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github.com/FreezingMoon/AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://github.com/FreezingMoon/AncientBeast

Blowing Wind sprite

DreadKnight opened this issue almost 3 years ago
ability unit targeting tweaks [bounty: 15 XTR]

DreadKnight opened this issue almost 3 years ago
rotating targeting cursor [bounty: 9 XTR]

DreadKnight opened this issue almost 3 years ago
less draconian card update function [bounty: 20 XTR]

DreadKnight opened this issue almost 3 years ago
prioritize fatigue status effect over fragile

DreadKnight opened this issue almost 3 years ago
showcase ability bonus potential

DreadKnight opened this issue about 3 years ago
TypeScript migration [bounty: 666 XTR]

DreadKnight opened this issue about 3 years ago
clean command

OmerFarukGenc opened this pull request about 3 years ago
LouisTeeChannel marketing

DreadKnight opened this issue about 3 years ago
Arrow hotkeys don't work in game

TheSeally opened this issue about 3 years ago
Blockspot listing

DreadKnight opened this issue over 3 years ago
2d printed pins

DreadKnight opened this issue over 3 years ago
mini-game faucet

DreadKnight opened this issue over 3 years ago
animated text outline [bounty: 7 XTR]

DreadKnight opened this issue over 3 years ago
POAP badge for new release launch event

DreadKnight opened this issue over 3 years ago
Discord social games integration

DreadKnight opened this issue almost 4 years ago
become a DAO

DreadKnight opened this issue almost 4 years ago
chaingames.io crypto dueling

DreadKnight opened this issue almost 4 years ago
rebrand plasma into our own token

DreadKnight opened this issue almost 4 years ago
display referral links in dash view

DreadKnight opened this issue almost 4 years ago
unit materialization problematic in online multiplayer

DreadKnight opened this issue about 4 years ago
online matches freezing at times [bounty: 200 XTR]

DreadKnight opened this issue about 4 years ago
store completed matches in Google Docs

DreadKnight opened this issue about 4 years ago
ability targeting consistency

DreadKnight opened this issue about 4 years ago
can't properly replay multiplayer log

DreadKnight opened this issue about 4 years ago
Implement Vehemoth basic ability

ChengYuuu opened this pull request about 4 years ago
client move validation

DreadKnight opened this issue about 4 years ago
switch to Colyseus online multiplayer engine

DreadKnight opened this issue about 4 years ago
allow for easy embedding of game

DreadKnight opened this issue about 4 years ago
share match replay

DreadKnight opened this issue about 4 years ago
rematch button [bounty: 6 XTR]

DreadKnight opened this issue about 4 years ago
Fix Vine trap vanishing prematurely

ChengYuuu opened this pull request about 4 years ago
Center combat location

ChengYuuu opened this pull request about 4 years ago
encourage unit materialization versatility [bounty: 8 XTR]

DreadKnight opened this issue about 4 years ago
enhanced unit drops and inventory

DreadKnight opened this issue over 4 years ago
Stomper abilities

BLBLBI opened this pull request over 4 years ago
disable fullscreen button when not usable

DreadKnight opened this issue over 4 years ago
1vs1 dueling for XatteR

DreadKnight opened this issue over 4 years ago
sprite sheet animation support

DreadKnight opened this issue over 4 years ago
Gumble tweaks

DreadKnight opened this issue over 4 years ago
grid status icons missing on mobile

DreadKnight opened this issue over 4 years ago
delayed abilities

DreadKnight opened this issue over 4 years ago
in-game changelog presentation

DreadKnight opened this issue over 4 years ago
watch for asset changes

DreadKnight opened this issue about 5 years ago
rotating unit cards transition

DreadKnight opened this issue about 5 years ago
morph ability icons on hover

DreadKnight opened this issue about 5 years ago
revamp Plasma Field upgrade

DreadKnight opened this issue about 5 years ago
ditch jQuery for UI+animation libs

DreadKnight opened this issue about 5 years ago
upgrade to Phaser 3

DreadKnight opened this issue about 5 years ago
touch and slide to change settings

DreadKnight opened this issue over 5 years ago
webpack warnings

DreadKnight opened this issue about 6 years ago
show unit delay on button hover [bounty: 14 XTR]

DreadKnight opened this issue about 6 years ago
modular abilities [bounty: 70 XTR]

DreadKnight opened this issue about 6 years ago
Mr. Stitches tweaks

DreadKnight opened this issue about 7 years ago
Git large file storage

DreadKnight opened this issue about 7 years ago
easier ability usage on viable targets

DreadKnight opened this issue about 7 years ago
UI should facilitate hotseat mode

DreadKnight opened this issue about 7 years ago
Wild Fire trap animations

DreadKnight opened this issue about 7 years ago
more details to Frozen Skull

DreadKnight opened this issue about 7 years ago
Weird Aquarium

DreadKnight opened this issue over 7 years ago
toggle unit to be materialized using scroll wheel

DreadKnight opened this issue over 7 years ago
Greater Pyre color shifting

DreadKnight opened this issue over 7 years ago
spring cleaning - css files

DreadKnight opened this issue almost 8 years ago
unit placement awareness

DreadKnight opened this issue almost 8 years ago
Hungry Lime creature

DreadKnight opened this issue about 8 years ago
autosave and resume

DreadKnight opened this issue about 8 years ago
right click revamp

DreadKnight opened this issue over 8 years ago
modular colored indicators for unit status

DreadKnight opened this issue over 8 years ago
unit status for current round only [bounty: 12 XTR]

DreadKnight opened this issue over 8 years ago
passive ability dimming

DreadKnight opened this issue over 8 years ago
sprites reused via color tinting

DreadKnight opened this issue over 8 years ago
automated unit tests

DreadKnight opened this issue over 8 years ago
player coded cancel sprites

DreadKnight opened this issue over 8 years ago
showcase ability range on click

DreadKnight opened this issue over 8 years ago
automatic code optimization

DreadKnight opened this issue over 8 years ago
interface explained

DreadKnight opened this issue over 8 years ago
ownCloud asset repository

DreadKnight opened this issue almost 9 years ago
animated card transitions

DreadKnight opened this issue almost 9 years ago
Meta Powers (developer tools)

DreadKnight opened this issue almost 9 years ago
Hardcore Noob

DreadKnight opened this issue almost 9 years ago
in-game style.css clean-up

DreadKnight opened this issue almost 9 years ago
unit modifiers

DreadKnight opened this issue almost 9 years ago
pre-match tabs

DreadKnight opened this issue almost 9 years ago
Abolished taunt

DreadKnight opened this issue almost 9 years ago
showcase ability coverage usage on icon hover

DreadKnight opened this issue about 10 years ago
mention license more

DreadKnight opened this issue over 10 years ago
avoid log snapping

DreadKnight opened this issue almost 11 years ago
showcase attack

DreadKnight opened this issue almost 11 years ago
change cursor after ability use

DreadKnight opened this issue almost 11 years ago
drop dead

DreadKnight opened this issue almost 11 years ago
targeting freedom

DreadKnight opened this issue almost 11 years ago
in-game text chat

DreadKnight opened this issue almost 11 years ago
longer queue

DreadKnight opened this issue almost 11 years ago
Steam integration

DreadKnight opened this issue almost 11 years ago
load only the necessary assets

DreadKnight opened this issue almost 11 years ago
stylish bars

DreadKnight opened this issue almost 11 years ago
Moss Hound

DreadKnight opened this issue about 11 years ago
zoom and pan

DreadKnight opened this issue about 11 years ago
play versus AI / bots [bounty: 555 XTR]

DreadKnight opened this issue about 11 years ago
Scavenger

DreadKnight opened this issue about 11 years ago