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github.com/castle-engine/castle-engine

Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
https://github.com/castle-engine/castle-engine

Fix removing behavior when transform is destroyed also fix calling appropriate events.

cd1d673eed95c26ead703dc9284e72dabc6fefd0 authored over 2 years ago
Fix typo.

569341f1e732c52ca9989dd8fe4ae3a2ec2dad1e authored over 2 years ago
Final behavior events fix: BeforeBehaviorDestroy(Self) should not be called from Destructor becouse this is too late. Moved to BeforeDestruction.

36f5a8f463bd06a0257b7b52e9eac9cbf61dedf3 authored over 2 years ago
Clean up TCastleMeshCollider code.

5b748ad4a02de0bad9e11c3e1a087f656326387e authored over 2 years ago
Document GetKraftShape.

abcfa5ea810669567b545714f3308a1fa2472fbf authored over 2 years ago
Regenerate persistent vectors.

b5f533db51c9660d20a629f79cacca37a6430323 authored over 2 years ago
Use TCastleVector4RotationPersistent for Rotation property.

2c3d84c84ee175ba0c62e6b313a4420fbfcb93e2 authored over 2 years ago
Editor: Change W to Angle (W) for Rotation property by using TCastleVector4RotationPersistent class

37618527ce5ff20a35685fb699ade25a458feed5 authored over 2 years ago
Better code formatting.

fb5b3f9ec43da90ad76c03cb7a5daa769b954b47 authored over 2 years ago
Remove SingleInstacneOfBehavior from TCastleRigidBody.

d5965dae300f7a9f131c039217447ac36ecca84d authored over 2 years ago
Support for range sets in editor inspector.

1cf8853e16578575bde175e605313262db4fcc83 authored over 2 years ago
Third person example - use behaviors for physics.

b4b56bdd4185b00f9efb680e9fdd74c803da67cb authored over 2 years ago
Removed SingleInstanceOfBehavior (fix after rebase)

f04d268f6ac9bf64eb96f96756686ce0cf1e7308 authored over 2 years ago
Revert "Removed SingleInstanceOfBehavior (fix after rebase)"

This reverts commit fa7785dd3fb4e93365b3ac62c61d2b6fb633317c.

fd81209f5c0ff237298ff46698ddf6f5a95c33d0 authored over 2 years ago
Enable USE_PHYSICS_FOR_AVATAR_GRAVITY

ceb4c0d235e53f60306cec666d72c247bfa8e67b authored over 2 years ago
Local translation moved to Castle Colliders.

2f85876298983bf9ef7dced8857b1d33be069b2a authored over 2 years ago
Added TCastleMeshCollider.

6ecedb8e9efbd4b4eb507662b830e1c5a5e082a4 authored over 2 years ago
Collider LocalTransform refactoring.

726e028c86f37d8f9dfdc209b2bad499d0e9d5cd authored over 2 years ago
Correct remove SingleInstanceOfBehavior (fix after rebase).

293ee38bc467099de04610d163da248944ceceb8 authored over 2 years ago
Publish Tranlation, Rotation, Scale in new colliders.

fbbee93140cd121c743450984d8095bad185283b authored over 2 years ago
Fixed T3DCoords serialization.

40e12100cdd7e5a7dcd40ae7b9f7ce547de6f49c authored over 2 years ago
Add physics behaviors properties to Basic tab.

36bedec4d40af8ebcd7e5b530c59115ad50edbbe authored over 2 years ago
Fixed confusing name SetValue -> ValueOfSet.

b1bdac6ce9d1e57508fae4ad12f8e2f4aaf25ae3 authored over 2 years ago
Added ParentAfterAttach and ParentBeforeDetach to Castle Behavior.

92b9f704a2305ecac3d5efe61eff42bbb3bcf9d1 authored over 2 years ago
Platformer add collider by K key.

d6ff4b6cc7600fe968359bd510f8c108bd09bcbb authored over 2 years ago
Platformer: remove collider by key O.

33bdb3175837fb1884a32d88e2cedf5d4395b352 authored over 2 years ago
The ability to remove colliders.

819df51b0f1356e72d01efcf79e489bc485b444f authored over 2 years ago
Generate vectors for TCastleBoxCollider and YCastlePlaneCollider.

379a917789735e0e4c14072cc55f20fb84053d73 authored over 2 years ago
Generated persistent vectors for colliders.

1a0c71ffe382aebb46754ba35fb8a658531eb31d authored over 2 years ago
Ability to change kraft shape properties after creating kraft shape.

4642419dec0ac355bf45e2bc07d8a931d35dccd6 authored over 2 years ago
Change player collider size by "-" "=/+" keys during gameplay.

96756a051ee6f32f63826b21907f6b0cbf08ada4 authored over 2 years ago
New behavior events in trasforms.

562a1ee703afa5befc4fdeba3aeab2e41467b04f authored over 2 years ago
Physics behaviors: First working version.

3026bc52248e514f2af53486da198e1881574bee authored over 2 years ago
Platformer: Use new physics behaviors by default.

bb21681fec21d5c525b5db523f605a4e20dbb803 authored over 2 years ago
Colliders as behavior WIP.

034a8244386dd448656bec4c742d4b1bc1844bd3 authored over 2 years ago
Behaviors: WorldAttached -> WorldAfterAttach, WorldDetached->WorldBeforeDetach.

63e18db2d3ce1c3e7afac3ef2ed23b6e41391911 authored over 2 years ago
Register more physics components.

a48b330e9a5d0ec77f43e90618f8eecb186c6a5b authored over 2 years ago
Remove previous rigid body behavior before changing to new one.

89a2ecef060201c9880f01bae3f1b561e1194d30 authored over 2 years ago
CastleRigidBody as behavior WIP.

b0f70ae22b21cc0e165ae8304ac0c2bf7f8e77c4 authored over 2 years ago
TRigidBody as behavior (TCastleRigidBody), added WorldAttached/Detached to TCastleBehavior.

532ff9ee7c6a726a66b29ae0ecff36decbddbb36 authored over 2 years ago
TCastleTransform.RigidBody only add TCastleRigidBody behavior, removed lots of physics functions from transform.

7141e234f83ef24d4dd14ba7827e4fd84da29ed5 authored over 2 years ago
Fix CastleLevels compilation

829d43df0d9a11e6f556e4af31edca4382cd1600 authored over 2 years ago
Define ClearExceptCameras

084069e72b21e1589fc2ee86bae4844eee76e0e7 authored over 2 years ago
Needed linklib to make LCL example in examples/deprecated_libray

compile under macOS

8928a13f4e3858a65fd634661592225af36e23fd authored over 2 years ago
Calculate diagonally flipped shape node + add/adapt related comments

3ad581832236b7849f3728556a95e48d2f92ed0b authored over 2 years ago
Separate warning about ignored flags (if diagonal and vert./horizontal flags are set)

2b7afbc2955d13670d15362fe2acf6060f9e90df authored over 2 years ago
Add comments for flag evaluation if-statements

0f8e36f4571417b4a443a3b97227143de6cbe684 authored over 2 years ago
Fix clock_gettime usage on Linux

16fa0bc5a584c75d3bc8a87dc1c49bb9421fb592 authored over 2 years ago
Use clock_gettime(CLOCK_MONOTONIC,..) on Linux and FreeBSD too

When using fallback implementation by gettimeofday, secure from time
going backwards explicitly.

357242758782d57b085d49ffddb1ba5228ff6af6 authored over 2 years ago
Use ShareContext in CASTLE_CONTEXT_FORWARD_3, we want it always

cb2d3b6d439733975482d402481116252cb9fbff authored over 2 years ago
In macOS runner, do "brew install gnu-sed coreutils"

86eb933f11706ffdee502fcd9920accfd224e3ae authored over 2 years ago
Fix GH actions build on macOS with old Lazarus 2.0.x

be27a9f9f1569088d23a2fb951783ab29bfa77d0 authored over 2 years ago
Comments improvements

3611c91b83c6168eb699cac340d5b9650dd54c95 authored over 2 years ago
Fix animated transitions in X3D, and deprecate CameraTransition

d485e084b5e4ec062feb7773bc97f645f34911f8 authored over 2 years ago
Fix PropertyShow usage in inspector, avoids using PropName uninitialized

9e8d57aa60e49f97e2880d6135f7557c118fd095 authored over 2 years ago
Define

TTranslatePropertiesOnChildren.InternalAssignUsingSerialization,
should never be used in practice

4ae293e826ed3f8934892ee7c2c04e15a98d988e authored over 2 years ago
For now comment out fpmake test from test-everything without Docker

cd88ee4960fc2e990470c277f8e8dc14015c8c58 authored over 2 years ago
Test GH self-hosted for Linux and macOS

4630dc40e09f2fad74cbe33779a5223f632b198e authored over 2 years ago
Uncomment "Build Examples" for Jenkins on macOS

a4d55faeedaf165a5e5c63c8dca5d5ec2d31a6a8 authored over 2 years ago
Calculate vertically flipped shape node

59034364e3510f5ab1c4cac0ca90c2efcd4b7bc8 authored over 2 years ago
Calculate correct horizontally flipped shape node

be2f65f934f4df9fd4ef6f48d1afa024c7a4444d authored over 2 years ago
Merge func. GetTileShapeNode into GetResolvedTileShapeNode (consider flip flags WIP) and cleanup

5d18527799d44ee63f7fb79c1438b2d7e8903822 authored over 2 years ago
Create TileShapeNodes from mirrored and repeated tileset texture

7c54fbc18a6b69022076416fcb412a6f325d7639 authored over 2 years ago
Remove unused variable

31ca7b819c5d7e02298c9cab726068db04a3adc9 authored over 2 years ago
Add CastleLog unit

57909c0fe0f8f593fe45ff882887e7824bfb6604 authored over 2 years ago
Remove unused JsonData var

aaedf286c1ca82f9a6b770dd91ca98dc12a7fb18 authored over 2 years ago
Ignore in new projects castle-auto-generated-resources.res, AndroidSigningProperties.txt

d923a6fa837345f8a3a3fd792ef32b02f731e600 authored over 2 years ago
Actions enabled state may depend on Design.CurrentViewport <> nil

4bde13c9945b28827867428ecf3222581c162304 authored over 2 years ago
Add three sets of tileset textures for different flip states (WIP)

33204fc72f9ea800b587d5a9ef112d40c3bb2ade authored over 2 years ago
Update comment (clearer)

d7d697a9ea2d63919d2a8c93b35935958f194ce5 authored over 2 years ago
Remove out-commented/obsolete code line

c6fabea374367817fa4b7e5cb0777527fdb02c2d authored over 2 years ago
Set (now working) S,T boundary modes for tileset images

See PR https://github.com/castle-engine/castle-engine/pull/358

3305654c44ce825442edc03d078472cf8cee68c2 authored over 2 years ago
After rebase: Update color const for OrangeRedRGB

dc96bd67027b2412b3168fcad10d37b4cebdcca1 authored over 2 years ago
Refactor CurrentViewport tracking in editor

* Now called CurrentViewport, not ViewportSelectedOrHover

* Design.CurrentViewport looks at sel...

3003f8b207e9f2899c84c8c74403dbf508dd7aef authored over 2 years ago
Let undo preserve design-time camera and navigation settings

e63b8ab33b980b8dfe4a51af9e789a38f1d511d0 authored over 2 years ago
Merge branch 'master' into new-cameras

96e64c977629c9e659467ce3a33e88d134ea9455 authored over 2 years ago
All editbox operations should operate on UTF8 strings

LCL SetStart and SelLength are already accounting for UTF8 in strings.

b392ef6f870870eda94be4058e01960e4b3d654b authored over 2 years ago
Support <mipmaps level="..." /> in material properties xml

c9af6860bcda2cf51f5ef3584d9c3fcb0d749896 authored over 2 years ago
Inspector - do not show subcomponent names, reset properties scroll on

selected change

6beb8d82a742fffa80474884f6de513af04278d7 authored over 2 years ago
Change text color instead of background for non-default values in inspector

53d28e4d90dd015970b90470bbdc6fe3e97f0836 authored over 2 years ago
Fix Delphi compilation

fa7c281a298fcd901a83c34e4795aba9ce455f33 authored over 2 years ago
Support older LCL versions without TComboBoxStyleHelper.HasEditBox too

cebd0ea31f495e9073f3d4c2b013e99d102c173a authored over 2 years ago
Add DefaultCameraOrientation const, improve docs

419d6ae6b1e05e447b34b861acfe34e7e08bc408 authored over 2 years ago
Terrible hack in CastleLclEditHack must be extended to account for

TComboBox too

2b8d0ed5e49f7f8440cd57ab16148340e7d7c9f3 authored over 2 years ago
"Toggle 2D" too seldom needed, and too easy to misclick - make it

harder, at Ctrl+2

0d1da652f20c73e0306fbec87d37694459e69733 authored over 2 years ago
Add "cut component", "save selected..." to both normal menu, and

context menu

71634cf6d6b16accf5d716726fd37b22ecc23956 authored over 2 years ago
Fix headlight and initial camera on viewport for .castle-transform

49025a208e60e2836769082e703d37160f465ce7 authored over 2 years ago
Fix opening .castle-transform: create viewport with design-time

camera/navigation, return it on hover

bbd0d9d5d96d7f5200c2474c6f438068b403d499 authored over 2 years ago
Fix Delphi compilation

c0b9d48a68b9fa0eca377689e6c67bc50bbb55ab authored over 2 years ago
Dedicated CastleLclEditHack unit

fc279ffe6ab79136581b5c8fd6880618cf0c5209 authored over 2 years ago
Improve simulation of various editing operations

4afa3087f111eb3f13316f18828067045654ce22 authored over 2 years ago
Apply the hack from

https://github.com/michaliskambi/lcl-test-menu-special-shortcuts to
handle menu items with specia...

f60cf4c9aa3c737586a93d8827c54a050de04bee authored over 2 years ago
Again simple shortcuts for everything, we will workaround them

conflictng with editing operations following https://github.com/michaliskambi/lcl-test-menu-speci...

df8000e00976626febded4a70d3c3838e270969a authored over 2 years ago
Merge branch 'master' into new-cameras

fa3f408da57bc786a2c0f7563c0175f591cad4f1 authored over 2 years ago
For pack_release, request unzipped bundle

4e07376609df26eb99302e33e199ee235f16c9e0 authored over 2 years ago
By default zip app bundle

3b087933b0c28601b3074069a823006a07bb43c9 authored over 2 years ago
Update link to Android signing

c8b9a924f4913aeafaf32cd2de7be306d203e816 authored over 2 years ago
Shorter hint

cf5fdc872d41285a4401343a464690a661837ebd authored over 2 years ago
Disable viewport actions when design closed

f3c92d5c7f539d340214044bcd09e6ae540119ae authored over 2 years ago
Detect some keys in Press, not through menu shortcuts

301eef2cbb68e88f797908928c739d8ce33c15a4 authored over 2 years ago