx99 <[email protected]>
CMake, use file TO_CMAKE_PATH instead string replace [ci build]

db2e468e918954d42fafbee3f690717aad59de22 authored almost 4 years ago by halx99 <[email protected]>
Try bionic for android ci

b8a3de050fd68e7d6c243000c365e6215d1d7394 authored almost 4 years ago by halx99 <[email protected]>
fix android nasm version print for ci [ci build]

e132a37b2b8d61b63bb4512fc849835c24cfde54 authored almost 4 years ago by halx99 <[email protected]>
Install nasm for ci [ci build]

efb1474aa7b057a12f4fd941a6d48572d2b445a9 authored almost 4 years ago by halx99 <[email protected]>
Remove print

8e19969796e71ba8428ba205b696866137b1b4f4 authored almost 4 years ago by halx99 <[email protected]>
Update CCUserDefault.cpp

write with variable size, calculate size use int32_t

6a1b561d7e4b0e99f1c08f8e046c4e7765aa65c1 authored almost 4 years ago by Born.Xiao <[email protected]>
Delete .lgtm.yml

fbc76a480ff9b54cb0f8f2f24700761820ed7e57 authored almost 4 years ago by halx99 <[email protected]>
Merge: 0a410dbf7f 44fb557458

Merge pull request #258 from wtfdnvxk/patch-2

fix ios readme build device description

86decdb9a936714840abb054d3cd4c415c2dc983 authored almost 4 years ago by halx99 <[email protected]>
Merge: d1f0a287ac f5fcd5592c

Merge pull request #257 from wtfdnvxk/patch-1

extend lua by register extensions

f545b0d2591c4180338e079a486e0316900935b1 authored almost 4 years ago by halx99 <[email protected]>
fix ios readme build device description

if none arch has been defined,then you can use "xcodebuild -scheme "lua-empty-test" -sdk iphone...

11f30dc4a0655f85e627f53ec5aaf49df6109748 authored almost 4 years ago by wtfdnvxk <[email protected]>
Update lua_module_register.cpp

extend lua by register extensions

d7b26f54f3c7171a00ab7b87d52703dd8b25672a authored almost 4 years ago by wtfdnvxk <[email protected]>
Remove ENABLE_CJSON_GLOBAL from cmake

7c8df0d1874cd00a5484fb88176ba30f2cdaab41 authored almost 4 years ago by halx99 <[email protected]>
mandatory yasio for lua bindings

fccc757431709170a124cb88b5a9298f5035781e authored almost 4 years ago by halx99 <[email protected]>
fix cjson can't use

5a4d0139c5ca7b76619f2ca229e3907205d4a885 authored almost 4 years ago by halx99 <[email protected]>
fix ci for ios [ci build]

9da0c223c659dbc90dbee82b1448db08b7b05130 authored almost 4 years ago by halx99 <[email protected]>
fix nasm detect variable CMAKE_ASM_NASM_COMPILER_LOADED not correct [ci build]

5b3e02edfaf4c63a355c98b4d3a0ff7b7ff1f4b5 authored almost 4 years ago by halx99 <[email protected]>
Make nasm compiler optional [ci build]

2f5f191ac32883a7659ef9d8389387cbded98538 authored almost 4 years ago by halx99 <[email protected]>
Since thirdparty libs README.md have detail license list, licenses folder could be remove

35b6346fef2e8c8671c4120b14cc6c7a6189c3c2 authored almost 4 years ago by halx99 <[email protected]>
Try enable nasm compiler for libjpeg-turbo boost

0cc9295024850dfbbec513089e8896cda316c098 authored almost 4 years ago by halx99 <[email protected]>
Add compiler flags -mfloat-abi=softfp for android armv7?

a7c632b3d8b219e8c787b571a27ac3743b9a6379 authored almost 4 years ago by halx99 <[email protected]>
fix android ci [ci build]

ca9608e98abf4b79cfa2f52b4b2957626b340a63 authored almost 4 years ago by halx99 <[email protected]>
fix ci [ci build]

58e8038ce94b3362f532ee712e36f64af5b0fc31 authored almost 4 years ago by halx99 <[email protected]>
Update run-scripts.sh [ci build]

98e2af183b56514f0d786545ad0128729d6d7811 authored almost 4 years ago by halx99 <[email protected]>
Sets box2d as default physics 2d engine

b2d8a4626c6108fe6ac1dece58ed14c937808b06 authored almost 4 years ago by halx99 <[email protected]>
Merge: 5da2894e1b f80a6ef25c

Merge branch 'master' of https://github.com/c4games/engine-x into master

052558e83d5174b57be97d639e1762fd8f955948 authored almost 4 years ago by halx99 <[email protected]>
Prepre for box2d-2.4.1

c98313ac4b3e07f6a2db9ce3fd301212574a4dde authored almost 4 years ago by halx99 <[email protected]>
Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build]

6c09438b38992785cf2265f34ee13183da6c608d authored almost 4 years ago by halx99 <[email protected]>
Update README for xcode12 build simulator guide

cd044a2240cc05b991e42eab58643adbfacf02e2 authored almost 4 years ago by halx99 <[email protected]>
Update README_CN.md

9f055fcc62646547bdf0d87adfbabe25ccb32def authored almost 4 years ago by halx99 <[email protected]>
Update comment

73380fb4eb0f11c5ed0ef4fb9c8b273d80c1a7f9 authored almost 4 years ago by halx99 <[email protected]>
[Metal] matching depth stencil state

17e1ddae831c78c28e9b017a75db184ff99e7684 authored almost 4 years ago by halx99 <[email protected]>
fix #255 [ci build]

fcaee3f0f92ea297ff6a8e6d6d83cd12bd4069b8 authored almost 4 years ago by halx99 <[email protected]>
fix #255 [ci build]

fefb5f27fbf93e2056bceb107d9587c71c2469be authored almost 4 years ago by halx99 <[email protected]>
Create .lgtm.yml

09fbf76bf59e12532deb61b7cf1c77a816afbe13 authored almost 4 years ago by halx99 <[email protected]>
Update extension spine README.md

ba783a7b1f85239a0b74509c017536e394dffec2 authored almost 4 years ago by halx99 <[email protected]>
Tidy extension spine folder structure [ci build]

7d71da30c0d785de622278dce0fb438785129333 authored almost 4 years ago by halx99 <[email protected]>
fix lua bindings [ci build]

5a7c94c97177fa1b873641977feb13bf707b9139 authored almost 4 years ago by halx99 <[email protected]>
spine-c runtime compatible [ci build]

306f74d94e6caff78a3c258e92155eef439faee1 authored almost 4 years ago by halx99 <[email protected]>
Remove unused shader files [ci build]

5134ed69f033b664c92e70dbb62a520c1fa6e3a6 authored almost 4 years ago by halx99 <[email protected]>
fixup [ci build]

d76e592ca9b1a2eed1b58fc5d06efb8a8cae3e16 authored almost 4 years ago by halx99 <[email protected]>
Now, the lua binding generator should works [ci build]

47603f0ac6afe4e0aa187d3ee968f4b8bb98feda authored almost 4 years ago by halx99 <[email protected]>
Sync readme files

6fb929c84ffb6c717ce817cb0a7c752181970f85 authored almost 4 years ago by halx99 <[email protected]>
Sync tolua template file

970b2b3a58df81ba6946ce77c3b3d354b6c5d9bc authored almost 4 years ago by halx99 <[email protected]>
tolua mutli search paths support

858d600a16b16de73f343a5f82ce3b38aee1fd45 authored almost 4 years ago by halx99 <[email protected]>
For scripting binding happy

a7e03fa49f68faffd401babf6d353f4393232c76 authored almost 4 years ago by halx99 <[email protected]>
Sync config files

37c64c5971d3f35de3227051b281269d87c3b89c authored almost 4 years ago by halx99 <[email protected]>
Optimize python scripts

d6ca464614a30c8c0f0de76eab2b5a6228ef77d3 authored almost 4 years ago by halx99 <[email protected]>
Sync folder for binding generator config

3835174a451e92c7b4f41431993f1d0fce79f447 authored almost 4 years ago by halx99 <[email protected]>
Remove Sprite::updateShaders [ci build]

60a6d97d8656d84226d2d41eeaa9375210eab665 authored almost 4 years ago by halx99 <[email protected]>
Optimize FUISprite::setGrayed for engine-x

474d2d2f249499ee9f4bbbf265e143397be8885e authored almost 4 years ago by halx99 <[email protected]>
Improve memory use

49b948af287669648e4fdf1beba8a18959f3611e authored almost 4 years ago by halx99 <[email protected]>
Trigger ci build by comment

37fe00ea761224f63c74bf83c720028615fba0f1 authored almost 4 years ago by halx99 <[email protected]>
fix userdefault getBoolForKey incorrect

09d1fffac72233bbd2720f07b35c249b221e255a authored almost 4 years ago by halx99 <[email protected]>
Sync https://github.com/EsotericSoftware/spine-runtimes/pull/1801

865c1e22ac92dac65e5b09e52ca87d509c6c8efb authored almost 4 years ago by halx99 <[email protected]>
fix compile

4c05ca5004de42cf5c5049907bce00f22a153f98 authored almost 4 years ago by halx99 <[email protected]>
Use DeviceGL to store defaultFBO

a060ef3bcb60944fb1cbee516a1c2c9329290b5d authored almost 4 years ago by halx99 <[email protected]>
GLES ios compile

ab7173e61e15ad8d096d37f80521f3c723f358fc authored almost 4 years ago by halx99 <[email protected]>
By default, build osx on push

a5c03d7d159b21780aca8d48f09bb55576d91cc0 authored almost 4 years ago by halx99 <[email protected]>