Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/EngineHub/CommandHelper

Rapid scripting and command aliases for Minecraft owners
https://github.com/EngineHub/CommandHelper

Fixed the errors that occured if Vault was not installed.

With debug mode off and no use of the Economy functions, you'll never see any errors. Only if yo...

4ddb7f270e3f0309edcf6896a6cea9949cdf89b4 authored almost 13 years ago by Layton Smith <[email protected]>
Possibly fixed line-wrap lengths.

65f6fcfb5796b3f24d1f93749cc9bb0a054f0aec authored almost 13 years ago by Layton Smith <[email protected]>
Added support for Vault. THIS IS A BREAKING CHANGE.

Due to Vault's slightly different paradigm on banks, the account name is no longer
needed. You s...

55f40bdd4f177d295a4f644bbdfc78942449799c authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug where script parameters weren't being passed through to closures

9cf459d0c4ef45676132719f08e057b106582015 authored almost 13 years ago by Layton Smith <[email protected]>
Added the start of the reflection API

f602bfccbe93d330501973b973f56a98121a5d03 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug with a display message in runas

8d528cea79628229a608025f59ddd1ec65bf4688 authored almost 13 years ago by Layton Smith <[email protected]>
Testing an IDE feature

b4a7cb87b97986e4aa462ed527f319e7bdc657ae authored almost 13 years ago by Layton Smith <[email protected]>
Testing an IDE feature

0b17804b770d83a614700374f1ae4d61f4f65e4a authored almost 13 years ago by Layton Smith <[email protected]>
Testing an IDE feature

eff9d9c1edb7ac03c9564391c9993e7c2269aeb7 authored almost 13 years ago by Layton Smith <[email protected]>
Merge pull request #12 from dralletje/master

added get_highest_block_at and get_server_info

Thanks dralletje!

7609564aa5d56f1f2ba876468165023e6adf5b37 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed docs on array_remove

aad73aec8eb8c5790c08d3f87619a497df1d5ac5 authored almost 13 years ago by Layton Smith <[email protected]>
Several large changes have been made.

Some special characters have been reserved now, including ., ::, and ->.
Smart strings ("string"...

3b4f7287fccc1f7ae34ed1b1d95d7318fdd8e9f2 authored almost 13 years ago by Layton Smith <[email protected]>
Moved banned players and whitelisted players to a different function: get_banned_players and get_whitelisted_players

9eb08c1c9202dfba102db7b73bcb475e475d4d82 authored almost 13 years ago by Dral <[email protected]>
Added set_biome, however, it appears to be broken in bukkit/vanilla, so it's of limited use currently.

65e14f70dd60bf2a4cc264b1744a13e46ce022c6 authored almost 13 years ago by Layton Smith <[email protected]>
Now get_highest_block_at handles the {z, x, [world]} good

04c9c001159a1a9a3c0062a1e4d0e674e7089d38 authored almost 13 years ago by Dral <[email protected]>
now highest_block_at give the location of the highest block, and not the one above it

b9c0c6eddfddcc7bc07252e79f24636a28ba18e1 authored almost 13 years ago by Dral <[email protected]>
added get_highest_block_at, it returns the highest block at a X and a Y

0deb0ab5aa57caf1b710fd06f192b98218b4544a authored almost 13 years ago by Dral <[email protected]>
Added get-server_info function, now without that bad line ending thing I hope :s

It returns a bunch of information about the server.

d9d849e685c118dfc0ff6c75079d9e4a70f9aada authored almost 13 years ago by Dral <[email protected]>
Got set_timeout working. The rest of the functions to control this better will come shortly.

0573853b427ff0737e0b67f3d36d1f3d18653fb0 authored almost 13 years ago by Layton Smith <[email protected]>
Added @arguments, and a few more test cases

a9c417cd9faf9a597ad0d84662e81691d937af85 authored almost 13 years ago by Layton Smith <[email protected]>
BUILD, JENKINS, BUILD!

a1dabd8b4a211150096f19dc009f1b6c8abc0743 authored almost 13 years ago by Layton Smith <[email protected]>
Closures should be complete now

b6396e31015de598940b7323466c6aa48f7bd122 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug where #* started a block comment.

93d22d193e73577f7eb7d866e7bced9bab602c7e authored almost 13 years ago by Layton Smith <[email protected]>
Remove stack trace for functions that are not able to be loaded.

They will error out when you try to use them, but not during loading.

35b5731e6eb10706af823766fcb897351621b601 authored almost 13 years ago by Layton Smith <[email protected]>
Added type safety + unit test to preferences.

329c791f4cf5d3b34c8ca98c90e3b80bc31686c5 authored almost 13 years ago by Layton Smith <[email protected]>
Oops, missed a few.

84261502b0a486bebc5bc23d5e70fc1679d0d6d4 authored almost 13 years ago by Layton Smith <[email protected]>
Made some refactoring changes.

9c6fdc98274ada9002480cb304a97edcf544d13c authored almost 13 years ago by Layton Smith <[email protected]>
Added get_biome

Also added most of set_biome, however this does not work yet, because there are no bukkit method...

c99e3ad933f20daa16c6c45840da6a5ab71ea19c authored almost 13 years ago by Layton Smith <[email protected]>
Fixed the case where you did not specify a sheep color/ocelot type

f6c36fae16a150090c7be43198103691df8a8c19 authored almost 13 years ago by Layton Smith <[email protected]>
Added the ability to spawn other ocelot types.

Also fixed spawning colored sheep.
spawn_mob('ocelot:siamese_cat')

d3473cda06e3184a16c4f28a93bed22c868612c8 authored almost 13 years ago by Layton Smith <[email protected]>
Merge branch 'master' of github.com:sk89q/commandhelper

4ac8aa9f33d3b40330fe6f2b9bf53bc7e3292091 authored almost 13 years ago by Layton Smith <[email protected]>
Added ocelots and irongolem to the spawn_mob list.

Cats are not implemented in bukkit yet.

abeca8f7da96efd4c09353aa9c0f0c6c48c383db authored almost 13 years ago by Layton Smith <[email protected]>
Updated data values to 1.2

dfb8620769681b3c8d4d5005fb726079fbab2406 authored almost 13 years ago by Layton Smith <[email protected]>
Updated data names to 1.2

f13e1db474b7e90be9cc32fa4887960ee1df5555 authored almost 13 years ago by Layton Smith <[email protected]>
[maven-release-plugin] prepare for next development iteration

c8ac4d30e871c373b8f0056adfb78b1c4e3ac02e authored almost 13 years ago by Layton Smith <[email protected]>
[maven-release-plugin] prepare release commandhelper-3.3.0

d96288390ffe26da227a4df58d4a2202713d54a3 authored almost 13 years ago by Layton Smith <[email protected]>
Updated to the newest CB and Bukkit build versions

dd2afe642e8cb47b3ff0335a69f97331c2734daa authored almost 13 years ago by Layton Smith <[email protected]>
Fixed scm tag in pom

98232467e5cb3fe3a88e828e863116230b237394 authored almost 13 years ago by Layton Smith <[email protected]>
Protected all the item stacks's methods from nulls.

eba0c979cd44ba064af2bd9a1cdd55546b187758 authored almost 13 years ago by Layton Smith <[email protected]>
Added use-color option to preferences.

3356672832cdf377db49a197d33b10b050c895bf authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug with set_pinv, and build failures caused by bukkit changes.

19cd7869f66f7399c17689077fe7e69d32839395 authored almost 13 years ago by Layton Smith <[email protected]>
Reverse that logic.

07319807ebefa92428f7258068a7899f938e89d9 authored almost 13 years ago by Layton Smith <[email protected]>
Reverse that logic.

c9817dd0643f68ce05a58a16cf4685b921ac089f authored almost 13 years ago by Layton Smith <[email protected]>
Broke some functions out of the increasingly large PlayerManagement class.

This should have no visible effects, other than on the API page.

e93dca9898119a20ed518ee62ea3f265c9e2468b authored almost 13 years ago by Layton Smith <[email protected]>
Added pgive_item and ptake_item.

Also, fixed player_death's modify_event(drops) again. (Hopefully)

9db7ece35d1f135ce85a5ec3035669b75bb7fa6d authored almost 13 years ago by Layton Smith <[email protected]>
Added pitem_slot([player], itemID), which tells you what slots a player has the specified item in.

a002b5bbe004ead7936c0e4917a6d06c708be3f5 authored almost 13 years ago by Layton Smith <[email protected]>
Added phas_item

Also removed an ambiguous constructor for ConfigCompileException that was causing bad error mess...

82f3b67e751a793f861fd6c452e2507a44a382c7 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug where a script in main.ms having a $variable would give a bad error message.

b3538dd72a7f289d9e20616311330c6aaf89c810 authored almost 13 years ago by Layton Smith <[email protected]>
Should fix bug 1195.

d740791a1a608b8f0ca1810a253d2c662e04dca8 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1193

8054a75b4a362acb504dd705148a5781adc54209 authored almost 13 years ago by Layton Smith <[email protected]>
Ported events over to the new new framework. Added player_chat.

THIS IS A MAJOR CHANGE IN THE BACKEND CODE. It is highly recommended that you run this build on ...

6b3bac901259b28f8c00f50055163e9f314f2bae authored almost 13 years ago by Layton Smith <[email protected]>
Added max_stack_size and improved data_name to use a list of internal values

(falling back to the bukkit enum value if needed)

f0047cc9b77e9a7b8b5e1cab484ed3c28853f0a5 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1165.

24a9701a3c6e55723da7f8cde939ef98d4c81db6 authored almost 13 years ago by Layton Smith <[email protected]>
Removed extra code in many places that would cause events to throw PlayerOfflineExceptions improperly.

Also, removed a function that was causing many less-than-specific error messages.

300e4a7689076fab292530a9f40b5b40181aadee authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug where interpreter mode was being registered 3 times.

c798a275b3060265be56694db70cecaa72782d6e authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1170.

e8d037456386b797e6eff214b74a8c7a588f386b authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a few bugs

97cfb75e33cd6c322de81b3352f1a91d0cd1ac98 authored almost 13 years ago by Layton Smith <[email protected]>
include() and read() now expect a filepath relative to the file they are in (regardless of the location of the script they were called from)

THIS IS A BREAKING CHANGE, though it should be a simple enough fix to grep for include() and rea...

509552e01aee779aacdb51cbf907d6c72c4e84c6 authored almost 13 years ago by Layton Smith <[email protected]>
Found the problem with events.

As of now, CH *should* be fully working with the new version of bukkit.

8a9b7def5090438882af0f9f30abc883db2096fd authored almost 13 years ago by Layton Smith <[email protected]>
Updated CH to work with the newest builds of bukkit, WG, and WE.

Several of the more experimental functions were removed from the Debug class, and play-dirty mod...

c05c539477e10db922b28982a213593d84dae516 authored almost 13 years ago by Layton Smith <[email protected]>
Fixes bug 1161

8a38f617235fb8d95a6b9292b3f53070200913b2 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed a bug with storing a value using autoname spacing.

ccbf3caad10cb42131a2faecf7285e57d74a3826 authored almost 13 years ago by Layton Smith <[email protected]>
Persistance functions now take multiple arguments, which are automatically concatenated into namespaces for you

ed0b2823660ef088ec2f96641aa3e97b6fcafe7c authored almost 13 years ago by Layton Smith <[email protected]>
Documentation generator now puts the documentation in a logical order!

9125aeb502b8010de7aa8071d50a339b243d9ecc authored almost 13 years ago by Layton Smith <[email protected]>
Effects can be cleared out by setting the strength (or duration) to 0.

This uses a reflection hack to make it work, until bukkit fixes a bug.

629e9214c6b7f1a1fd9f9e12ca14e9f1000d8f9f authored almost 13 years ago by Layton Smith <[email protected]>
Updated CH to use the newer bukkit builds.

Also, added unsafe enchantments to the sandbox, and hopefully fixed another bug.

bb9cdb0222989962408419033e4c08f301d200dc authored almost 13 years ago by Layton Smith <[email protected]>
Removed the enchantment limits. Have fun!

c6382ec8d429b1ee3a655fb18a531cc2f346cdaf authored almost 13 years ago by Layton Smith <[email protected]>
Probably fixed the bug with pcursor.

e8e56b6a01293342d22894a637d013c6c17768d8 authored almost 13 years ago by Layton Smith <[email protected]>
Made equals and equals_ic accept any number of parameters.

All parameters must be equal for the function to return true.

8cd44cf944addefa7cd658f96e553384c7a1edf0 authored almost 13 years ago by Layton Smith <[email protected]>
Added nano syntax highlighter.

d64a209586d6820e2a3e8455fcffce98fbeb636c authored almost 13 years ago by Layton Smith <[email protected]>
Should fix bug 1153.

9a79f3f7331a7afcbe4503a5dfeeb5ef844db51d authored almost 13 years ago by Layton Smith <[email protected]>
Made hostname lookups happen in seperate threads, and the results are cached.

0bbf2c54f4c5d8ff947e6953aba847e9e0bb9723 authored almost 13 years ago by Layton Smith <[email protected]>
Added is_integral, and fixed a bug in integer()

0bf9e51dd0fa13185c804c30e444b842044f5f0b authored almost 13 years ago by Layton Smith <[email protected]>
Changed the data type management stuff around.

THIS IS A BREAKING CHANGE. At least, potentially. If you used the is_boolean, is_integer, or is_...

ad0036458e2b43c537e8bcd7001fea8cbe0d08b7 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed documentation error.

71d25c7d4f01a0452ad2db62ca7a7a6fba48cf15 authored almost 13 years ago by Layton Smith <[email protected]>
(Hopefully) fixed Bug 1136.

b4c12276f0efc8fabcfb3551d726e0242ad047ad authored almost 13 years ago by Layton Smith <[email protected]>
Possibly fixed all of bug 1097.

5afb2c6f08060af4d108f43661e4583f9fe469a2 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1130, and made the error message for the general error handler better, in the event this happens again.

f0eec7374b6d415dacac167c646b66b2b05c2432 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bugs 1131 and 1117.

173e1ff21d40c91794e4c44e4d2f3bb277fe1d69 authored almost 13 years ago by Layton Smith <[email protected]>
Reverted a change that's probably causing many NPEs

8ae21dfe0373c1978124786e1bff4c591814c6c5 authored almost 13 years ago by Layton Smith <[email protected]>
Fixed failing tests

5310d41b65c1f88de428b7f52794e277d9027884 authored almost 13 years ago by Layton Smith <[email protected]>
I accidentally an import

d484a2390157e5688bdf36c7b912b0ab512e8872 authored almost 13 years ago by Layton Smith <[email protected]>
Changed message to death_message

fffebf8492e6418e4664775a4b43da90d1c1f299 authored almost 13 years ago by Layton Smith <[email protected]>
Finished up the spawn and death events

26c6a4697b6c7ce781cc6b58ece72347d37b8167 authored almost 13 years ago by Layton Smith <[email protected]>
Tested the new persistance namespacing, and fixed a few bugs.

9759999dc8b33c4bb75595864979f7d9a460fda9 authored almost 13 years ago by Layton Smith <[email protected]>
Import cleanup. No functional changes.

19f1f96e39cee7b29578a0e5c35c3784f11e51c0 authored almost 13 years ago by Layton Smith <[email protected]>
set_pinv now conforms to the new standard.

THIS IS A BREAKING CHANGE. All code that used pinv/set_pinv previously will have to be changed.
...

387d7f540ab1575f5fc2d1905f6af625e798d020 authored almost 13 years ago by Layton Smith <[email protected]>
pinv() now returns things in a standard format.

b84b725fffe91a6f0db175a7144f40e3cb6bff4d authored almost 13 years ago by Layton Smith <[email protected]>
Error messages are significantly improved.

User aliases have also gotten a much needed overhaul, and
should be working properly again.

12921d5c3940bc5584fb2429e22972529913d1bf authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1050

507765e414a05a24f09736c6aa77afd03e1b444d authored almost 13 years ago by Layton Smith <[email protected]>
is_sign_at should work now

d1473242d7bb8aee035a6d19710367cbaf4596e8 authored almost 13 years ago by Layton Smith <[email protected]>
If the last damage is null, no longer dies.

e23642270f0608ebe523fb41605bacddf4611d8f authored almost 13 years ago by Layton Smith <[email protected]>
player should be added to entity events now, if applicable

9692829e36a850b7f6372ce3e3031bb2a8f98bab authored almost 13 years ago by Layton Smith <[email protected]>
Fixed the failing tests that were failing due to array changes

c1bf06a9edb6b75ba05030ec0ed599d46624589a authored almost 13 years ago by Layton Smith <[email protected]>
Finished up player_death event

Also, reworked inventory, so that pinv and set_pinv
will be easy to fix now.

7f4b26282fd48015a96b81154ed4265e37687973 authored almost 13 years ago by Layton Smith <[email protected]>
Added the initial bit for player_spawn.

I have not tested anything other than the basics, but this does work:
bind(player_spawn, null, n...

6198ddf67df5d3f23080ffcb42e24b75166e4392 authored almost 13 years ago by Layton Smith <[email protected]>
console() now works with colors

a7cfe7b937fe36c7e3e24d294ab9a1c1b43ab55f authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1039.

Also, redid the terminal color setup, and now it *should* fall back to plain text on windows.
Ca...

3d2927a88ce9ed4045147feaded41d4af5e96cc6 authored almost 13 years ago by Layton Smith <[email protected]>
Probably fixed 1033.

53b5a6fdc9ff0a1d0934d04b88ffa370b929af6c authored almost 13 years ago by Layton Smith <[email protected]>
Fixed bug 1037.

5edb261bac940d98156be2006483ef73998d0366 authored almost 13 years ago by Layton Smith <[email protected]>