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github.com/castle-engine/castle-engine

Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.
https://github.com/castle-engine/castle-engine

Updates to deprecated library iOS example

janadamec1 opened this pull request 26 days ago
Add UIScaling options to deprecated library

janadamec1 opened this pull request 29 days ago
Increase float digits display in Object Inspector from 2 to 5

Kagamma opened this pull request about 1 month ago
Bump gcarreno/setup-lazarus from 3.2.17 to 3.3.0

dependabot[bot] opened this pull request about 1 month ago
[castle-editor] Allows to sort behaviors in component tree via drag-drop

Kagamma opened this pull request 2 months ago
.rpm packaging support

ghost opened this issue 2 months ago
Adds SynEdit and SynEditDsgn as required packages for the editor

Kagamma opened this pull request 3 months ago
Adding PreventInfiniteFallingDown option to deprecated library

janadamec1 opened this pull request 3 months ago
URL processing options, useful when saving scene to file

janadamec1 opened this pull request 3 months ago
Setting UIScaling to EncloseReferenceSizeAutoOrientation in simple_3d_demo

janadamec1 opened this pull request 3 months ago
Implemented file filters in file-open/save dialogs Cocoa backend

janadamec1 opened this pull request 3 months ago
Add function to get Castle Engine version to library interface

janadamec1 opened this pull request 4 months ago
Fixed Qt OpenGLWidget framebuffers handling in our Qt library example

janadamec1 opened this pull request 4 months ago
Unicode menu items

janadamec1 opened this pull request 4 months ago
Unable to download from Github

mvoltz opened this issue 4 months ago
Fix triangulation output when the shape is not CCW.

janadamec1 opened this pull request 4 months ago
Cocoa backend fixes

janadamec1 opened this pull request 4 months ago
Add scene saving function to deprecated library interface

janadamec1 opened this pull request 4 months ago
Autodetect VS Code on macOS for the Castle Editor

janadamec1 opened this pull request 4 months ago
Update additional_image_formats.md

peardox opened this pull request 5 months ago
Update additional_image_formats.md

peardox opened this pull request 5 months ago
TGrayscaleImage16

peardox opened this issue 5 months ago
Bounding box in Editor doesn't update for components with Exists = false

eugeneloza2factor opened this issue 6 months ago
Bump robinraju/release-downloader from 1.10 to 1.11

dependabot[bot] opened this pull request 6 months ago
Add Priority to TCastlePlayingSound and TCastlePlayingSoundSource.

Dennis1000 opened this pull request 6 months ago
Performance of dynamic shadows - testcase

Didisoftgd opened this issue 7 months ago
Symbol '#' in file or folder names may create problems loading files

eugeneloza2factor opened this issue 7 months ago
Base terrain editing tools for Castle Engine Editor

and3md opened this pull request 7 months ago
fix a typo in comment

eugeneloza2factor opened this pull request 7 months ago
Windows Drop File Code Checkpoint, Using WM_DROPFILES Message (not OLE).

coderextreme opened this pull request 7 months ago
TTransformNode.Visible needs proper functionality

peardox opened this issue 7 months ago
Looking for Windows developer setup on GitHub

coderextreme opened this issue 7 months ago
TImageTextureNode - add a URL property?

peardox opened this issue 8 months ago
Examine navi: Speed properties made more flexible

phomm opened this pull request 8 months ago
Missing ifdef fpc in castleinternaltools.pas - 519

peardox opened this issue 8 months ago
PositionFromWorld variant

peardox opened this issue 8 months ago
ExposeTransform design Mode vs Runtime mode

Nabucodosor opened this issue 9 months ago
error installing castle_window.lpk

codz01 opened this issue 9 months ago
Failed to detect VSCode on MacOS

caryyu opened this issue 9 months ago
macOS: Detect VS Code in /Applications/... standard path

michaliskambi opened this issue 9 months ago
SaveNode GLTF support

peardox opened this issue 9 months ago
Delphi Compilation Order

peardox opened this issue 9 months ago
OBJ loading errors

peardox opened this issue 9 months ago
Effekseer service on Android (precompiled libraries)

PTz0uAH opened this pull request 9 months ago
Components do not receive OnRelease events inside TCastleScrollView

eugeneloza2factor opened this issue 9 months ago
OffScreen Rendering is creating blanks...

peardox opened this issue 9 months ago
Castle download support for httpbody/httpheaders for Android

phomm opened this pull request 9 months ago
GameViewMain root element is still Group1

eugeneloza2factor opened this issue 9 months ago
C++Builder CE (Working!!!)

peardox opened this issue 10 months ago
Add source paths to Broswing Path (Delphi)

peardox opened this issue 10 months ago
Linux64 Delphi compilation error (10..3.1)

peardox opened this issue 10 months ago
C++ 10.2.1 Generics Type underclared? (pre alpha3)

peardox opened this issue 10 months ago
C++ Missing files (pre-alpha3 tests)

peardox opened this issue 10 months ago
Delphi Package Usability Tests

peardox opened this issue 10 months ago
Delphi Tests pre alpha3

peardox opened this issue 10 months ago
TDebugTransform has no sphere

peardox opened this issue 10 months ago
Have "EnableDragging" on TCastleScrollView basic tab

eugeneloza2factor opened this issue 10 months ago
Check MouseRayHit over Tiled map

michaliskambi opened this issue 11 months ago
Delphi IDE Integration issue...

peardox opened this issue 11 months ago
Need Help with Coding a 3D Platformer Kid's Game

JPF12141999 opened this issue 11 months ago
Tiled map incorrect rendering

bbrtj opened this issue 11 months ago
Update library interface with new function to set navigation input shortcuts

janadamec1 opened this pull request 11 months ago
Ability to read project search paths from build tool

and3md opened this pull request 11 months ago
An option to get free pascal standard units paths from build tool

and3md opened this pull request 11 months ago
Cannot build for MacOSX using Delphi

TheOriginalBytePlayer opened this issue 11 months ago
Xml utils better color handling

michaliskambi opened this pull request 12 months ago
Bump gcarreno/setup-lazarus from 3.2.15 to 3.2.17

dependabot[bot] opened this pull request almost 1 year ago
Very Important Notice about `setup-lazarus`

gcarreno opened this issue about 1 year ago
Support for request body in CastleDownload (fpHttpClient)

phomm opened this pull request about 1 year ago
Build Tool Changes for VSCode Extension

and3md opened this pull request about 1 year ago
Validation support for X3D4 advanced audio nodes

brutzman opened this issue about 1 year ago
Allow Editor Theme Change with Windows Theme (Dark/Light)

0x4A4D00 opened this pull request about 1 year ago
Use on-screen keyboard on iOS (as we do on Android already)

michaliskambi opened this issue about 1 year ago
size issue

codz01 opened this issue about 1 year ago
Ability to maximize window on start

eugeneloza2factor opened this issue about 1 year ago
Lintian complains about CGE-generated DEBs

eugeneloza2factor opened this issue about 1 year ago
TCastleControl causes ReportMemoryLeaksOnShutdown for VCL to crash

peardox opened this issue about 1 year ago
URIMimeType failure with valid URL

peardox opened this issue about 1 year ago
[Editor] Viewport becomes unresponsive after previewing a model

bbrtj opened this issue about 1 year ago