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github.com/FreezingMoon/AncientBeast
The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://github.com/FreezingMoon/AncientBeast
08e7fe9ef2ffae955504a5e4326f79f0156dbf06 authored over 1 year ago
64566a32bd47977ab22e97c36f57aed40b290e20 authored over 1 year ago
fc9287000380228510938f30f8b72fc845bf149f authored over 1 year ago
3defc2eee5e42c32c7091772be5a0194a380e487 authored over 1 year ago
refactor: Creature hint, closes #2453
ee52b0152b7b8e6316da30ea5b397cce8a36626a authored over 1 year agoca24bc54d661bd4041456f8bf54c575c177b4115 authored over 1 year ago
529c1b0a5375e38bd2e7a5e273303f17f6e584e1 authored over 1 year ago
4d73a8d78198ddbcd4d612d0b27282e76e5e3253 authored over 1 year ago
f3282c4cfd878f6e5317b4a0569765dc99a5ee62 authored over 1 year ago
Implement types from `units.ts` & `types.ts` #1969
9b0fef0a01bead5ba0bb75815dee6e44d04b7e86 authored over 1 year agorefactor: move health bounce to CreatureSprite
50ec288df24bb9f484df5ac93705fb523b6dd8d2 authored over 1 year agoprevents entire mock of `obj` now that it is typed
fc2e70a03147cc93609ae27abff1a23d1e29dd04 authored over 1 year agorename `player.summon` variables for clarity
type the `obj` variable of creature constructor
3bd2c34286923eb6409efb06f7cf280a415dca0d authored over 1 year agoa675eabcb6e3f8131188d0c0cbeb589deb7be4b2 authored over 1 year ago
a literal union of all the units in `units.ts`
20830278e6549fc1a5df23f52159f80f7e6446dd authored over 1 year ago64854ac07674b4180ba2da9f172af8715e8b9342 authored over 1 year ago
c59966c3a1e449f24175918cd2230fbf7c12658c authored over 1 year ago
refactor: remove deprecated update method from queue
9ae789e0d81c2f4bc365f8e022e16e3ee2116bc2 authored over 1 year agoa82c4c83b6435d72b0ef62785257562891a6f9ee authored over 1 year ago
b48d278f394775575447b1ebbf8ab07c9d4996fd authored over 1 year ago
refactor: use CreatureSprite methods
97812be3053b1059b85ce69ae9658ab1efdc5162 authored over 1 year agoImprove types #1969
fb54459cc7fd954c7a5f42dc64a1eee0a1a706fa authored over 1 year agof1d06cd683faeafb20f0bb858f0b269acfa8eba9 authored over 1 year ago
7e168461bbd9816bcdd5875b78ebf36104f5687e authored over 1 year ago
69ba69b24c6815a940be20fdadc3c07fdce6316a authored over 1 year ago
b3a08edc91abad60ab5fcf33a476b7e0c8c9b7f7 authored over 1 year ago
ec04f9ce12cce7b120fe8b3d6eef15cc1a61bafc authored over 1 year ago
aa82563274e369d213d785dc45f9fc3ed220ce89 authored over 1 year ago
refactor: CreatureSprite class
c83b84fd46941ae2ffe29bcd72eab469f0584365 authored over 1 year agoac51fcdd979252daf9ac2c31bbf7bba683673ee3 authored over 1 year ago
4b30a41912847b29d78cb97b5a7d5dee48aaa899 authored over 1 year ago
baf4867f3dec3b4f875b8f53049dfe82767e3ff1 authored over 1 year ago
deea4f5cc79660e10e4db7b98ca3ba11494b775b authored over 1 year ago
ab9439cd488645be6b7128a2ff0132d19b8522ee authored over 1 year ago
a2cb84f1791d91f486be4890a7f503d484788e16 authored over 1 year ago
Replace units.json with units.ts #1969
0439f68a03fcbaa8dc2919cefb9acb18fe2a7400 authored over 1 year agoexample vs exception
2c5db70d80b81fa3e96c99a63eec8d1b9c81ef39 authored over 1 year agofix: drop display position, closes #2437
e13801ebeac519fd011a4e0e35d710ede63ae70d authored over 1 year ago588adfff9a3f935636d6899ec7faffe8d38d7056 authored over 1 year ago
Decouple Hex
3c41d554be92e1d7103b1a8330e9e6d0f4c508c7 authored over 1 year ago0865543862ed18c8c46ac4f06c5ddad3ae21d159 authored over 1 year ago
28780514472aaf58d969c4b52448f95445ef20ec authored over 1 year ago
adjusted comments, renamed fn, added some expect-errors
28210b4cdb9a9354260f5b1cbddf125d3c538b97 authored over 1 year agobuild(deps-dev): bump word-wrap from 1.2.3 to 1.2.4
4063a706b653ae0f033765407fa9a2d7cd2b6020 authored over 1 year agoCreature delay bugfix and refactor, closes #2158 closes #2275
e138187d6059d6927d0f99dee0c2d535bd473ba2 authored over 1 year ago
Bumps [word-wrap](https://github.com/jonschlinkert/word-wrap) from 1.2.3 to 1.2.4.
- [Release no...
34d5b15d4e1871f88c504252d26bc6a5915bafa0 authored over 1 year ago
fix: add trap_firewall graphic to autoload folder, closes #2432
d7fcb2533e4d610fc460cfa8e949ea7f463f235f authored over 1 year ago7ff3abb9bfa3098770f9ad9a5b95561183173597 authored over 1 year ago
c600fbe570bf2e5c887de0fbcafa34eaa9e7439e authored over 1 year ago
be93d187010e253eb09072b6e915e687bfd96e52 authored over 1 year ago
1d01c3b5962b30bf7e6d8b48c8021646535d30ea authored over 1 year ago
style: linter fixes
32af6f6139ad59f5f6334abd3f518de261b792e2 authored over 1 year agoca54a61e90aa4e7fb5d8a2a02110b82954c615b2 authored over 1 year ago
ca378c01ac91b1cbe795823d77610e0fa1d334b0 authored over 1 year ago
b19110b27488fc0eb208a4b1c4460e4563b64cb2 authored over 1 year ago
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802c4e582e75216aa3f178b0fc407ae5620d7653 authored over 1 year ago
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d3b054625a61712cb12445adaae1ba6f0f05165b authored over 1 year ago
968230abd7f7d9c8ad8703588c201f068d13372c authored over 1 year ago
b5e5e8d20622e1a405d616e30bd10a1367edaf8b authored over 1 year ago
b7fbb777f786ca9a33ddd1f16c942ed0c69bf319 authored over 1 year ago
* Split creature.delay() into creature.hinder() and creature.delay()
* creature.hinder() is call...
refactor: automatically load Phaser images from ./assets/autoload/phaser #2414
09ebc1918ec3124e5a7d994ef235c6a4d9f12374 authored over 1 year agorefactor: fix JSDoc and comments
011f4382d88461f5f4dc1b62dad2e99dfe5f5752 authored over 1 year ago0ae429d558176b9e6830944f029c52a74cb029f4 authored over 1 year ago
d2d911f1b45e9038af769cfa3a46ff62d1bc4ab9 authored over 1 year ago
Images placed into ./assets/autoload/phaser are available in Phaser after a
once-per-Phaser-game...
Refactor: assetLoader.ts -> assets.ts
d605206886c1b0f044edc3ebaf62de17ba824897 authored over 1 year agoadjusting type definitions #1969
4d038879902d10cefdf4bfddda906a23e08353dc authored over 1 year ago36854d17d18a04bcd9b43858debb1cefdada4f5b authored over 1 year ago
* Remove caching of getURL() results. Use object lookup instead.
95b2c19e57735dd4cc17dbb3b5b25694c17364b2 authored over 1 year ago83a190d03875eba435dcd9b5424c225d37e3aa77 authored over 1 year ago
81f689fc2c1e302b35a1b01355b61c6b9bc8c219 authored over 1 year ago
Co-authored-by andretchen0
dd71edb32c36f641f71a1411c5d34cebdbcb4056 authored over 1 year agof3c5fe5e24c53b65008aeac70953dd1340f341a5 authored over 1 year ago
removed some `any`s
7ce1f7b99f56e5ca8df2a6c8eaec7f3677837111 authored over 1 year agofixes various TS errors in game.ts #1969
ba63c5061f40bf6880efb7c50c852ab857871e7d authored over 1 year ago1c30bd08bde6dffeb17fe29ad23c0fa72f18b620 authored over 1 year ago
4d6f90658881c54502fb60d6f91f6c3131514e8b authored over 1 year ago
3fe846c7fc31a84dfb735d212d3a44ee22fd551e authored over 1 year ago
Refactor: use Webpack to require assets, closes #2414
2c353782307ce4449e435f3d39c909f328f31ee7 authored over 1 year ago003840c3b4bff93c076ef77fcb6fd539aec53e58 authored over 1 year ago
1416067c132530c9fcac0ff5ff6bb7d381b2a9dd authored over 1 year ago
08195547fa0291711c8ac2b844617001a9246003 authored over 1 year ago
657dabb4e53ed6562c0342846688e8c64e2b7260 authored over 1 year ago
c2f2621f65ad2ea893b217170f733381b2376cf4 authored over 1 year ago
* Remove assets.js -> unneeded
* Remove assetLister.js -> refactored to use webpack
Refactor as...
cf9ef8df660ef8e2748f990a95c5b790813e3db6 authored over 1 year ago8f3eb3a34b3706f95f253c10e5917b3dc27dabeb authored over 1 year ago
game.js -> game.ts #1969
0da590da56f21ea47c22a0ba989363a5a4ae9259 authored over 1 year agobuild: use webpack clean option instead of rimraf
76692ad039d7a0530fa30ceef367bb0ef68c5015 authored over 1 year agoleft notes on how to fix these errors
06dd5d04274b33261e26f81921a2f2ac0842b1c7 authored over 1 year ago9be81263b8195cb10fcd3b7383b204fe8f5134fd authored over 1 year ago