Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/FreezingMoon/AncientBeast

The Turn Based Strategy Game/eSport. Master your beasts! 🐺
https://github.com/FreezingMoon/AncientBeast

Fix wrong movement range on avatar hover in the first round

Closes #2302

af97c530f8a7fdc09c3892a9304e5857bbf75a56 authored over 1 year ago by David Padilla <[email protected]>
Merge pull request #2496 from cesardlinx/issue_2248

feat: showcase branding in coordinate view [closes #2248]

e67631a705a68844964869f7788773a0a8aac2f1 authored over 1 year ago by Dread Knight <[email protected]>
Make brand logo self adjustable to screen size

be649d3600681d3143592772c11ca5380da8fdb4 authored over 1 year ago by David Padilla <[email protected]>
Fix linting issues

587a237b1e5ee951aff3c2301e4a83d51d0d2ea2 authored over 1 year ago by David Padilla <[email protected]>
Use pixels instead of em to position brand

ea290bb1aa35d152c02e976fec3b03b285f69333 authored over 1 year ago by David Padilla <[email protected]>
Showcase branding in coordinate view (#2248)

Hovering over the round marker or holding shift in order to trigger
the hexagon coordinate view ...

1e7ff576be616c8b2b137802c0304df4997c47c3 authored over 1 year ago by David Padilla <[email protected]>
Merge pull request #2497 from cesardlinx/issue_2242

fix: add colored hexagon outlines on unit hover [closes #2242]

e1507c1b32596786e53c959764767a68899bb510 authored over 1 year ago by Dread Knight <[email protected]>
Fill in hexes with color back for abilities that have area effect

cdb055733ec683c47735038033c3e4088c50a553 authored over 1 year ago by David Padilla <[email protected]>
Merge pull request #2495 from allmtz/abilities

Fixes #2422

86e89d504553a83b38bf304ac0de4da475ab285d authored over 1 year ago by Dread Knight <[email protected]>
Add colored hexagon outlines on unit hover (#2242)

Hovering an inactive unit now should causes color coded outline hexagons
to be displayed on top ...

a0b1285ee2ad881f77112a65439c3fb9bb018b7e authored over 1 year ago by David Padilla <[email protected]>
Merge branch 'FreezingMoon:master' into abilities

71a114dc76678a9562ccdcdddbc00e3ad9e8958c authored over 1 year ago by Allan Martinez <[email protected]>
fix "`target` is undefined"

5bf40c6b4a962f6f4b9160a8b9c9cdc83f31d00d authored over 1 year ago by Allan Martinez <[email protected]>
Merge pull request #2493 from allmtz/abilities

Remove deprecated code from SnowBunny.ts #1969

259f513f13517105b918a251a16b4e5e0774413a authored over 1 year ago by Dread Knight <[email protected]>
fix Bunny Hop not triggering

d57ce94029129e683bb8bc10308af7d945ea22b1 authored over 1 year ago by Allan Martinez <[email protected]>
Merge pull request #2492 from Leeaun1127/denniswong1225-patch-2

GH pages deployment #2128

25a8b647177958e5e731ff5e3e797dcab43a1d65 authored over 1 year ago by Dread Knight <[email protected]>
reduced whitespacing

a8234c3607ad0b22e6890fae50ed8d69148841cf authored over 1 year ago by Dread Knight <[email protected]>
remove deprecated curr/hex.creature

351bf8f4b1540250e0d0f072d8418d0caa555d47 authored over 1 year ago by Allan Martinez <[email protected]>
adjust type definition

e22a20e45aab7a897506e57c9784298556309470 authored over 1 year ago by Allan Martinez <[email protected]>
Rename testing.yaml to config.yaml

86fe0fa55359b9465c53de244108ad8f95053f49 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

fc76ab37c318dad93780e2ec1b710912410ce55e authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

9991f4f2bd2ad2d78f55c47072f50df9c069762b authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

4e9134717612dfe616d9c14805fddf7e32e3c5b6 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

b322f23e335c1625bc5524e26fe56580e3d9e274 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

959aaa32be7745ea8147a129898a17ee01b4fd2d authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

45b74abf4fe9ce83debb33a5e70d012a44692dd1 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

669bcd2292c99733cd4a385c8f5faa8286a65758 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

3d667beee04f5d064379d38210fe98c8390dab8b authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

dfb6e0116c8403aa5ea9eb084b0f04063c0360d3 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

implement deployment

f0e60af74f834b87145aa1229354bd55a5f72b82 authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

implement deployment

ec0839789e1e9df8237921bb3e457357a2222bde authored over 1 year ago by denniswong1225 <[email protected]>
Update testing.yaml

add deploy

cf272e2f4216052c3bff36fd7588a85211ae2488 authored over 1 year ago by denniswong1225 <[email protected]>
Create testing-v1.yaml

7eeeab4d52826a73cc1482e9d3fbea7d479d2986 authored over 1 year ago by Leeaun1127 <[email protected]>
Merge pull request #1 from Leeaun1127/NoxMetentis-patch-1

Delete .github/workflows/nodejs.yml

da52c07f76919440319dca47ec478669c1470f01 authored over 1 year ago by Leeaun1127 <[email protected]>
Delete .github/workflows/nodejs.yml

Deletes the nodejs.yml to create a new workflow

367caadb20a131f79ddf63117a9726984d8d7808 authored over 1 year ago by NoxMetenis <[email protected]>
Merge pull request #2488 from JoelFernandes09/fix/ability-upgrade-enable

fix(ability): Ability upgrades enable not working correctly, closes #2478

1785ce4bab45a381120b54e184aae4a17a800510 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2481 from allmtz/abilities

Snow-Bunny.js -> Snow-Bunny.ts #1969

76091c56d2c9150828f8cdefb288f4c3ca7165bb authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2466 from JoelFernandes09/fix/multiple-trap-trigger

fix(traps): Fixed traps like the Poisonous Vine being triggered more than once, closes #2464

6dc4c894ade015ec4360031a3fdbf40c38fae565 authored over 1 year ago by Dread Knight <[email protected]>
fix(ability): Fixed ability enable not working correctly

f03f851bef7992770021e0b3860a0714625ad702 authored over 1 year ago by Joel Fernandes <[email protected]>
fix(poisonous-vine): Fixed the poisonous vine to activate once

7562e758deed024cf15612e99171cb45a68a1c66 authored over 1 year ago by Joel Fernandes <[email protected]>
Merge pull request #2487 from FreezingMoon/revert-2472-feat/opencollective-banner

Revert "feat(banner): Added the Open Collective banner in the dash that switches randomly [#2438...

77a539baeeaa67dd86000cd37e0c1714671c3ab4 authored over 1 year ago by Dread Knight <[email protected]>
Revert "feat(banner): Added the Open Collective banner in the dash that switches randomly [#2438]"

150ad3bcb51c19714c8688213d964c64d31cf26b authored over 1 year ago by Dread Knight <[email protected]>
fix linter warnings

2d065403570295230893383a0abce170fa190f66 authored over 1 year ago by Allan Martinez <[email protected]>
Snow-Bunny.js -> Snow-Bunny.ts

also some type adjustments in relevent files

87e2f7b3a3c48749852c9773d9b6addce4d87412 authored over 1 year ago by Allan Martinez <[email protected]>
type `getHexMap` params and return value

9fc8e7505df651427d35401e8233e1751ac75f00 authored over 1 year ago by Allan Martinez <[email protected]>
Merge pull request #2474 from andretchen0/refactor-interface-game

refactor: interface, pare down arguments, button.js -> button.ts, progressbar.js -> progressbar....

6243c0be2b7755124f44b9f5ddfd68fae4765f33 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2473 from JoelFernandes09/fix/bh-ability

fix: Bounty Hunter's passive to only trigger when enemy in range, closes #2396

f68259c9164fa1f0c30c1e49060d53ec2ad574eb authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2471 from andretchen0/adjacent-hexes

refactor: adjacent hexes, remove clockwise argument, closes #2470

b040676ae2488551321cc1fda9d6eafa1323d09c authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2468 from andretchen0/hashing

refactor: hashing, offsetNeighbors

683b5f4e3954b5fbdfd1b9a9284a7567a565986a authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2475 from andretchen0/fullscreen

refactor: fullscreen.js -> fullscreen.ts #1969

d7801cb04983dbfec7166b0905b70255b2259e72 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2465 from andretchen0/jsdoc-format

refactor: format JSDoc

1db90c1d0ec6cec72e481a072294c898dad65bb4 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2463 from allmtz/master

Swine-Thug.js -> Swine-Thug.ts #1969

31a094fd3fbed3ad84d11bf96ed67e6a72cf77a3 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2472 from JoelFernandes09/feat/opencollective-banner

feature: Added the Open Collective banner in the dash that switches randomly, closes #2438

9a1bb21ac4913556f9814058d9bb3f847886288d authored over 1 year ago by Dread Knight <[email protected]>
improved widget styling

2063328831dcd0f353f79edcf55fa84c0d8f08cc authored over 1 year ago by Dread Knight <[email protected]>
refactor: rename member/arguments, inline functions, add JSDoc

28704973eebe6aa55fbb144657ad71032c2ac188 authored over 1 year ago by Peter <[email protected]>
refactor: remove jQuery

8427422984abd19bf3fe227467982cd182a8cca9 authored over 1 year ago by Peter <[email protected]>
refactor: fullscreen.js -> fullscreen.ts

41a0dae82532815d583316d8b777a0afbc235aad authored over 1 year ago by Peter <[email protected]>
refactor: progressbar.js -> progressbar.ts

09a28c2e1f0fb0d61bc369b5e25e3294d8f06918 authored over 1 year ago by Peter <[email protected]>
refactor: use self

16ef54e5a57d9b749a9e1bc94321ade6a2f04925 authored over 1 year ago by Peter <[email protected]>
refactor: removed unused Game reference/argument

901f9f91de30ee246bb842e9043307e8db38b7de authored over 1 year ago by Peter <[email protected]>
refactor: send Button only used part of Game as argument

f29599315e5261339f11b22670c53414e52dc2eb authored over 1 year ago by Peter <[email protected]>
refactor: button.js -> button.ts

f39d74b50e5c9943a8235a13f35d6bd0e81b668a authored over 1 year ago by Peter <[email protected]>
fix(bounty-hunter): Fixed the bounty hunter's ability to only trigger when enemy in range

d3f04738cddd127b9b98b814d7166f33afcaac60 authored over 1 year ago by Joel Fernandes <[email protected]>
feat(banner): Added the Open Collective banned in the dash that switches randomly

02fc94516a6c515b0a2d050e603fc7dcaac5c29d authored over 1 year ago by Joel Fernandes <[email protected]>
refactor: this.game.grid.hexes -> this.hexes

9aca3d5da06cbd0ff26d23e7d416a38cbe46035b authored over 1 year ago by Peter <[email protected]>
refactor: allow arbitrary distance on adjacentHexes

80c5590be912727cdc76bbb6f222f3e999b71f3f authored over 1 year ago by Peter <[email protected]>
refactor: remove clockwise argument

3c61b97b4360d3d1307450fbcd0065058c42639a authored over 1 year ago by Peter <[email protected]>
refactor: add NOTE

d6159431689935423613014aa86288888f1d96d9 authored over 1 year ago by Peter <[email protected]>
refactor: add isInBounds({x:number, y:number})

62b3adf132e77eabd475e711602e449d1d47f711 authored over 1 year ago by Peter <[email protected]>
refactor: use hashing function from const

a6e3f8955695cb828869b0b3c0448b2a7e44bbec authored over 1 year ago by Peter <[email protected]>
refactor: add point hashing function, offsetNeighbors

227f62bd69123b2171d8ec2912987f44080b50e7 authored over 1 year ago by Peter <[email protected]>
refactor: format JSDoc

acb393216dfebc5128c6ab769ab1bbb0e00f0674 authored over 1 year ago by Peter <[email protected]>
Merge pull request #2461 from andretchen0/hex-refactor

HexGrid, Hex, pathfinding.ts refactor

ba65fa35bb4cf78b8c5807fd9e158d3511401d94 authored over 1 year ago by Dread Knight <[email protected]>
Merge pull request #2459 from andretchen0/bugfix-hex-bounce

fix: stop creature health bounce when dash opened, closes #2451

4d1abf9228e576f6e0abafb725d4843537ec9404 authored over 1 year ago by Dread Knight <[email protected]>
refactor deprecated code

93abae79695956d01dc7930a0b838c1ad66137e6 authored over 1 year ago by Allan Martinez <[email protected]>
Swine-Thug.js -> Swine-Thug.ts

also refactored some deprecated code

d24b8505320e8b7368e04300c8438435f3007590 authored over 1 year ago by Allan Martinez <[email protected]>
adjust type definitions

60c2613acf1ca8182f69946303427495b89072b6 authored over 1 year ago by Allan Martinez <[email protected]>
Merge pull request #2458 from allmtz/abilities

Bounty-Hunter.js -> Bounty-Hunter.ts #2147

ca62a9340ce9a05656783477a0eacbdf12a10932 authored over 1 year ago by Dread Knight <[email protected]>
refactor: deprecate shortcut methods

6b254655614e2b384a9d206218435c9b5434245e authored over 1 year ago by Peter <[email protected]>
refactor: update JSDoc

cda9d1c19e39527eae7c16c0183e1602e317b067 authored over 1 year ago by Peter <[email protected]>
refactor: hexExists(y, x) -> hexExists({x, y})

133aa7beae6834e984658c59ae5b4ca9b5b5030f authored over 1 year ago by Peter <[email protected]>
refactor: update JSDoc

febea655d3c484deb542bae3c1ba4a848555f442 authored over 1 year ago by Peter <[email protected]>
refactor: add types

83cb8597229499fafbde704fe698187da40c25f0 authored over 1 year ago by Peter <[email protected]>
refactor: add constructor argument type, update JSDoc with example

000927998ac554b8f34460a55e2213ddb4e0d48c authored over 1 year ago by Peter <[email protected]>
refactor: pathfinding.js -> pathfinding.ts

3a5c16a65146cb01c373b9fc68657691adf157c6 authored over 1 year ago by Peter <[email protected]>
refactor: properly format JSDocs to show up in editor

bd4fdbb7fe1ae4af0e3cfce709d0342349d66f85 authored over 1 year ago by Peter <[email protected]>
refactor: derive allhexes

bcd6188075fc48c7f2c49c502373e15ff28dcbab authored over 1 year ago by Peter <[email protected]>
cleanup: fix no-unused-vars linter errors

ae2869ce65defeafdb98ee7698fd5694a34eb159 authored over 1 year ago by Allan Martinez <[email protected]>
remove deprecated `createTrap` call

also typed `createTrap` params

961d03dd60b14b7606be0131935a8395494e7d7e authored over 1 year ago by Allan Martinez <[email protected]>
Bounty-Hunter.js -> Bounty-Hunter.ts

97c98ffd046f4fa7f798f5ad4f921d15674a5c52 authored over 1 year ago by Allan Martinez <[email protected]>
type `o` param of `takeDamage`

ae69a2e21f874c0569820c873bcca280f7644b1a authored over 1 year ago by Allan Martinez <[email protected]>
adjust various types

added some missing properties that get extended into the Abilities class

8577207441abebd0f51d358648d9dff8d992d483 authored over 1 year ago by Allan Martinez <[email protected]>
adjust `abilities` type definition

50884be89a8ad4ba45d9902bedd4d0774976dfcc authored over 1 year ago by Allan Martinez <[email protected]>
adjust `last` generic

cd72fc81ba2e1af00684649a865a573974830995 authored over 1 year ago by Allan Martinez <[email protected]>
make `opt` param optional

ad039aa7e0aaa86168ec55a54c2c9cf4787c8ab2 authored over 1 year ago by Allan Martinez <[email protected]>
fix: stop creature health bounce when dash opened

16279ab1f6a493460956fde0555bb408235490c6 authored over 1 year ago by Peter <[email protected]>
Merge pull request #2456 from andretchen0/creature-sprite-refactor

Creature sprite refactor

4bd77c891845e83fa337bef70cc205969de1b16a authored over 1 year ago by Dread Knight <[email protected]>
test: add to Phaser mock

9a928c088f61e3d3c76f5f648d7219aa26af6729 authored over 1 year ago by Peter <[email protected]>
refactor: remove Phaser reference

7fb77f5c486004a01dce835a9b9d71c00f9e1e07 authored over 1 year ago by Peter <[email protected]>
refactor: use creatureSprite.setDir

73beedb944df41455edf4d019977eb82e4444e75 authored over 1 year ago by Peter <[email protected]>
refactor: remove unneeded getters

a4ce9dd0edf2c9def3030d5f43cf99e7caf4b4f9 authored over 1 year ago by Peter <[email protected]>