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github.com/castle-engine/castle-engine
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
https://github.com/castle-engine/castle-engine
ac1b0fc07b6ff981e7a5b32a56d4533b51e6753f authored almost 3 years ago
4ad20764aa7e8c97908b12a30257f7b4aff4ccaf authored almost 3 years ago
a9a293b7c582d99391404f4dab736af2b0610f93 authored almost 3 years ago
45f3f11576339dff05867b7da13b99e3dddcdf27 authored almost 3 years ago
87eaee926e0c8f1cc11c09664c031cbac9d2a043 authored almost 3 years ago
23515ff3e4641032302eec44cc8d9c7cf4fa7492 authored almost 3 years ago
6c32dc30177c8c0c965dda45e54297d8d8cacb69 authored almost 3 years ago
6042e4a518b60b388274eee973fa854a25f40e5e authored almost 3 years ago
03161a5cee8782b814c68304c802b021b289fdb2 authored almost 3 years ago
gizmos -- too big and ugly, icons are better
Also fix TCastleSpotLight defaults.
019e9f0c49948a8b141d09175f685936f59a78a2 authored almost 3 years ago3589db050fc21fa692788b50f70052315fa79a97 authored almost 3 years ago
b877bd9d0b7746c896afafe895af7fd15b8de5f8 authored almost 3 years ago
Also cleanup Scene.InternalIgnoreFrustum, just check Params.Frustum<>nil.
Also remove deprecate...
a3e92875da422e5fb3dc87202167d2eb4cb642b1 authored almost 3 years ago6f81535757abb28199647e97d524922e9ed6e5f9 authored almost 3 years ago
maintain them anyway -- not all units had HasRegisterProc in LPK
5d13ef14673e0b3f43744c7b757705798db5537d authored almost 3 years ago
Hacky setting of CastGlobalLights was a bad idea -- it remained true
after unassigning MainScene.
3fb5e7cc7edfb07a943addba076be4073770b944 authored almost 3 years ago
dd089ab0039a5d6d737d803b2736c3a89ebfab48 authored almost 3 years ago
714f17d21639f453ed830225f088be7827d8b9f5 authored almost 3 years ago
88250a21610215728f0ed6ec70f475aa0741afdc authored almost 3 years ago
d609ddf3f63e53e11b7f5edd2699ed431817db71 authored almost 3 years ago
b84cd21134230ae6ac22a9d3f4306c5ab6da65f1 authored almost 3 years ago
9f53b8166a070205a2b10e5280ad4b8f3d66625a authored almost 3 years ago
bb6dfaeda58a487bc984a7c6d866e465cfe6d431 authored almost 3 years ago
b2d0a87020c76516946576777c1658794565cfe5 authored almost 3 years ago
CastleResources deprecation
526bd51802ae4019b644ddf02e3c71dc28e5e725 authored almost 3 years agocomponent name
850efae1656c3ace58f8057cfc3cb021ab5017ce authored almost 3 years agofdc7b916704ba309d9687e5fb16812ac0af3215f authored almost 3 years ago
7282980356f9673f55c613dbc483b32fe9f2d828 authored almost 3 years ago
19858157a949d7816fc188dd92a78f6b61e0c00b authored almost 3 years ago
something non-existing updated FExists, so it was not made existing
again
Testcase: castle-game....
bc4051e19c9926b4b8ef1594de318c33884b1a38 authored almost 3 years agof09167aa56a63811af14ec703704064f628e9496 authored almost 3 years ago
057e69306056785484724962fa18be6b314e96ac authored almost 3 years ago
a590f35cfcd339ead92357c353f2e05b0339b279 authored almost 3 years ago
See https://trello.com/c/l5dyHiaT/172-split-design-menu-it-became-overcrowded
c54cf6d5bdb89ed9fb6732769e310d3afe719eb3 authored almost 3 years ago88f327293510bb74604be79da0d673ea7eadffc6 authored almost 3 years ago
109350f091c86a9536cd417306954af13b0d8046 authored almost 3 years ago
74e40ab9620ce813b7a449973a8d4aef7badeace authored almost 3 years ago
stack overflow
f306ad5d4e6950f93c08135efc111a1f1e3cfd3c authored almost 3 years agodcc4bb40f8523549382462b1f64633cf27ecad9b authored almost 3 years ago
8317ffb5134a0b0c761e973c7045fc6c8731f812 authored almost 3 years ago
b5d373cdb89eb6f015b52276896dab0f6128d5b9 authored almost 3 years ago
Also deprecate (but for now, they still work) overriding
- TCastleTransform.GetExists,
- TCastl...
59a9ef23cb092d157d1898b85e49b6ac7492f715 authored almost 3 years ago
debc6eb87c87742072e57ef754aa2e9adf300604 authored almost 3 years ago
bd5be216031ab0b00f94196c5f787f2d6884b38b authored almost 3 years ago
a84a9d5317245d3eeb58ccd86ac41d090a0ffa5b authored almost 3 years ago
2cf9220914cf4ba8f66d460cae411b8eeae10bfe authored almost 3 years ago
495c36ebe9acb3c0d857309659b3d5daf49779b9 authored almost 3 years ago
d7b889b6cf16a25d9437a59904c1c85e35e2e5ec authored almost 3 years ago
339c2deb694b3277809d4cb0e61aebc8b383a63a authored almost 3 years ago
c324b320d59f1adf889c01370610c791d186b5be authored almost 3 years ago
afe7a858f9e8eabcf6b3bc8e48d5cf2b22200934 authored almost 3 years ago
575d498268aa098e7f6556d6ba5390a4b1c4e54b authored almost 3 years ago
39e288cbd79653b703befd30a50ad4cea61561d2 authored almost 3 years ago
062e388bacce8385ed9e5339a95232993408ecb1 authored almost 3 years ago
API changes
dcf9a653d0eed2d19ca96cd35f791c433cb692b6 authored almost 3 years agoc98da3b455ccd13746faedcdc3394182cfdb765f authored almost 3 years ago
a21b532b36282b71dc137994f3c2860a2c357cf8 authored almost 3 years ago
35cf8d07c751fd469ae8d3332c8f3a3c99bbb801 authored almost 3 years ago
9e9c942b72389b9f7d8d6a194bc7dcf9a98870b7 authored almost 3 years ago
13aa8a33813dc74391102ca2180c9650d4e49c62 authored almost 3 years ago
175bb55129d1f3591483d596c3f03e45f9660eba authored almost 3 years ago
9eab33c54b0e43a31acbbd562bc02c528907b4f8 authored almost 3 years ago
natural
And consistent with Red, Blue.
bf38a1487c7c46ac17729448cadcb22eee33e4fd authored almost 3 years agob0a727cb3f3bf3b9e2aba14521e8004b2b91bb9c authored almost 3 years ago
6198941fa95f6301c45ca7e01d6016fdc54ad8b2 authored almost 3 years ago
7de076c47f3c781db33add1e84ed7b39966aa1cd authored almost 3 years ago
dd53196727db419af39659625142af4a80bfdb3b authored almost 3 years ago
e3a885c8a33c875c486e11bdfeea626eec94f279 authored almost 3 years ago
of vectors
00ff8c132f27e1e94bc58c23f39e1d2dbe2f8f08 authored almost 3 years agoFix merge conflict
# Conflicts:
# src/images/castleimages.pas
4f182e01b5bf2d7c2e76cf168a2d3b4ae26e117e authored almost 3 years ago
50ca7c3d343ac7fdfb2fb423e4b2dd8989034283 authored almost 3 years ago
4c066de727af0c5fab1b148f73075bb84ecffb94 authored almost 3 years ago
76cc43415decc3a481736e4e4344011322c4dbf3 authored almost 3 years ago
48b747c76fe816e50dd21d90958b932318f81dfd authored almost 3 years ago
some deprecated usage
bf98e06bd9c1ed91e5b7f5bed98a68c5e078e346 authored almost 3 years agocedb83c5b78f982f11dc95f9ba01d30d8afac72d authored almost 3 years ago
"Scene.Translation.X := 123"
daa77c6d14015f971d83ca40059799ff7ab6b95e authored almost 3 years ago6193c0b7d343005a1059a69108d211211743b4f5 authored almost 3 years ago
f3315c3a49c5f2cdfb81402386ba1a938ce61da9 authored almost 3 years ago
under parent TCastleTransform which is rotated
14b23eaeee030aa969a55a325a8f3d90bd5abad0 authored almost 3 years ago3245551a75b29dc0eaca12431a7f730ae9308dd7 authored almost 3 years ago
a192f404a139d7f71804e42b21f8ab6ea15fe81f authored almost 3 years ago
EditorApplicationData function
EditorApplicationData is no longer necessary, moreover it was
unn...
52e4e34bf2dbfb7d846cefde361258f218771a02 authored almost 3 years ago
other gizmo types
1e638dab085780de3760e81d2e33a7ce3265f9e0 authored almost 3 years ago0e3817528112119a10c73b6f7365aa7fb34b063c authored almost 3 years ago
4feaaab408d5678b3930b48a3fd3cfd86638dad8 authored almost 3 years ago
SceneLights->ReceiveSceneLights,
ExcludeFromGlobalLights->RenderOptions.ReceiveGlobalLights,
Lig...
Also cleanup a bit TVRMLGLLightsRenderer and its docs, it is now TLightsRenderer.
Also fix Dire...
ed13c0911d10c39e4a143a8295c79d2d330a85a1 authored almost 3 years ago
The components are defined now, and point/spot/directional light
will work once LightsShineEvery...
f1ad2e62b6d084acf5e1683717ff54e5795ec745 authored almost 3 years ago
728b12177914557d3f22e623437f811e1236af8c authored almost 3 years ago
of given class in parent
5efa351781a96cc2a0c979a96d7269c90703837f authored almost 3 years agobd9fbf3959aebec074b249779479dd46249ad600 authored almost 3 years ago
DCC requires "{$if defined(FPC) and (FPC_FULLVERSION >= 30300)}",
otherwise FPC_FULLVERSION caus...
cae60dbef11023734437aca9e221ff41418e3c99 authored almost 3 years ago
a9a7c86de5d058ef7f957e5be49714c6b8f9d6de authored almost 3 years ago