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github.com/code4game/glTFForUE4

Import glTF 2.0 in Unreal Engine 4 & 5
https://github.com/code4game/glTFForUE4

don't rebuild the physics asset when reimport the skeletal mesh

5d88ca8c47f7e7ef04cd3126e66d086769378777 authored over 4 years ago by Alex Chi <[email protected]>
fix some errors about skeletal mesh in ue4.25

92438c6986616026f31de2f8c6aee4b19f9e5cc3 authored over 4 years ago by Alex Chi <[email protected]>
[skip ci] update - fix the build.cs for macos

f71833e47708b28aec2369339f737a36665a99ba authored over 4 years ago by Alex Chi <[email protected]>
fix the build.cs for macos

d3268cccefe1b43958802799d171beda885aa6bd authored over 4 years ago by Alex Chi <[email protected]>
fix compile error in macos

5da73aa03e93687f4100a0385288c64916027eaf authored over 4 years ago by Alex Chi <[email protected]>
clean the skeletal mesh

d1225796702769b988a300363a5da32a9cb705b8 authored over 4 years ago by Alex Chi <[email protected]>
remove useless libraries

0914699b6c35883d34a79a929f8dbd3f2b031334 authored over 4 years ago by Alex Chi <[email protected]>
Merge branch 'master' of gitlab.com:c4g/gltf/glTFForUE4

cae6a6ee4e220c1d4d6ec3c96b5d69d03270b315 authored over 4 years ago by Alex Chi <[email protected]>
supports the ue4.25

c2a1763121f1d3cbcfb71aa0fc4f4af52b3aa8cc authored over 4 years ago by Alex Chi <[email protected]>
upgrade the `libgltf` and the `draco`

d5f464a78e26e3848b3c54bf9260928f92ded533 authored over 4 years ago by Alex Chi <[email protected]>
update docs

387dfd18d20ebff30bc991f080a3283d5cc21372 authored over 4 years ago by Alex Chi <[email protected]>
fix the bug #17 and supports to create the physics asset for the skeletal mesh

* the bug #17 was caused by the incorrect position of the bone
* build the physics asset fot the...

f755ede239c3c95e48ee6774fa27b61747789df8 authored over 4 years ago by Alex Chi <[email protected]>
use the millestons of the github as roadmap

872ee47ab904198a9c6463980b0a637b4129f7c6 authored over 4 years ago by Alex Chi <[email protected]>
enable the `bUseMaterialInstance`

a40a8aa6ead5e7ea011a73876d657a592b1184d5 authored over 4 years ago by Alex Chi <[email protected]>
fix a bug - can't save the importer options for reimporting

0e693b5a1193bf77330e2a710dd165a8465c5990 authored over 4 years ago by Alex Chi <[email protected]>
supports to scale the skeletal mesh and the default value of `bUseMaterialInstance` is true

c355ba32566c71f557039be5944ab82dfccbe762 authored over 4 years ago by Alex Chi <[email protected]>
fix a bug about the skeletal mesh that was caused by multi-primitivies

1aa53eb881e55af339a16fed2f15ca08112eab3a authored over 4 years ago by Alex Chi <[email protected]>
update the message

c823b1d1bdfc6a81e3917ff268c16a019d6341df authored over 4 years ago by Alex Chi <[email protected]>
supports to apply the absolute transform to the points of the mesh

eacd17af41320435ea48dcc912f8238fad7f727f authored over 4 years ago by Alex Chi <[email protected]>
adjust the function that create a skeletal mesh again

2abcc3135a72ad9a47b08669ab99f8f4042fe87a authored over 4 years ago by Alex Chi <[email protected]>
adjust the function that create a skeletal mesh

ef3125598fe813e245b2af70343eea871bef96d5 authored over 4 years ago by Alex Chi <[email protected]>
update the options

0478c18d84f8676a76ab771e50ad46d0816f2f72 authored over 4 years ago by Alex Chi <[email protected]>
supports to create new world by a template

5a0cc00c824e2c591a110d7cbc8da5f439d8e87e authored over 4 years ago by Alex Chi <[email protected]>
supports to create material instance

664efd28f954c2142217420f1a84d3c45c1f938c authored over 4 years ago by Alex Chi <[email protected]>
supports to spawn in a level

8855f15463e00bd23220d9bfcdd2a1c46f5a962e authored over 4 years ago by Alex Chi <[email protected]>
add some variables for the level

6993184bef8cd36dcac0afaee4a8963299773b24 authored over 4 years ago by Alex Chi <[email protected]>
sort the details of the importer options

dd0c1662ea927857e109946ac63f1bb281262a30 authored over 4 years ago by Alex Chi <[email protected]>
create a mesh for each node

d8a4de9efadc1fd64a34fc56dceeae88a8d27ad5 authored over 4 years ago by Alex Chi <[email protected]>
reconstruct the detail panel by `IDetailsView`

dd552cf26607b81a61d1cd60ce3b278593889d8e authored over 4 years ago by Alex Chi <[email protected]>
ready to import as a level

cb7202132a28c9a02cfbc613733ff95ce71c1c63 authored over 4 years ago by Alex Chi <[email protected]>
supports to reimport the `glb` format

ca6bd1b1338574b21b3a1be872efdb8760bbbc00 authored over 4 years ago by Alex Chi <[email protected]>
merge all repeated textures and test the `texCoord` of the `TextureInfo`

b9706afa4592e7f50b6dd22672f47fc108ecea15 authored over 4 years ago by Alex Chi <[email protected]>
add more options for mesh and fix some bugs

* supports the `bRemoveDegenerates`, `bBuildAdjacencyBuffer`, `bUseFullPrecisionUVs`, and `bGene...

92b10f11c6d1283539d5fdbf5d8e0a89c3e8f511 authored over 4 years ago by Alex Chi <[email protected]>
updte the usage

4e2d17d4a65d8629e72640d0652795e44bcf9f69 authored over 4 years ago by Alex Chi <[email protected]>
clear some useless functions

9a2f009978d673d6ef084779004dc42c89d6ec94 authored over 4 years ago by Alex Chi <[email protected]>
Merge branch 'master' into develop

1ceea267a003b9216cdd0c0ec897f6b81f8b698b authored over 4 years ago by Alex Chi <[email protected]>
update for reimport

* clear old materials
* use the `UglTFImporterEdData` to replace the `UAssetImportData`

f1840a856250c5b10f3c1857ee983f9a4d76ee79 authored over 4 years ago by Alex Chi <[email protected]>
Update FUNDING.yml

c1d82c65bebdd8d2a36f1a446956b3fad2032e77 authored over 4 years ago by Alex Chi <[email protected]>
fix some errors about import the skeletal mesh

0c47edf386531d68fc2fcfc92a100ff5efce554f authored over 4 years ago by Alex Chi <[email protected]>
update for reimport

73615ba495b17345d2522b16d946a47887c65afc authored over 4 years ago by Alex Chi <[email protected]>
ready for reimport

7081f482fc4bde15952658a20b74c9301167a710 authored over 4 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

edb2cf8facc77c0d1a4f5c8fdfa3025e7c74193a authored over 4 years ago by Alex Chi <[email protected]>
fix a compile error in macos that was caused by wchar

cffa28d49a7b4b8ebc7600d40cf1d66370450ca9 authored over 4 years ago by Alex Chi <[email protected]>
convert `GLTFString` to `TCHAR` and `TCHAR` to `GLTFString`

38bfc47419514be3058ff57f350e4154cf1a502d authored over 4 years ago by Alex Chi <[email protected]>
fix a compile error that was caused by `TCHAR` and `WCHAR` again * 2

04e4968414f4f388d5d048239c274a76626d7b59 authored over 4 years ago by Alex Chi <[email protected]>
fix a compile error that was caused by `TCHAR` and `WCHAR` again

352e15722f353198e9c4bf4a807195def5af8a18 authored over 4 years ago by Alex Chi <[email protected]>
fix a compile error that was caused by `TCHAR` and `WCHAR`

4f69b3a0f0dfd81040d453b727f277815ac27157 authored over 4 years ago by Alex Chi <[email protected]>
fix compile error in macos

f6606a2a0e737300a6068b7c05369140f2be065a authored over 4 years ago by Alex Chi <[email protected]>
fix a warning in macos

cf94de1b9ccc44d261483dc8735bd7b80d2ddd78 authored over 4 years ago by Alex Chi <[email protected]>
[skip ci] convert the `TCHAR` to `WCHAR`

fc2df0f48b77940f3d3559ab2da7fc58a486f983 authored over 4 years ago by Alex Chi <[email protected]>
try to fix compile error for macos again

4c566a28877b78edd5be4413ac64e571130cafab authored over 4 years ago by Alex Chi <[email protected]>
try to fix compile error for macos

bff5849dc93672f3c3c397b433ddbde5211a4d74 authored over 4 years ago by Alex Chi <[email protected]>
fix a compiler error for ue4.24

cfd1a94c41530cb9f728031ee5ce541cd01c6849 authored over 4 years ago by Alex Chi <[email protected]>
update the category and add a jpeg icon

4fef38082144f6661d672bc918080e37e694055e authored over 4 years ago by Alex Chi <[email protected]>
update the README

bfbe286a6e3b0aaa507f30e348111da52a59a4fd authored over 4 years ago by Alex Chi <[email protected]>
upgrade for UE4.25

04e2098a00137e601ad4bdd4ca354cf6ec6d19d8 authored over 4 years ago by Alex Chi <[email protected]>
supports the UE4.24

52affdfbffbb4315168ffb4a76425055d5a4ce9d authored over 4 years ago by Alex Chi <[email protected]>
append the thirdparty in `glTFForUE4Ed`

8cb6bfcf4491f226e3005a6b16357babc0b7fd9d authored over 4 years ago by Alex Chi <[email protected]>
upgrade the thirdparty for ue4.23

47b54d78d97ab6cb2ac88f05bf413bb1549c111c authored over 4 years ago by Alex Chi <[email protected]>
upgrade to 4.23

12c2977d3f10793ef8043d1868251f243e01d3f3 authored over 4 years ago by Alex Chi <[email protected]>
update the copyright and move `libgltf_ue4` and `libdraco_ue4` to

`Source/ThirdParty`

5c324428efa9a38ceba500c25f8e55a214507a9f authored over 4 years ago by Alex Chi <[email protected]>
Update FUNDING.yml

5a66882c1a6483c0af341d6fdd6913d77422ef29 authored about 5 years ago by Alex Chi <[email protected]>
Create FUNDING.yml

9fc899613ce914c7679bb58ba9555ad7cb841aad authored about 5 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

f0fad2ee9c0d80ba52289921cf6eb363cbd94ae2 authored about 5 years ago by Alex Chi <[email protected]>
update for UE4.23

* modify the build.cs file for UE4.23
* fix some warnings

a71a268940b14d0278ca18871dd9a8cc9b81ee8b authored about 5 years ago by Alex Chi <[email protected]>
supports to package for UE4.23

4396fb9ab69f65f247a1f9127c275313f67f0abb authored about 5 years ago by Alex Chi <[email protected]>
update icon

a3579caba51e05640242ded4d00a4aeeb054a9ce authored almost 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

43482f7b1069ee264466c37d57f2ca8108509661 authored almost 6 years ago by Alex Chi <[email protected]>
don't maintain ue4.15, 4.16, 4.17, 4.18 in itch.io

3b471829ace708b351141315e8112bc5e730c960 authored almost 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

808ac30445b5a904a21c00d79928f97ca17db391 authored almost 6 years ago by Alex Chi <[email protected]>
rename the `glTFImportOptions` to `glTFImporterOptions`

ec6d5ef3577b95d4ec55e918d375581dd75eb63f authored almost 6 years ago by Alex Chi <[email protected]>
update README

d2d99ed8ac7b55961e07c8fa8c0dadec1deef3ff authored almost 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

e05a96a12d7368a4e5f2ae167cfcd3d62f56e3bf authored almost 6 years ago by Alex Chi <[email protected]>
fix a compile error for package

ece8f4f04665257d6024edba13f83637df8ffd94 authored almost 6 years ago by Alex Chi <[email protected]>
fix an error when compile it for ue4.18

854c6537cf7b968be8580f9a5f9620f93c8f97d2 authored almost 6 years ago by Alex Chi <[email protected]>
update for ue4.21 and ue4.22

e379dc3353aeb6afed6091999e05d37b060bb367 authored almost 6 years ago by Alex Chi <[email protected]>
ready to update for ue4.21 and ue4.22

2fd10e1f30faa8f8795cfd165f7f1640b633c234 authored almost 6 years ago by Alex Chi <[email protected]>
update the information

643f529319ed2c4820ad69d111178ae2fc6976d9 authored almost 6 years ago by Alex Chi <[email protected]>
revert

cd733e38bda8cf355b314bd4a400d92447e18076 authored about 6 years ago by Alex Chi <[email protected]>
don't support ios for now

76010706a4bfa2c1d072cc2f914f66b8de9899ab authored about 6 years ago by Alex Chi <[email protected]>
try to fix a package error for UE4.20 IOS

b5f975c64bdf62d5397b6cb5aacbf5c1a11b80ea authored about 6 years ago by Alex Chi <[email protected]>
fix a package error for UE4.20

8c679c8c56e254670b0323845f52770711731d88 authored about 6 years ago by Alex Chi <[email protected]>
fix some compiler errors in UE4.10, 4.11, 4.12, 4.13, 4.14, 4.15

ca6ebcf6e6285e3be66b3be9d2f4ff86eda1e9bd authored about 6 years ago by Alex Chi <[email protected]>
fix a warning in UE4.20 - MONOLITHIC_HEADER_BOILERPLATE

ef134614b2a885486d23077aec437a35409821b0 authored about 6 years ago by Alex Chi <[email protected]>
fix a warning in UE4.20 - MONOLITHIC_HEADER_BOILERPLATE

4c370498d027133b7a66cd915e8d727474cf79ef authored about 6 years ago by Alex Chi <[email protected]>
fix a warning in UE4.20

99d16c1d01d46330d5fa149fcd0e3b0cf392404a authored about 6 years ago by Alex Chi <[email protected]>
fix some errors for ue4.20 again

858b0f20b5c04586d90bb6989be654aecb5bc7dd authored about 6 years ago by Alex Chi <[email protected]>
fix some errors for ue4.20

73d3d9f6ecb15bef2c49dafa0fe7941421193f36 authored about 6 years ago by Alex Chi <[email protected]>
update information

df2d93040f16c88fc334a2db96e28b9669367481 authored about 6 years ago by Alex Chi <[email protected]>
fix a deprecated warning again

d7b2e55559c20eabcd1b79487368f7c4c992e1cb authored about 6 years ago by Alex Chi <[email protected]>
fix a deprecated warning

37b84d294d2f078aea838202c4d1d0f316b4cf4d authored about 6 years ago by Alex Chi <[email protected]>
support UE4.20

9df3955b49087d2a85009f69a6c0a0cecad021dd authored about 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

51889717facd389e8997f7f657d2e80c45c7c6d9 authored over 6 years ago by Alex Chi <[email protected]>
fix merge error

88dd15a512e94b0b271751f02bcae78aabcce2ca authored over 6 years ago by Alex Chi <[email protected]>
clean up the code

fabb1ab34ea2570841372ed7816554228997647f authored over 6 years ago by Alex Chi <[email protected]>
support to import the skeletal mesh and the animation

f244765cb00738ac77d4f522447510a6340ead27 authored over 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

04444f4f6078c0a941a0b9e495bf3867108597f7 authored over 6 years ago by Alex Chi <[email protected]>
update version

7441dec7ab37998b0af577d78d36093519430d0b authored over 6 years ago by Alex Chi <[email protected]>
Merge remote-tracking branch 'gitlab/master'

7cd30ad04dd78f57ef7545ac63e85a26b9f761fb authored over 6 years ago by Alex Chi <[email protected]>
fix an error about normal

b21fc05f0b2dfa9e2fdb628437e2f59989833688 authored over 6 years ago by Alex Chi <[email protected]>