Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/FreezingMoon/AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://github.com/FreezingMoon/AncientBeast

refactor: CreatureSprite class

andretchen0 opened this pull request over 1 year ago
refactor: streamline grid coords -> pixel coords

andretchen0 opened this pull request over 1 year ago
refactor: streamline grid coords -> pixel coords

andretchen0 opened this pull request over 1 year ago
refactor: use offsetCoordsToPx, simplify sprite coordinates

andretchen0 opened this pull request over 1 year ago
Abolished Fiery Touch throws error when used facing left

andretchen0 opened this issue over 1 year ago
Add `type` property to every unit

allmtz opened this pull request over 1 year ago
star-history.com advertising

DreadKnight opened this issue over 1 year ago
fix: drop display position #2437

andretchen0 opened this pull request over 1 year ago
OpenCollective widget within dash [bounty: 3 XTR]

DreadKnight opened this issue over 1 year ago
drops not centered [bounty: 1 XTR]

DreadKnight opened this issue over 1 year ago
Replace units.json with units.ts

allmtz opened this pull request over 1 year ago
Decouple Hex

andretchen0 opened this pull request over 1 year ago
build(deps-dev): bump word-wrap from 1.2.3 to 1.2.4

dependabot[bot] opened this pull request over 1 year ago
fix: add trap_firewall graphic to autoload folder

andretchen0 opened this pull request over 1 year ago
missing ability trap sprites [bounty: 2 XTR]

DreadKnight opened this issue over 1 year ago
Node.js server fails to start

DreadKnight opened this issue over 1 year ago
style: linter fixes

andretchen0 opened this pull request over 1 year ago
Creature delay bugfix and refactor, closes #2158 #2275

andretchen0 opened this pull request over 1 year ago
Creature delay bugfix and refactor, closes #2158 #2275

andretchen0 opened this pull request over 1 year ago
Creature delay bugfix and refactor, closes #2158 #2275

andretchen0 opened this pull request over 1 year ago
refactor: fix JSDoc and comments

andretchen0 opened this pull request over 1 year ago
refactor: automatically load Phaser images from ./assets/autoload/phaser

andretchen0 opened this pull request over 1 year ago
Refactoring trigger functions

allmtz opened this pull request over 1 year ago
Refactor: assetLoader.ts -> assets.ts

andretchen0 opened this pull request over 1 year ago
adjusting type definitions

allmtz opened this pull request over 1 year ago
refactor: use arrow function to bind 'this'

andretchen0 opened this pull request over 1 year ago
fixes various TS errors in game.ts

allmtz opened this pull request over 1 year ago
Refactor: use webpack to require assets

andretchen0 opened this pull request over 1 year ago
build: use webpack clean option instead of rimraf

andretchen0 opened this pull request over 1 year ago
Husky and automated linter fixes

andretchen0 opened this pull request over 1 year ago
Husky lint-staged not running [bounty: 10 XTR]

andretchen0 opened this issue over 1 year ago
Reset health indicator bounce after ability use

TimBanh opened this pull request over 1 year ago
refactor: Remove coin miner

andretchen0 opened this pull request over 1 year ago
Bump tough-cookie from 4.1.2 to 4.1.3

dependabot[bot] opened this pull request over 1 year ago
game.js -> game.ts

allmtz opened this pull request over 1 year ago
coinimp.js? miner.html?

andretchen0 opened this issue over 1 year ago
show colored hexagons on hover [bounty: 4 XTR]

DreadKnight opened this issue over 1 year ago
regression: missing colored hexagons around inactive units

DreadKnight opened this issue over 1 year ago
Overlapping creatures, fixes #2221 #2222

andretchen0 opened this pull request over 1 year ago
Hex cleanup

andretchen0 opened this pull request over 1 year ago
Game Bytes feature

DreadKnight opened this issue over 1 year ago
Mud Bath targeting snapping [bounty: 7 XTR]

DreadKnight opened this issue over 1 year ago
bugfix: hexes should accurately respond to pointer x, y #2253

andretchen0 opened this pull request over 1 year ago
adding types to ability.ts

allmtz opened this pull request over 1 year ago
Personal Space lack of buff notifications [bounty: 2 XTR]

DreadKnight opened this issue over 1 year ago
refactor: moved pre-match-audio.js to script.ts

andretchen0 opened this pull request over 1 year ago
matrices.js -> matrices.ts

andretchen0 opened this pull request over 1 year ago
more pre-match screen adjustment consistency [bounty: 2 XTR]

DreadKnight opened this issue over 1 year ago
Space, Enter to start game, closes #2361

andretchen0 opened this pull request over 1 year ago
improved health indicator animation cancel [bounty: 5 XTR]

DreadKnight opened this issue over 1 year ago
time.js -> time.ts

andretchen0 opened this pull request over 1 year ago
Added some missing types to creature.ts

andretchen0 opened this pull request over 1 year ago
gamelog.js -> gamelog.ts + refactor, closes #2347

andretchen0 opened this pull request over 1 year ago
Decrease Scavenger deadly toxin over time, #2330

andretchen0 opened this pull request over 1 year ago
ability.js -> ability.ts

andretchen0 opened this pull request over 1 year ago
wrong movement range on avatar hover [bounty: 3 XTR]

DreadKnight opened this issue over 1 year ago
Effect.ts: removed noLog

andretchen0 opened this pull request over 1 year ago
Use pointfacade for drops, supports #2253

andretchen0 opened this pull request over 1 year ago
creature.delay reset on turn end, supports #2158 [bounty: 12 XTR]

andretchen0 opened this issue over 1 year ago
Hexes don't accurately respond to mouse [bounty: 60 XTR]

andretchen0 opened this issue over 1 year ago
hexagon coordinate view tweaks [bounty: 7 XTR]

DreadKnight opened this issue over 1 year ago
showcase branding in coordinate view [bounty: 4 XTR]

DreadKnight opened this issue over 1 year ago
cursor state to showcase active unit better [bounty: 6 XTR]

DreadKnight opened this issue over 1 year ago
colored hexagon outlines on unit hover [bounty: 5 XTR]

DreadKnight opened this issue over 1 year ago
outline occupied hex grid coordinates [bounty: 4 XTR]

DreadKnight opened this issue over 1 year ago
Gitcoin Grants Beta

DreadKnight opened this issue over 1 year ago
music player integrated volume and sfx sliders [bounty: 8 XTR]

DreadKnight opened this issue over 1 year ago
Player 1 can stack units on top of each other [bounty: 16 XTR]

DreadKnight opened this issue over 1 year ago
medium/large units can be problematic until moving [bounty: 15 XTR]

DreadKnight opened this issue over 1 year ago
Make `hex.ts` follow game.debugMode #2208

andretchen0 opened this pull request over 1 year ago
TypeScript fix: Direction.None = -1

andretchen0 opened this pull request over 1 year ago
Personal Space log tweak [bounty: 2 XTR]

DreadKnight opened this issue over 1 year ago
awkward sfx slider adjusting [bounty: 3 XTR]

DreadKnight opened this issue over 1 year ago
show canceled icons when clicking unusable abilities [bounty: 4 XTR]

DreadKnight opened this issue over 1 year ago
ability icon toggle problematic with Frogger Jump [bounty: 5 XTR]

DreadKnight opened this issue over 1 year ago
instantly replay match log [bounty: 20 XTR]

DreadKnight opened this issue over 1 year ago
Sudden Uppercut forced delay queue tweak [bounty: 6 XTR]

DreadKnight opened this issue over 1 year ago
lead players to own materializable units better [bounty: 5 XTR]

DreadKnight opened this issue over 1 year ago
Sia grant

DreadKnight opened this issue almost 2 years ago
Bounty Hunter

DreadKnight opened this issue almost 2 years ago
problematic UI buttons [bounty: 5 XTR]

DreadKnight opened this issue almost 2 years ago
another minecrap mod doing copyright infrigement

DreadKnight opened this issue about 2 years ago
better showcase current unit location when moving [bounty: 6 XTR]

DreadKnight opened this issue about 2 years ago
quick trigger only until first target [bounty: 5 XTR]

DreadKnight opened this issue about 2 years ago
only highlight picked target [bounty: 5 XTR]

DreadKnight opened this issue about 2 years ago
expansion doing name copyright infrigement

DreadKnight opened this issue about 2 years ago
DLC doing project name copyright infrigement

DreadKnight opened this issue about 2 years ago
less distracting HUD when in the background [bounty: 8 XTR]

DreadKnight opened this issue about 2 years ago
cvvc.com investor

DreadKnight opened this issue about 2 years ago
enable 2vs2 matches for online multiplayer [bounty: 100 XTR]

DreadKnight opened this issue about 2 years ago
movement abilities cause desynchronization [bounty: 200 XTR]

DreadKnight opened this issue about 2 years ago
Y8 arcade listing

DreadKnight opened this issue over 2 years ago
GSOC 2025 application

DreadKnight opened this issue over 2 years ago
user log-in via reown [bounty: 444 XTR]

DreadKnight opened this issue over 2 years ago
ability icons snap if skipping during upgrade [bounty: 7 XTR]

DreadKnight opened this issue almost 3 years ago
units can snap to different location after materialization [bounty: 22 XTR]

DreadKnight opened this issue almost 3 years ago
v0.4 press release

DreadKnight opened this issue almost 3 years ago