Ecosyste.ms: OpenCollective

An open API service for software projects hosted on Open Collective.

github.com/EngineHub/WorldGuard

🛡️ Protect your Minecraft server and lets players claim areas
https://github.com/EngineHub/WorldGuard

Fixed the wrong cache directory being used.

80aec378d8c26773c1bc02890c79634d1c9f2288 authored about 6 years ago by Matthew Miller <[email protected]>
Added bonemeal to the list of items that modifies blocks.

6dbd731c92bb10e41fd5b826fe3dc8f46566ef15 authored about 6 years ago by Matthew Miller <[email protected]>
Update bStats (Didn't realise I forgot to do this)

aea129889c0e9d7ab43980dcc1153821bcf1ba20 authored about 6 years ago by Matthew Miller <[email protected]>
Gradle 5

2757a001c027582eae4fc58a50971e15d90cd30e authored about 6 years ago by Matthew Miller <[email protected]>
Also block /deop

693314c7f70a389fb1e8e2cf0a19683f55364985 authored about 6 years ago by Matthew Miller <[email protected]>
Switch back to SNAPSHOT for continued development

db35c908ba6ae89c0ccf798bef894f4614f03463 authored about 6 years ago by Matthew Miller <[email protected]>
Bump to beta 2

14ce7d1be2922669f99592b111304e336a1c4a86 authored about 6 years ago by Matthew Miller <[email protected]>
Added toString to LazyLocation to fix /rg info with the teleport flag.

015f1921930e874ced36c3be20844479450a329a authored about 6 years ago by Matthew Miller <[email protected]>
Sponges now destroy kelp and seagrass, similar to vanilla behaviour.

83b375b6e1105c2d602ad8f645533b481e3f037f authored about 6 years ago by Matthew Miller <[email protected]>
Update to the new Vector system

91696533cf4aa4ec8f3af0e536f883106a492484 authored about 6 years ago by Matthew Miller <[email protected]>
Can't compileOnly and shadow, gotta find another solution for the bStats repo issue.

0dc57813260d06ee79667dd76d9ea008a12f141e authored about 6 years ago by Matthew Miller <[email protected]>
IvnentoruClickEvent sometimes passes null inventories or inventories with null holders

5ad21521be0643d42e13c15eef4a9bf39a12a0e9 authored about 6 years ago by Matthew Miller <[email protected]>
Merge pull request #389 from Brokkonaut/fix-npe-BukkitOfflinePlayer

Fix NPE in WorldGuardPlugin.wrapOfflinePlayer()

e0b91e9529c825723ff342f16f5bb403769b18b9 authored about 6 years ago by Matthew Miller <[email protected]>
Block minecraft:op as well

7e0ff24c573039787e537e4d2b6df20cc684d232 authored about 6 years ago by Matthew Miller <[email protected]>
Fix NPE in WorldGuardPlugin.wrapOfflinePlayer()

The constructor of BukkitOfflinePlayer calls the constructor of BukkitPlayer with a null player....

be426e92dfdcb0ebb33a10e0842c6f70b8d3e56b authored over 6 years ago by Brokkonaut <[email protected]>
Added an option to disable particle effects on deny

a6261b907175f4e947ef8345e03a05563eeef393 authored over 6 years ago by Matthew Miller <[email protected]>
Back to SNAPSHOT for continued development

f235e870a7c302f778ae2ffa0fb199e7ffca583d authored over 6 years ago by Matthew Miller <[email protected]>
Release WorldGuard 7 Beta 1

a26eb8760331d7ae0ca2e3d3a220b16830e38db1 authored over 6 years ago by Matthew Miller <[email protected]>
Merge pull request #388 from PseudoKnight/master

Fix protections for potted plants and undyed shulker boxes

7fb7d59856231b120d3df02c4bf6c51f00b87c22 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed blockCreatureSpawn not working.

01dfebe531b52e6d6610f9d62582bfb1634b79f8 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed WorldGuard's player not inheriting properly from WorldEdit.

87e577040506b94a65034ff91964405216d27f4e authored over 6 years ago by Matthew Miller <[email protected]>
Fix protections for potted plants and undyed shulker boxes

d3c4681c49371806752184abe5fa3dd836d0b65e authored over 6 years ago by PseudoKnight <[email protected]>
Added bStats

e43daa726ae5e6b794abb378265e7bd387faab0c authored over 6 years ago by Matthew Miller <[email protected]>
Merge pull request #386 from Librazy/master

Delay ProcessPlayerEvent by one tick on bukkit onEnable

8e819f7a823e29fca68fca5f88d575ee7663aa90 authored over 6 years ago by Matthew Miller <[email protected]>
Delay ProcessPlayerEvent by one tick, allowing other plugin to register their Handlers when /reload

ee4259b88d1becf85ab46a6dc3be87a0ff5fea42 authored over 6 years ago by Librazy <[email protected]>
Update sql-v1

Set value higher to prevent errors with new entitytypes in database.

Example for flag denyspa...

8771173146281ce9a48817c9ba9f601404a923be authored over 6 years ago by Niklas Linz <[email protected]>
Merge pull request #379 from sk89q/string-ids

Update WorldGuard to 1.13 and move parts to Core

d28a31f255211dae05d2ae7bbf64cdeda9b5eb9c authored over 6 years ago by Matthew Miller <[email protected]>
NEEDS LATEST WORLDEDIT - Moved report framework to WorldEdit, and made most config values be accessible without the BukkitWorldGuardWorldConfiguration

b4bda6bfaf992df26815802d51ba5eb8ccfbfc3d authored over 6 years ago by Matthew Miller <[email protected]>
Fixed an EntityType bug and removed more deprecated code.

44e3f720de8e40b08e46dde82248f1ab8f3e783f authored over 6 years ago by Matthew Miller <[email protected]>
Fixed a few permission errors.

dcdd0497d8e0c8ec51b0cb12cc487b42c7c62f4a authored over 6 years ago by Matthew Miller <[email protected]>
Move some more code to core.

b2e64498a8c113d5e4d2333112be376afebc663f authored over 6 years ago by Matthew Miller <[email protected]>
Fixed an error with Chest Protection

f19d2ee73d1397b2c5a4411a65f8db9e1717a162 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed UUID migrations sometimes failing.

7f47e3168613eb94178881e0fb68030febdb8ce2 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed a few more migration issues

bd89bd9d2f8d6657b9f8eb4cbb7eabca166514a4 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed weather flag

e31fa306ab9aa1d5844288d850cc82a857b1f1c2 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed an issue with Bukkit being terrible.

1123270a07aaf7a46f1c4eb94c55e6d582a540bc authored over 6 years ago by Matthew Miller <[email protected]>
Cleanup some more Bukkit specific code.

b850b5caf84a5b73cee1acd164ca9b090d494a04 authored over 6 years ago by Matthew Miller <[email protected]>
Added block support to the matchers

ba61919168ef06aa1fefab96641d9b4c063a095c authored over 6 years ago by Matthew Miller <[email protected]>
Modify the target creation methods.

34efb6e40e2ea07a5f92b58f37da5c6e4d867644 authored over 6 years ago by Matthew Miller <[email protected]>
Use BlockTarget for blocks.

3203a81710ddc090ec5a5535ceddd6815e01602e authored over 6 years ago by Matthew Miller <[email protected]>
Fixed bugs in the gamemode marshaller.

d8dba47c0fd6b9c289f092d55920cef50a213516 authored over 6 years ago by Matthew Miller <[email protected]>
Remove the "/" adding code from EntityTypeFlag.

66eb8fa553061ebd16266a4b94665882e44e0dec authored over 6 years ago by Matthew Miller <[email protected]>
Move the lowercase unmarshalling entity code.

a6cfe7d0c95ee20f4547c2edce15ead71c8aa8cb authored over 6 years ago by Matthew Miller <[email protected]>
Further compat work.

89db0d9fee1452aaf5d7c5080f7a02865bd29bc4 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed file permissions

8ac5f8f6f206e17734b599ca60c72322a9c00834 authored over 6 years ago by Matthew Miller <[email protected]>
Switch to real 1.13 release

bb29883fe0214f7819e9d19fd7c535d37ab4e057 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed matching with blocks vs items

45a4e59965c0a0648edb50407f906745e71f39f1 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed an issue with flags getting double registered.

e7ff99ae96dd4262c660ce55fa6b3da9768cbc68 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed Spawn Eggs being awful

43ed630034af88825756efb5d788ffc08b5a35f6 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed another error.

3189b1ac137e8173052ad8884adb66e117c8d079 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed profile migrations happening too early.

e94083045fa4fdd7ae617770b9cb0f0da2fac073 authored over 6 years ago by Matthew Miller <[email protected]>
It now runs

b10cf6adbcd3dbbd9c66616ed6ef8b1add2315b2 authored over 6 years ago by Matthew Miller <[email protected]>
It compiles.

2e8d14c99539e1e6b7a7653b44f764a286291e80 authored over 6 years ago by Matthew Miller <[email protected]>
Fixed an error with chest protection listener.

acce59edd4689764929a149b5f5b77cda8ed3202 authored over 6 years ago by Matthew Miller <[email protected]>
Major work towards 1.13 compat

6c5319f355078c26569ac92dd351f26eb29a9458 authored over 6 years ago by Matthew Miller <[email protected]>
Merge pull request #381 from Blamo27/fix/npc-issue

Can't hit NPCs (Sentinel #249)

8eeab682db4b7e0715f5c599874773368e55649e authored over 6 years ago by Matthew Miller <[email protected]>
Fix Sentinel #249 issue (Can't hit NPCs)

https://github.com/mcmonkey4eva/Sentinel/issues/249
=> Can't hit NPCs

2ae6f39a095866e1b360b81747ce6951b30c7627 authored over 6 years ago by Dr_Blamo <[email protected]>
Make send- and receive- chat flags respect group flags.

d2c52f7c1b2cb609c5976d475feebabf4591efee authored almost 7 years ago by wizjany <[email protected]>
Fix off-by-one in area calculation.

Even the volume calculation had it correct.
Also fix code style in contains.

3a332fd87d6b0231a90d9a84dafcf038e63704fe authored almost 7 years ago by Wizjany <[email protected]>
Added UUID support with player name as secondary. (#374)

0f72811bfcd96617dd37081345525fd67531d497 authored almost 7 years ago by Mitchell Cook <[email protected]>
Added config option to ignore hoppers moving items.

Defaults to old behavior (false).

95b88ea64b1e167290fbe920ba3253563ae963a9 authored about 7 years ago by wizjany <[email protected]>
Make the full jump to 1.12.

Warning: this really really really does not work with previous MC versions.

f76259df82a23391f3fa5e062c893d4a1604adeb authored over 7 years ago by wizjany <[email protected]>
Add missing disabled region support check.

Fixes WORLDGUARD-3839.

3a8e3e84b8ac118cf83daa4fe7b492dfd27a96b5 authored over 7 years ago by wizjany <[email protected]>
Push 6.2.1 and bump.

84bc322de7bdb78a7a62c5fdda17c68d630b213e authored over 7 years ago by wizjany <[email protected]>
Make flag list more readble

129bbd8ea1e0f328c9ee3519b7ce95f49e1b5340 authored over 7 years ago by Benedikt Hruschka <[email protected]>
Backport guava's concurrent package to remain compatible between <= MC 1.11 and >= MC 1.12.

Fixes WORLDGUARD-3820.

4dc6e27660c429bf63a194c8a385c8242715c0b8 authored over 7 years ago by wizjany <[email protected]>
Fix error spamming when hoppers are attached to invalid multichests (triple+).

The extra chests might be unprotected, but this shouldn't be possible in vanilla.

4cb29796c1ef189565ad3f8f763b5a3ce993b62d authored over 7 years ago by wizjany <[email protected]>
Protect armor stands from all non-Player entities, not just living ones.

Fixes WORLDGUARD-3796.

85693b91b313022ee1d4d455779a5483bc2d172a authored almost 8 years ago by wizjany <[email protected]>
Prefer Material enum over ItemType lookup when parsing TargetMatchers.

This will make Bukkit's names take priority when trying to identify a block or item,
since ItemT...

1c29e85f1914948ad69f6737c00e813eac810c79 authored almost 8 years ago by wizjany <[email protected]>
Add a flag that blocks the damage from withers.

Doesn't cover the skull projectiles, just body damage.
Fixes WORLDGUARD-3787.

e019890f1df3280b7cf9f03e4bcab1faf22247ae authored almost 8 years ago by wizjany <[email protected]>
Move fireworks to their own flag ("firework-damage").

fb90b1446f19c52fbb11ee3d303d4e49d3b441e0 authored almost 8 years ago by wizjany <[email protected]>
Include fireworks in other-explosion flag.

Unfortunately, since fireworks neither have a "shooter" entity nor fire an EntityExplode,
the on...

22ef224a8104bb4ca39e779b9a92a934d9de1315 authored about 8 years ago by wizjany <[email protected]>
Add mobs.block-armor-stand-destroy config option.

Same as the -painting- and -item-frame- ones.
Fixes WORLDGUARD-3781.

c0f3171a33039588d24b1b4b8f04d4c50380c24d authored about 8 years ago by wizjany <[email protected]>
Add option to allow Forge clients through host keys.

Setting "security.host-keys-allow-forge-clients" will accept the "\0FML\0" identifier that Forge...

67ece5c5d709baca5c35f40e7c00ba76d9caabef authored about 8 years ago by wizjany <[email protected]>
Fix HealFlag missing.

Meanwhile people were getting fed twice as fast.
Fixes WORLDGUARD-3785.

46cca2b950dc9bc85fa3488d6a9046e66d4df75d authored about 8 years ago by wizjany <[email protected]>
Protect plants in flower pots via build, not just interact.

Fixes WORLDGUARD-3773.

6e56763a7fd7e9cf8494d8854a3050a690e62071 authored about 8 years ago by wizjany <[email protected]>
Release 6.2 and bump.

f147402d30946dbbeb761b18a2259f886a6c5c76 authored about 8 years ago by wizjany <[email protected]>
Retain backwards compatibility for the LingeringPotion event listener.

8e35db0f35c5203474a0b7caf60e751310548e4c authored about 8 years ago by wizjany <[email protected]>
Really remove construct flag.

9b2eff0a7116e8ade379f7071a04de7259a50731 authored about 8 years ago by wizjany <[email protected]>
Add a method to unregister handlers.

104cdc023df7da1603a65abe72bc880a3d760daf authored about 8 years ago by wizjany <[email protected]>
Remove construct flag.

It's been deprecated for ages and is a strict subset of build flag functionality.
Also deprecate...

deb283c44ba1d36913dfa10bc9c6f2e8f2503de9 authored about 8 years ago by wizjany <[email protected]>
Add 1.11 materials.

324e90c68ace9e4be8939df884004637f689d726 authored about 8 years ago by wizjany <[email protected]>
Fix entity combustion in regions always getting cancelled.

Note that this technically might lead to some inaccuracies if
entity is on a region boundary, bu...

c60502ffd892609803ceca307d1fca011ff93404 authored about 8 years ago by wizjany <[email protected]>
Handle LingeringPotions as their own event.

potion-splash flag should now filter them when denied.
Fixes WORLDGUARD-3765.

26e59955ed23ef894d4dfba8a4a4ec73a611211b authored about 8 years ago by wizjany <[email protected]>
Fix Materials.ARMOR_STAND being null in 1.8. (#356)

In 1.8 Materials.ARMOR_STAND is null because END_CRYSTAL throws NoSuchFieldError and in the catc...

4746e95249f9246e3d10491a0de8645048a11880 authored about 8 years ago by filoghost <[email protected]>
Protect entities from endercrystal explosions using explosionFlagCancellation setting.

Should be more consistent with other explosion flags (tnt, creepers) now.
Improves fix for WORLD...

9cafb07e4d276eb75c1f460f288381fa17e2d7b3 authored over 8 years ago by wizjany <[email protected]>
Revert "Add frosted ice to ice-melt flag."

Re-Un-Fixes WORLDGUARD-3745 because apparently this isn't what was
requested.

b2b0fe65c6f9fbfb800f39e86818c2591cabd88f authored over 8 years ago by wizjany <[email protected]>
Add frosted ice to ice-melt flag.

Fixes WORLDGUARD-3745.

06e6ce589b332c5ed71598c96fd2f9338307b85e authored over 8 years ago by wizjany <[email protected]>
Add explicit ender crystal protection.

Fixes WORLDGUARD-2620.

12fc1438c2deeb081669c7e2ebdb1860a9337c24 authored over 8 years ago by wizjany <[email protected]>
Birch boats are also vehicles.

Fixes WORLDGUARD-3740.

e5e1f71a2af3ef72f0dfd793d78839a0e454d9ae authored over 8 years ago by wizjany <[email protected]>
Actually add 1.10 blocks.

2aaa14261b9ed182d3d3cb6ffa75295c1ea39037 authored over 8 years ago by wizjany <[email protected]>
Fix Location flag bounding.

Fixes WORLDGUARD-3716.

f006a9584cc86beaf22b8c52157faf866fd05167 authored over 8 years ago by wizjany <[email protected]>
Actually fix unmarshalling of region group flags.

03cf9a668b5ccd3d0b514daf47b36290a3e70c15 authored over 8 years ago by wizjany <[email protected]>
Add transientRegion property to ProtectedRegion as a flag to only be stored in memory and not saved (#355)

db70e6f346e7a2c434973d545307b9b51b4c8213 authored over 8 years ago by Weasel_Squeezer <[email protected]>
Fix unmarshalling of region group flags.

Fixes WORLDGUARD-3708.

e0df194ff28fcd8c9e1bd613aed5e64dd8edfaf1 authored over 8 years ago by wizjany <[email protected]>
Allow FlagContext to be added to by plugins.

ab55137f593baf0c17c841cdbe401b5d7c608674 authored over 8 years ago by wizjany <[email protected]>
Allow plugins to register session handlers.

cde9a403f7fdb7a67e9354703d285dffa8f70727 authored over 8 years ago by wizjany <[email protected]>
Make RegionPrintoutBuilder use the FlagRegistry to print flags

bbb79526b2f4c8d344cacf851579c7ccafbdd5cb authored over 8 years ago by ZephireNZ <[email protected]>
Add config setting to allow clamping of location flags.

Prevents players from setting locations (teleport, spawn) to point outside of the region.
The per...

43a9228304262703d9d869eed4fa65c97f2ad8ea authored over 8 years ago by wizjany <[email protected]>
Add FlagContext.

c1b8d12d05529d9c4a8a755ab4a133f420a789a1 authored over 8 years ago by wizjany <[email protected]>