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github.com/LWJGL/lwjgl3

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
https://github.com/LWJGL/lwjgl3

Add IDEA settings for the copyright plugin

432752622ed1b669a88272f7626b01fca75196de authored almost 10 years ago
Add instructions for the preconfigured IDEA project

89c17c5c5333378e5c87acea5a36a5c320e3018a authored almost 10 years ago
Add a description to the release target

577dd8c10d32b710b760bca50eabc6edf5aa8673 authored almost 10 years ago
Update README and convert to markdown

b88e467104bb0df3e409b6c7a4c04611efdcf564 authored almost 10 years ago
Add reset and init-wiki targets

b6f05621e7dd3a80a4d41087c5e64e42dfd06b53 authored almost 10 years ago
'down' cycles back

6acc0d70cef7e37f8de4f671f30da31b75f3fb66 authored almost 10 years ago
Merge branch 'master' of https://github.com/LWJGL/lwjgl3.git

cae39b0938324c30490cf9d8313a1abe209f0876 authored almost 10 years ago
No need to clear (depth test is disabled anyways); added license info

3f85bcfc70088eaa54f4b44c014695d5f53b3f42 authored almost 10 years ago
Simplify output directories

The directories /bin, /generated and /release will now always reside in the repository root. The...

13a4a1cc5fc8e98c1752964b556579958f5a0212 authored almost 10 years ago
Update .gitignore

37100b53f18255089a2a6829881d4f2f87d4086b authored almost 10 years ago
Create lib folder in update-dependencies

This fixes an error when first setting up the project and update-dependencies runs before the ma...

1b0b1b937f78a7d28ad825cbf6ff6d1b76d6e279 authored almost 10 years ago
Added demo to showcase glUniform3 with uniform vec3 array

d017c8fd8f03c78d20aee11c72cb049866753359 authored almost 10 years ago
Added demo to showcase glUniform3 with uniform vec3 array

a4a6e42284523686a379c4af0d25c94407bf427e authored almost 10 years ago
Added demo to showcase glUniform3 with uniform vec3 array

70cdb83aa1d514b2604ef8e7582feb6b35176e9c authored almost 10 years ago
Fix GLSL #version issue on NV GPUs

ccae048f00e91bddc34172b6246779c23c872d25 authored almost 10 years ago
Revert 4209e0abc75d1b3cd267ed0dfe139347bb92c44f

10a0599b3161f1f5f119ef4152a37226df2ee49f authored almost 10 years ago
Add missing modifiers and improve documentation of new NV extensions

0b789de9d69fc2749cd7febb8aafeb52ded4c55a authored almost 10 years ago
Remove size_t redefinitions, they are available in GlobalTypes.kt

Also, the use of size_t in ListDrawCommandsStatesClientNV may be a spec bug. DrawCommandSequence...

3d04dbf5e37f350888bf4fecb58174826f191704 authored almost 10 years ago
Nvidia driver failed compiling if-macro, because the GLSL version must

be the very first thing in a shader... :(

4209e0abc75d1b3cd267ed0dfe139347bb92c44f authored almost 10 years ago
JavaDoc and formatting

a9728afa0b8070f558f85befcaf0bbebcbeb36c8 authored almost 10 years ago
Fixed NV_bindless_multi_draw_indirect parameter.

Added documentation to the NV bindless draw commands.

204362f45617be82d1a3fc411b1a35393c083e58 authored almost 10 years ago
Added NV_bindless_multi_draw_indirect extension

bca54ae54b3bae504580f18eb874362892d39e85 authored almost 10 years ago
Added NV_bindless_multi_draw_indirect_count extension

56bea10b0ebe28ff6082d72e5e5bd7250a775dc8 authored almost 10 years ago
Added NV_uniform_buffer_unified_memory extension

8176760b0e7f85c163f6c1932e078afe6e732e42 authored almost 10 years ago
Added NV_command_list extension

5154b630818e44a466e474e9103e60859a3d02d9 authored almost 10 years ago
Convert @return to @param for functions that return struct values

a6f7fecd7746ed4be6785c44d2581defdba4fb7e authored almost 10 years ago
Documentation fixes

2350be0b61853f71fffc00aef0b1022fd5096f24 authored almost 10 years ago
Migrate JavaDoc links when reusing/copying function definitions

ec05cd7c6da55acd5df92e820544cb6933ce9c56 authored almost 10 years ago
Do not strip vector type postfixes, except on single value versions

See http://forum.lwjgl.org/index.php?topic=5746.0 for details.

051be9a61a51af858a87d6c4c9610e08bab0bdb2 authored almost 10 years ago
Update the clean targets to better match the project's workflow

85b9a0d1a05dd5ea0abff53c50d3c0a95ad344bc authored almost 10 years ago
Remove empty filesets

cfd6d4f0a86af60541d7263cb71d36822a0df00b authored almost 10 years ago
Fix compilation errors and warnings on AMD GPUs

789c77b91d324a43710480ae510c6f07572cc475 authored almost 10 years ago
Add support for the Objective-C Runtime

92e9218923c41f942acd464bbdd44115b7ade2b1 authored almost 10 years ago
Update GLFW to 3.1.1

eb450286d5660615e9e2df469db86360334d1ee9 authored almost 10 years ago
Delete the current build only if the download was successful

5aab31f3a0ee5c776083a87e1fb2dcfa4cfe601e authored almost 10 years ago
Use getDeclaringClass() on the companion object of TemplateModifiers, instead of an explicit property

014ec35e9a2d82af876c7501972c4bfe4de1db6c authored almost 10 years ago
Update to kotlinc M11 and migrate code

Changes:

- New lambda syntax
- Initialization blocks in classes
- Stream changed to Seque...

ee9c2be5d397ce6543460976bed883ea6d45d28b authored almost 10 years ago
Add support for AutoSize on INOUT parameters, in preparation for Mantle/Vulkan

77e6ec15e4fe76984d63e4d830379e9814d41aba authored almost 10 years ago
Merge pull request #51 from houghcr/patch-1

Add VERTEX_BINDING_BUFFER constant

f81bf3f12e5447a8b67e4eb49f6564721f8e511e authored almost 10 years ago
Add VERTEX_BINDING_BUFFER constant

Exists in ARBVertexAttribBinding, missing here.

2a2b44666f05e72b0084963c32ab06287ddc153c authored almost 10 years ago
Update kotlinc to latest version

313152a770ad1a19b919d83ddefec9225eb61b59 authored almost 10 years ago
~ only allocate FloatBuffer view once

0f5ce9e95ef3f18641234183bca2b1201af3c784 authored almost 10 years ago
~ undo refactoring of Camera.getEyeRay method

ad46f472cffbb4b65b2d1c1e88d3b2cfcb8fba90 authored almost 10 years ago
~ removed redundant 'uniform' keyword

b52a48bb5ab52a38d35b4f2f936a0a6824ad0c44 authored almost 10 years ago
~ should still use the demo/util classes

39b03cc459c696893b8122ecc695ba483b4a96c1 authored almost 10 years ago
Merge branch 'master' of https://github.com/LWJGL/lwjgl3

a95f0f77417bdb3666a6c16a1125010e24ed10a6 authored almost 10 years ago
Added UBO example as part of the ray tracing examples

It uses an UBO to hold the camera settings (camera position and the corner rays).

b990c349a44570a51ba5064c2b22f20a869cd6e0 authored almost 10 years ago
Return null instead of buffer instances at NULL

ad57612b4f7767e77e01a6d93558cff05fad41a8 authored almost 10 years ago
The kotlinc package has changed

3fa08d86ab0bdbc4e724f4e5747aeaa3ad3e98b8 authored almost 10 years ago
Minor fixes

090429a8078cad1fd6bab0b3bb86000d465e2602 authored almost 10 years ago
Generate explicit casts to int

aa1637406715c7342a7f20008cdb63dd4f71e2bb authored almost 10 years ago
Major: APIBuffer now supports string parameters

This commit also includes the following:

- Custom UTF8 encoding/decoding
- Struct refactoring
-...

ef6c9bd777879ca5438fde7b49c44af615893532 authored almost 10 years ago
Extract address + offset to a new method, to have symmetry with addressSafe

5fb7b50221f6762126d8392cd77780b85f76be54 authored almost 10 years ago
Update to latest kotlinc build

d5651d991ca5e5e09935b771f914c66f8a1264b7 authored almost 10 years ago
Do not apply CharSequenceTransform to output parameters

313a60e0a6a449c078d98ebf5412be3ec8fadce9 authored almost 10 years ago
Add support for null-terminated Return parameters

7df20ff75214adbda6e20bbe0fa70315da9a7984 authored almost 10 years ago
Skip null-termination check if there's an AutoSize parameter

0851c22fa6d007b0140f014b8185b0e13411d140 authored almost 10 years ago
Fix debug output string types

70fd2d97a864a74a49d23174a1335691d4b255dc authored almost 10 years ago
Merge branch 'master' of https://github.com/LWJGL/lwjgl3

d3c45843b9f75c6d689d012957889b9936ef9849 authored almost 10 years ago
Ray tracing demos: Added Demo20 using only OpenGL 2.0 features

It will use a RGB/XYZ 2D floating-point texture to hold the min/max corner coordinates of the bo...

b76b9d3531a2713c41a45b321165b6d4d2451ef6 authored almost 10 years ago
Merge pull request #46 from SilverTiger/master

Add GLFW license

d583db195edfb873ab40b64bc56ac9e158044341 authored almost 10 years ago
Added GLFW licence

0d06f994b2dd1f039d00d74d2959d4917dbfb227 authored almost 10 years ago
Merge pull request #44 from virtuoushub/master

Fix for running $ ant tests on Mac OSX

7a44177736cc723c28580207ffda7673b31bfb62 authored about 10 years ago
Fix for running $ ant tests on Mac OSX

Observed Stack trace:
java.lang.IllegalStateException: Please run the JVM with -XstartOnFirstThr...

97f67fff1197864f2be99769110d18818d8e597b authored about 10 years ago
Add org.lwjgl.libname override

3fb883b62fcecb4cec2e0ebcdeccf71080f485b2 authored about 10 years ago
Add new NV extensions

3357fb623e11798c92359e2af7df5c0b85b90926 authored about 10 years ago
Print a warning when a debug message callback is set on a non-debug context.

e780d7ac21659d42e244ce33a683570be4b0ca69 authored about 10 years ago
Photon mapping demo: Fixed determining hit cube face

1102f0764c3f1039f3b82d11140cb98b15b04c1e authored about 10 years ago
Add extensions: NV_copy_depth_to_color and NV_packed_depth_stencil

f286d3c7debc994a3e11f910e5c5f61a9d8716cf authored about 10 years ago
Added extensions: NV_draw_texture and NV_shader_thread_group

a62028ee84151380d693b04b460bf99777a66060 authored about 10 years ago
Ray tracing demo: Refactored

Use new scene from Scene interface for all demos supporting dynamic
scenes.

2bd3a5d08b5cdcd285f20eee09f6a945603f7da8 authored about 10 years ago
Photon mapping demo: Fix cube map texel coordinates

144bce6a879c80301d1196585494e6c921bda1ef authored about 10 years ago
Photon mapping demo: Increasing/decreasing photons per frame does not

clear photon maps anymore

bee0b8b43c381957d4f9f4e1531886c4026b631a authored about 10 years ago
Photon mapping demo: More boxes

Make things a little bit more interesting with more boxes

9ae1baa2a74b1c7f8a3f04ab1f04975dc7de125d authored about 10 years ago
Bindless textures demo: Superfuous uniform query

6c5e7c64f613a15f54aae23451bf74b88938f199 authored about 10 years ago
Bindless textures demo: Use variable group size if available

If the ARB_compute_variable_group_size is available, we could play
around with varying group siz...

15bd9c18372972fcdc119ab13113e10d8cd6c946 authored about 10 years ago
Bindless textures demo: Use variable group size if available

If the ARB_compute_variable_group_size is available, we could play
around with varying group siz...

d56917b2e4b803ae10db707e0d9bf6738d1de1c6 authored about 10 years ago
Bindless textures demo: Fixed UBO buffer memory leak

Separate "creating" the UBO buffers from "updating" them whenever we
create new cube map textures

e0909a02290ae783a47a22303b2d1015c64c297d authored about 10 years ago
Bindless textures demo: Refactoring

76455c544c99ebc339186e7dd840ddf14ac2ac12 authored about 10 years ago
Bindless textures demo: Use init* method for that

d6275c2720167479009f03d0405c1148e256f029 authored about 10 years ago
Bindless textures demo: Small fix

2ecbcbe5ab1e17fae3746511407b68187e657368 authored about 10 years ago
Bindless textures demo: Small fix

7d2841c86f28f558b8c442f104a40de0f8cbfed9 authored about 10 years ago
Bindless textures demo: Use GLSL 4.00 with extensions

in the hope that Mac users would be able to use that even though they do
not have OpenGL 4.3 Cor...

c6b97b0c652eabecebfca6cdfc88dc795974eea7 authored about 10 years ago
Bindless textures demo: Use ARB_bindless_textures for many cube maps

This demo enhances the photon mapping demo by using not a CUBE_MAP_ARRAY
where each cube map has...

a02697828acfbbdfcafcdaeee6c0a9a64b146e9f authored about 10 years ago
Bindless textures demo: Use ARB_bindless_textures for many cube maps

This demo enhances the photon mapping demo by using not a CUBE_MAP_ARRAY
where each cube map has...

1464986921dfea1c9757d8c018ed9cf8ae5c1c95 authored about 10 years ago
Bindless textures demo: Use ARB_bindless_textures for many cube maps

This demo enhances the photon mapping demo by using not a CUBE_MAP_ARRAY
where each cube map has...

c6105a26848bf7185d418d92d6e4f5d15df671e7 authored about 10 years ago
Added extension: NV_bindless_texture

The documentation of its functions are copied from the ARB version.
Might need some checking and...

724ec99984b7fad91f4c39d01a495e795627316e authored about 10 years ago
Bindless textures demo: Use ARB_bindless_textures for many cube maps

This demo enhances the photon mapping demo by using not a CUBE_MAP_ARRAY
where each cube map has...

4bd68aa7d45f3c98def09d811579a105065a06a1 authored about 10 years ago
Ray tracing demo: Fix old documentation in randomDiskPoint

Actually meant to update this file here.

d7983aea0b6e969bd89603074727d734952af3ed authored about 10 years ago
Ray tracing demo: Fix old documentation in randomDiskPoint

dd845a114f9ab447f401cd2676d361eac2a5c648 authored about 10 years ago
Texture 2D array mipmapping demo: max_anisotropy is a float

The extension EXT_texture_filter_anisotropic states that the
max_anisotropy is a float and shoul...

8065fca72a27369df8f28bae3aa1860dbf163019 authored about 10 years ago
Texture 2D array mipmapping demo: wrong error message when context

creation failed

9174bc772b51761478e2dc633a7b7038ff79e7d2 authored about 10 years ago
Demos: Reset ARRAY_BUFFER binding

to show that with a VAO no buffer binding state is needed anymore.

3822a8b48b451db23395083dbcf7b59c6c048fe5 authored about 10 years ago
Texture 2D array mipmapping demo: anisotropic filtering and

LINEAR_MIPMAP

Once anisotropic filtering is active, LINEAR_MIPMAP_LINEAR does not seem
to have a...

11dd060bc99b00995b3dee286d435283ca277cee authored about 10 years ago
Texture 2D array mipmapping demo: two patterns

Actually use an array that is larger than 1.
Left half of the screen will sample layer 0 and rig...

12c62dc140d4dde2931e566d3b986ccc90279632 authored about 10 years ago
Texture 2D array mipmapping demo: nicer checker board pattern

6a1707f866fde578c11e0716dd94c4c53c0799ad authored about 10 years ago
Texture 2D array mipmapping demo: no need to figure out number of mipmap

levels with glTexImage3D

c890ce28fda5ab0f29c7dfb6ea80548852dfec2f authored about 10 years ago
Texture 2D array mipmapping demo: Use GL33 features only

20ee15ef5026a6991f2f6ee398ff452b7dc79cbd authored about 10 years ago
Texture 2D array mipmapping demo: documentation

74e2c66c3493688406f5c09b52f18e766753a81e authored about 10 years ago
Texture 2D array mipmapping demo: release fb callback

0f241ab8a4dc733610b1d17cae94509520f5a98b authored about 10 years ago